Modifié par CARL_DF90, 22 septembre 2012 - 12:17 .
Casey Hudson wants to hear fan's ideas on a new mass effect game
#576
Posté 22 septembre 2012 - 12:15
#577
Posté 22 septembre 2012 - 12:40
Act 1 - Origin & Joining the Alliance
Act 2 - Notoriety Event
Act 3 - N7 training to 1st Officer of the Normandy (bring us right up to that window in ME1’s intro)
#578
Posté 22 septembre 2012 - 01:27
Also, don't introduce a brand new character in the last ten minutes to explain everything to us. We all remember how well THAT turned out in ME3.
#579
Posté 22 septembre 2012 - 01:38
Enhanced wrote...
MMO
Modifié par iPoohCupCakes, 22 septembre 2012 - 06:27 .
#580
Posté 22 septembre 2012 - 01:40
The renagade would of said it was their own damn fault or something along those lines.Have more than one hub world and side missions that are not fetch missions,bring back the conversation wheel to what it was in 1&2 instead of the auto dialouge in 3,a new ship the normandy has run it's course a bigger ship could work as a hub "world" it's self,loot loot and more loot.
Thats all I've got right now might post some more later
#581
Posté 22 septembre 2012 - 02:03
The Rachni, The 16 different endings Mr hudson offered us and not by some entitled Fanbase, and the sale of DLC in a very obvious manner to boost profits and nickle and dime us. The claim that the ending would be ABC . Was so on par with Deus Ex it was ridiculous. At least you didn't make the mistake of real world footage which is lazy to say the least on their part. No Boss fight because it was too video gamey was ridiclous... I am playing a video game and happen to live for the boss fights no matter how cheesy. Heck look at arkham asylum and city. A joker boss fight was a little lame, but the ending wasn't that bad.
I would like to see ME3 redone to be on Par with the promises made and EA and IGN have lashed out at gamers so violently that most people are turning away from anyone associated with them.
So putting more IGN staff in your game, might not be wise...
If Indoc theory is true and I still say that because all these leaks about Leviathen and Omega proved to be dead on accurate. This information comes from the same source. It is the only thing that saves face and if it is sold for profit. You sold us the true ending and are again using DLC to nickle and dime us. Its a poor buisness model and you need to shy away from it. Otherwise the backlash will be as bad as the last. Another thing, this game when held up to just the Xbox platform had no where near the original successes. That is how you gauge your success, since it was launched on Xbox, the only way to see if it was successful is to see if the sales in that area have exceeded before. You can open this game up to the Wii U and Playstation 3 and so on, but that is a cop out in order to boost sales margins.
One last thing, the damage has never been repaired from BioWare or EA, BioWare did make a very noble attempt by making the EC. But Any nobility was undone by IGN, and EA's treating of its consumer. I will not buy these games anymore until the buisness approach changes.
ME3 needs to have your choices matter. Not appeal to a vaster gamer demographic by dumming down the series. Thats my opinion anyways and no matter how many people call me out on it. I am not changing my stance they only further my resolve in the matter and I will hold my ground. Even if it means never buying another game again.
I used to buy Mass Effect for my Xbox and for My PC along with all DLC. That accented the game, that was how ME2 was run anyways. So you have lost that sale as Ihave only bought one copy this time.
Also you need to get away from EA, especially with this three registers and you have to buy a new game on the PC. Anyone who has ever upgraded their pc's hard drives to raptors or NEW SSD or done any number of software tweaks that go awry or even download a virus know that sometimes you need a new install. Or if you buy a new PC every couple of years. That game in about 5 is not going to work. I bought it once, that's all the cash you get from me. If you need to combat those who shall not be named you don't punish your paying customers.
Modifié par locsphere, 22 septembre 2012 - 02:07 .
#582
Posté 22 septembre 2012 - 03:55
Mass Effect is based on player choice and that those choices will shape the path of the game. However BioWare just finds ways to bring you back on to the path *they* have laid out just in a slightly different way.
I don't understand why anyone would be interested in playing through something that has already been written or is the past. I have no interest in playing something that’s already be written and decided upon in the game. Where no matter what I do the ending result will be the same.
Things that were brought up before Mass Effect, like "The First Contact War" were things to help drive the dialogue in Mass Effect to have some point of reference to allow for dialogue to be created in context to something. You can't have everything written in a vacuum, you need to base some kind of context.
Continuing the story after the "Reaper" story arc is the best way to go. The unknown is always better than the known, creating new and fresh things on top of a solid story line that Mass Effect already has (with the exception of the last 20 minutes of ME3).
