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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#1201
Julia4891

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sorry. every time I edited it was post as a new post! Posted Image

#1202
MassPredator

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It has to be ,and i really think is gonna be, a sequel, even if u choose refusal u always get the same lines of the oldman with his grandson.

#1203
Mummolus

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I'd love to see an "Origins" style Mass Effect game, set in the last days of the Prothean Empire before the arrival of the Reapers. Players would choose from any of the currently-known species (all of which, plus more, we know the Protheans were experimenting on or at least observing) as a subject captured for observation who over the course of the game becomes a fully-integrated "Prothean".

#1204
dahellraider

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I honestly wouldn't mind a standalone prequel, where it wont have a sequel in the since we get a neat story that gets fully wrapped up with multiple type endings and all that jazz.

#1205
-Tentei-

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As to the initial topic.

You could indoctrination theory be official cannon and have another main character or shephard depending on your choice from ME3. Then throughout the game you realize that the only way to beat the reapers is retreat to another galaxy and the game is based or that.

Then Mass Effect 5 could take place 1,000 or so years from that when the reapers have been detected and you have to yet again rally a galaxy behind you and uncover lost artifacts from the old Reaper war. And eventually discover that the Protheans had the same idea and you find them in said galaxy to uplift them in a final preparation step.

And then finally, in Mass Effect 6, you manage to repel the initial reaper invasion and then the game is about destroying the Reapers once and for all at their home base and retake the lost Milky Way galaxy.

#1206
dorktainian

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OK. Possible things to throw at Casey.

Start ME4 with Shep being recovered from the Citadel / London.

The Destroy ending is Canon.

Theorise the reapers as a tool. Not the real enemy. The real enemy more powerful than the Leviathans. The real reason they created the reapers – to protect us from them – cannon fodder. Firepower to help us – not harvest us.

Real aims got warped by Harbinger being controlled by the real bad guys. The reapers followed harbie in harvesting - but all that was doing was preventing any race advancing enough to oppose the real bad guys.

Now we have a more powerful enemy emerge – possibly dark energy related. Reaper tech may help us – but there is a price to pay. That price would in the long run could be synthesis. (not forced – but a by product of gaining the ability to defend ourselves by adapting and implementing reaper tech)

Introduce a new and improved group of persons charged with taking on the real threat – possibly even into darkspace. Ramp up the N7 personnel. Advanced soldiers using reaper tech as enhancements. Woohoo it’s clobberin time.

Have shep as a figurehead – but a non playable character. Maybe even (after various plot twists) working against the players goals. Hero of the reaper war – but that is in the past.

Actually have someone write the whole thing down – and stick to the plan. Do not change it.

#1207
StElmo

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I would love to see the game open up with indoctrination theory with a fight between shepard and harbinger.

Win the battle of the reapers and have the new threat, the leviathans, take full force.

#1208
Kamyczek

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Maybe, game about finding the Mass Effect by humanity. First Travel, First Contact War, meeting all other species, building new technologies, about the humanity problems of this times, like fear etc.

Modifié par Kamyczek, 15 octobre 2012 - 12:43 .


#1209
DarthLaxian

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-Tentei- wrote...

As to the initial topic.

You could indoctrination theory be official cannon and have another main character or shephard depending on your choice from ME3. Then throughout the game you realize that the only way to beat the reapers is retreat to another galaxy and the game is based or that.

Then Mass Effect 5 could take place 1,000 or so years from that when the reapers have been detected and you have to yet again rally a galaxy behind you and uncover lost artifacts from the old Reaper war. And eventually discover that the Protheans had the same idea and you find them in said galaxy to uplift them in a final preparation step.

And then finally, in Mass Effect 6, you manage to repel the initial reaper invasion and then the game is about destroying the Reapers once and for all at their home base and retake the lost Milky Way galaxy.


that'll be great (see my earlier posting with "outbound-flight" - this would be a project with a MassEffect-Ship of gigantic size that is build in case the crucible fails and filled with the best and brightest of the big races (Turians, Asari, Humans and Salarians (the batarians are largely dead, so they might not be included!)...and maybe quarians (also most people do not really trust them...the geth might be on board, too (even more because they can manufacture large ships (like that dreadnought you are on during ME3) at a very fast pace!)...:)

well, i Like it!

greetings LAX

#1210
Arkevilex

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Don't care as long as its Shepard or a new human character.

