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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#601
Seival

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My ideas, made in a form of a wish list:

General wish list
- Sequel (500 years or so after ME3 events).
- ME3 save import feature.
- ME3 events reconstruction feature (interactive comic for those, who have no ME3 save).
- True sci-fi, deep, and instructive story built around difficult moral choices.
- Unique and impressive game's atmosphere.
- Best electronic music ever.
- Top-end game engine.
- Even more realistic and beautiful environments, characters, and dialogue scenes.
- It should be trilogy (each part should have save import feature, just like diferent parts of Mass Effect).
- It should be RPG with advanced cover-shooter combat system (just like in ME3).

Specific additional wish list
- Matriarch Liara as a captain of reconstricted/modified Destiny Ascension, and main good NPC for the entire trilogy.
- Matriarch Liara uses captain position as a cover, because she is still the Shadow Broker.
- Destiny Ascension as a new "Normandy" for all three parts of the entire trilogy.
- Shepard's Asari doughter as one of the possible protagonists (locked for players without proper ME3 save).
- Environment and background described here.
- Possible name of the new trilogy: Mass Shift.
- Implemented Dark Energy plot.

Modifié par Seival, 22 septembre 2012 - 05:03 .


#602
conditiondave

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Anything but a prequel, please. I'm definitely in support of those suggestions of jumping ahead a few hundred years and using Liara as the tie between the series. I honestly don't care how they "reboot the future" and/or explain away the ME3 endings, I just have no interest in seeing/playing the history and lore.

Let's go forward, not backward. (In every sense -- time period, story, gameplay, etc. FORWARD!)

#603
CRYPTIC HELL

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Love the thought of sheppards offspring but there should be a choice of who your offspring is because due to who you made love in part 3 & sheppards offspring should be the players charcters

#604
CRYPTIC HELL

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I think there should be another trilogy in future and a trilogy in the past showing sheppards life in the allience navy and how sheppard became part n7 program and rised through the ranks till the rank commander and all the missions and events during prior to mass effect 1

#605
bombspy

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conditiondave wrote...

Anything but a prequel, please. I'm definitely in support of those suggestions of jumping ahead a few hundred years and using Liara as the tie between the series. I honestly don't care how they "reboot the future" and/or explain away the ME3 endings, I just have no interest in seeing/playing the history and lore.

Let's go forward, not backward. (In every sense -- time period, story, gameplay, etc. FORWARD!)

There are (at least) 2 grave problems with a possibel sequel:

1. Refusal End -> Everyone is dead. There is no future except you want to play Yagh or Raloi in an empty galaxy.

2. Bioware makes a canon which excludes 1-3 of the 4 endings -> Sh*tstorm in the community.


There is no way to solve this conflict and I don't think Bioware wants to do it.

#606
CaIIisto

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There's going to be a sh*tstorm in the community no matter what they pull out of the hat for ME4.

#607
Menagra

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ME4: Indoctrination

Tagline: Wake up Shepard

#608
StarcloudSWG

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 Why bother? He wasn't listening when we told him the ending and its presentation were among the worst storytelling disasters in gaming.

#609
bombspy

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infraredman wrote...

ME4: Indoctrination

Tagline: Wake up Shepard

This is the only way I could imagine a sequel. Using the IT to start a sequel which begins with the defeat of the Reapers but this would be quite risky... I can't imagine how the community and media would react to such a decision. It could work good or generate even more hate.



@ Bester76: So if there would be complaints no matter what they do, why should they even bother what we think about it? Telling Bioware "We just want something to complain about you" don't bring them closer to the community....
Fundamental opposition isn't constructive and helps no one.

#610
SaabFAN86

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Here's my Idea for ME 4: 

Setting: 
Skyrocketing Crime-Rates in the aftermath of the Reaper-Invasion. Humanitarian catastrophies on almost every world. Pirates attacking desperately needed supply-convoys. Ressource-Conflicts. Syndicates and greedy Corporations trying to take advantage of the situation.

