Let me see:
1) New places to explore - big worlds/maps with a way to shape our surroundings. Uncover stuff, build things, gather resources. All that done in a way that the player can see the effects of his decisions.
2) A ship of our own we can customise in all sorts of ways and one we can actually battle with. (the Frostbite 3 engine should be able to give us that right?)
3) Less FPS type game and more that of a RPG with choices that matter. Also, I would like to be able to do stuff with more cunning, fines instead of shooting everything around. Have the character use some brains. Have him solve mysteries. We should be able to weaken our enemies even before we battle them (say destroy their weapons supply, sabotage their ships). Give some persuade options. bartering skills. Give us skill tries that let us gain something out of fights. (Engineering skill, Biology, cybernetics) We should be able to hack stuff making situations more advantageous for us. This is but a small sample of what could be in a RPG game.
4) Customisation of our armour and weapons - not just buying the upgrades but letting us research them based on what we find exploring the new worlds.
5) A live world, filled with civilizations we can interact with; existing crime ( crime hubs, pirates, smugglers); conflicts between races that we can experience (like a grand space battle or peace talks we can be part of); merchants traversing the stars from planet to planet (mercenary missions to be taken up)
6) Memorable character with well done romances (imo Bioware has this covered)
7)The return of vehicles like the mako (for frequent use not like the missions in ME3)
8) A story that lets you feel like a tension, adrenalin, rewarding. Let me do stuff with a bang. Like hold of an "army" of enemies with just my faithful team. (I liked the DLC where Shepard had to fight an uneven battle alone against a whole human military base - think it was Arrival). When I will be rescuing someone I want to crash into the place with my transport pod guns blazing. Stuff like that.
9) An economy system would be appreciated. One that would also react to what we do. Say we find a deposit of rare ore or fuel and the price should go down a little bit right? We find lost technology and make it public. After a while we should see that technology implemented into daily use.
That is all I could think of for now. Seeing as BioWare is already halfway into production with ME4 (as they had the playable version on Christmas), I don't see them implementing too many of our ideas unless they are in the game already. But maybe some small changes will get considered.





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