I wouldn't be able to connect emotionally to the main character if she weren't human. Well, that doesn't count for Asari but they are "female-esc" anyway. ANYWAY, Shepard or gtfo.

#1211
mongoosephantom

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Well like ME1 i would like to be able to choose my character's background and i want the dialogue wheel to feature more options like "Investigate", neutral options and more Paragon/Renegade choices.

#1212
NOD-INFORMER37

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Nothing that has to do with or after ME3's ending.

#1213
Dominator24

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Just to be pissed off at the end ? no thx.

#1214
Jon The Wizard

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Once upon a time, I said "non-human player character" as what I'd want to see. I have a few new ideas.

-No picking up new squad members halfway through the campaign. I hated that Tali came into ME3 so late because I liked running with her (most of my playthroughs I've been fairly light on tech powers). ME1 had it right, you pick up most of your allies in the first few hours...and you let Liara cool her heels in the Prothean ruin until after Noveria and Feros. What? It's okay to do it for characters you're not particularly fond of!

-Longer campaign. I think ME3 could've stood to be longer. That's what a good anything does, make you want more of it!

-Bring back the hacking. ME1's hacking QTEs were bad and deserved to be replaced. ME2's match-the-icon and find-the-code-fragment hacking bits were at least challenging. ME3's just didn't exist. Why?

-Fix ME3's lousy mission tracking. The Missions part of the Codex was, at best, sub-par. You couldn't, in desperation, look at it to remind you what you were supposed to do, which often led to me not knowing what to do. That needs to be addressed and fixed.

-Do NOT center the game on Shepard again. Bioware, you've said Shepard's story is done, leave it at that. Never, at any point, should you bring Shepard into the story. You can have the characters talk about him, certainly, and definately the impact of his/her actions can be discussed, but DO NOT bring Shepard back into the action. THIS IS CRUCIAL.

-Address the Geth situation. The "Doesn't Kill All Organic Life" Destroy ending, to me, left the Geth's fate up in the air. Were the Geth wiped out or was it just their platforms? Did any Geth survive by being in their concensus and what happens to them? What about the Geth that integrated into the Quarians' suits (if you managed to broker peace between the two races) in order to repair their immune system adaptability? Also, do the Geth actually construct their Dyson Sphere and make their super-construct?

-Also address the Batarian situation. Are the Batarians still around? Is the Hegemony still the same organization of jerks it was in the previous games? If it isn't, what became of Balak?

-More non-Citadel Race squadmates. Now I love Tali, Legion, Grunt, Wrex and Thane, but how about a Batarian and/or a Vorcha squadmate?

-Import keeps your ending going and there is a focus on the effects on what happens. We all know what happens in the "Screw You, Starchild" ending (which I actually like, I mean I equate it to kicking a hornet's nest while the hornets are flying around it) but what are the long-term ramifications of the Control, Synthesis and Destroy endings? Do the underlying racism and political tensions exist in light of all races becoming partially synthetic in the Synthesis ending? Do the Krogan run rampant if you cured the Genophage? Do the other races distrust the Asari for hiding and exploiting the Prothean beacon so they remain top dog of the Citadel Council races? What happens the Hanar now that Javik is running around and, by association, the Hanar can talk to one of their gods? Are the Quarians given an embassy again and how do they re-adjust to having a homeworld (and possibly colonies)? How do the Turians rebound from the massive pummeling their military recieved from the Reapers and does it impact the galaxy's view of their military might? Do the Salarians turn on the Dalatrass that withheld aid for the galaxy because of her own views on the Genophage cure? And these are only a few questions that could be made a focus on!

#1215
Julia4891

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LadyRuby1985 wrote...

With all due respect, please stop trashing Bioware or Casey Hudson.

ME 3 had a lot of flaws, I also hated the original endings.

I also missed a huge, epic Space Battle.

I was even hoping that Hackett would ask advices for Shepard on space battle strategies, since Shepard knew so much about the enemy.

I was picturing Hackett and Shepard and other great alliance, quarian, krogan, turian, asari, salarian, etc, generals, admirals discussing it and then Shepard helping them to make decisions about the battle near Earth and participating in the space battle before reaching the Citadel.

