Aller au contenu

Photo

Casey Hudson wants to hear fan's ideas on a new mass effect game


5257 réponses à ce sujet

#351
Femlob

Femlob
  • Members
  • 1 643 messages

Casey Hudson wants to hear fan's ideas on a new mass effect game


Shelve the idea and resign.

#352
LegionofRannoch

LegionofRannoch
  • Members
  • 6 963 messages
mass effect "4" will be totally seperate from the mass effect trilogy. it wont be surrounded by shepard or his squadmates anymore. it will be a completely fresh game.

#353
OMGsideboob

OMGsideboob
  • Members
  • 291 messages

bombspy wrote...
I recommend you to read The Final Hours Of Mass Effect 3. They explain why they didn't implement a boss fight in ME3 and I think they are completly right.


Given its an RPG and your "role" has been to deal with Reapers since the first, I agreed with that...

#354
OMGsideboob

OMGsideboob
  • Members
  • 291 messages

Terrorize69 wrote...

OMGsideboob wrote...

Terrorize69 wrote...

I've forgotten how many times they said "This is the end for Solid Snake" and his story still finds ways to carry on lol.


Exactly my point... Commander Shepard is at that level to me. Eternal... I mean, they brought back Shepard once so why not twice? They mentioned cloning in 3... Cloning Shepard for 4 is always possible...

Destroy = Real Shepard
Control = Cloned Shepard
Synthesis = No. Just No. I don't want a Green Shepard messing up my Renegade eyes.

There we go :D Shepard for 2 endings lol.

Or... Cerberus secret project. Cloning a Shepard for all endings, and using him against the Galaxy and Crew, up to your friends and allies to reconnect Shepard to his humanity.


I could also see Shepard never leaving the Geth consensus on Rannoch as a goodwill gesture from Legion protecting the person you are so you wont die and can be saved for future generations to come... and Bioware going from there after the "war" ends and the Shepard clone goes through with the ending...

#355
bombspy

bombspy
  • Members
  • 83 messages

bombspy wrote...

Star Wars Episode II+III, Halo Reach, Halo Wars, basically KOTOR, C&C3: Kanes Wrath etc.

None of those Prequels had such a ultimate fate set for them. 100k Years in the past. Reapers kill them all. 500k Years, Reapers kill them all.

No matter how far back you try to go, you'll just get a hollow version of ME.

Why should they do a prequel in another cycle? That makes no sense. You know it would be a prequel if they set in 2156 during the First Contact War. Of course you know how the story ends in ME3, but Prequels are about understanding what happened before the original story began. Any MEx game set before 2183 would be a prequel to Mass Effect.

#356
Agent Zoot

Agent Zoot
  • Members
  • 166 messages
Since nothing eles was said more about Cerberus and the Illusive Man (maybe in later ME3 DLC, I dunno), a story about the Illusive Man's history and rise of Cerberus, how it was found and/or if he killed the real leader and took over... and how he got them creapy eyes!

I would talk about another possible story AFTER the Reaper War, but no spoilers are allowed.

#357
Terrorize69

Terrorize69
  • Members
  • 2 665 messages

bombspy wrote...

bombspy wrote...

Star Wars Episode II+III, Halo Reach, Halo Wars, basically KOTOR, C&C3: Kanes Wrath etc.

None of those Prequels had such a ultimate fate set for them. 100k Years in the past. Reapers kill them all. 500k Years, Reapers kill them all.

No matter how far back you try to go, you'll just get a hollow version of ME.

Why should they do a prequel in another cycle? That makes no sense. You know it would be a prequel if they set in 2156 during the First Contact War. Of course you know how the story ends in ME3, but Prequels are about understanding what happened before the original story began. Any MEx game set before 2183 would be a prequel to Mass Effect.

Question is, why would they do it in the exsisting cycle prior to ME? Too linear for a RPG based game, cuts out all the key elements that makes ME.

#358
CrystalXPredator

CrystalXPredator
  • Members
  • 397 messages
If another Mass Effect title is playing before the Reaper's my thought's are
"I know how it end's control, destroy, synthesis or refusal."
If it will playing after my thought's are " hmm great it make's no sense, everyone is
playing now with the Reaper's, Shepard is controlling the Reaper's, refusal or destroyed."

Damn i want to understand BioWare!!

Someone must explain "what the *** is going on here?!!?" :crying:

Modifié par Deaken, 19 septembre 2012 - 05:48 .


#359
Vox Draco

Vox Draco
  • Members
  • 2 939 messages
Two serious proposals for ME4

First: Set the game right after the Arrival DLC. Shepard is on Earth, flees, unites the Galaxy and fights the Reapers conventionally to the Death over Earth, defeating Harbinger in the end and using the Citadel and the Keepers to destroy  the Reapers once and for all. Yes, all power to the retcon, to hell with ME3. Forget it ever existed.

