Casey Hudson wants to hear fan's ideas on a new mass effect game
#1076
Posté 07 octobre 2012 - 07:52
#1077
Posté 07 octobre 2012 - 08:12
#1078
Posté 07 octobre 2012 - 08:40
Then go Leviathan huntin'
#1079
Posté 07 octobre 2012 - 09:08
JamieCOTC wrote...
Here's a recommendation.
BioWare should create completely predefined characters for all future Mass Effect games. Shepard was close to it in ME3 so they might as well go all the way in the future. Let's have a Nathan Drake or something like Assassin's Creed where the protagonist changes every so often. It would be much easier to market, cast, write and BW could get creative w/ their cinematic style. Yes, they might lose some fans (myself included) but in all sincerity I believe this is the direction that would best serve the ME franchise.
You want them to make a game you don't want to play? And that is relevant to this thread because?
#1080
Posté 07 octobre 2012 - 09:20
Example: Leviathans are taken care of right after the destroy ending and don't become a threat and the galaxy is in rebuilding mode. Some of the surviving leaders get taken out one after one by an unknown organization trying to shake the power of the rebuilding galactic community in their favor with our new protagonist (who may have played a little role in the Reaper war or not) having to stop the organization - which has high ranking allies - from succeeding. The plot works of course also in the control ending when nothing is heard of the Reapers for some time.
A more simple plot would allow the next mass effect game to focus more on this main plot and the characters instead of having too many side story archs where you often think, "doesn't we have more important things to do?", because the antagonists are too much to handle which happened in the original ME trilogy in my opinion, because the Reapers couldn't be fought directly with a three person team which is ME's combat bread and butter.
Modifié par T-Raks, 07 octobre 2012 - 09:22 .
#1081
Posté 07 octobre 2012 - 09:31
Anything set during or before could work...
Anything set after is a disaster waiting to happen.
#1083
Posté 07 octobre 2012 - 09:42
T-Raks wrote...
JamieCOTC wrote...
Here's a recommendation.
BioWare should create completely predefined characters for all future Mass Effect games. Shepard was close to it in ME3 so they might as well go all the way in the future. Let's have a Nathan Drake or something like Assassin's Creed where the protagonist changes every so often. It would be much easier to market, cast, write and BW could get creative w/ their cinematic style. Yes, they might lose some fans (myself included) but in all sincerity I believe this is the direction that would best serve the ME franchise.
You want them to make a game you don't want to play? And that is relevant to this thread because?
The "best direction part" missed your head?
#1084
Posté 07 octobre 2012 - 10:05
spirosz wrote...
T-Raks wrote...
JamieCOTC wrote...
Here's a recommendation.
BioWare should create completely predefined characters for all future Mass Effect games. Shepard was close to it in ME3 so they might as well go all the way in the future. Let's have a Nathan Drake or something like Assassin's Creed where the protagonist changes every so often. It would be much easier to market, cast, write and BW could get creative w/ their cinematic style. Yes, they might lose some fans (myself included) but in all sincerity I believe this is the direction that would best serve the ME franchise.
You want them to make a game you don't want to play? And that is relevant to this thread because?
The "best direction part" missed your head?
Lol. Nope. How is a "I have given up on Mass Effect, so please go in a direction I don't like"-post constructive? That is my question.
#1085
Posté 07 octobre 2012 - 10:10
More races to play as and the quests are different, or played different for each race. If you're playing as a Krogan on an Earth quest you're going to be treated much more differently as opposed to being a human or maybe even an Asari.
#1086
Posté 07 octobre 2012 - 11:46
T-Raks wrote...
spirosz wrote...
T-Raks wrote...
JamieCOTC wrote...
Here's a recommendation.
BioWare should create completely predefined characters for all future Mass Effect games. Shepard was close to it in ME3 so they might as well go all the way in the future. Let's have a Nathan Drake or something like Assassin's Creed where the protagonist changes every so often. It would be much easier to market, cast, write and BW could get creative w/ their cinematic style. Yes, they might lose some fans (myself included) but in all sincerity I believe this is the direction that would best serve the ME franchise.
You want them to make a game you don't want to play? And that is relevant to this thread because?
The "best direction part" missed your head?
Lol. Nope. How is a "I have given up on Mass Effect, so please go in a direction I don't like"-post constructive? That is my question.
Because the person (and I agree) would love Bioware to continue making great games, even if I personally don't like it, I'd like them to continue and grow, see what I'm saying? They don't revolve around me or anyone.
#1087
Posté 08 octobre 2012 - 10:36
Basically I am envisioning this game to treat the first three games like the LOTR trilogy treats the war against the original Dark Lord, Morgoth. (For you who do not know your Tolkien, basically all the stuff that is vaguely hinted on in the movies).
Basically in the in-game mythos the ME1-3 time was a "golden age" ruined by a dark force almost destroying the world and the galaxy, even the Asari (since they lost their home planet and their tech secrets) is still struggling to recover the power and tech from the past. Everything is much more rundown and crappy. Or at least primitive-looking.
