Aller au contenu

Photo

Casey Hudson wants to hear fan's ideas on a new mass effect game


5257 réponses à ce sujet

#4376
Glockwheeler

Glockwheeler
  • Members
  • 47 messages

Mentioning it will only open a six pack of worms

 

As much as I hate to admit it, I have to agree with you to some degree. As much as I dislike the ending of ME3 I really don't see how they will be able to continue into the next game or games while acknowledging Shepard. Don't get me wrong, deep down I want them to address what happened following the reaper war and what actually happened to him and his team. However, it really is just a big mess in my opinion. At this point, I may just stick with the older ME games and bypass the new, I don't know. I think the reaper war could/should have been spread out further into more games by building the intensity of the threat out over a longer period of time (maybe even beyond Shepard's involvement in the conflict). If I recall, it took the reapers hundreds of years to conquer the Prothean empire, yet the entire conflict in ME3 took how long to reach finality? In the end, if there were to be a destroy option, I think Javik should have been the one to make the final act in the reaper defeat. I feel it would have been  more fitting way overall. I am really tired tonight, so if I'm not making much sense, please forgive.  



#4377
Firewolf99

Firewolf99
  • Members
  • 211 messages

Here's a thought. Alternate Universe the thing so that the races/ characters/ settings exist, but the reapers don't. Create an entirely new threat (The Meapers, a set of synthetic beings intent on taking over the galaxy, but too cowardly to do it without their annoying child sidekick telling them t- okay, scratch that part), explore some different worlds- but  still use the same setting and atmosphere of the last games. Hell, you could use the same cast with this idea- even Shepherd. You didn't do yourself any favours with how you left ME's universe- a well created setting with no chance of revisiting it. This could be a good comprimise



#4378
Drone223

Drone223
  • Members
  • 6 663 messages

Mentioning it will only open a six pack of worms

They don't have to go into much detail just leave it as, the crucible was used to defeat the reapers, that's all they need to do.

Here's a thought. Alternate Universe the thing so that the races/ characters/ settings exist, but the reapers don't. Create an entirely new threat (The Meapers, a set of synthetic beings intent on taking over the galaxy, but too cowardly to do it without their annoying child sidekick telling them t- okay, scratch that part), explore some different worlds- but still use the same setting and atmosphere of the last games. Hell, you could use the same cast with this idea- even Shepherd. You didn't do yourself any favours with how you left ME's universe- a well created setting with no chance of revisiting it. This could be a good comprimise

If they do an AU they may as well start a new franchise instead, an AU will just be a waste of time developing IMO.
  • SwobyJ aime ceci

#4379
Vortex13

Vortex13
  • Members
  • 4 191 messages

One thing I would like to see in future Mass Effect games, is more alien squad mates, as well as more alien options for playable characters in both SP and MP. Now when I say alien, I don't just mean Asari, or Turians, Slarians, or Krogan; I want to see the 'alien' aliens take a more active role in the story and gameplay, both as companions or NPCs as well as playable characters for the SP campaign, or MP. I want to see Rachni, Elcor, Hannar, ect as PCs. I want the gameplay and the story to reflect that I am playing as some truly alien species, not just a human with a Turian texture.

 

Don't limit the playability to just those aliens that are humanoid in shape, there are so many interesting possibilities out there within the setting, that it feels wrong to ignore, or reduce visibility of them. I want to be able to tear through foes as a Rachni soldier, I want to see the unique animations of playing as a space ant as I crawl around the map, flanking enemies, and pitting my natural armor, acid spit and claws, against the technology of the enemy. I want to see a Hanar or Elcor squadmate, a character with depth, not some comedic relief NPCs that the humans and human-like aliens can point at and see how non-human they are.

 

It always annoyed me, that during the Reaper war, none of these aliens are actually shown to be contributing any help to fight. The Rachni are capable of tearing through heavy armor and shields within a matter of seconds, yet we are never shown them fighting the Reaper ground forces. The Elcor are capable of carrying tank cannons on their backs into battle, but we are never shown anything, just the small side quest more or less screaming how inadequate and worthless the Elcor are to the galactic community.

 

I want to see these aliens, and other non-humanoid, non-normal aliens take a more active role in future games, both as engaging NPCs/companions, as well as unique and engaging PCs.