General Atmosphere: 
Post-Apocalyptic depression with hope on the horizon and rebuilding-efforts everywhere

Plot:
Player starts his/her journey on the homeworld of the chosen race. She/He is a member of the special forces (N7, STG, etc.) and is chosen as a candidate for the SPECTREs. The Player has to compete against other candidates and is then (After a final test, overseen by Garrus or another Member of the ME3-Team if they survived), together with new Spectres from other races, sworn into service.
Because of Budget-Cuts, the Player receives only a small rustbucket, which saw action in the Reaper-War and is only partially repaired (Optional: State of the Vessel depends on the Strength-Rating in ME3).
Throughout the adventure, the Player has the opportunity, to upgrade the ship, which in some places is litterally held together by duct-tape and prone to failure from which a few Side-Quests could arise.
The primary task for the new SPECTRE is to secure the rebuilding-effort in a sector of the galaxy, for which she/he has to travel to several worlds, negotiate (aggressive or non-aggressive^^) contracts for building-materials, food, medicine, water, fuel, etc.
While the player tries to secure the rebuilding-effort (Visually represented by 3 or 5 different "destruction-states", of the sectors Core-Planet, and 2 different "destruction-states" of 2 or 3 important worlds, which the player visits often), she/he discovers a conspiracy by corporations and crime-cartels, who try to take over planets by violence and other means to get maximum profit from the current situation.


I dont think, Bioware should aim for another epic story with huge battles. At least not yet.
I think ME4 should be the story of a woman / man who tries to make a difference in a devastated world.
Like in Deus Ex - Human Revolution.

#611
Guest_Trust_*

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Meh, ME3 (plus its future DLCs) is the last game that I'll play from this franchise.

The only thing that would get me interested again is a reboot of the whole trilogy, but I'm 99% sure it won't happen. Just about all the original ME1 writers have left the studio and BioWarEA wants to keep their "artistic integrity" the way it is.

Modifié par I1 Trust, 22 septembre 2012 - 10:01 .


#612
CaptainFlan

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bombspy wrote...

conditiondave wrote...

Anything but a prequel, please. I'm definitely in support of those suggestions of jumping ahead a few hundred years and using Liara as the tie between the series. I honestly don't care how they "reboot the future" and/or explain away the ME3 endings, I just have no interest in seeing/playing the history and lore.

Let's go forward, not backward. (In every sense -- time period, story, gameplay, etc. FORWARD!)

There are (at least) 2 grave problems with a possibel sequel:

1. Refusal End -> Everyone is dead. There is no future except you want to play Yagh or Raloi in an empty galaxy.

2. Bioware makes a canon which excludes 1-3 of the 4 endings -> Sh*tstorm in the community.


There is no way to solve this conflict and I don't think Bioware wants to do it.


Excellent point.  BW would probably have to hand-wave other endings in lieu of one they choose to run with as canon.

Also, I wish people would stop assuming the Raloi will survive.  It's hinted that the Reapers destroyed a race on Aphras at a "Bronze Age" level of technology.  Certainly they know the Raloi exist; no way they would leave them to continue to grow technologically for another 50,000 years.  (At least that's what I think!)

Modifié par CaptainFlan, 22 septembre 2012 - 07:36 .


#613
CaptainFlan

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I think if they do an ME4, it would likely be either something revolving around the First Contact War period, or contemporary with the first three games. I personally hope it's the latter and not any form of a prequel.

#614
PrimeOfValor

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I heard alot of great ideas from fans for making prequels or sequels though I still think that the wounds are still.....healing from ME3 ending debacle from both sides.

My idea is to make a spinoff or inquel that takes place during the events of mass effect 3.

Why? Because I still think that there is something missing during shepard's story, things that could be implement and more easier because u might playing as a merc or a N7 soldier (of any class, any gender, and any class) and u don't have to make some big decision in the end.

There is where some of ME2 comes in gaining the loyalty of certain squadmates while me3 focuses on gaining war assets. Depending on how u did in the game if u got less than required then bad ending, half of the squad's loyalty then bittersweet ending, and if got the most then get the best (....and happy....mind uImage IPB) ending.

What is exciting to write about this story is to try in someone’s shoes on how they deal with the situation in the reaper wars.

That is all i got for now.

Modifié par bigmass41, 23 septembre 2012 - 01:33 .


#615
CaIIisto

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bombspy wrote...
@ Bester76: So if there would be complaints no matter what they do, why should they even bother what we think about it? Telling Bioware "We just want something to complain about you" don't bring them closer to the community....
Fundamental opposition isn't constructive and helps no one.


I'm not opposed to Bioware asking for ideas or our opinions. It's great that they are. 

