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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#4401
SwobyJ

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Well I have a feeling you'll have at least most of that..



#4402
wanted428

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Really easy, bring Shepard back.

 

Why should we bother, you are probably 10000000000000000th person saying that.

 

Well, because one of the ending Shepard took the last breath and if you remember - you guys created Mass Effect 2 where Shepard was revived from nothing but pieces of meat & bones as he was spaced, and end of the Mass Effect 3, he took a breath - so was that just "Hey, lets just make them think we'll have Shepard - yet we'll make a official notification that he'll be dead anyhow". 

 

Mass Effect trilogy was amazing and, I'm not sure what you'll create with Mass Effect 4 - as the largest threat in galaxy has been defeated. If you look at this way, the character in ME4 might as well become a school janitor.

 

What was the Mass Effect game about? Oh yeah , Commander Shepard.. who was one of the first finding out about the Reapers and he knew his mission after stopping the first reaper on citadel it was up to him to stop the reapers.

 

Otherwise, I don't get you. Mass Effect 2- Shepard dies, and gets revived when he was a dead meat.

Mass Effect 2, at the suicide mission - you could either survive or die..this is why people love Mass Effect 2- you actually had decisions which would either let you die or live. (Same as squad mates).

Mass Effect 3 - FORCED TO DIE, yet.. you took a breath at the ending and your squad mates lived (most of them - expect those who would of died due to your decisions (Ashley/Kaiden/Wrex/Tail/Legion & etc..).

 

Give us Shepard back and we'll love you again - otherwise, you ruined one of the greatest games made in gaming history.

 

I wouldn't mind seeing that my Shepard survives it and that'd be a great ending.

 

Mass Effect 4 - I'm not what its going to be.. pile of useless sh!t (no offence). 

If you'd create a public poll if your players want Shepard alive - I'd say, 90 percent of the whole world would say yes.

 

 

Mass Effect - Shepard who faces the reapers with his team and you are going through greatest adventure ever made in three games. 

 

Mass Effect = Shepard & his team.

 

Its like removing batman from batman movies, or spiderman from his.

 

Could you imagine Spiderman 3 without a main CHARACTER?

 

And of course, yes.. you win some and you lose some. The reason why people play RPG games is because they can decide whats what and how. We understood the story of Mass Effect and hows the adventure going to expand our minds - but I think it should be our decisions to make and face the problems. 

 

You guys remember Mass Effect 2? If you didn't upgrade your ship when you was doing the suicide mission - your squad-mates would die on it.

 

You did a great job on Mass Effect 2 as that game was, about your choices and consequence.

 

I doubt Casey Hudson or any other bioware will bother reading any of this or going through it - but you guys messed up greatest game in history. 

 

I like a good story, and this is why I played your game - people told me its a epic game and plus has a amazing story, so I tried it out. 2007 Mass Effect - I loved the adventure , Mass Effect 2 probably was one of the best..but Mass effect 3 - its like you shot a arrow at everyone's hearts.

 

A story shouldn't be whipped out. You guys could of have a normal ending of the Mass Effect and that's it.

 

Well, what will Mass Effect 4 be about? Mass Effect trilogy explained everything  - It was always about Reapers harvesting every life-form across galaxy once in 50.000 years and it stopped (depends on players choice) - yet, you killed off the character which people loved mostly.

 

I said it before, I'm say it again - tell Marvel to kill Spiderman and tell them to create a new "Spider-man", expect main character won't be there.

 

I think I speak for everybody here.

 

EDIT: Do you guys remember why people enjoyed Mass Effect 1? The adventure and opened world, as you could land on many worlds (none mission) and explore them - people fell in love with that, you are exploring with your character.

 

Some of you played Mass Effect since 7 just like me, and 4 years later your character gets killed off - yet, we still play ME trilogy because we love the story itself. 

 

The feelings , passion - if you guys remember ME2: Overload I think that was one of the most excited DLC's I ever played on. 


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#4403
PCThug

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I would completely understand them leaving Shepard behind permanently. I enjoyed the character and loved playing them different ways but I can imagine how difficult it would be to incorporate all of Shepard's decisions and that giant supporting cast into further games. Plus, people have a strange sense of proprietary over the character (just look at how many "My Shepard would never have done that" comments are scattered throughout these forums) that makes any future plans for them a potential minefield.



#4404
wanted428

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I would completely understand them leaving Shepard behind permanently. I enjoyed the character and loved playing them different ways but I can imagine how difficult it would be to incorporate all of Shepard's decisions and that giant supporting cast into further games. Plus, people have a strange sense of proprietary over the character (just look at how many "My Shepard would never have done that" comments are scattered throughout these forums) that makes any future plans for them a potential minefield.

