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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#4451
Drone223

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Genophage and the geth will be a problem no matter what.  A sequel would have to canonize something anyway, and those aren't even endgame choices. necessarily.

 

As for the rest, why would they have to go over that again?  Is every Dragon Age game about darkspawn and Blights?

For somethings Bioware may have to simply bit the bullet and canonize certain (one of the better choices regarding what they do for the next game) aspects of the trilogy if they want a coherent story, but it should be easy to leave Shepard up to the players interpretation.

 

Though I've never played any of the DA games, the DA games don't serve as direct sequels to each other, they each explore a different aspect of the DA world.



#4452
Iakus

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For somethings Bioware may have to simply bit the bullet and canonize certain (one of the better choices regarding what they do for the next game) aspects of the trilogy if they want a coherent story, but it should be easy to leave Shepard up to the players interpretation.

 

And if they go that route, making an official sequel by canonizing choices (despite their years of "there is no canon" talk) how will they ever be taken seriously again?

 

"Import your decisions!" will become meaningless

 

"Your choices matter!" will become a joke.  And a bad one at that.

 

 

 

Though I've never played any of the DA games, the DA games don't serve as direct sequels to each other, they each explore a different aspect of the DA world.

 

And that's what they should do with Mass Effect.  Explore a different aspect.  But that can be done with an AU.    Easier, actually, since RGB leads to three very different galaxies.  And that's without taking the geth and genophage into account as well. 



#4453
Drone223

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And if they go that route, making an official sequel by canonizing choices (despite their years of "there is no canon" talk) how will they ever be taken seriously again?

 

"Import your decisions!" will become meaningless

 

"Your choices matter!" will become a joke.  And a bad one at that.

 

 

And that's what they should do with Mass Effect.  Explore a different aspect.  But that can be done with an AU.    Easier, actually, since RGB leads to three very different galaxies.  And that's without taking the geth and genophage into account as well. 

As said before anything Bioware does people are going to have an uproar regardless so its best if they just continue going forward but they'll have to canonize certain but not all aspect of the trilogy. It will also be much easier to make an indirect sequel instead of a AU since the trilogy already provides some ground work for Bioware to build on instead of doing it all over again, people want something fresh and not go through already resolved story arcs.

 

P.S the DA games are in the same continuity, they are all indirect sequels since character from past games appear in sequels.


Modifié par Drone223, 01 mai 2014 - 04:09 .


#4454
Iakus

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As said before anything Bioware does people are going to have an uproar regardless so its best if they just continue going forward but they'll have to canonize certain but not all aspect of the trilogy. It will also be much easier to make an indirect sequel instead of a AU since the trilogy already provides some ground work for Bioware to build on instead of doing it all over again, people want something fresh and not go through already resolved story arcs.

 

P.S the DA games are in the same continuity, they are all indirect sequels since character from past games appear in sequels.

 

Better to have an uproar while they keep a promise than an uproar for breaking one.  And they have promised "no canon" for years.  

 

And yes the DA games are in the same continuity.  But that doesn't change my point.  They are all different stories, with different characters, and set in different places.  They don't have to be set in the same continuity to achieve this.



#4455
Drone223

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Better to have an uproar while they keep a promise than an uproar for breaking one.  And they have promised "no canon" for years.  

 

And yes the DA games are in the same continuity.  But that doesn't change my point.  They are all different stories, with different characters, and set in different places.  They don't have to be set in the same continuity to achieve this.

They have already did break that, Udina becomes the human councilor no matter what, they'll have to make certain things canon eventually so may as well get it over with. You can also have a new setting set after the trilogy and it will be much easier to do then doing a reboot.



#4456
Vortex13

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Genophage and the geth will be a problem no matter what.  A sequel would have to canonize something anyway, and those aren't even endgame choices. necessarily.

 

As for the rest, why would they have to go over that again?  Is every Dragon Age game about darkspawn and Blights?

 

No, not every DA game is about the Darkspawn and the Blights, but the subsequent titles don't alter the setting to say that the Darkspawn and the Blights never existed.



#4457
Iakus

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They have already did break that, Udina becomes the human councilor no matter what, they'll have to make certain things canon eventually so may as well get it over with. You can also have a new setting set after the trilogy and it will be much easier to do then doing a reboot.

 

They did that, and it p*ssed people off to no end.  And that was a fairly minor piece.

 

There is absolutely no reason they have to canonize anything if they simply start over.  Break a new trail.  Leave all the baggage Shepard's story left behind.  That is still going forward. 



#4458
Drone223

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They did that, and it p*ssed people off to no end.  And that was a fairly minor piece.
 
There is absolutely no reason they have to canonize anything if they simply start over.  Break a new trail.  Leave all the baggage Shepard's story left behind.  That is still going forward.

It's not, it's going back to square one having to do everything again which Bioware doesn't want to do. Going foward means making a game set after the events of the trilogy, and as Vortex13 said doesn't alter ther setting so Shepard and the Reapers don't exist.

