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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#1051
jkflipflopDAO

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My idea is to don't even bother. You're just going to embarrass yourself and your company again. Starbrat killed the goose that laid the golden eggs.

#1052
Catastrophy

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Will this be even read any more? Well:

Storywise: Entertain me. Surprise me. Make a good story from the beginning to the end. You know the deal.

Setting: Would prefer post ME3. Was the Crucible really a definite solution? Maybe somenone needs to go back in time to root out the problem at its source? Would require developing the time machine. You could do several parts, too, with different antagonists (Assembling the device in post Crucible turmoil. New antagonists emerge (Probably from different galaxy?): Agenda "Don't you meddle with time!". Travel back in time clearing this up once and for all, against all odds (but finding a lot of allies).
Problem: Once you change things, you'll likely have no-one to return to. No Cycles - no humans? -> Time paradoxon and the like.

Gameplay:
Hadn't it been for the MP, I would've never seen how cool the combat system really is. I played way to cautious in SP. E.g.: The implementation of dodging was a huge step forward in the current system.
I like exploring and enjoyed the Mako for some time. The scenes were just too generic after some time. What I'd really like would probably blow any budget or development schedule. To give players the opportunity to have combat outside missions would be nice, however. Missions are finite, but someone might want to hang out there a bit more.
The descriptions of the planets in ME3 was largely wasted on me. I rarely took the time to visit them all as it was too boring. In ME1 and to a lesser extent ME2 (became tedious) this was different.
Interaction, decisions were things I was mostly content with. I don't expect n! outcomes of my decisions as long as they are plausible. A first playthrough will probably be the most impressive this way.
Character development is something that shoudn't be cut back. I hear Diablo III simplified things here and that's a thing that would turn me off. You know the rage about "Choices don't matter!". Seeing and deciding about a character's progress is fun and a huge incentive.
Picking a different race might be a good idea, too. MP spoilt us in terms of variety. Now we expect it as standard component. Sorry.

#1053
MustOnen

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I think it would be way too difficult to do a sequel trilogy in Milky Way, considering you can kill almost every race in ME3.

So, I would love to see a new singlepayer RPG on Unreal 4, set to another galaxy.

It would be easy to do, just use the classic scifi "blaswave made normandy go to hyperwarp and ended up into another galaxy" plot device. As mostly a human ship, humans would have kids and 10k years later, humans re-invent spaceflight and find a whole new galaxy full of other races.

Also, FOR THE LOVE OF GOD, LET US MOD THE NEXT GAME, or at least add some kind of machinima tools. ;___;

#1054
Anti-killer

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I wouldn't mind a game where you play as Prothean during their war with the Reapers. or hell, during their war with the Zah'til and being able to explore their empire, learn a bit more about the Innusanon, how they treated other races, etc.

and if anyone has a problem with this since "we already knowz what happens!"...look at Halo reach. cool game, yet we knew what would happen.

Modifié par Anti-killer, 06 octobre 2012 - 02:42 .


#1055
Paul_cz

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I would love to have holstering back :P
Also, better animations. Those from Mass Effect 1 would suffice.

#1056
darkhorsedan72

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I think another Mass Effect game is a bad idea, seeing as how the ending of the current trilogy severely limits sequel potential without canonizing one of the endings we got. Many fans don't like the endings we got, and the ones that do all have different opinions about which ending is the best so making one of the endings canon to feed into a sequel will divide people further.

And a prequel doesn't particularly appeal to me either. You only have to look at the film industry to see that on the whole, most prequels are badly received. I think it's because you already know where the story ends with prequels, and there is only so far back Bioware can go to still be able to make the player character human. I hear some people suggesting go back further before humans joined the galactic community and have other races as playable characters, which is cool if you want to play a Krogan or Asari, but I can't see them making a game where there is no choice to play a human as well. It would potentially limit the appeal further and not draw in as many new players if they can't play as a human.