I was picturing Shepard’s decisions and advices (the gamer’s decisions) changing the way the space battle happens, like “Flotilla goes here, then Turians’ space ships go there”... and those decisions would have unpredictable consequences.

I also missed old characters and I think they weren’t treated with all the care they deserved, not to mention the dialogue system, what happened to it?

Still, at least Bioware tried to redeem itself a little with the extended cut and ME 3 is still a good game, really better than a lot of trash that came out this year.

And most important: despite the endings this trilogy, in my opinion, rocks. And it rocks just because Bioware was brave enough, especially in ME 1, to try something different than the player just shooting things mindlessly, to try something more adult and yet fun.

If you don’t think so, why bother to even post on these forums?

Hudson made a huge mistake and I’m sure he’s already aware of this.
Hope it’s a lesson learned, that’s all.

As for ME 4 (and 5 and 6):

1 -
maybe something involving the reapers' creators could 'neutralize' all the endings in ME 3 and reboot the franchise. Then we could have a hero (or more than one hero) fighting these creators (something really epic again).

2 - Or the hero would not necessarily fight these creators. Maybe some other issue could arise from this event and the new trilogy could start from it, but always with mentions to Shepard and past events.

3 - As someone said, in this new trilogy (hope there will be one), Bioware could make us be not only a badass mariner but also, who knows, a scientist, an ambassador, a journalist, an explorer or whatever, so we can immerse in this universe with other perspectives, getting to know more details about humans and other species lives/societies. We could be two or three characters (one main main character and the other to give you other perspectives. Would be cool if your actions as, let's say, and embassador, impacted the marine's story and vice versa).

4 - Anyway, Bioware, please just keep the ME 1 dilogue system, keep the ME 3 combat system, keep the soundtrack awesome, keep the acting work just great, keep the story more “adult” and deep (I just hate most of the games’ silly stories and that’s why I love Bioware - the writers know how to tell a good story).
And keep on the good work showing us interesting characters. Some great Space Battles wouldn’t harm either.


Sorry about my English.

Modifié par LadyRuby1985, 18 octobre 2012 - 12:17 .


#1216
MrStoob

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Okay, I'll put a proper suggestion in rather than moaning ^_^

If the game would stick to the Paragon/Renegade format, then it certainly needs an overhaul.

My suggestions:

1.  Get rid of the 'reputation' from ME3.  It made no sense.
2.  When required to help someone to progress a side quest or whatever, this shouldn't automatically be a 'Paragon' action.  For the self serving Renegade type, the ends justify the means, so 'helping' someone is for their own benefit, not to help the person.
3.  Less psychotic.  Being a 'loose canon' doesn't mean killing your friends or random innocents because they happen to get in your way.  Some of the actions required to max our renegade in the past have been... I'll just say questionable.  With that level of psycho, even Shep would be kicked from the Alliance.  It should be cleverer than that.
4.  Meaningful and considerable cause and effect.  Yes, this messes with story arcs, but I think BioWare has been doing this long enough to do it,  It would just require a little longer in the development... sorry, I said I wouldn't moan ;)

Modifié par MrStoob, 15 octobre 2012 - 10:55 .


#1217
Versus Omnibus

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The inclusion of the Vajra or something similar.

#1218
Cow13X

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Maybe it could be about a spectre, some time after the reaper war and depending on your actions in mass effect 3 you have different options for a race. For example, if you united the entire galaxy you have all the races as an option to play as, but if you didn't cure the genophage you cant play as a krogan. Whatever they do though I just hope they put a end to all the damn auto-dialogue.

#1219
Col.Aurion

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a better ending

#1220
Shadow Storm

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LadyRuby1985 wrote...

"I think something to do with the Prothean time but playing as the races that were enslaved and taken over by the Protheans, so Javik and his race are the bas guys"


A sequel is tricky, but a prequel doesn't sound very auspicious. I mean, even if you have this great enslaved character fighting an epic fight against the Protheans, well... we already know how it will all end.

If another ME is going to happen, set it years after Shepard's death (let's say 250 years at least). 