#4459
LeicsFox

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Cerberus



#4460
CaIIisto

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Cerberus

 

Yes, we definitely need more Cerberus. Were they even in ME3.....?  :lol:


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#4461
chris2365

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Yes, we definitely need more Cerberus. Were they even in ME3.....?  :lol:

 

I find the Reapers to be useless to the plot. They should have gotten rid of them entirely and focused only on Cerberus galactic domination.

 

( I honestly can't take much more Cerberus. Please don't be in MENext! I can tolerate an ME1 type presence with ME2 like goals, but still. Aren't they being forced into every bit of Mass Effect lore now with the Foundation comics?)



#4462
Drone223

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I find the Reapers to be useless to the plot. They should have gotten rid of them entirely and focused only on Cerberus galactic domination.

 

( I honestly can't take much more Cerberus. Please don't be in MENext! I can tolerate an ME1 type presence with ME2 like goals, but still. Aren't they being forced into every bit of Mass Effect lore now with the Foundation comics?)

Problem is that they suddenly become a important part of the plot in ME2, where's in ME1 they weren't.



#4463
Mr. Haltson

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Short version: the trilogy ramped up to "WWII in Space," as I remember someone had said about ME3. So let's see the MEUniverse equivalent of Berlin in 1949. Spies, profiteers, alliances, back-stabbing, shifting of borders and alliances. Instability in economics, politics, military, and culture. A Reaper-free galaxy has not existed in billions of years; let's see what is possible now.

Let's follow a small crew, on an ordinary ship, just trying to get to the next job and stay flying, caught up in the forces I alluded to above. The MacGuffin can be a person, a data chip, a relic, a lost planet, a gateway to *somewhere* other; doesn't really matter, so long as it's something that governments, corporations, fleets, and priests would kill (or die) to protect (or destroy, or possess for themselves).

Last point: let's remember that the relay network was a) a Reaper trap all along, and B) covers just a tiny proportion of the galaxy. Now that there is reason to venture out away from the paths laid down for us, what else can we find out there?

THAT'S what I'm looking for in the next game.

#4464
SwobyJ

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Not to mention the headcanon crowd:

 

Those who play Citadel as their ending

The Marauder Shields fans

The MEHEM crowd

ITers

 

And so on.

 

Edit:  Heck anyone who turns off the game after 'You did good"

 

-Those who play with Citadel as their ending aren't to be catered to, frankly; it is there for them to pretend as their end, if they want

-Marauder Shields is fanfiction by those who felt disheartened by the ending, and they can keep it (MS fans know its a standalone story, so whatever)

-MEHEM is fanfiction by those who can't stand the ending, and they can keep it

-IT is a theory (at worst a hypothesis) that Bioware can decide to do something that proves it, or not at all (and players can respond as they will)

 

I actually know someone who didn't buy ME2 because it had us join Cerberus, because he hates them and hated that he would be pushed into them. Too bad. Bioware isn't going to make a game for everyone. No RPG does that.


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#4465
CaIIisto

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I'd be surprised if they directly canonised any particular ending tbh. Most likely, they'll look to find a way of circumventing the need to do so.

My personal preference would be that they canonised Destroy, but then, I would, that was MY ending. That aside, I just don't see them doing it, or choosing any one of the other endings. Whilst the game might be set AFTER ME3, I'd wage that somehow they'll get away with NOT canonising one particular ending. No idea how, and frankly, I'm glad that I don't have to come up with the 'how' as I can't think of any real way that they could do that which would work. For me at least.
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#4466
Sequin

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Something else I am hopeful for in ME:Placeholder is the ability to map more abilities on the go (sort of like how DA uses a button to flip between two different sets). Access to even more biotic powers would make me very, very happy.

#4467
Abraham_uk

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What sort of things is there a BSN consensus on regarding ME 4?



#4468
nevar00

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Redo Mass Effect 3, and give it the time and level of writing it deserves.

 

Never going to happen of course but that's my ideal Mass Effect "4".

 

Otherwise?  I agree that canonizing any of the endings is a bad idea.  Just pouring salt in the wound in that case.  Just "start over" with all the races, the Citadel, the relays etc.  Don't mention the reapers, or Cerberus (please if there is a god and he is just there will be no more Cerberus) or Shepard.  Leave the Geth out completely, don't mention the Genophage.  Leave it's location on the time scale debatable.  Maybe introduce some new species like the Roali and Yarg and give a bigger role to some more minor ones like the Vorcha and Elcor and even Batarians. 



#4469
Sequin

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What sort of things is there a BSN consensus on regarding ME 4?


The consensus? We all want a fun game.

At least, I assume we all do.

Tbh, assuming can be dangerous on this forum.

#4470
SwobyJ

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What sort of things is there a BSN consensus on regarding ME 4?