 

I don't mind them taking Shepard out of the next game, its just..there are a lot of questions.

 

Mass Effect was created due the reapers, the adventure - that massive stop to the harvest of all the life-forms and you succeeded - I'm just not sure what the next Mass Effect is going to be about.

 

Mass Effect word itself, it was about the relay & such.. the massive space and the Reapers in the dark edge of it who came once in 50.000 years to collect the life. So the question is, what type of "adventure" will the next Mass Effect have? Some people said they'll re-do the trilogy and start off from scratch in the next-gen.

 

I'll remove spider-man from his famous movies and replace him with batman and let batman do the webbing.



#4405
Drone223

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Thus why I said what people really seem to want is an AU. They want the ME galaxy without Shepard or the Reapers ever having taken place. Something that's not tainted with RGB stains.

Ignoreing the by the endings by having an AU will fix nothing, going foward by making one of the endings canon (destroy) and going foward from there is the best option, the plot points in trilogy do not to be retold again.

#4406
Drone223

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*snip*

Do not speak for everyone speak only speak for yourself, the ME universe has a lot stories to tell it doesn't need the entire series focused around one character, it will only make that character become stale. The the story doesn't need to be about a " threat to the galaxy" Iike the reapers a more personal story can be just as good. Bioware can write great characters and a whole new PC/cast can help keep the ME series fresh and interesting since the galaxy is such a large place (only 1% has been explored).


Modifié par Drone223, 26 avril 2014 - 07:29 .


#4407
Sion1138

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Do not speak for everyone speak only speak for yourself, the ME universe has a lot stories to tell it doesn't need the entire series focused around one character, it will only make that character become stale. The the story doesn't need to be about a " threat to the galaxy" Iike the reapers a more personal story can be just as good. Bioware can write great characters and a whole new PC/cast can help keep the ME series fresh and interesting since the galaxy is such a large place (only 1% has been explored).

 

Personal stories don't work. Remember Dragon Age 2? What was that about?



#4408
Drone223

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Personal stories don't work. Remember Dragon Age 2? What was that about?

Never played DA2 so can't say, but still a personal story can work it just needs to be well written and have good characters.

#4409
Iakus

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Ignoreing the by the endings by having an AU will fix nothing, going foward by making one of the endings canon (destroy) and going foward from there is the best option, the plot points in trilogy do not to be retold again.

 

Canonizing an ending will not only p*ss off everyone who doesn't like the endings in general (like me) but will p*ss off anyone who didn't pick that particular ending as well, telling them "you did it wrong".

 

Going AU will be a way of saying "This is a new story.  Let Shepard do whatever you want.  End Shepard's story however you like.  It doesn't factor into this one."



#4410
Iakus

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Personal stories don't work. Remember Dragon Age 2? What was that about?

 

Personal stories can work.  DA2's problem was much the same as ME3's:  Lack of player agency.  Especially at the end.



#4411
Abraham_uk

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Really easy, bring Shepard back.

 

Could you imagine Spiderman 3 without a main CHARACTER?

 

 

Lots to say about this one.

 

Issue 1:  The Shepard "dies" thing wasn't the issue: Okay the fact that Shepard died wasn't really the issue most people had with the ending. It was the rushed Synthetic/Organic dilemma that was thrown in at the end leading to a forced choice that people complained about. Personally it didn't bother me too much, but as far as I'm aware that was the issue. There were issues with lack of closure and lack of variety in endings. The Extended Cut resolved some of the issues but didn't resolve the issue regarding the decision. There was further explanation of the choices and consequences of said choices but no removal of the controversial endings. A DAO style epilogue also didn't bode well.

 

If you really want more details on what issues people had with the endings, read earlier posts on this thread or read the thousands of threads about this topic from 2012-2013. Every possible issue that people had with the endings was mentioned. Whilst lots of people were upset by the death of Commander Shepard, it really wasn't the main thing people complained about.

 

 

 

Issue 2: Commander Shepard is not what makes a "Mass Effect" story.  There are many elements that make a Mass Effect story. This applies to the games, books and even cartoons. It's the sense of adventure, discovery, exploration within the Mass Effect Universe. It's the lore, the races, cultures, politics, technology and locations that make the Mass Effect Universe. We've had several extended universe stories that didn't involve Commander Shepard. Simply put, Shepard is not needed.