At the moment though, it's clear from people's diverse opinions here that there's support and opposition for pretty much every conceivable angle that BW could take with a new game.

Put simply, they're not going to be able to please everyone, and those that aren't happy will no doubt be vocal about it.

#616
Menagra

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bombspy wrote...

infraredman wrote...

ME4: Indoctrination

Tagline: Wake up Shepard

This is the only way I could imagine a sequel. Using the IT to start a sequel which begins with the defeat of the Reapers but this would be quite risky... I can't imagine how the community and media would react to such a decision. It could work good or generate even more hate.



@ Bester76: So if there would be complaints no matter what they do, why should they even bother what we think about it? Telling Bioware "We just want something to complain about you" don't bring them closer to the community....
Fundamental opposition isn't constructive and helps no one.


I agree, I hope the IT fans who assumed bioware did everything on purpose and not b/c of bad writing inspires bioware to give us IT :D

If not then we did this for nothing-->

Image IPB
IT fan: yess bioware, great job you did fantastic, such artistic vision. You must be tired after all that work, just relax and make an IT game.
Bioware: purrrr mmm yeah IT ...yeah we'll go ahead and do that purrrrr

:D

#617
Menagra

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CaptainFlan wrote...

bombspy wrote...

conditiondave wrote...

Anything but a prequel, please. I'm definitely in support of those suggestions of jumping ahead a few hundred years and using Liara as the tie between the series. I honestly don't care how they "reboot the future" and/or explain away the ME3 endings, I just have no interest in seeing/playing the history and lore.

Let's go forward, not backward. (In every sense -- time period, story, gameplay, etc. FORWARD!)

There are (at least) 2 grave problems with a possibel sequel:

1. Refusal End -> Everyone is dead. There is no future except you want to play Yagh or Raloi in an empty galaxy.

2. Bioware makes a canon which excludes 1-3 of the 4 endings -> Sh*tstorm in the community.


There is no way to solve this conflict and I don't think Bioware wants to do it.


Excellent point.  BW would probably have to hand-wave other endings in lieu of one they choose to run with as canon.

Also, I wish people would stop assuming the Raloi will survive.  It's hinted that the Reapers destroyed a race on Aphras at a "Bronze Age" level of technology.  Certainly they know the Raloi exist; no way they would leave them to continue to grow technologically for another 50,000 years.  (At least that's what I think!)


Ummm...if shepard can die in ME2 and the trilogy in that game save ends there...I think it's perfectly reasonable if bioware picks 1 ending and goes with it. I prefer indoctrination theory, but there's also the dark energy plot that never got flushed out. Dark energy being somethign destroying the galaxy and it's caused by eezo and therefor by advanced civilizations....so if you choose control then theres a whole fleet of reapers to take care of the problem...if you chose synthesis genetic re-write probably means there is no problem....if you chose destroy than not only is there still a problem but no huge force protecting you like reapers in control...and so....I think they could continue with destroy ending, possibly giving people who chose other 2 a cinematic explaining why the problem never came to be. Just an example.

Modifié par infraredman, 22 septembre 2012 - 08:01 .


#618
Catennwa87

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If it were up to me, I'd prefer to have the next game be either after ME3 (difficult due to the already mentioned problems of canon) or during the two years Shepard is dead. Going back before the series just doesn't feel like a good fit, personally.

And I'd like them to avoid a military-based character. I'd prefer someone who is more of a freelancer, a true rogue. Think Mass Effect's version of Han Solo or Malcolm Reynolds. The amount of wit and humor for this character is obviously up in the air, but I'd like to see a band of characters who are truly "off the grid." This would allow a much more personal approach to interaction since they won't be hounded everywhere they go with their fame. It would also lend itself to avoiding the Hero's Journey, if the writers decided to make the overall mission a much more personal affair. And it would allow them to use this crew in as many sequels as they wanted without carrying over any more than superficial choices, aka LIs. Each game could be its own story to tell, without the grander scheme trying to tie it all together.

I would love something as gritty as a Blade Runner-esque approach, but I have a feeling fans are already tired of grit. So let's go with a Firefly-esque approach to Mass Effect. I'd buy it.

#619
CRYPTIC HELL

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I think they should start with future story that take place about 100 years after mass effect 3 with the grandson of commander shepard

#620
bombspy

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infraredman wrote...