#4380
Iakus

Iakus
  • Members
  • 30 420 messages

They don't have to go into much detail just leave it as, the crucible was used to defeat the reapers, that's all they need to do. 

 

That could be an acceptable compromise.  But htat still leaves the problem that RGB all lead to highly divergent galaxies.  

 

 

 

If they do an AU they may as well start a new franchise instead, an AU will just be a waste of time developing IMO.

 

A new franchise that happens to have asari, krogan, mass relays, biotics, and medigel?   :huh:



#4381
Drone223

Drone223
  • Members
  • 6 663 messages

That could be an acceptable compromise.  But htat still leaves the problem that RGB all lead to highly divergent galaxies. I think they should just make destroy the canon ending, if they get a good story out of it, then I'm all for it.
 

 
A new franchise that happens to have asari, krogan, mass relays, biotics, and medigel?   :huh:

Why bother when your just going to pretend the trilogy didn't happen, it will make the time bioware spent making the trilogy a waste.

#4382
Iakus

Iakus
  • Members
  • 30 420 messages

Why bother when your just going to pretend the trilogy didn't happen, it will make the time bioware spent making the trilogy a waste.

 

Wait, does that mean the Baldur's Gate games were a waste because they couldn't import to Neverwinter Nights like was originally planned? :huh:



#4383
Drone223

Drone223
  • Members
  • 6 663 messages

Wait, does that mean the Baldur's Gate games were a waste because they couldn't import to Neverwinter Nights like was originally planned? :huh:

Played neither of those games so can't comment on then, but why go to all that effort just to have the next game an AU, it's much better to simply press foward and continue on from the trilogy.

#4384
DDK

DDK
  • Members
  • 352 messages

There should be a Mass Effect MMO set after ME3. A side-effect of the Mass Relays exploding is that they created a warp in space-time and that these could be harnessed and manipulated for instantaneous travel to any other explosion point. They're no longer a sling-shot but rather a collection of connected wormholes.

 

My idea for an ME MMO would be to have three factions. Red, blue and green. Each faction represents a choice that Shepard made. You play within that reality, levelling up your character, playing through its unique storyline based on race, class, sex, alignment and several other factors in a way similar to the SWTOR method (although more varied). Each reality would have different benefits and weaknesses due to Shepard's choice.

 

Crossing realities can be done at the Mass Relay explosion points which is how each reality discovered each other. Errors in their calculations for traversing the wormholes sent people to different realities.

 

The primary conceit of the milieu however is that all three realities exist simultaneously and that each is vying for dominance because there is a convergence. The explosions of the mass relays caused existence within the Milky Way to split into a sort-of super-position, but it is all gradually crashing together and only one reality will become the dominant one while the other two will cease to exist.

 

 


  • T41rdEye et Teh_Ocelot aiment ceci

#4385
Iakus

Iakus
  • Members
  • 30 420 messages

Played neither of those games so can't comment on then, but why go to all that effort just to have the next game an AU, it's much better to simply press foward and continue on from the trilogy.

 

If ME3 didn't end with such a state, maybe.  But at this point it's essentially impossible to go forward without either canonizing certain choices, or trivializing them.  In addition, the way ME3 ended has left a lot of people feeling burned and angry with the franchise in general.  They will not want to be reminded of the past.

 

At this point, keeping the setting and simply starting over would be easiest.  

 

And why is "going forward" so important?  Shepard's story is done, for good or ill. There's nothing to continue.



#4386
quinwhisperer

quinwhisperer
  • Members
  • 250 messages

Firstly, I think it would be wrong if Mass Effect 4 didn't mention Shepard and the Reaper War in some way or another.
Ultimately, Shepard still was/is a hero. 
 

So, based on the assumption that Shepard and the events of the Reaper War will be mentioned: do you guys remember that information guide Liara built in Mass Effect 3? It would be really cool if it made an appearance in Mass Effect 4. Just like remembering the galaxy of what Shepard and his/her squad have achieved during the Reaper War etc. in form of a cutscene at the beginning of the game. I'd really like that and I think it would be a very honourable reminder of Shepard and everything he/she has done. 