Second? Well, have Shepard right at the Beginning of ME4 rise from a pile of rubble, shudder and realize everything she saw and heard was a big ****ing lie. The war still rages, everything seems doomed, and the only hope for what remains of the cycle is found deep outside the Galaxy, in Dark Space...end the trilogy with ME3: Part 2 instead of making ME4...and end it on a "high" note...as much as this will be possible in that scenario

#360
Reorte

Reorte
  • Members
  • 6 601 messages
Put up with having to run with one of the ME3 endings but try to avoid scenarios where it would matter (skirting around the genophage and whether the geth and quarians are still alive could be a little more awkward but not impossible). Set it quite some time in the future, maybe a century or so after ME3. Make it more open.

#361
bombspy

bombspy
  • Members
  • 83 messages

Terrorize69 wrote...

Question is, why would they do it in the exsisting cycle prior to ME? Too linear for a RPG based game, cuts out all the key elements that makes ME.

That depends on the story. Of course they can't use a story which includes a threat that attacks the Citadel or similar grave stuff, but the universe of Mass Effect is big enough to tell important stories. Look at Mass Effect 2. Despite the attacked human colonies the galaxy barely took notice of Shepard's action. His mission was important but it didn't affect the situation on Palaven or was important to mercenaries in the Terminus Systems. In the same way you can tell important stories and make grave decisions in those places without being blocked by the ME storyline.



btw: Everyone knew how Star Wars Episode III would end. Despite that millions gone to cinema. Just because you know how the story ends sometime in the future, it doesn't mean that it isn't interesting to hear stories that lead to this ending.

Modifié par bombspy, 19 septembre 2012 - 06:01 .


#362
stonbw1

stonbw1
  • Members
  • 891 messages
I'd suggest that ME4 would have to look much different thank ME1-3. Otherwise, it'll be a simple 'wash n repeat' scenario. I'll assume (urrggghh) that BW put their best story-lines into ME1-3; what could possibly left in the tank for ME4?
You could escape the endings by having a new, stranded character in a far off world 55,001 years after ME3: either Shep stopped the Reapers or BW will invent some other like-character that built on Shep's work and stopped the reapers the next cycle.

#363
iSousek

iSousek
  • Members
  • 948 messages

Agent Zoot wrote...

Since nothing eles was said more about Cerberus and the Illusive Man (maybe in later ME3 DLC, I dunno), a story about the Illusive Man's history and rise of Cerberus, how it was found and/or if he killed the real leader and took over... and how he got them creapy eyes!

I would talk about another possible story AFTER the Reaper War, but no spoilers are allowed.


There is a comic book about this what you mentioned.

I personally don't want a prequel, i want something set after ME 3. Something a bit more "humble". No godlike creatures coming to kill us. Maybe a story about a c-sec officer uncovering some sort of conspiracy.

I don't know, but for some reason I have faith that bioware will deliver this time. There, I said it.
xD

#364
Agent Zoot

Agent Zoot
  • Members
  • 166 messages

iSousek wrote...

Agent Zoot wrote...

Since nothing eles was said more about Cerberus and the Illusive Man (maybe in later ME3 DLC, I dunno), a story about the Illusive Man's history and rise of Cerberus, how it was found and/or if he killed the real leader and took over... and how he got them creapy eyes!

I would talk about another possible story AFTER the Reaper War, but no spoilers are allowed.


There is a comic book about this what you mentioned.

I personally don't want a prequel, i want something set after ME 3. Something a bit more "humble". No godlike creatures coming to kill us. Maybe a story about a c-sec officer uncovering some sort of conspiracy.

I don't know, but for some reason I have faith that bioware will deliver this time. There, I said it.
xD


The Reaper's were the bulk of the story, with them eaither dead, or allied with every race, even I can't think of anything AFTER them event. Only if they found some way of time travel to save ot bring Shepard back from the brink of death.

Or, somthing about that "infomation" that Kasumi said could implicate the Alliance.
Maybe Miranda and/or Jacob (depending if they survived ME2) could be the new leaders of Cerberus or somthing.

But, it's all up to Bio.

I just want another Mass Effect game.

If they put MP in that, make sure the Engineer class has turrets like the Cerberus ones, not smal floating ones.

#365
PrimeOfValor

PrimeOfValor
  • Members
  • 456 messages
While the memory for bioware still fresh on the reaper wars, I recommend doing one more story during the ME3 in someone else's shoes to how a common Alliance, N7 soldier, or a mercenary in a either team or a lone wolf can go to planet to planet trying to save lives as he/she and get the civilians back to the Omega or the Citadel fight some reapers or acheive victory at any costs in semi-grand scale.

Doing recon and/or sabotage, full frontal assualt, guerilla strikes, or called an orbital strike on a reaper every now and then.

Lastly, ride a mech (to me, that never gets old).