(Somebody else mentioned Firefly too, and that ties right into this).
New character, preferably any race, but at least NOT SHEPARD.
Ironically, Krogan are the only race that truly remembers the old times due to their enormous life spans plus their own civilization has improved greatly. Theoretically Wrex, as well as Liara, could be alive still.
The focus on the game should not be the major monster galaxy eater, but something close to home: Defend your home colony from pirates and raiders, rediscover old technology, and finally maybe make a real difference on a galactic scale or at least for your entire race, such as managing to restart all relays (if we go really big) or just restart a few relays that connects your colony with the home world and / or a good trading parner (such as the Mars relay and the Palavan relay).
#1088
Posté 08 octobre 2012 - 10:53
Instead, if thei're going to pretend to still care of singleplayer go for post-ME3 game. Have the guts of picking one of the three endings (possibly Destroy, stop with all this idiotic transumanist fixations... most of the fans loved ME because of its space opera component) as the canon one and elaborate a new saga over it, possibly learning from the first one's mistakes at least a little (like not having a scenario where all the main characters can die in the mid-game, nor writing the final climax a few days before actually having to make it and finish the game).
I know it's almost likely never gonna happen immediately, but how long you think you're going to keep the franchise alive making prequels about Firs Contact War or set in the two years while Shepard was presumed dead? Sooner or later you'll have to move forwars the whole Cerberus and Reapers business and do somenthing new. Better do it immediately and show some of the creativity BW still claims to have.
Or if you must milk the cow as it is once more, do a spin-off where you play as one already existing major character that tries to find out what happened to Shepard in the last day of the Reaper War.
Modifié par Alienmorph, 08 octobre 2012 - 11:01 .
#1089
Posté 08 octobre 2012 - 11:22
But... I think it would be best if the next Mass Effect game would let you be able to choose what race you were, if you wanted to be an alien, or a human. And still have all of the voice acting as in the previous three games. I do not know about anyone else, but games that have so much put into them, and yet have the character not have a voice actor at all is just lazy to me. It just takes me out of the experience (except for Dragon Age: Origins. That was a great game no matter what.
Other than that... hmm... I would say have the story start about a hundred years after the end of ME3. It could still have a few of the characters from the first three games, like Liara, Grunt, Wrex maybe, and Tali (If her race can live that long). That way, they can interweave the choices Shepard made in the first three games into some elements in the new game. But this is obviously optional in the total plot itself. It would be pretty neat to see.
As a starting writer, this is difficult to figure out... again, I cannot think of something more... well, epic as the Reapers! The last thing anyway wishes for is for the next game to be a let down with the plot.
And an idea just came to me. :3
It could still many years after ME3, with a massive civil war breaking out through out the galaxy. Each race would fight each other in an attempt to collect resources, until a strange energy signature began to arise everywhere. Depending on what race you chose (as I explained before), the game will start out differently, kind of like how Dragon Age: Origins starts out. Soon, a huge threat could arise, one like the Reapers, made from Dark Energy (A subject dropped from the original story, and could be added here), which would corrupt any living thing it touched. The main villain could be from a cult, or a group, which believes the energy will save everyone, and begins to force people to become corrupt with the Dark Energy.
From there, I guess the writers can think of more, or make it better.
Basically, here are the main points, which are all in my opinion:
-Do NOT make a prequel! EVER! With a game's story like this, a prequel will not be nearly as good as the original, especially since Bioware usually creates the best plots in any video game. Knowing what will happen can ruin the experience in a way.
-Give us more customizable options for our character. Playing as Shepard was awesome and incredible (redundant? Nope, it was just that incredible for me.
-Stay far away from MMOs and any other game style changes. Mass Effect's style is PERFECT as it is. An excellent amount of story, of gameplay, drama, romance interest. Multiplayer is fine, and maybe some co-op if done right.
-Add more to the Multiplayer. Honestly, when I heard ME3 would have multiplayer, I thought it would have its own story, inside Shepard's, and that each player would have his or her own dialogue option to chose from with their character. This could be a separate mode in the Multiplayer, of course, but it would help so much. Honestly, Horde Mode is fun to play, don't get me wrong, but right now that is the ONLY thing you can really do. Oh, and keep on doing the free Multiplayer DLC. They are awesome and shows us how much they love their customers and fans. Unlike SOME video game companies these days that don't care... and would cancel a certain game on the 3DS and blame it on the fans for not supporting it enough. *eye twitches*
-Add more romance to the story. I honestly wanted to see more of the love interest in the story. I had a huge hit to my heart during the Extended Cut DLC, which I had my love interest (Tali, in my case) with me in my party. I won't say what happened, but it touched me. More moments of that would help people want to make people take their love interests with them more, even just to hear their opinions on something, or to have a few secret, steamy scenes even.