Besides that, I would like:

- varied exploration (that's something I liked a lot about ME1, even though the Mako was horrible)
- weapon and armor customization
- being able to choose between a female or male protagonist 
- more interactions with your squad/crew just like more dialogues 
- more romance options
- recognizes and rewards/punishes of previous choices
- squadmate approval/disaproval (maybe even some arguments betweem them just like in ME2)


#4387
Drone223

Drone223
  • Members
  • 6 663 messages

If ME3 didn't end with such a state, maybe.  But at this point it's essentially impossible to go forward without either canonizing certain choices, or trivializing them.  In addition, the way ME3 ended has left a lot of people feeling burned and angry with the franchise in general.  They will not want to be reminded of the past.
 
At this point, keeping the setting and simply starting over would be easiest.  
 
And why is "going forward" so important?  Shepard's story is done, for good or ill. There's nothing to continue.

People will be angry about the next mass effect game no matter what, going foward is the best option, a reboot this early is a terrible idea (trilogy isn't even 10 years old) and won't be profitable, i'll willing to over look the canonization of an ending (should be destroy ending), if the story turns out to be good, like I said before, they don't have to go into much detail about events in the current trilogy, they just need to make a few nodes to events in trilogy.
  • Dubozz et SwobyJ aiment ceci

#4388
DDK

DDK
  • Members
  • 352 messages

But at this point it's essentially impossible to go forward without either canonizing certain choices, or trivializing them.

 

Not impossible at all. See my post above yours. Not only would this be possible but it would also allow every player to help determine the final outcome, giving voice to the minority of whiny criers who hated the ending.



#4389
Drone223

Drone223
  • Members
  • 6 663 messages

There should be a Mass Effect MMO set after ME3. A side-effect of the Mass Relays exploding is that they created a warp in space-time and that these could be harnessed and manipulated for instantaneous travel to any other explosion point. They're no longer a sling-shot but rather a collection of connected wormholes.
 
My idea for an ME MMO would be to have three factions. Red, blue and green. Each faction represents a choice that Shepard made. You play within that reality, levelling up your character, playing through its unique storyline based on race, class, sex, alignment and several other factors in a way similar to the SWTOR method (although more varied). Each reality would have different benefits and weaknesses due to Shepard's choice.
 
Crossing realities can be done at the Mass Relay explosion points which is how each reality discovered each other. Errors in their calculations for traversing the wormholes sent people to different realities.
 
The primary conceit of the milieu however is that all three realities exist simultaneously and that each is vying for dominance because there is a convergence. The explosions of the mass relays caused existence within the Milky Way to split into a sort-of super-position, but it is all gradually crashing together and only one reality will become the dominant one while the other two will cease to exist.

The ME franchise should never become an mmo, because they are very hard to pull off since you ca lose more than you gain if it fails, TOR and ESObare good examples of this.

#4390
Lyria

Lyria
  • Members
  • 738 messages

Make sure any pre-order, collector's edition, etc... are eventually released for purchase.



#4391
Sion1138

Sion1138
  • Members
  • 1 159 messages

The ME franchise should never become an mmo, because they are very hard to pull off since you ca lose more than you gain if it fails, TOR and ESObare good examples of this.

 

Did ESO fail? 

 

I'm out of the loop on that one.

 

But yes, keep it away from the MMO genre.



#4392
Drone223

Drone223
  • Members
  • 6 663 messages

Did ESO fail?

I'm out of the loop on that one.

But yes, keep it away from the MMO genre.

From what I've heard it isn't really good, but that's another topic. With mmo's in mind having a new ME game every 2-3 years would be better than an mmo since its less risky.

#4393
Iakus

Iakus
  • Members
  • 30 420 messages

People will be angry about the next mass effect game no matter what, going foward is the best option, a reboot this early is a terrible idea (trilogy isn't even 10 years old) and won't be profitable, i'll willing to over look the canonization of an ending (should be destroy ending), if the story turns out to be good, like I said before, they don't have to go into much detail about events in the current trilogy, they just need to make a few nodes to events in trilogy.

What is so special about ten years?  Battlestar Galactica looking at it's second reboot already.  MENext be profitable if they can make a good game without rubbing people's nose in what has proven to be Bioware's low point.



#4394
Exeider

Exeider
  • Members
  • 590 messages

lol...Casey wants our ideas...lol.  The irony of that statement is outstandingly hilarious.....

exactly, although, not surprising, I made the prediction that once enough time passed, certain actual good ideas will be tossed around, but framed as if it's the dev team's ideas, because "They" don't want you to feel that your in control of anything.