Mass Effect had a huge epic story and any new story that you try to tell that takes place before the current Mass Effect games, or even during them, will not have that same Epic feel. Let's say you're playing some new character during the reaper invasion the same time Shephard is off trying to save the galaxy you know you won't get to make the same difference as Shephard did, it won't be a story with that same epic scale, so what would be the point? I just feel like whatever they try to do with another Mass Effect game will be tepid and weak compared to what we've experienced already.

I love the Mass Effect games but seriously, I think all sequel potential has been killed and prequels are lame, I'd rather wait for this new title Bioware are working on.

#1057
gisle

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Maeson wrote...

I'd actually be interested in a game set a decade or so prior to the ME series. Sure, it might be a underwhelming going from galaxy killing aliens to mercs and so forth. But I think the next one should be more about character and the ways of the galaxy then some galaxy spanning adventure of epic.

But that's just me.


Not just you. I want a game like that too.

#1058
TOBY FLENDERSON

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I for one want a follow up to ME3. Just just incorporate IT into the opening of the game and let us finish ME3 the way we should have finished it. Have credits scroll as we move around and after we destroy the reapers we wake up and get to rebuild the galaxy, then move on from there.

#1059
juhi95

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I know it's a cliche,but my idea is remake ME3.

#1060
N7Gold

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Go beyond the Milky Way galaxy, to another galaxy like the Andromeda Galaxy! There should be new modes of space travel discovered that allows mankind and other races to go beyond the Milky Way Galaxy!

The next trilogy should be a sequel trilogy, not a prequel trilogy, it would get messy making a prequel trilogy about a major conflict that has no impact on the galaxy when past events already mentioned in Mass Effect's timeline is so well established. The future is more interesting than the past in my opinion because I want to know where does mankind and the other races go from the defeat of the Reapers.

Modifié par N7Gold, 07 octobre 2012 - 12:13 .


#1061
RebelTitan428

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juhi95 wrote...

I know it's a cliche,but my idea is remake ME3.



HELL YA!!!! i support this  x 100000000000000000000000000000000000000000000000000000000

#1062
TheShadowWolf911

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juhi95 wrote...

I know it's a cliche,but my idea is remake ME3.


i have to agree, not just the ending, but the twitter deaths (there is no way that this is acceptable, no writing, no medium is this good storytelling) and the lack of visuals for War Assets.

i want to see the army i gathered actually fighting, not just random soldiers.

Modifié par TheShadowWolf911, 10 octobre 2012 - 08:36 .


#1063
PaperGolem

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A Mass Effect sequel? Hm. And you want to hear player ideas? Danger that way lies.

I want to see more about the non-human races. Mass Effect has always been a series that was grand in scope, but the galaxy-destroying reapers were never actually as interesting of a villain as Saren, or The Illusive Man. Those two were villains, but the Reapers were like...like a fire. So I like an adventure that felt epic, but without necessarily the epic scale.

Looks like a bunch of people in these thread are...let's go with "upset" about the ending, and think you shouldn't have anything to do with it. I think they are very wrong, but I also was unimpressed with the ME3 ending, like most people. ME1 grabbed me with the codex entries, introducing me to a hard sci-fi setting. And because the setting is so compelling, I tend to hand wave and overlook stuff like...like how increasing or decreasing the mass of objects would result in the Dominate ability. If there would be another game, I think I'd prefer to totally ignore a lot of the things that annoy me, rather then risk a midichlorian effect.

Short version: Less focus on human races, don't need to save the galaxy, don't risk midi-chlorian effect.

As for a specific story idea? Hm. That whole Taetrus thing sounded like a big deal, but we never dealt with it ourselves. I could play a game about that.

#1064
Degs29

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That's a tough call.  Where next?

The ME universe we know is so loved that radically changing the formula for future games could come off as a huge disappointment unless well executed. 

Shepard's story would overshadow any other game with a story taking place during the Reaper invasion, so that's pretty much ruled out. 

