Aller au contenu

Photo

Casey Hudson wants to hear fan's ideas on a new mass effect game


5257 réponses à ce sujet

#5076
Nohvarr

Nohvarr
  • Members
  • 1 854 messages

How the hell would the normandy docking for a quick extraction in-danger the life of the entire galaxy if Shepard is still safe in that upside down crucible place? here let me make it clear for you if Shepard decides to call for an extraction naturally it will take time for it to get there and infrom Garrus about the cylinders Shepard can have a tea party while he waits. By the time the Normandy gets there and assuming arguendo it gets raped by the Reapers since slices through anything then what? Shepard still stands then he can commit Harakiri via shooting the cylinders. But I'm sure Hackets fleet can provide adequate cover for the Normandy to get to Shepard in the nick of time like a blocking force.

Uh...no, if memory serves you have a time limit on how long you can wait before critical mission failure, so Shepard does not in fact have time for the Normandy to get close from where ever it is and rescue the commander. Doing so would risk the crucible not being fired at all which results in the annihilation of the current cycle. Not worth the risk.

 

 

 

In my playthrough  with high EMS both sides where getting decimated casualties where mounting on all sides

 

I checked the Wiki, the Allied fleets can hold their own for awhile, but not indefinitely especially since the Reapers can wipe out platoons in one shot, and the fleet forces are litterally having to throw everything they have at the enemy just to maintain parity.

 

 

 

No the reapers won't let the Normandy get in position but Hacket will and besides what boggles my mind is that I did not see any Geth forces in the final battle. They could have assisted via orbital drops on the location of Shepard they are robots with accurate calculation and are on par with reaper forces or even maybe better in terms of combat, I was looking for them the whole time I was expecting to fight side by side with them but all I got was a tea party with Anderson and Tim and Casper.

 

The same Hacket who had to sacrifice a fleet of Alliance vessels just to escape the initial Reaper assault? The Same Geth that admit that the Reapers outclass them? I'm glad you have such confidence in them...but it's not founded on anything sound.

 

 

 

I was referring to C-SEC for being blind. HOW ON EARTH does he waltz in straight into the Citadel without tigering any alarm with his implants and all are you telling me everyone int he citadel was indoctrinated? even solid snake can not do that.

 

Are we talking about the Same C-SEC that Garrus left for being too ineffective....the same C-SEC that allows a Geth infiltrator to walk up to the front desk and then walk right in? The same C-SEC with so many holes in it's operations that Cerberus rolled it during that first attack? That's the C-SEC you are expecting to stop a Reaper enhanced TIM from sneaking on board? Hell he could've arrived after teh Reaper takeover, but either way C-SEC is not an issue.

 

 

 

Why would the Normandy come to that location? Call for a shuttle. It make's itself less of a target than the Normandy would.

You mean the same kind of Shuttle the Reapers knocked out of the sky in the games opening....the same type that was ferrying people to the LZ when most of those were shot down?



#5077
themikefest

themikefest
  • Members
  • 21 610 messages

Uh...no, if memory serves you have a time limit on how long you can wait before critical mission failure, so Shepard does not in fact have time for the Normandy to get close from where ever it is and rescue the commander. Doing so would risk the crucible not being fired at all which results in the annihilation of the current cycle. Not worth the risk.

If Shepard calls for a shuttle when he/she first sees the catalyst, the shuttle would arrive most likely before the catalyst has explained each choice. Shepard gets on the shuttle and Steve fires at the tube.



#5078
Nohvarr

Nohvarr
  • Members
  • 1 854 messages

1. You're assuming their are any shuttles left to send.

 

2. You're assuming the shuttles can get past the Reaper defenses, since Admiral Hacket didn't even try to slip craft through the defense screen to land on the Citadel and instead landed his ships on earth to access it that way i doubt this is a viable plan.

 

3. Why would Shepard call for a pick up before knowing what to do?

 

4. How close is the nearest working shuttle? Since it may not be as close enough to arrive when you are thinking it will.



#5079
themikefest

themikefest
  • Members
  • 21 610 messages

1. You're assuming their are any shuttles left to send.

There's a shuttle on the Normandy otherwise how did the other squadmates get back on the ship.
 