 

Issue 3: The absence of Commander Shepard won't make the next game terrible: Commander Shepard served a purpose as the player character. You went on a journey with this characters. Many fights, many adventures and made a great many choices. This story is over. The next game is a chance to start anew. No longer tied to Commander Shepard. No longer tied to the Reaper War. We can explore planets without the urgency of Reaper invasion. We can meet new characters through the eyes of a brand new player character. We can see the galaxy in a different light.

 

The next Mass Effect game might be terrible, but it's lack of quality an entertainment value would have little to do with the absence of Commander Shepard.

 

 

Issue 4: No more Shepard: The next protagonist has the unfortunate position of being compared to the predecessor. They will have different voice actors and they might not even be Space Marines and have limited prowess in combat. This however is preferable to rehashing the same character for nostalgia sake, whilst a team of writers who clearly don't know what to do with Commander Shepard, butcher this beloved character. Better for them to focus on a new character so that they can tell the kind of stories that couldn't be told with Shepard.

 

 

Issue 5: Spider Man 3 without a Main Character: This analogy fails on so many levels. Spiderman films have to have Spiderman in them simply because of the title. The title sells the expectation of Spider Man being the main character. 

 

Mass Effect is not bound by these expectations, partly because of the title and also because... wait for it... Shepard is not a fixed character.

 

Shepard can be male or female. Shepard can have 9 possible backstories before Mass Effect 1 even begins. Shepard can be one of 6 classes.

Then throughout the game, Shepard varies according a great many player choices.

There are so many variations as to what kind of person Shepard is, and what kind of choices Shepard makes.

 

 

These are not the qualities of an indispensable protagonist. These are the qualities of The Grey Warden, The Champion of Kirkwall, The Hero of Cyrodiil, The Dragonborn, The Neverene and many other player created characters.

 

 

A Mass Effect game without Commander Shepard is not the same as having an Uncharted game without Nathan Drake.

 

In Mass Effect all you have to do is to have a new blank template on which the player can, role play.


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#4412
Drone223

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Canonizing an ending will not only p*ss off everyone who doesn't like the endings in general (like me) but will p*ss off anyone who didn't pick that particular ending as well, telling them "you did it wrong".

Going AU will be a way of saying "This is a new story. Let Shepard do whatever you want. End Shepard's story however you like. It doesn't factor into this one."

No matter what Bioware does with the next game a lot people will be unhappy regardless, so may was well go foward and make the destroy ending canon instead of an AU they shouldn't try and please everyone, just make a good game instead.
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#4413
Abraham_uk

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No matter what Bioware does with the next game a lot people will be unhappy regardless, so may was well go foward and make the destroy ending canon instead of an AU they shouldn't try and please everyone, just make a good game instead.

 

 

I agree with this statement.

 

I also agree with what Bioware is doing with Dragon Age Inquisition.

Saying very little about the forthcoming game.

Keep it that way.

 

You see when a game hasn't been completed, not even the developers can say for certain how the game will turn out.

So answering questions regarding this issue will quite likely lead to frustration and disappointment.

 

What kind of endings will Inquisition have? "Wait and see" is the best answer Bioware can give.

Regarding the next Mass Effect game, please be coy about sharing details.

A lot can change from now and when the game is eventually realised.



#4414
Iakus

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Lots to say about this one.

 

Issue 1:  The Shepard "dies" thing wasn't the issue: Okay the fact that Shepard died wasn't really the issue most people had with the ending. It was the rushed Synthetic/Organic dilemma that was thrown in at the end leading to a forced choice that people complained about. Personally it didn't bother me too much, but as far as I'm aware that was the issue. There were issues with lack of closure and lack of variety in endings. The Extended Cut resolved some of the issues but didn't resolve the issue regarding the decision. There was further explanation of the choices and consequences of said choices but no removal of the controversial endings. A DAO style epilogue also didn't bode well.

 

I think the issue wasn't so much that Shepard can die, but that it happens in virtually every outcome.  People resent being railroaded like that.  Especially at the very end of a trilogy with that character.


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#4415
Iakus

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No matter what Bioware does with the next game a lot people will be unhappy regardless, so may was well go foward and make the destroy ending canon instead of an AU they shouldn't try and please everyone, just make a good game instead.

 

IF people are going to be angry no matter what, then what makes canonizing one ending the "better" option than simply going AU?



#4416
iPatrikolby

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All the hand wringing, consternation, miles of threads about IT, Sheppard RIP or not, RGB, and how Bioware will deal with all that in ME:Next, flows from the difficult realization by even the most ardent fans, that this was a triology and this story is now over. Period. No matter how much you hated the ending to ME:3, you knew, we all knew,this was the end of that narrative. Hence the visceral response from the gamer community. My life (as Sheppard) had meaning and now thats just gone? No matter how hard it was to say goodbye to your Sheppard, you will eventually had to admit to yourself he was finished. Deep down, you know its true.