The first contact war seems like it has potential, but wouldn't have the same power it would have had had it come out prior to the current trilogy. 

Protheans?  Maybe.  Just remember diversity in the universe wasn't at an all time high...thanks to the protheans.  And I don't know about you, but Javik's recollection of his race doesn't lead me to believe I'd agree with their way of life.

So, the future?  I think that's the best bet.  And I'm not thinking very far into the future either.  I wouldn't want to see any more than a thousand years pass after the Reaper invasion.  Probably less.  I'd like to see many of the same races returning.  Maybe even some characters (think Asari).   There's two challenges with this though. 

One, how to mesh three widely different endings into one plot.  Can you load your ME3 profile to account for which ending you picked?  That would be great, but then Bioware would have to work with those limitations and increased requirements (three different storylines?) without using some kind of unrealistic fix-all.

Two, what's the new conflict?  How do you outdo the systematic destruction of all advanced, organic species in the universe by a race of synthetic beings?  The scope of the conflict in Shepard's story would be hard to beat! 

Good luck Bioware.

#1065
Mardelon

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I would rather see a game post-ME3 than any kind of a prequel. Even if it would be enjoyable, I don't know that something taking place before humanity joined the galactic community would be equally interesting. Something different during this Reaper cycle might also be nice, but that silver lining has dimmed a bit with knowing how it's all going to end. While that surprise is no longer available, that's not necessarily a huge issue.

By the time we get to the Mass Effect trilogy, humanity has not been all that long involved with the Council species. For a prequel with them in it, you'd have I guess the First Contact War, but wouldn't that mostly just involve turians and humans? If so, that would limit how much of the ME universe you can use. The different species have their own agendas and relationships with one another, and I think there's a lot of strength in that. Rather than going to a time period with some of the species missing from the picture, we could instead see more of them, perhaps even as player characters.

For anything post-ME3, it would be open-ended, and interesting to see the different species start sorting out problems born from the war and issues that might lie between them due to decisions made during the war with the Reapers (such as, who were fighting and helping, and just how much). There's the problem of topping the threat of the Reapers, but if it's about surviving and dealing with problems caused by the Reaper War, then you don't need to top anything just yet. (And if the Catalyst calculated wrong, maybe we still have Reapers in the dark space, sleeping.) That said, I guess the rather different endings for ME3 make it difficult to follow that game since you'd have to either pick a canonical ending or factor in all the differences.

#1066
Zaidra

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Anybody wonder what it would be like if it was KOTOR style, where we could switch to our squadmates? I would love to play as Garrus for a change, and even have some solo missions as those characters. Kotor 2 had a really interesting plot where the team basically split up, and you led a team as non-outcast to invade a temple... that was really cool.

I think i'd enjoy something similar in me4, if they really have to make one.

#1067
blackcadillac117

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Oh for the love of... Just do what Microsoft, Bungie, and then 343 did with Halo. Make us think that MC's story has ended and THEN BOOM HALO 4,5 AND,6! Except replace MC with Shep. My Shep's story isn't done...

#1068
Dysjong

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Im not sure.

If they made another mass effect, which takes place after this trilogy, then there is a huge risk, that one of the endings will be canon, which i am not fond of (same reason im against a mass effect Movie) and i would not accept it.

#1069
samftrmdfhl

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Next ME, after reaper and organic make peace, and helping to rebuild/repair relay stations. Some fanatic that want reaper tech like the leviathans is killing reapers and the hero must save reapers this time. As more reapers saved, more relays open up for explore/missions.

#1070
LolsLikeMuttley

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 I'd like to see ME4 set in the future. Let Shepard rest. Bioware know how to make good characters and setting it thousands of years from now would allow them to start with a clean slate and not be restricted to whatever choices were made. Besides we can always have descendants of the ME3 characters involved if need be.

