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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#3976
David7204

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spirosz wrote...

David7204 wrote...

Uh, no. What I'm expressing is that assuming that the reason most video stories are mediocre at best is because developers are somehow too immature or stupid to look past Call of Duty is foolish.


But there are only like what, two or three games that follow the COD trend, so that would be irrelevant - there are a ton of games that do their own thing, especially on the indie side.  


Yes. Which makes it all the more foolish for people to claim that developers do everything in an attempt to follow COD. Sadly, it hasn't stopped countless people from doing so on this very forum. And elsewhere.

#3977
Aethgeir

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David7204 wrote...

It won't. Tell me, do you have an explanation for why such a thing has been overlooked when there's clearly a great demand for it?

Is it the fantasy of publishers and developers being clueless and only caring about Call of Duty?



Are you actually suggesting that business knows best? Business follows trends, projections, market expectations.

Is there actually "great demand" for what you nebulously term "subtle conflict" in games?  People have certain expectations about gaming. Changing those expectations is going to take is going take time, creativity, and risk.  Most major devs aren't willing to take those risks when they have a 'proven formula' they can just churn out every year.  Ultimately that's going to doom them since they aren't innovating.  It will probably be some up-and-coming independent that eventually outdoes them.  BioWare was once one of those.

Modifié par Aethgeir, 04 janvier 2014 - 10:53 .


#3978
dreamgazer

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dreamgazer wrote...

Posted Image

Take it back, take it back ...



#3979
spirosz

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It's just a thing to fall back, since people like to bash on what's popular. Even adding MP to Mass Effect can be seen as an influence from the "MP needs to be in games to make a great game" mindset, that you've probably seen - and the reason COD gets brought up here is because well, the last game had "choices" and "consequences" that can be argued being better executed than ME3 as a whole, but I find that unfair since it is only dealing with one game, compared to a whole trilogy.

#3980
MassivelyEffective0730

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David and his prophecies.

I'll join you Grey. We're both going to need new livers soon.

I wonder how David is taking DA:O. Considering it goes against most of what he's saying.

#3981
Tyrannosaurus Rex

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spirosz wrote...

I think I understand what you're trying to express - that you believe you have to search for the great type of fiction, like hidden gems? Like most subjectively good music is found in the underground and or isn't known, type deal?


It is kinda like fanfiction really. 10% are decent or good, the 90% rest are hacks like me.

#3982
dreamgazer

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Lizardviking wrote...

spirosz wrote...

I think I understand what you're trying to express - that you believe you have to search for the great type of fiction, like hidden gems? Like most subjectively good music is found in the underground and or isn't known, type deal?


It is kinda like fanfiction really. 10% are decent or good, the 90% rest are hacks like me.


I think there's about 30% more in there that's better than people give 'em credit for, even if they're not great.

#3983
AresKeith

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David shouldn't you be playing DAO?

#3984
CynicalShep

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David7204 wrote...

Uh, no. What I'm expressing is that assuming that the reason most video stories are mediocre at best is because developers are somehow too immature or stupid to look past Call of Duty is foolish.


Well, I've never said that. I do believe that your "it's never going to happen!" is naive at best.

#3985
ruggly

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MassivelyEffective0730 wrote...

I'll join you Grey. We're both going to need new livers soon.


I will as well.

#3986
David7204

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Well, never is a long time. Once AI is developed and content can be created on the spot, all bets are off. And who knows. That may be sooner or later. But for the next hundred years or with current programming constraints, I don't see it happening.

#3987
Aethgeir

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Lizardviking wrote...

spirosz wrote...

I think I understand what you're trying to express - that you believe you have to search for the great type of fiction, like hidden gems? Like most subjectively good music is found in the underground and or isn't known, type deal?


It is kinda like fanfiction really. 10% are decent or good, the 90% rest are hacks like me.


Indeed, and it's that 10% that sets the bar for the other 90%

#3988
Tyrannosaurus Rex

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dreamgazer wrote...

Lizardviking wrote...

spirosz wrote...

I think I understand what you're trying to express - that you believe you have to search for the great type of fiction, like hidden gems? Like most subjectively good music is found in the underground and or isn't known, type deal?


It is kinda like fanfiction really. 10% are decent or good, the 90% rest are hacks like me.


I think there's about 30% more in there that's better than people give 'em credit for, even if they're not great.


I have actually not read that much fanfiction really, so maybe you are right in that 30% would be more appropiate.

#3989
Aethgeir

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David7204 wrote...

Well, never is a long time. Once AI is developed and content can be created on the spot, all bets are off. And who knows. That may be sooner or later. But for the next hundred years or with current programming constraints, I don't see it happening.


Movies are not "created on the spot" either David.  I feel genuinely sorry for people who have so little creative imagination.

Modifié par Aethgeir, 04 janvier 2014 - 11:11 .


#3990
dreamgazer

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Lizardviking wrote...

dreamgazer wrote...

Lizardviking wrote...

spirosz wrote...

I think I understand what you're trying to express - that you believe you have to search for the great type of fiction, like hidden gems? Like most subjectively good music is found in the underground and or isn't known, type deal?