2. You're assuming the shuttles can get past the Reaper defenses,

You're also assuming that the reapers will target the shuttle
 

since Admiral Hacket didn't even try to slip craft through the defense screen to land on the Citadel and instead landed his ships on earth to access it that way i doubt this is a viable plan.

That's because the arms to the Citadel were closed at that time.
 

3. Why would Shepard call for a pick up before knowing what to do?

Medical reasons. Shepard wouldn't know if he/she passes out again so having a shuttle come by would help out
 

4. How close is the nearest working shuttle? Since it may not be as close enough to arrive when you are thinking it will.

As I said above. The Normandy has a shuttle



#5080
Vazgen

Vazgen
  • Members
  • 4 967 messages
Reapers have a lot of those Oculus minions. One will be enough to take a shuttle down, especially sice one of the best pilots can't dodge a Harvester.

#5081
themikefest

themikefest
  • Members
  • 21 610 messages

Since a shuttle isn't a fighter and can't maneuver like one, it would be hard for it to aviod being shot down especiallly since the harvester was right behind the shuttle when it fired on it.



#5082
Nohvarr

Nohvarr
  • Members
  • 1 854 messages

There's a shuttle on the Normandy otherwise how did the other squadmates get back on the ship.

.....the Normandy lands and picks them up. If memory serves the Shuttle on the Normandy is shot down at the beginning of the final push.

 

You're also assuming that the reapers will target the shuttle

They did it before in the games opening, and those shuttles were running away. Why WOULDN'T they target a shuttle moving towards a high value target
 

That's because the arms to the Citadel were closed at that time.

 

"Hold on just a few more seconds"....so it was taking everything they had just to keep the Crucible intact long enough to fire. So that implies the enemy defenses were pretty heavy.
 

Medical reasons. Shepard wouldn't know if he/she passes out again so having a shuttle come by would help out

Between everything I've already said (Reaper defense screen, lack of shuttles, and lack of time) this doesn't work.
 

As I said above. The Normandy has a shuttle

Not anymore, it was shot down, with Cortez in it, early on during Priority: Earth



#5083
themikefest

themikefest
  • Members
  • 21 610 messages

.....the Normandy lands and picks them up. If memory serves the Shuttle on the Normandy is shot down at the beginning of the final push.

The Normandy has 2 shuttles
 

They did it before in the games opening, and those shuttles were running away. Why WOULDN'T they target a shuttle moving towards a high value target

Again you're assuming they will just like I'm assuming they won't. Its possible the shuttle can make it through
 

"Hold on just a few more seconds"....so it was taking everything they had just to keep the Crucible intact long enough to fire. So that implies the enemy defenses were pretty heavy.

Only if your ems is low enough for those scenes to happen which they don't with high ems
  

Between everything I've already said (Reaper defense screen, lack of shuttles, and lack of time) this doesn't work.

I guess the galaxy is screwed if Shepard does pass out a second time never to wake up again. That's what I would do. Call for a shuttle and if one can't make it, at least I made an effort.
 
 

Not anymore, it was shot down, with Cortez in it, early on during Priority: Earth

Yes that one was, but the other one wasn't



#5084
Vazgen

Vazgen
  • Members
  • 4 967 messages

Since a shuttle isn't a fighter and can't maneuver like one, it would be hard for it to aviod being shot down especiallly since the harvester was right behind the shuttle when it fired on it.

The point I was making is that it is a huge risk for a lone shuttle to fly through Oculus-infested space. I'd rate its survival chance at about 1-2%. Those Oculus things can take out fighters without much problems. The only way I can see for the shuttle to get close to the Citadel is by being launched from the Normandy but again, it's a huge risk.

#5085
themikefest

themikefest
  • Members
  • 21 610 messages

The point I was making is that it is a huge risk for a lone shuttle to fly through Oculus-infested space. I'd rate its survival chance at about 1-2%. Those Oculus things can take out fighters without much problems. The only way I can see for the shuttle to get close to the Citadel is by being launched from the Normandy but again, it's a huge risk.