 

The writers, designers and artists had a vision (dream) when they released ME:1 for a space epic that culminated in a Galatic War of survival. Thats the trilogy. They realized that vision. Its complete. Even if you dont want to admit it, it doesnt change that reality. It was an inspired concept, cleverly executed at first, bought up by a large conglomerate, micor-managed to death and ultimatley rushed to salivating consumers to its own detriment. 

 

Disecting the games after the fact, and then trying to reverse engineer meaning, is just a pathetic attempt to keep this body alive for just one more minute, because you can bear face the reality, that after all that: RGB. Even the designers themselves couldn't fully let go (breath). To any rational person who doesn't sport a literal or figurative N7 tattoo, it was a good ride that ended the way most fictional adventures do, slightly underwhellmingly. You want the journey to continue. After all, it was always about the journey, not the destination.

 

The Next Mass Effect game will be familiar, but ultimatley unsatisfying, because what people really want, what all these threads and forums and groups are really trying to accomplish, is to bring back the feeling we all had in the original. The feeling of something new and unfamiliar. Something that we didn't see coming and something that you didn't want to end...

 

ME:Next is just a financial inevitablity, that will bring little solace to those still dancing in their attic with Sheppard's corpse.


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#4417
Abraham_uk

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Unless one has clairvoyance, I think the use of the term "financial inevitability" is a bit of a stretch.

We don't know for certain whether or not ME:Next will be a failure.


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#4418
Drone223

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IF people are going to be angry no matter what, then what makes canonizing one ending the "better" option than simply going AU?

Its pointless to try and make very one happy with what they do with the next game since it would be impossible to do so, they shouldn't bother trying to and just focus on making a game they want to make, people are willing to overlook certain problems with games if they end up enjoying it.

#4419
Iakus

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Its pointless to try and make very one happy with what they do with the next game since it would be impossible to do so, they shouldn't bother trying to and just focus on making a game they want to make, people are willing to overlook certain problems with games if they end up enjoying it.

 

That is not an answer to my question.

 

What makes canonizing one ending better than simply going AU?



#4420
Drone223

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That is not an answer to my question.

 

What makes canonizing one ending better than simply going AU?

Okay then, it allows to see the galaxy in a different perspective after the Reaper war e.g. political changes, technological development (does the galaxy start making their own technology instead of being dependent on mass effect tech since its of reaper creation), and it will allow for new plot arcs to develop instead of re-telling ones that already resolved (we don't need to go through the genophage/geth-quarian arc's again, once is enough and there nothing more to add to them).



#4421
SpiritMuse

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I would love to be able to play as a different species than human. Though really, as long a I can play a female PC and there are good, well-developed characters and romances in the game I'll be pretty happy. I'll take good story over action any time. What I love about FemShep is that she's awesome not despite being female, or even because of being female, but that she's simply awesome (and oh yeah also happens to be female).

 

Still, would love to play a Turian female. :D



#4422
Iakus

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Okay then, it allows to see the galaxy in a different perspective after the Reaper war e.g. political changes, technological development (does the galaxy start making their own technology instead of being dependent on mass effect tech since its of reaper creation), and it will allow for new plot arcs to develop instead of re-telling ones that already resolved (we don't need to go through the genophage/geth-quarian arc's again, once is enough and there nothing more to add to them).

 

And do you really think that, by canonizing an ending, that anyone will ever take claims of player agency and "choices matter"  seriously again?



#4423
Drone223

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And do you really think that, by canonizing an ending, that anyone will ever take claims of player agency and "choices matter" seriously again?

They only have make the ending canon and don't have to go into much detail, everything else such as shepards gender, LI choices in genophage, rannoch arcs etc can be left to the players interpretation to decide.

Modifié par Drone223, 28 avril 2014 - 03:59 .


#4424
Iakus

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They only have make the ending canon and don't have to go into much detail, everything else such as shepards gender, LI choices in genophage, rannoch arcs etc can be left to the players interpretation to decide.

 

And you see absolutely no problem with this?

 

Seriously?   :huh:



#4425
Drone223

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And you see absolutely no problem with this?

Seriously? :huh:

Like i said only canonise the ending and leave everything else alone, i don't mind the destory ending being canon if we get a decent story out of it, I would go into more detail but i'm an touchpad and can't convince you.

Modifié par Drone223, 28 avril 2014 - 04:15 .