It is kinda like fanfiction really. 10% are decent or good, the 90% rest are hacks like me.


I think there's about 30% more in there that's better than people give 'em credit for, even if they're not great.


I have actually not read that much fanfiction really, so maybe you are right in that 30% would be more appropiate.


I misread your comment: I thought you were referring to the quality of videogame writing, and associating it with fan-fiction. I'm not exposed to fan-fic at all, really, outside of art. 

Modifié par dreamgazer, 04 janvier 2014 - 11:21 .


#3991
MassivelyEffective0730

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ruggly wrote...

MassivelyEffective0730 wrote...

I'll join you Grey. We're both going to need new livers soon.


I will as well.


I tried the drinking game where I drank a shot every time David said something David-y.

When I went into work that weekend, I set off bomb detectors. I think the only reason I haven't dropped dead from alcohol poisoning is that all the alcohol physically replaced my blood, assuming the same job as it.

Also, every hour is last call when it comes to women.

And I have David to thank for that.

#3992
Tyrannosaurus Rex

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Aethgeir wrote...

Lizardviking wrote...

spirosz wrote...

I think I understand what you're trying to express - that you believe you have to search for the great type of fiction, like hidden gems? Like most subjectively good music is found in the underground and or isn't known, type deal?


It is kinda like fanfiction really. 10% are decent or good, the 90% rest are hacks like me.


Indeed, and it's that 10% that sets the bar for the other 90%


Indeed, just like the best works in each seperate medium is what sets the bar for that medium.

#3993
CynicalShep

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David7204 wrote...

Well, never is a long time. Once AI is developed and content can be created on the spot, all bets are off. And who knows. That may be sooner or later. But for the next hundred years or with current programming constraints, I don't see it happening.


I think it'll happen earlier than that. By the time AI is developed gaming industry will look a lot different from what we're seeing now, David. I have no idea how you even tied that in, tbh

#3994
Mavqt

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Warning. Personal opinion inc.

I would think the best way to go about it is to decide how they want it to end, be it the next series Mass Effect games or the first. Then how to start the game, introduction to the protagonist, etcetera and how she/he gets from A to B.

Example;
Game ends one of X amount of ways. After an epic battle with enemy X, the protanganist and crew saves Y and live. Etcetera.
Game begins with protanganist escaping a prison camp by sneaking out(?), during the chaos of a raid from a gang to retreave their leader. Or by being rescued by a group needing the protangists help.
And from here they would decide how the protagonist gets from A to B. An example could be, (From this on the spot **** thinking, I picked being rescued,) that after the protagonist is rescued, he learns of a threat to whatever or whoever and agrees to help. Lets say the threat is from within, say a high member of society that is corrupt and is working towards something terrible. Group then asks protagonist to spy on the group with a to be squad mate, or companion. This could lead the protaganist to either work with the group and spy on this enemy and feed them intelligence, or join this enemy.

By no way does this mean this is what I want, or what should happen, It's a way in which they could go about it.

Anyway, I'll stop the nonsensical drivel now.

*Please excuse any grammatical errors, my eye lids are being held open by matches.

Modifié par mavqt, 04 janvier 2014 - 11:37 .


#3995
Invisible Man

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sometimes, I hope bw checks in on this thread; at other times I hope to god they don't. am I the only one?

#3996
SwitchN7

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By now i'm pretty sure the Timeline for the next ME game has been decided. But i will tell you this. Make it a Sequel. Or another timeline. Or another Universe. Who cares? Just don't fail and do a Lucas Prequel... NO prequels. I trust they're more skilled than that.

#3997
Maximillion46

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Invisible Man wrote...

sometimes, I hope bw checks in on this thread; at other times I hope to god they don't. am I the only one?


No, you're not.

On the other hand, I have seen people post some interesting and complex ideas for ME NEXT... But there's a lot of frustration and unpredictable debating going on as well:(

#3998
Seival

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Four pages of discussion after a few humble suggestions... Wow.

#3999
Dormin

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More thoughts.

Less corridor shooting, more dynamic combat environments. Less reliance of on shooting everything to death, more options (dialogue, stealth, nuke from orbit, etc). More depth, races, lore, only remove things if the canon allows it, I didn't spend three games saving a species to have them disappear.
Exploration, I have to emphasize this, more alien worlds, death worlds, environmental hazards that require a more survival based playstyle, not every world needs combat, think Star Trek not Starship Troopers (but plenty of that too) .
Story needs to have direct and visible consequence, The Witcher being the most recited example.
I don't mind having less customization of my character if it weaves a better story. I'm fed up playing as a mindless brick. A sense of urgency like the first ME game had and a decent antagonist. Standalone? well it doesn't have to be but the story should be able to stand by itself without a cliffhanger ( don't take this approach with sequels [REMEMBER CONSEQUNCE]).
Bring back the sense of Lovecraftian horror, even if only in the background. :alien:

Modifié par Dormin, 06 janvier 2014 - 11:11 .


#4000
MattFini

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Jesus, I hope BioWare doesn't listen to the guy who thinks NME should be more like KillZone: Shadow Fall.