-This last one is a big option, and would be up to debate for everyone, but I figured I would say it to bring up the possibilities...
Optional Loot from Bosses and such.
One of the few weaknesses of the Mass Effect series is the armor and guns and how you can change them. ME1 did a fairly good job, while ME2 was... poor in that aspect, especially with the guns. ME3 does the best job with the armor looks and guns, but still isn't perfect. What could, and a BIG could, add more to it is if you can collect armor pieces, weapons, and styles from fallen foes, and let your character change their looks without changing their states.
For example, having Item A on and have that add to the stats of the character, but having the style of Item B on the character visually. I cannot even begin to tell how often and how frustrated I was when in ME3, I had a great new head set for my Shepard, but I had to change everything around for his outfit just to have that headset on him. Now his waist bothers the hell out of me because the two styles don't match and a line perfectly shows around his waist where the two pieces meets.
Not having loot and such will be fine with me, but PLEASE let us choose the style we want and have the stats of another item on. DC Universe, the online MMO game, does this, as an example, and I loved that feature.
***
I believe that is really it that I can say. I know I wrote SO freaking much, but I just wanted to state my opinions, with how little it will matter when about a million other people start to respond to this. Still, there is that off-chance someone way up may read it and like what I put. I don't mind if it helps a franchise that I love.
As I have said before, these games are the BETTER version of Twilight, doing EVERYTHING right.
Here's hoping for another wonderful, epic Trilogy!
#1090
Posté 08 octobre 2012 - 11:28
- Please apply more focus to fixing story issues as opposed to releasing additional weapons, items, costumes and MP addons. Months after release, the Hanar Diplomat mission bug is still unfixed and with no statement from BioWare on the issue and this is just one example.
- Please either contract Demiurge to do your PC ports as was done for Mass Effect 1 or at least put in more effort than a straight console port (social.bioware.com/forum/1/topic/344/index/14389857#14389857)
Modifié par TheEvilMuppet, 08 octobre 2012 - 11:30 .
#1091
Posté 08 octobre 2012 - 03:12
#1092
Posté 08 octobre 2012 - 03:18
They just need to keep the consequences from ME3 at a high level and maybe it alters a few graphical items.
Eg.
1) Synthesis just puts some glowing green eyes on people and puts some circuitry on their skin.
2) Destroy means that the background environment looks more "under construction" than Synthesis or Control.
#1093
Posté 08 octobre 2012 - 06:13
#1094
Posté 08 octobre 2012 - 06:52
#1095
Posté 08 octobre 2012 - 09:55
shooting from me2
ending from me3 carries over to me4 or whatever will it be
less dlc,less screwups,dark energy ending from me3 as pre-order bonus..
best what i can think of now,i was supposed to be in bed already..
#1096
Posté 08 octobre 2012 - 09:55
theronac wrote...
rpg elements from me1
shooting from me2
ending from me3 carries over to me4 or whatever will it be
less dlc,less screwups,dark energy ending from me3 as pre-order bonus..(to see how it looked like,well make it available to anyone who bought the game,bonus codes...)
best what i can think of now,i was supposed to be in bed already..
EDIT: By the way,i would like if shepard would be involved,if reapers actually stored his essence into artifact or something,or even took him somewhere far far away and put him into life-support stassis as in glory as honorable and respected enemy that was able to stop the reapers..something like that.. Hero that saved galaxy cannot just vanish like that.
Modifié par theronac, 08 octobre 2012 - 09:59 .
#1097
Posté 09 octobre 2012 - 12:17
#1098
Posté 09 octobre 2012 - 12:22
At least ultimately, the "endings" were given the polish they deserved, to finish the trilogy and the story of Shepard. I'm satisfied with how things turned out in the end, even if there was somewhat of a debacle before we got there.
That said, I greatly enjoyed the trilogy overall. Superb "space opera" with an "epic" story feel to it.
Personally though, I'd have little to no interest in anything other than another full trilogy, that could match the scale of the first.
Sure, there's plenty of scope with the universe that's been created, but spin-offs or a "just one more game" reaping, of what's left of the interest in the franchise, just cheapens the whole thing.
All or nothing for me. Either another fully fledged "epic space trilogy" that can stand up to the previous, or not at all.
I'd rather efforts went towards a new and completely different IP, put the Mass Effect series to bed and let's see what BioWare can come up with next, creatively.
#1099
Posté 09 octobre 2012 - 12:32
Doctor_Jackstraw wrote...
I want to be able to import my me1, me2, or me3 save file into the game to effect slight things. if it's running parrallel to shepard' stuff it should reflect a few things from that. Obviously not "hey look its tali" but maybe something like "reports indicate that yadda yadda happened in the flimflam cluster"
I was really hoping we were going to travel to the FlimFlam Cluster in ME3. That was a disappointment.
#1100
Posté 09 octobre 2012 - 12:32
thearbiter1337 wrote...
Then go Leviathan huntin'
I can get behind this.





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