Where did you come up with 1-2%?. I say the chances are a lot better since the shuttle is not firing on any of the reapers that would bring attention to itself



#5086
The Arbiter

The Arbiter
  • Members
  • 1 020 messages

Where did you come up with 1-2%?. I say the chances are a lot better since the shuttle is not firing on any of the reapers that would bring attention to itself

Or we could use the hammer head since it has weapons? quick drop and pick up by the normandy? joker does evasive maneuvers near the crucible, drops the hammer head > picks up shepard > blows those stupid tubes > quick pick up by Joker. The hammerhead is fast and has a huge fire rate capable of defending itself against those reaper fliers... provided it lands safely where Shep is located unfortunately if I am not mistaken it was destroyed by the Reapers back on Earth during an upgrade



#5087
Vazgen

Vazgen
  • Members
  • 4 967 messages
 

Where did you come up with 1-2%?. I say the chances are a lot better since the shuttle is not firing on any of the reapers that would bring attention to itself

Just a guess. Oculus ships are targeting fighters which move all around the place. The shuttle is of similar size and can be taken out easily. It's like an amateur sneaking through a battlefield hoping no one will shoot him.

 

Or we could use the hammer head since it has weapons? quick drop and pick up by the normandy? joker does evasive maneuvers near the crucible, drops the hammer head > picks up shepard > blows those stupid tubes > quick pick up by Joker. The hammerhead is fast and has a huge fire rate capable of defending itself against those reaper fliers... provided it lands safely where Shep is located unfortunately if I am not mistaken it was destroyed by the Reapers back on Earth during an upgrade

Hammerhead was taken to the labs and never got out of them, according to Cortez.



#5088
themikefest

themikefest
  • Members
  • 21 610 messages

Oculus ships are targeting fighters which move all around the place.

How many fighters were seen fighting near the Citadel to be targeted?
 

The shuttle is of similar size and can be taken out easily.

True. Though that geth on Rannoch couldn't hit the shuttle as close as it was
 

It's like an amateur sneaking through a battlefield hoping no one will shoot him.

Really? Care to share your experience about that?



#5089
The Arbiter

The Arbiter
  • Members
  • 1 020 messages

 

 

Just a guess. Oculus ships are targeting fighters which move all around the place. The shuttle is of similar size and can be taken out easily. It's like an amateur sneaking through a battlefield hoping no one will shoot him.

 

Hammerhead was taken to the labs and never got out of them, according to Cortez.

 

Yeah which is unfortunate. During a mission like that very dangerous and critical the Hammerhead is the best choice for a quick drop> shepard pickup> defensive position hold out> destroy tubes> extraction scenario.



#5090
Vazgen

Vazgen
  • Members
  • 4 967 messages

How many fighters were seen fighting near the Citadel to be targeted?
 

True. Though that geth on Rannoch couldn't hit the shuttle as close as it was
 

Really? Care to share your experience about that?

Final battle takes place quite close to the Citadel. I assume there are Oculus things there

Spoiler

Of course, this might be specific to low EMS scenario, the video I watched had clips from all space battles mixed. Still, considering that Reapers destroy the Crucible if you take too long, the fight is moved to the area next to the Citadel and have a lone shuttle fly through all this mess seems like a suicide. No less than summoning a Thresher Maw to a Reaper or fighting one on foot.

 

Those are geth cannons, not Reaper fighters.

 

Not sure what you mean. I don't have such experience, that's how I envision the situation based on my (second hand) knowledge of the military. Care to share counter examples from your own experience? (Might want to do that via PM not to further derail the thread)



#5091
themikefest

themikefest
  • Members
  • 21 610 messages

Final battle takes place quite close to the Citadel. I assume there are Oculus things there

Its possible they could be close to the citadel. If anything, I would try to have the battle away from the Citadel  to avoid more damage to the crucible
 

Of course, this might be specific to low EMS scenario, the video I watched had clips from all space battles mixed. Still, considering that Reapers destroy the Crucible if you take too long, the fight is moved to the area next to the Citadel and have a lone shuttle fly through all this mess seems like a suicide. No less than summoning a Thresher Maw to a Reaper or fighting one on foot.

