Casey Hudson wants to hear fan's ideas on a new mass effect game
#1101
Posté 09 octobre 2012 - 01:12
Many of the historic events in the galaxy (First Contact War, Rachni Wars, Krogan Rebellions etc.) would provide a great setting for creating conflict, the driving force of any story, without requiring the game to be a 'prequel' per se. Another option, and probably the more interesting one, is a story that parallels Shepard's leading up to and during the events of ME1-3. This could allow for some horizontal continuity if save games were imported (for instance hearing a report of Sovereign's attack and the fate of the council), something that would validate a player's prior experiences in the ME universe.
As far as game ideas, there are many options, but I think playing a non-human Spectre in a shadowy 'intrigue and espionage' setting would allow for deeper exploration of the universe, and would allow for TONS of interesting plot lines. It could be lots of fun to both write and to play. For example, for a spectre who answers to the council, even just the repercussions of Shepard's decision regarding the Destiny Ascension would be fascinating to explore.
That's my two cents. There is much to explore in the ME universe beyond Shepard.
#1102
Posté 09 octobre 2012 - 01:36
#1103
Posté 09 octobre 2012 - 01:37
#1104
Posté 09 octobre 2012 - 01:42
You know what?... I'm nearly 100% sure that the next Mass Effect game will have the Leviathans as antagonists, so you'll probably be satisified.dreamgazer wrote...
thearbiter1337 wrote...
Successful Refusal
Then go Leviathan huntin'
I can get behind this.
I just wish there was a little bit more depth to it though. I don't want just another replacement for the Reapers.
#1105
Posté 09 octobre 2012 - 02:36
#1106
Posté 09 octobre 2012 - 03:01
Its all I want to be happy.
#1107
Posté 09 octobre 2012 - 12:08
I mean really? Our two main humanoid antagonists commit suicide if you talk them into it? Enough of that!
#1108
Posté 09 octobre 2012 - 02:36
You know what I would play? A biotic combat game that integrates kinect.
I was just playing that new Avengers kinect game and was frustrated at how slowly it was responding, it could only register half of my punches and kicks. Then when I slowed myself down (and the game caught up), I realized the movements felt more like bending from Avatar or.....the mnemonic movements for biotics from Mass Effect.
#1109
Posté 09 octobre 2012 - 04:07
i IIVIIorpheus wrote...
Dr_Brilliant wrote...
"The Mass Effect universe is vast, and Casey and our teams have plans for another full game. “Where to go next?” with such a project has been a question a lot of us have been asking, and we’d all love to hear your ideas."
lol...Casey wants our ideas...lol. The irony of that statement is outstandingly hilarious.....
Yeah they said stuff like that before, and look what happened. All that "It's the players' game as much as ours" rhetoric was just a PR spin and nothing more. And here we go again...another PR spin right out of the gate. The new Mass Effect will just me more of the same I'll wager....a Sci-Fi story that starts out fresh and interesting and ends as nothing more than something banal and unoriginal that's been way overdone in the Sci-Fi genre....basically a plot that starts with a bang and ends with a whimper.
They should just continue making it into Call fo Duty with a Sci-Fi skin stapled on and call it good. They'll make plenty of money from it and folks won't feel misled.
#1110
Posté 09 octobre 2012 - 05:39
Modifié par SkullStrife, 09 octobre 2012 - 05:40 .
#1111
Posté 09 octobre 2012 - 07:00
I personally would love the option to pick my race like you did in DA:O, but if not then whatevs
Although getting to be a quarian on pilgrimage or a Krogan during his rite of passage sounds pretty BA to me.
Also the inclusion of space combat might be kinda cool. Customizing one's ship and weaponry and what not. Maybe have quests to choose people for various positions on the ship separate from your ground combat squad mates? I think hunting for a pilot/doctor/tactical officer and the like might be interesting
#1112
Posté 09 octobre 2012 - 07:00
If there would be Miranda as the protagonist I'd be in heaven.
Modifié par Ieldra2, 09 octobre 2012 - 07:01 .
#1113
Posté 09 octobre 2012 - 07:08
KEEP MASS EFFECT 1, 2, AND 3 COMPLETLY SEPERATE FROM FROM THE NEXT GAME/TRILOGY. LEAVE THE STORY OF SHEPARD OUT. IT IS TIME FOR SOMETHING NEW!
IF MMO, DO NOT CHARGE A #$%@ING ONLINE FEE TO PLAY THE DAMN THING. LEAVE IT TO PAY FOR EXPANSION FORMAT WITH FREE PATCH AND CURRENT GAME STATE UPDATES LIKE YOU HAVE BEEN WITH MASS EFFECT 3.
that is all I hope for. Serioulsy, I want the saga of my commander Shepard to be done. Move on, use those beautiful game developer heads of yours and make something new and special.