In addition, I want all the other cast to come back. I want Garris, Tali, Lliara, Kaidan, Steve Cortez, EDI, Joker, etch.. Do I really want to start with all new cast of characters? If you are going to start with a clean slate, we lose all these wonderful characters that I truly enjoyed. It just won't be Mass Effect to me.
They might as well start a new IP and forget about Mass Effect then. There is no compelling reasons for existing players who love these characters to come back.
The value of any IP is the characters you created that we enjoy seeing/interacting with. I know there is an arguments where KOTOR did not use main characters from the movies, but BioWare created these characters, not an outside company.
****
Why not leverage your existing content? More importantly if they did a prequel, there would be no reason to transfer your save from ME3 over to the new game, would it? I mean really why make a save if it’s not to continue forward in to the future with the decision you made moving forward.
****
Why even bother with a save for ME3 then? Let's think about that for a bit.
Commander Shepard will probably come back as a cameo if you picked the destroy option I bet you. Personally I love playing Command Shepard and if he is not coming back as the protagonist then I will just watching it on YouTube and pass on buying any more Mass Effect.
Modifié par PhoenixAeon, 22 septembre 2012 - 04:28 .
#583
Posté 22 septembre 2012 - 07:34
Frankly though I want another three games...I want to be excited again....I want a "back to basics" Core Mass effect
Though I know thats too much to ask for, I'm just a "consumer", I'm only expected to buy the product so that said company can turn out a profit to their shareholders, so I can expect a product that is made for a broad base, with high perceived entertainment value.....
Sadly the EA overlords will force multiplayer, so I can't expect that not there......that time would be better used else where
Just don't "blackmail me" to play it....I don't like being coerced to play multiplayer.....
I'm sure Mr. Hudsen is a great guy but with Bioware's recent staff losses and his supposed lack of team consensus or perceived lack of interest in team opinion.......really doesn't make me very confident....
I just know I'm not buying first day....and I'll set my expectations very low so I don't lost sleep should the worst happen
Nothing personal Bioware but I don't expect much
Modifié par Okuto, 22 septembre 2012 - 07:38 .
#584
Posté 22 septembre 2012 - 08:30
Okuto wrote...
MMO/FPS is a nonstarter, I'll go else where
Frankly though I want another three games...I want to be excited again....I want a "back to basics" Core Mass effect
Yep, I want to have that feeling of amazement that ME 1 gave me
MMO is a grerat way to lose a lot of money as a company and a great way to destroy the lore. So, no MMO please xD
#585
Posté 22 septembre 2012 - 09:30
I pretty much dont care what you do as story. You allways make the coolest stories.
What often bothers me is when you remove a perfectly good thing from a game.
Here is a few exampel's from playing ME 1 ,2 and 3 lately
In Mass Effect 1 you could open journal by clicking "J" key this was removed in 2 and 3 ? That is just redundant removing such a thing. I actualy hate being force to used several key or mouse to get a option that can be done with 1 key. it wouldn hurt to let the "J" key option stay
In Mass effect 1 and 2 you could chat with your team and get a feeling of em. got changed in 3 ? you can chat with em..but it feels less, and sometimes they just brush you off (i dont want my romantic partner ignoring me), and I got the feeling of em being robots to be honest. it really anoyed me.
also ME3 ...what the "biiiiip" happened to the way of getting quest ? randomly activating quest without having ANY clue how or why if i just ran by quick in order or reach another quest was SOOOOO anoying.
Or if you picked up a quest item while fighting and missed the chat duo too having eyes elsewhere on screen
Too make it worse the journal was CRAP . It didtn update objectives in some mission, so you hade too guess how far you was in the quest if you for some reason choose to do something else. having too guess where to run was extremely anoying aswell
Removing the map in ME 2 was anoying , was happy when i saw it back in ME 3, just to get pissed over no direction at all to solve some quest. I think i spend more time on WIKIA quest guide for ME 3 then i have evar used in ANY game i own. and that is a bad sign i have to use a 3party to get my game quest solved
i realise the blue arrow came up when you got near. but having too run around to make it appear was gamebreaking. Lucky iam stubborn and i stil completed ME 3. but GOD i was so pissed IRL. You are not supose to get pissed and frustrated playing a game.
Getting force to do multi player for better end was crap too ..but you solved that ..thanks. still was a stupid idea
I can udnerstand some loved the idea, but forcing those who didtn was a bad move.
if people wanna play a mmo sort of game they dont buy a single playing type of game
in ME 1 i barely got stuck , except when an weapon or power effect made me fly inside a crate so i got stuck, and when i was trossed THROU the railing and died form falling 30 centimeter down
But in ME 2 and 3 ...wow i got stuck SOOO many times it was screeming in frustration when i got force to load back in time at some points. what happens is, when i walked near a crate or edge too some higher up then ground/floor , like rock, railings, funicher so and so forth. You actualy stepped UP on that "item" and got stuck not being able to jump down from the rock, table and so forth again.