A huge event involving the Reapers' creators could 'neutralize' what happened in the end of ME 3. That's the only way I see to deal with the three endings and somehow make another ME story possible - which is difficult after that "Pax Perpetua"   caused by the end of ME 3 (synthesis and control.  Destruction is different but you can't base ME 4 on it, it would be unfair to players who chose control or synthesis).  

Anyway, if you want to go super Epic, a story about the creators of reapers could be nice and an event involving them after Shepard's death could be a "solution" to the three endings of ME 3. 

This or something really humble, like you playing an Asari with green eyes who hates her new green eyes... or a batarian who hates the veneration of Shepard Posted Image

But, please, ME 4 should involve other galaxies and species and, please please, keep the rpg elements... ME 1 dialogue system + ME 3 combat system would be nice.

Anyway... I was just watching a video about NASA's current rover on Mars ("Curiosity") and it reminded me how I miss ME universe.

But I don't know if I want another ME, unless it's really good.
Take your time Bioware.



I went with the 4th option and told the star child aka Harbinger to go f himself. If they do not want to give me the epic all out galaxy war against reapers i was looking for then i will just have to wait another 50,000 years for the next one. Liaras message gives them more then fair warning so they should be ready next time around. lol

What annoyed me most was the way the war betrayed by bioware gave the impression it was impossible to win. Hundreds of thousands of ships in in the galaxy and a massive fleet at their disposal and the final tactic is wait till a specific key moment in the war and launch yet another suicide mission. If they were really smart they would have learnt from their failures and adopted new tactics.

The war could have been won if they lured the reapers out and picked them off one by one. ME history has shown it is very possible to beat dreadnaught reapers and their lesser bretheren when alone by ambush and hit and run tactics alone not to mention they had evolved alot from the events of ME1. Their shields hold up against reaper fire and their weapons pack one hell of a punch when used in unisen. Its not like the reapers can just keep rebuilding it takes a long time to do so as indicated by the collector base.

All in all a synthesis ending imported to ME4 would be terrible if set in the future, destroy will mean there is no main plot protaginist it will just be normal day to day ME life and control is only delaying the threat. I am sure they will eventually find a way to get around Shepards influence when they don't agree with his "logic" as they so annoyingly cling to. The only viable option i see is a prequal however i am not sure if i like the idea of taking a step back into the past. Back to the unlimited bullets, omnigel etc though i wouldn't mind if they were to revisit the war between the Batarians and humans when the relay was first discovered. It would fill in a very interesting period of time vital to the rise of the human race.
:happy:

Modifié par Raiden Storm, 16 octobre 2012 - 12:54 .


#1221
ajirahenry

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Loved the new combat style of ME3. I would love a ME game in the series, but absolutely NO PREQUELS. The ME universe does not need further set up. Plus, with the Gears Of War series doing that very thing I would like to see BioWare go in a different direction.

#1222
PsiMatrix

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Dr_Brilliant wrote...

 "The Mass Effect universe is vast, and Casey and our teams have plans for another full game. “Where to go next?” with such a project has been a question a lot of us have been asking, and we’d all love to hear your ideas."

"Wiggle room", a joke on a TV show once. Leave enough wiggle room that you can get out of a hot topic (the topic was about a dying man and not giving the family too much hope that he might survive a dangerous procedure which he subsequently didn't).

The problem is there's not many places to go with the series as it is. Leem said it earlier:

Leem_0001 wrote...

If it is a prequel - too many people
will not bother with it because, in their minds, whats the point knowing
it still all leads to the same thing? Not saying everyone would think
this way, but I would say a good portion of the current fanbase. So
would sales be successful?

And how far back can we go? The entire human involvement in the Mass Effect universe is 37 years. From discovery to Shepard winning the day at the end of ME3. And will we use our own weapons or MEtech and will we have some contrived explanation as to why they use clips or will we get the 'unlimited' versions we had in ME1?


Leem_0001 wrote...

If it is set during the current ME
timeline - then whats the point? The story you are telling would HAVE to
relate to Shepards journey somehow, as that is the single most
important thing happening in the galaxy at the time. So how could it
work as a stand alone if it is always relating to Shepards story and the
Reapers? And if Shepards story is not key, it would feel more like a
spin off.