When talking with the catalyst, not much fighting is seen or very close to the Citadel
 

Those are geth cannons, not Reaper fighters.

I was referring to the one geth that fired at the shuttle after rescuing Koris
 

Not sure what you mean. I don't have such experience, that's how I envision the situation based on my (second hand) knowledge of the military.

Just surprised you would use that comparison
 



#5092
Vazgen

Vazgen
  • Members
  • 4 967 messages

Its possible they could be close to the citadel. If anything, I would try to have the battle away from the Citadel  to avoid more damage to the crucible

Me too, though I suspect the Reapers won't give us much of a choice.

 

When talking with the catalyst, not much fighting is seen or very close to the Citadel

You can see a huge Reaper flying up close (when talking about Reaper form). If it's there, Alliance ships will be nearby. There are also constant explosions and destroyed dreadnoughts all around you.

 

I was referring to the one geth that fired at the shuttle after rescuing Koris

That's one geth unit. The same type of units didn't have problems hitting the shuttle earlier when you're using the machine gun. 

 

Just surprised you would use that comparison

Seemed fitting at the time. Shuttle's stealth capabilities look like those of an amateur (geth have no problems detecting it), the place sure looks like a battlefield.



#5093
MrFob

MrFob
  • Members
  • 5 413 messages

Uh...no, if memory serves you have a time limit on how long you can wait before critical mission failure, so Shepard does not in fact have time for the Normandy to get close from where ever it is and rescue the commander. Doing so would risk the crucible not being fired at all which results in the annihilation of the current cycle. Not worth the risk.

Just for the record, there is no time limit. You can wait around after the catalyst conversation as long as you like. The only way to get a critical mission failure is to walk towards one of the choices, almost to it and then turn back and try to walk back. The reason for this is that the game starts streaming in the appropriate endings for each choice already, as you still walk towards the apparatus you intend to activate (tube, levers or beam). Once that streaming process has started, the player cannot turn towards another choice without crashing the game. That's probably the reason why the devs put in the mission failure mechanism, to avoid such a bug from happening. But it's purely location dependent, not time dependent and probably just for technical reasons, not for gameplay, let alone story reasons.

 

Of course, from a story perspective, it still may make sense that there is a time issue here (wouldn't be the first time that ME has something urgent going on the story but not gameplay). But I don't think there is. Remember, at the time when Shep finished his conversation with the catalyst, he allows Shepard to make the choice (even destroy). Why shoudl his reapers still try to destroy the crucible at this point? Obviously, the catalyst wants Shepard to use it. Otherwise, he could just shut it down (as he does in the refuse ending). I also don't see why the catalyst should want Shepard to die. In the dialogue, it seems to me that it's just something that is inevitable and outside the catalyst's control. He doesn't strike me as bearing any ill will towards Shepard him/herself.

 

For that matter, by the time the catalyst conversation is finished, shouldn't the reapers stop fighting anyway? They have nothing more to gain from destroying the allied ships, once Shepard agreed to use the crucible. Why do they keep fighting? To pressure Shepard? I don't think that is necessary after their conversation. So yet again, we arrive at a point where that entire scene does not make much sense.

 

Granted, the catalyst states that Shepard is partly synthetic which implies that s/he may die anyway when the red wave hits him/her (although the high EMS breath scene suggests otherwise) but I don't see why - once the decision is made - there is this urgency that necessitates Shepard standing right in front of the tube explosion. The catalyst needed Shepard to make a decision (and possibly to execute it, even in the case of destroy) but once that decision is made, I do not understand why it cannot be executed in a way that keep Shepard's safety in mind. Maybe it can't but the argument doesn't even come up.


  • Azmahoony et themikefest aiment ceci

#5094
themikefest

themikefest
  • Members
  • 21 610 messages

I will say a shuttle can get to Shepard just as easily as being destroyed trying to get to Shepard's location.