 

I'm not sure there is much of a consensus so far. But if I were to pretend to know the majority opinion:

-sequel or sidequel, against prequel in itself

-if there are Reapers, minimize the role compared to an invasion of them as primary antagonists

-cut Cerberus out if possible, at least as they became in ME2-3

-bring out the exploration, instead of tight environments and corridor shooting

-stop using the spacebar for everything

-if something must canonize, make it Destroy

-do not do a Deux Ex and just merge all endings into one, without any choice effect (aka Destroy or All, in some way)

-no/few races against time, making us feel bad for sidequesting because Saren/Collectors/Reapers

-species selection is viewed positively, so incorporate if and when possible (or at least varied states for the protagonist)

-if the game can explain and/or fix what people didn't like about ME3's story, go for it; if it can't, then distance the hell away from it

-no R/B/G ending, and no binary ending that looks pretty much the same to the eye

-if you have choices, make them do something significant and don't just drop them/leave them to an email or war asset

-don't have a childish view on sexuality (aka Miranda butt shots, keeping characters in skintight suits with a small mask in space/dangerous atmospheres, etc)

 

Erm, I'm sure there's more. And I'm very sure prominent posters will disagree with at least some of these.



#4471
CaIIisto

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No space magic, a perma-ban on crayola, and absolutely no ghostly snotty brats. Would be a nice start.

Pretty please. :)
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#4472
Vortex13

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Forgetting all of the ME 3 ending fiasco, I would like ME:Next to focus more on exploration; which Bioware has confirmed they are going more in a ME 1 direction with exploration so yay  :D

 

Apart from that, I really want to see the non-humanoid aliens take a more active role in the future titles. As NPCs not devoted solely to a running joke, squad mates with a deep and compelling backstory and rich personality, and as playable kits in MP.

 

Rachni, Elcor, Hanar, etc. There is so much potential with these races (IMO), they deserve more then a half second of screen time, being regulated to cannon fodder enemies to kill, and only existing to be a meme. If the next Mass Effect is going to be a 'stranger in a strange land' I can think of no better way then to break the old sic-fi trope of humans with rubber masks, and actually show aliens as aliens.

 

Edit: It was really sad to see all of the advantages of these non-humanoid aliens overlooked in the fight against the Reapers in ME 3.

 

Elcor can can carry what amounts to tank cannons into battle on their backs (how many Krogans or humans can do that?); a perfect counter to the Ravengers. Also consider how strong they are in melee combat (see being able to carry tank cannons into battle above).

 

But no let's just make fun of how they can't talk like us 'normals' and more or less say how worthless they are to the rest of galactic society in their fetch quest where no one even bothers to help them evacuate their home world.

 

Hanar are the ones that trained the Drell to be assassins, and they have actual Prothean relics on their home world (which one could assume to be in working order).

 

But no, let's just have a joke character as Spectre, and make fun of the fact that they look like squids/jellyfish, and we will imply that the Hanar are cowards hiding behind their planetary defenses.

 

Rachni are more then capable of taking down an armored vehicle such as a mako with nothing but their natural weapons, and they can breed an army faster then even the Krogan are able too, plus they are more disciplined then the Krogan as well, due to the Hive Mind mentality. And this Hive Mind mentality renders the basic drone all but immune to indoctrination; remember the Reapers only gained control of the Rachni through their Queens.

 

But no, let's just use them to help build the Crucible, they can't possibly help fight Reaper ground forces.



#4473
Drone223

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Redo Mass Effect 3, and give it the time and level of writing it deserves.
 
Never going to happen of course but that's my ideal Mass Effect "4".
 
Otherwise?  I agree that canonizing any of the endings is a bad idea.  Just pouring salt in the wound in that case.  Just "start over" with all the races, the Citadel, the relays etc.  Don't mention the reapers, or Cerberus (please if there is a god and he is just there will be no more Cerberus) or Shepard.  Leave the Geth out completely, don't mention the Genophage.  Leave it's location on the time scale debatable.  Maybe introduce some new species like the Roali and Yarg and give a bigger role to some more minor ones like the Vorcha and Elcor and even Batarians.

A reboot this early is a terrible idea, trilogy isn't even 10 years old and ignoring things such as the genophage, origins of mass relay's, geth etc would just create more problems since they are pretty much important aspects of the ME series, and no matter what Bioware does people will have an uproar. It's would be a lot easier if they just make the destroy ending canon just like how Udina was made the canon councilor and go forward from there since they won't have to start from square one again.
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#4474
nevar00

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A reboot this early is a terrible idea, trilogy isn't even 10 years old and ignoring things such as the genophage, origins of mass relay's, geth etc would just create more problems since they are pretty much important aspects of the ME series, and no matter what Bioware does people will have an uproar. It's would be a lot easier if they just make the destroy ending canon just like how Udina was made the canon councilor and go forward from there since they won't have to start from square one again.

 

I didn't mean a reboot so much as just come up with a new story in the same universe while doing their best to ignore anything that could canonize a particular set of choices when possible.



#4475
Drone223

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I didn't mean a reboot so much as just come up with a new story in the same universe while doing their best to ignore anything that could canonize a particular set of choices when possible.

Those can be done with a sequel set after the trilogy and it should at least have one or two references to the trilogy e.g. Normandy becomes a museum.