This is stuff that my friends and I would like in Mass Effect 4 multiplayer. Thank you Bioware, you guys struck gold when you made Mass Effect and years later even better with solid co-op multiplayer in Mass Effect 3 and we are eagerly awaiting your next godsend.
1. I would love for full appearance customization for all species, not just skin tone. Facial appearance like in campaign. Maybe chose from different voices as well... maybe.
2/3 kinda tie in together
2. Customization of armor like in campaign (melee, health, shield, speed, power increase/decrease) and combining different armor pieces for different effects for all races.
3. Armor has differnent effects and bonuses and maybe some small disadvantages as well. Make them upgradeable like weapons as
well.
4. Increase the level cap to 30-60 and increase the ability points.
5. Be able to fight not just the Reapers, Cerberus, Geth, and Collectors, but Blue Suns, Eclypse, and Blood Pack and get the option to fight the merc groups at once.
6. Possibly make the Prothean a playble race, and for a joke make the Hanar and Elcor playable.
7. Make Male and Female variants of each race. Asari are fine, but every other race out there only has male playable characters except for Humans, Quarians which all it's male versions are just god awful, Turians which finally got one female to play as in it's final expansion
8. Enable heavy melee to knock Geth Bomber away... annoying little things.
9. Enable counter system for instakills (countering enemy instakills) for example... kinda BS for a krogan to NOT fighting back a banshee grabing him... I REPEAT A KROGAN NOT FIGHTING BACK
10. Don't let evading remove barriers from biotics... kinda broken.
11. ENABLE EVERY CLASS OF EVERYRACE TO DODGE OR ATLEAST SIDE STEP *cough* *cough* *KROGAN* errrrrhum *TURIAN*... Except the Geth Juggernaut... he's fine he doesn't need to dodge... or run... or move... just stand there and be awesome.
12. Perhaps a Tower Defense game mode.
13. Don't let the AI know your exact location ALL the time
14. Weapons should be passively better for specific classes and races, you shouldn't have to put a skill point in that perk for it's boost in effectiveness unless it's a later ability to drastically improve it for the class, the Soldier should be the hands down best with weaonry no matter what weapon and get a two to three times better perfotmance with it since they have no tech or biotics and heavily rely on ammo.
15. Give the option to chose which power weapon you use and get ammo for (Avalanche, Hydra, Cobra, Arc Projector, Blackstar, Grenade Launcher, Firestorm, Blackstorm, M920 CAIN, Collector Beam, Ladon, Sync Laser and more)
These are more that my friends have told me and I agree in most cases.
15. Different wave settings for possibly setting up endless survival to see how long you can last, rewards vary.
16. The ability to pick a class with any species, NOT class and race as one, except in some cases such as N7 only humans, Justicar and Commandos only Asari, Battlemasters only Krogan, STG only Salarian, etc.
17. More accessable maps with more to do on there with the environment, more access points, larger areas, not let the area feel like your in a box.
18. Make areas in the maps where the sniper rfile is more useful where as in ME3 areas got too close quarters for it to be useful.
19. BOSS WAVES :3
20.KEEP THE MICROTRANSACTION systerm. What needs to change in it is when you max out a character appearance or weapon or whatever you get, it won't appear again. I can see them letting you upgrade a specific item only as long as you have it and have to pay extra... quite a bit extra for the upgrade which I would be content with, but not buy a specifc weapon or item outright for a high pricetag. They should include random EXP bonuses not limited to a specifc class, but should give you the option to dump it in a class of your choising, and each class that is maxed out lowers the chances of it popping up again.
As for story related content I would like the dark matter/energy to return as a main focus as it was mentioned in Mass Effect 2 when recruiting Tali.
Gameplay wise just keep it similar to how ME3 played, very smooth and well thought out.
Bring back awesome planet exploration like in Mass Effect 1, perhaps the MAKO can make a return. I don't care what anyone says I LOVE the MAKO.
Either way the game will be great, but maybe someday you guys will make a game about the First Contact War and maybe a game focusing on Shepards very early years and leading into his/her or joining the N7 program and training leading to the beginning of Mass Effect 1, just imagine a Mass Effect where it can lead into any of Shepards pre determined backgrounds and histories, you choose which story arc to go down by either chosing Spacer, Colonist, or Earther... ohhhhhh the possibilities.
If I knew when and where the timeline is set for ME4 I would be able to spew out more ideas *sigh*





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