#4395
Drone223

Drone223
  • Members
  • 6 663 messages

What is so special about ten years? Battlestar Galactica looking at it's second reboot already. MENext be profitable if they can make a good game without rubbing people's nose in what has proven to be Bioware's low point.

The problem with a reboot this early that people have already finished playing the current trilogy, a reboot will just feel too similar to the recently finished trilogy, most people want to see something new and fresh, not a rehash of something that has already been finished.

exactly, although, not surprising, I made the prediction that once enough time passed, certain actual good ideas will be tossed around, but framed as if it's the dev team's ideas, because "They" don't want you to feel that your in control of anything.

Asking fans for ideas =/= putting fan ideas into game, it just means they'll consider it and see how they could implement it into the next game if its possible (Citadel DLC was created due to fan demand and suggestion for character content for ME2 characters and there has been a lot of effort in implementing some of the fan idea's in DA:I ) since a good number of them are aren't feasible, and won't be in the final game, and they won't able to read most of the suggestions since there are too many to read.


Modifié par Drone223, 25 avril 2014 - 10:49 .

  • SwobyJ aime ceci

#4396
Vortex13

Vortex13
  • Members
  • 4 191 messages

I don't want a reboot, a pre-quel, and I am very iffy on a side-quel. I know that the endings are very polarizing, but I would much rather see one of the choices made cannon (please God not Synthesis  :P ) and the story move forward rather than rehashing all of the various plot points and playing through them again.

 

I have already resolved the Genophage, I don't want to meet another Krogan pining about the woes of his species again. I have already dealt with the Quarian/Geth situation, I don't want to have to listen to the same sob stories about robots having souls, or a bunch of space gypsies again. Move the plot forward, let me see the ramifications of my actions.



#4397
Iakus

Iakus
  • Members
  • 30 420 messages

The problem with a reboot this early that people have already finished playing the current trilogy, a reboot will just feel too similar to the recently finished trilogy, most people want to see something new and fresh, not a rehash of something that has already been finished.

 

 

How would a reboot be too similar?  Reboots can feel very different from their original source.  Look at the various incarnations of comic book characters.  Star Trek.  Battlestar Galactica.  

 

Heck in this case, most of the time when people say "reboot" what they want is an AU.  Same time period.  No Reapers.  No Shepard.



#4398
Pyro411

Pyro411
  • Members
  • 48 messages

You know what I want... I want a webisode series starting with Anderson heading into the First Contact war & ending season 1 when he gave the Normandy to Shepard.  Season 2 would be his perspective from the sidelines of the trilogy.

 

That would tide us over until a good proper fourth game would come out.

 

Now I can't remember if I've posted in here or on the forum prior for this topic but another thing that'd be a fun tidbit "if the ME4 saves were cloud based"

 

Tie a social / mobile game into the platform, if you want to build and mold a colony on Facebook so be it and it'd link directly into your save up at Bioware, so you could be the master of Eden or the newest master of Omega, the choice would be completely up to you.

-- I would however put limits on it, such as the Americas were in one section of the galaxy, Europe in another, etc so the effects in game play wouldn't be felt by people a country away to a certain extent.



#4399
Drone223

Drone223
  • Members
  • 6 663 messages

How would a reboot be too similar?  Reboots can feel very different from their original source.  Look at the various incarnations of comic book characters.  Star Trek.  Battlestar Galactica.  
 
Heck in this case, most of the time when people say "reboot" what they want is an AU.  Same time period.  No Reapers.  No Shepard.

I think Vortex13 pretty much summed it up, people don't want to have to go through a rehash of the same arcs that have already been resolved the story should press foward, Shepard and the reapers are part of universe and should be acknowledge in future titles.
  • SwobyJ aime ceci

#4400
Iakus

Iakus
  • Members
  • 30 420 messages

I think Vortex13 pretty much summed it up, people don't want to have to go through a rehash of the same arcs that have already been resolved the story should press foward, Shepard and the reapers are part of universe and should be acknowledge in future titles.

 

Thus why I said what people really seem to want is an AU.  They want the ME galaxy without Shepard or the Reapers ever having taken place.  Something that's not tainted with RGB stains.


  • Dubozz aime ceci