Ummm...if shepard can die in ME2 and the trilogy in that game save ends there...I think it's perfectly reasonable if bioware picks 1 ending and goes with it.

This is the only reason there is a slight chance that they actually make a canon (e.g. IT or destruction with > 4000 EMS), although this time the decision to do it would be much grave.

Bioware primarily planned to implement the "Shepard KIA again" by starting with Joker at Shepard's grave on Earth and creating a new "Shepard" afterwards... I think it's good they didn't do this.

If they make a canon with the destruction ending I could accept it, but anything else would be "irritating". I don't want to play a story path I didn't choose.

Modifié par bombspy, 22 septembre 2012 - 08:42 .


#621
CaIIisto

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I agree - a canonical 'destroy' ending would be just fine by me.

#622
Guest_Arcian_*

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infraredman wrote...

ME4: Indoctrination

Tagline: Wake up Shepard

Image IPB


How about a loud, resounding

NO

#623
baher92

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I really hope the people working on the game first hand read this thread, as I'm seeing some brilliant ideas.

For me, if there's anything I've learned from Mass Effect 3 its that its all about CHOICE. Multiplayer has shown me, and I'm sure countless others as well, that there is loads of potential in letting players choose which species they wish to play as. Each species was created with a rich culture, making each of them truly unique. Playing each species provided more variety and more diverse gameplay, which is brilliant. I actually think that because of this, multiplayer is better than single player in the long run seeing as how people spend much more time playing it. I feel that this would be the perfect evolution of the Mass Effect role playing experience.

#624
metakaos

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Choose your race and background and start your story at a point just before your own civilization reestablishes contact with the Citadel, now stationed at Earth, and the rest of the galaxy. Import your save from Mass Effect 3 to drastically alter the political/logistical landscape and your character's starting abilities, or accept the low EMS Destroy ending by default.

This could be an open-world adventure, with more areas accessible as the relays are repaired and FTL upgrades, scanners, and stealth systems are acquired. You can buy and customize your own ship, and select your crew from a set of characters with their own allegiances, ideals, and prejudices, which you'll need to become familiar with if you wish to earn their loyalty. You can support the council, or one of many competing factions, or strike out on your own as a pirate or independent mercenary.

Overall, keep the action, weapons, squad tactics etc from the original trilogy, but turn up the single-player RPG elements and give players a chance to explore the galaxy as it's being rebuilt. Allow optional participation in low-level conflicts between factions to be carried out in multiplayer, with consequences for the single player game.

Modifié par metakaos, 22 septembre 2012 - 09:06 .


#625
conditiondave

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bombspy wrote...

conditiondave wrote...

Anything but a prequel, please. I'm definitely in support of those suggestions of jumping ahead a few hundred years and using Liara as the tie between the series. I honestly don't care how they "reboot the future" and/or explain away the ME3 endings, I just have no interest in seeing/playing the history and lore.

Let's go forward, not backward. (In every sense -- time period, story, gameplay, etc. FORWARD!)

There are (at least) 2 grave problems with a possibel sequel:

1. Refusal End -> Everyone is dead. There is no future except you want to play Yagh or Raloi in an empty galaxy.

2. Bioware makes a canon which excludes 1-3 of the 4 endings -> Sh*tstorm in the community.


There is no way to solve this conflict and I don't think Bioware wants to do it.


I don't necessarily agree. Like I said, I don't care how they figure it out -- that's going to be up to the writers (who are kind of painted into a tight spot regardless of what direction the franchise takes). But I don't think it's impossible to find some way to level set the galaxy to one particular state, despite the disparity in the endings.

(Look at the recent Star Trek movie. I'm not necessarily suggesting time-travel intervention for ME, but I'm pointing out there are ways to get things to a singular status by traveling some kind of potentially convoluted sci-fi path. Or maybe just a giant Galaxy Refresh button.)

Granted, I realize a percentage of the fanbase would be upset that their Catalyst color selection ultimately didn't mean much, but aren't they basically cheesed off already? I mean, the next game will undoubtedly be released on the next console generation, so everyone will probably start off any new ME game in the same place by design, since it's entirely likely you won't be able to use any of your savegames anyway. It's just going to be a matter of how they explain it.

I think anyone who loves the games (well, 95% of the games) wants to see new characters, situations, threats, and gameplay, but with some sense of familiarity to the Mass Effect universe (just not TOO much).