#1114
Posté 09 octobre 2012 - 07:14
auchentoshan wrote...
There is much to explore in the Mass Effect universe. Shepard's story was great, but it has been told, and because of the scope of that story, anything post-Shepard would be very challenging to write. It would likely be best to leave Shepard as is/will be (post-DLC).
Many of the historic events in the galaxy (First Contact War, Rachni Wars, Krogan Rebellions etc.) would provide a great setting for creating conflict, the driving force of any story, without requiring the game to be a 'prequel' per se. Another option, and probably the more interesting one, is a story that parallels Shepard's leading up to and during the events of ME1-3. This could allow for some horizontal continuity if save games were imported (for instance hearing a report of Sovereign's attack and the fate of the council), something that would validate a player's prior experiences in the ME universe.
As far as game ideas, there are many options, but I think playing a non-human Spectre in a shadowy 'intrigue and espionage' setting would allow for deeper exploration of the universe, and would allow for TONS of interesting plot lines. It could be lots of fun to both write and to play. For example, for a spectre who answers to the council, even just the repercussions of Shepard's decision regarding the Destiny Ascension would be fascinating to explore.
That's my two cents. There is much to explore in the ME universe beyond Shepard.
This needs to happen.
#1115
Posté 09 octobre 2012 - 07:40
#1116
Posté 09 octobre 2012 - 07:54
#1117
Posté 10 octobre 2012 - 01:05
And a final boss battle.
#1118
Posté 10 octobre 2012 - 07:53
maybe 100 years after ME 3, with solving conflicts between known and an unknown race.
#1119
Posté 10 octobre 2012 - 08:50
First off all, i would not like to see a new Mass Effect game settled after mass effect 3. There has been too many bad feelings about the endings, and creating an story after them would likelly requiere a canonization, wich would obviously create a storm of fan rage.
Apart for that, i think that Mass Effect 3 is much less immersive than it's predecesors (specially Mass Effect 1) and that's something that should be solved (I don't play Mass Effect because i want to shot everithing that spawns in front of my, i play it because i love to explore, share, and enjoy that magnificent universe) So, i would not like another corridor shooter. Also, I always expected a more mature plot for the end of the trilogy. The reaper war plot felt a little empty and dull, especially because of the extreme dramatization.
So, what kind of game would i like for a future Mass effect game? I would like to play a more mature, deep, and open game. Something settled before the events of Mass effect 1, that introduces a new plot (no more reapers) and at the same time doesn't fell disconnected from the first series and it's characters.
I don't want another corridor shooter, i want exploration (vehicle usage if possible), deep conversations (not only good/evil choices or click and hear), complex characters and side quests... I want too see a true living universe and it's inahbtants (advanced NPC Ai), and a more complex economy, combat and inventory system (Item colelction and crafting, true melee weapons, non-lethal weapons, advanced market…)
And of course, i would appreciate not to get epically disappointed by the ending.
#1120
Posté 10 octobre 2012 - 10:39
if you pick destroy then the game begins with shepard waking up in a hospital.
if you pick control then the game begins with shepard creating a reaper replica of himself.
if you pick refusal then you wont be able to import your save.
if you pick synthesis then the game begins with shepard materializes out of thin air. oh you want an explanation for how that is possible? um... space magic
#1121
Posté 10 octobre 2012 - 02:00
Best of ME1 and ME2.
#1122
Posté 10 octobre 2012 - 09:00
Seriously, I don't plan on buying another story based game from Bioware again if they aren't going to tell people how it ended.
#1123
Guest_IReuven_*
Posté 10 octobre 2012 - 09:31
Guest_IReuven_*
Leave it in peace.
You ****ed up enough already.
If anybody want to listen to his fans just open your PC.
I bet You have some fans in there.
Modifié par IReuven, 10 octobre 2012 - 09:32 .
#1124
Posté 10 octobre 2012 - 09:36
But in Mass effects case, you have A) Reapers/Geth destoryed life goes on,
I can only think that with the Control and green endings it will be more of an mention in Galaxy news how reapers are helping out and what not, but you would think there would be a huge political differences. and changes between the destory and the green and blue ones.
So its really hard to say, what to give you ideas on, because the problem is, if you don't use the old data fromShep story then it will make it
Honestly I think it needs to be in the future in that, it allows us to use all the races, so we can play a quarian or an asari, or turian krogan or human,.
#1125
Posté 10 octobre 2012 - 10:03
Whatever. I sincerely doubt Mr. Hudson will bother to read this thread, much less be able to cherry pick any good ideas from it. I hope he realizes that I and other gamers consider him a liar and a thief. He can take this supposed 4th Mass Effect game and cram it.





Retour en haut