There are plenty of possibilities to explore; maybe new species ascend and what about exploring dark space? The reapers were there for years. Who knows if they were there alone or what other threats may have been kept at bay because of their existence?

Let's see the Mass Effect universe move forward. The very nature of a prequel seems restrictive to the narrative process. If you know how the story ends it would need to be something incredibly special to make the journey worthwhile.

For the next one I would definitely like to be an Asari have a choice of races to play and maybe see some space combat too :)

#1071
hotdogbsg

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I say a game set a few years after ME3. The galaxy is slowly but surely getting back on its feet. You're character is the captain of a group of mercenaries, hired gun and scavengers with his own ship who make their money taking any job going.

Think Firefly meets Mass Effect.

#1072
Halo Quea

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How do you get around those three endings? One of them is going to become canon, and I despise at least two of them.

#1073
galland

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drayfish wrote...

Sorry, I've not been in this section of the forums before... but is this a joke? Is Bioware seriously suddenly 'asking for suggestions'?

From the PR message they have been sending out over the past few months, I have some difficulty taking the notion seriously. In fact, I thought Casey Hudson and Mac Walters 'didn't know how' to tell the story that many fans (not all, but many) wanted? Wasn't that what the whole EC was about? Expanding their story in spite of what many fans would have wanted, or what they expressed as their concerns?

Why are we suddenly spooling back around to the 'it's your story too' nonsense?

If Bioware really do just want to have their audience workshop ideas for them that they can lift at will, fine: but I hope that this time they can at least be honest about it. Pretending up until the last few minutes of a several year saga that the player had any genuine input into the message of the game was a large part of why some fans were so upset (it certainly shocked the hell out of me), and was a major part of why Bioware's actions after the game was released seemed so disingenuous and dismissive.

I would hate to think that Bioware's message was actrually: 'We have no interest in hearing what you have to say unless it's glowingly positive, or if pretending to listen might persuade you to buy more products…'

As for my suggestions for the game:

Please for the love of all that is sacred, do not end an epic saga that has, up until its final moments, celebrated diversity, inclusivity and hope with a love-note to eugenics, genocide, and totalitarianism. I have no idea who thought such a statement was 'morally complex' or 'dramatically interesting', but forcing the player to commit and excuse a hate crime as a 'necessary' price of war is a horrifying message to advocate, and a heartbreaking blight on Bioware's otherwise proud history.

I quote Drayfish because I want to be sure everyone reads this..............
Does anyone really take Casey Hudson seriously??
Have a pet varren?Why not?Why not be a pet varren? or pyjak? Why not come back as one of Shepherds bloody fish??
For me, none of it will matter,unless,and here is my idea, ME3 is fixed.
ME4 without that.......well Rhett Butler said it all.

#1074
JamieCOTC

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Here's a recommendation.

BioWare should create completely predefined characters for all future Mass Effect games. Shepard was close to it in ME3 so they might as well go all the way in the future. Let's have a Nathan Drake or something like Assassin's Creed where the protagonist changes every so often. It would be much easier to market, cast, write and BW could get creative w/ their cinematic style. Yes, they might lose some fans (myself included) but in all sincerity I believe this is the direction that would best serve the ME franchise.

#1075
Degs29

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Dysjong wrote...

Im not sure.

If they made another mass effect, which takes place after this trilogy, then there is a huge risk, that one of the endings will be canon, which i am not fond of (same reason im against a mass effect Movie) and i would not accept it.


I don't really understand the qualms people have about the movie.  So it's one story of Shepard out of millions of variations.  Since you can't direct it's course, that will make it unenjoyable?  I love to watch other people play ME to see what choices they make and what kind of character they play as.  It'd be the same with a movie.

As for ME4 using a canon ending for the previous trilogy, that would be disappointing but acceptable in my mind.  I'd still rather be able to import atleast my final choice (destroy, control, synthesis) into ME4, but given the direction they went with the ending it would be fairly infeasible to create three widely varying storylines for one game.