Like MP, but seeing a single players story (depending on race, class, and origins) behind this simlar to DA:O but no silent or mute heroes, many fans dislike that.


Except the origins of this a new hero will be a shown the story on how and why (make it playable when the protagonist is a kid and something tragic happens (simlar to Batman begins when Bruce loses his parents, not just cinematics)) in the beginning unlike the intro in ME3.


Use the decision made by the player to take account into ending of ME4 since u got to only take into acount into one game. I think it is feasible to do and please add an option for a happy ending.


This is my recommendation before u guys at Bioware start into "before stories before ME1".

Modifié par bigmass41, 19 septembre 2012 - 06:33 .


#366
Fredvdp

Fredvdp
  • Members
  • 6 186 messages

Pacifien wrote...

Do a three dimensional RTS.

I would love that, but not from BioWare Edmonton. I think there's a BioWare team making Command & Conquer. They could do a Mass Effect RTS.

#367
bombspy

bombspy
  • Members
  • 83 messages

Fredvdp wrote...

Pacifien wrote...

Do a three dimensional RTS.

I would love that, but not from BioWare Edmonton. I think there's a BioWare team making Command & Conquer. They could do a Mass Effect RTS.

Once they finished G2 and it's main support sometime in 2013/2014 they could start such project.

#368
Phantom089

Phantom089
  • Members
  • 239 messages
More Mass Effect, The better!!!

To the trolls and haters go away!!! Those is for Mass Effect fans not Trolls or Haters!!!

#369
WahookaTheGreat

WahookaTheGreat
  • Members
  • 17 messages
Post me3 rpg. Maybe many galaxies... No prequels.

#370
Phantom089

Phantom089
  • Members
  • 239 messages
And I'm not really into RTS or MMOs or online only games I hate those. I like seeing and playing the characters and vehicles not watching, commanding them.

I personally will hate seeing a MMO or RTS, online only game. No thank you on those ideas. Anything else yes please, Mass Effect should be the kept the way it is too but better.

#371
P_sutherland

P_sutherland
  • Members
  • 519 messages
hmm....

Mass Effect: The Cycle

(take on the role of Harbinger as you glide around the mily way galaxy harvesting the protheans & others.)

Mass Effect: First Contact

(Humans vs Turians)

Mass Effect: Hamlet

(You take on the role of a Elcor with other Elcor who plan to do a live production of Hamlet)

#372
Adrian Shepherd

Adrian Shepherd
  • Members
  • 214 messages
The First Contact War!

#373
Spartanburger

Spartanburger
  • Members
  • 2 027 messages
Well, I think there are some rather interesting possibilities for future Mass Effect games.

If there was to be a FPS game, I think that if it was an FPS like Star Wars: Republic Commando then it would be friggin amazing, because that was one of the funnest FPS games I've ever played. From what I've gathered, I'm not the only one who thinks this too.

An RTS would be interesting too. I personally like RTS games, but they don't appear to be doing very well in general these days (possible and sole exception being Starcraft II I think). Perhaps one made similarly to Sins of a Solar Empire (I am aware of the current mod).

For me personally, a Mass Effect MMO would be the only MMO that I would get excited for. The universe of Mass Effect just fits a MMO style game so well, it seems logical that it should be made. BUT, as you can see from fan reaction, a Mass Effect MMO is NOT wanted. It would not do very well financially unless it was revolutionary and amazing in ways faaaar beyond a mere marketing blurb.

One of the things that would be amazing to me is if there was a Mass Effect game similarly to Dragon Age: Origins. Particularly the Origins part. I think we'd all like to be able to create a character of a selection of races and genders, classes and have a unique origin plot behind it.

As for plot, I think that only the FPS could work out well in the First Contact War.

The MMO would have to be past the Reaper war during the rebuild saga

Mass Effect: Origins could only really work past the Reaper war too.

In general, new is better than old, and a prequel is old. For the most part we do not want a game set in the First Contact war. There are hundreds of places to go and hundreds of potential plots to explore.

Modifié par Spartanburger, 19 septembre 2012 - 07:07 .


#374
Dmthoth

Dmthoth
  • Members
  • 185 messages
Shepard again? -> Destory Ending is cannon :)
No more Shepard? -> It's not Mass Effect anymore! :(

Modifié par Dmthoth, 19 septembre 2012 - 07:09 .


#375
Domber121

Domber121
  • Members
  • 68 messages
The problems of the ME series hasn't been due to quality of content, I know many pople will disagree but stay with me, but rather organization and management. Retcons and continuity problems have become common place in the ME games. Anyone managing or writing for new ME games need to be lore experts. Also teams need to have better communication. If the design of a level change people need to ask, "Has the voice acting already been recorded?" "Does any of the voice acting conflict with this new change?"

I know it seems crazy that I think the ME team needs to be told that but these have been consistent problems of both ME2 and ME3. Not an isolated accident but a product of how these games were made and things need to change.