BUGS like this needs to get removed... this arent a Bethesda game ! haha ... They have this problem alot in ALL there game. no clue why all there engines "biiiip" up.
I liked the genisis DLC for ME 2 ... you didtn make onef or ME3 ? why remove a perfectly good idea ?
I saw a few other bugs and changes , but sure that happen in all game. its those wierd changes or unfixed bugs that drives me made.
I rather not see any "new" game mechanic and have a game with "common" things like a good journal, a nice map, things that most games allwasy have. rateh then seeing you try make it "fancy" and anoying.
i play the games for there story telling , not there UI setup
#586
Posté 22 septembre 2012 - 12:19
#587
Posté 22 septembre 2012 - 12:45
#588
Posté 22 septembre 2012 - 12:54
#589
Posté 22 septembre 2012 - 12:59
#590
Posté 22 septembre 2012 - 01:08
#591
Posté 22 septembre 2012 - 01:22
Bester76 wrote...
If I wanted MP then I'd go play Halo, GoW or CoD. The edge that ME has always had over any other game has been the sheer brilliance of the SP campaign. Sacrificing that, even to a small degree, to accommodate MP/Co-op, not worth it. Would we have gotten a better ending and options had they not been doing MP/Co-op as well? Would they have been as rushed towards the end?
Yes, I believe that BioWare should stick to its old, successful formula. That's what made the company famous after all. Attempting to be the best in every aspect (e.g., SP and MP) often results in the final product being merely average.
#592
Posté 22 septembre 2012 - 01:30
#593
Posté 22 septembre 2012 - 01:34
The refusal end would lead to a really interesting ME4 -> Everyone dies! Yeah, that sounds nice.atheelogos wrote...
The next game should take place after the Reaper war. I really want to see what effect the endings of ME3 have on the galaxy.
You know that the MP of ME3 was made by the META team. They wouldn't have improved the SP in any way if they would not made the MP.Bester76 wrote... If I wanted MP then I'd go play Halo, GoW or CoD. The edge that ME has always had over any other game has been the sheer brilliance of the SP campaign. Sacrificing that, even to a small degree, to accommodate MP/Co-op, not worth it. Would we have gotten a better ending and options had they not been doing MP/Co-op as well? Would they have been as rushed towards the end?
Modifié par bombspy, 22 septembre 2012 - 01:39 .
#594
Posté 22 septembre 2012 - 01:37
Modifié par tracesaint, 22 septembre 2012 - 01:37 .
#595
Posté 22 septembre 2012 - 03:25
tracesaint wrote...
The Andromeda Galaxy is the only way to go. It makes it so the decision a person made at the end of ME3 is canon. There can be a race just like humans in Andromeda, and it could be about their fight with the Reapers. Or a variant on the Reapers. ME4 taking place post in a Milky Way ME3 synthesis canon ending invalidates the time, money, and effort people have put into the entire trilogy.
#596
Posté 22 septembre 2012 - 03:29
bombspy wrote...
You know that the MP of ME3 was made by the META team. They wouldn't have improved the SP in any way if they would not made the MP.
I didn't know that, so thanks for the correction and I stand corrected.
Either way, if you're having MP next time, keep it separate to SP. I have no interest in it and will not be impressed at having it impact on my SP experience.
#597
Posté 22 septembre 2012 - 04:02
#598
Posté 22 septembre 2012 - 04:37
That's just wrong IMO, the multiplayer in ME is ok...but I hate that I'm forced to play it if I want to get the most outta my assets....
Like I'll start the game up, realize my EMS score is way too low from the 5000 and then I have to play multiplayer....put up with it's glitches, crappy servers before I jump back into single player which by then I've already lost game time.....
#599
Posté 22 septembre 2012 - 04:54
#600
Posté 22 septembre 2012 - 04:57
Okuto wrote...
The only problem with ME multiplayer is they indirectly blackmail you you to play it.....so you literally HAVE to play it just to boost your score....
That's just wrong IMO, the multiplayer in ME is ok...but I hate that I'm forced to play it if I want to get the most outta my assets....
Like I'll start the game up, realize my EMS score is way too low from the 5000 and then I have to play multiplayer....put up with it's glitches, crappy servers before I jump back into single player which by then I've already lost game time.....
*** spoilers ***
You don't need more than 3,100 EMS to get the best ending (if you have the EC installed).





Retour en haut