 

I find it surprising that Hackett would not send a shuttle to that area since he lost contact with Shepard when he/she passed out. You hear the concern in his voice. So yes I would send a shuttle to investigate. He has no idea what is happening and time is not on his side. Just like I'm surprised Shepard makes no attempt to contact him after waking up regardless if the catalyst is standing right there


  • Tonymac, Ellanya et The Arbiter aiment ceci

#5095
The Arbiter

The Arbiter
  • Members
  • 1 020 messages

I will say a shuttle can get to Shepard just as easily as being destroyed trying to get to Shepard's location.

 

I find it surprising that Hackett would not send a shuttle to that area since he lost contact with Shepard when he/she passed out. You hear the concern in his voice. So yes I would send a shuttle to investigate. He has no idea what is happening and time is not on his side. Just like I'm surprised Shepard makes no attempt to contact him after waking up regardless if the catalyst is standing right there

tumblr_m0zvfpul1I1qzvyffo1_500.png


  • Tonymac aime ceci

#5096
Glaso

Glaso
  • Members
  • 557 messages

Crazy ideas for the next mass effect, the PC version to be more precise.

 

- The PC has a mouse with at least three buttons and a mousewheel, those might be useful (and remappable), oh and we can actually move the cursor around the screen, which, i don't know, could be used to actually select things and avoid long consolesque lists.

- The PC has a keyboard, with lots of buttons, this means we have enough buttons to actually use a different one for running, interacting, jumping, crouching.

- Mouse acceleration is a sin.

- Whatever can be done ingame with all the mouses and buttons, should not be burried deep in the game menus.

- The PC specific UI should organize all the information in a neat and orderly manner, there's no need for a giant font taking 60% of the screen space with a 5 words long phrase.

- Detailed tooltips, we can put our magic mouse cursor over an element which then would make a tooltip appear, there's no need for a new screen just to show information that would fit in a 200x300 pixels space.

- Whatever element that can be moved with an edge pan, should not be limited to WASD.


  • thunderchild34, Maniccc et birefringent aiment ceci

#5097
katamuro

katamuro
  • Members
  • 2 875 messages

Jumping and climbing can easily be one button but crouching and interacting need to be separate. Same goes to DAI. I have no idea how many times I have jumped when I needed to interact. 

And I would love to have my weapon swap(like a hot swap between a rifle and another weapon) mapped to my mouse. I have 5 buttons on it and I would love to use that thumb button. 

A quest tracker that actually tracks quests? I am sure they could fit it in somewhere. 

Making camera a bit less awkward, I can't even count how many times the camera angle was just wrong in conversations. 



#5098
Guest_Topanga_*

Guest_Topanga_*
  • Guests

I hope the next game will be part of a trilogy. I am no longer a fan of DA and would prefer that mass effect not follow Inquisition's formula at all.



#5099
ManleySteele

ManleySteele
  • Members
  • 212 messages

Mr and Mrs Shepard have a son/daughter. Son/daughter faces the "new?" threat in a trilogy that builds on the existing canon. Alternately, a dead Sheppard leaves a pregnant love interest to carry on the Shepard name and tradition. 

 

Cerberus is back and they are battling the Alliance for control all across the edge of human space. They want to establish a human controlled hegemony that dominates both the Alliance and the Council Worlds.  Only a team led by a Shepard can thwart their evil plans.

 

At the same time, the Geth are back, and they're upset. They have absorbed what they could find of Reaper tech and are more dangerous than ever. Can they be turned from their path of destruction, or must they be destroyed, once and for all? Only a Shepard can make such a decision.

 

The newly civilized Krogan and the Rachni are on the brink of war. Can they learn to exist in peace? Only a Shepard can straighten this mess out.

 

Meanwhile, the Reapers still exist.  They have created a new, troubling human race that walks among us, undetected and undetectable. Can anyone find and save these human doppelgangers from themselves? Maybe. If only there was a Shepard handy for the task.



#5100
GalacticWolf5

GalacticWolf5
  • Members
  • 732 messages

Mr and Mrs Shepard have a son/daughter. Son/daughter faces the "new?" threat in a trilogy that builds on the existing canon. Alternately, a dead Sheppard leaves a pregnant love interest to carry on the Shepard name and tradition.

 

You can forget about playing Shepard's child. What if Shepard didn't have a love interest? What if Shepard's love interest was of the same gender?