It's very hard to do a worthy sidequel. ODST managed it by having a decent cast, perfectly suited for the target audience (Nathan Fillion, Adam Baldwin, Adam Tudyk and Tricia Helfer). And the story was significant enough but not overly so - recovering a 'defector' after having been split off from your team during a warzone drop and having each section play out as flashback of the other team-mates.

It's possible to do this one; perhaps Vega or Bryson's research team but that inevitably leads to:

Leem_0001 wrote...

If it is a sequel - well, how do you do that at all?
Given the forced options in the end of 3 we either have a universe where
synthetic life is gone, or the Reapers exist but are controlled, or
everyone and everything are organic / synthetic hybrids. Or, including
Refual in the EC, the current cycle was wiped out. The only way to do it
would be to make one of the endings cannon - further confirming that
none of the decisions we made mattered at all.

I'd prefer a sequel, finding out exactly what happened but it comes with a heavy tag of either being so contrived that in the end; no decision mattered because the universe ends up the same anyway OR picking one choice over the other 2 (3 with EC) and making 2/3 (or 3/4) choices irrelevant in the long run.

Rather than that; it's still possible to do a post-ME3 game set after the choices, using one outcome as the basis and go "Legend of Zelda" by having multiple timelines which we kinda have already with the various outcomes of decisions we have like Wrex alive or dead (two possible deaths too), the Virimire Survivor, Grunt's opening, Legions re-activation, the crew you took on the suicide mission and who survived it, and the main conflict resolutions in ME3; the genophage cure, the Quarian-Geth conflict and of course the final choice which shapes the galaxy in at least 3 different ways. Still no canon ending but using the best outcome that leaves room for conflict or freedom to conflict.

I have to say I'm biased towards the Destroy ending (the highestEMS one with the most saved). The Reapers are gone (I saw what happened to the Borg in Star Trek), there's no fear of being unanimously wiped out, civilisation will have to rebuild and plenty of opportunists will be trying to cut out a slice for themselves.

The surviving Batarians will want a new home, the Krogan will be trying to restore their homeworld, the Quarians and Geth are working together but tentatively so OR were the Geth returned to their 'does this unit have a soul?' state of existance raising further questions as to what they might do if they learn they came close to individuality but were robbed of it. Maybe the heretics will rise again and the conflict will start again just as the Starbrat predicted?

There's a lot more potential for the continutation of the expansive and deeply political universe we'd grown to love over the last five years. It wasn't that the universe was squeeky-clean; it's that it was filled with manipulators, politicians, backstabbers, thieves, pirates, mercenaries, muderers, killers, junkies, drunks, addicts, broken individuals, morons as well as potential friends and allies. And sometimes those weren't mutually exclusive.


Mechanically speaking; customisation. Just recently my home-away-from-home of MMOs was closed down. It had two main strengths going for it above all the competition: costume creator and the base editor.

We have dozens of races we can pick from: Humans, Asari, Salarians, Turians as the backbone races with Krogan, Quarian, Geth, Volus, Drell, Batarian, Vorcha, all of which exist in the current multiplayer with small amounts of customisation. They also have a lot of history that can be worked with. In the SP Shepard has various armours and casual outfits that can be worn. There could be basic armours and clothing which have customisation options.

And bases. Do you pluck for an apartment on the Presidium? Go for one of the Wards? Or do you find a colony somewhere to make your mark/hideaway? In any case; a Sims-like editing tool would be a godsend (and happily EA owns the Sims). Whatever you choose; you get to design your own place. A set of boxes that become living space like the colonies or a room within a station or the [rebuilt] Citadel. And this could double as the environmental tool to build mission maps too.

Mass Effect has the potential to be an MMO. There's already most of the main ingredients: there's a class system that's been perfected and allows for a customised moves as in single-player. There's also experience of mission building and environments, HUB worlds, capital planets. There's also the background, stories and politics between all the species that's actively pursued. Will the Krogan go to war again? Will the Quarians be accepted back? Will the Geth be seen as equals, bringing synthetic rights to the forefront again? How will the remaining Batarians be treated? Where does the rest of the relay network go to and will there be friends or foes on the other side?

#1223
Yate

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does anyone seriously believe BW will even read this thread

#1224
JOE55COOL

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How about the new character's name would be like Gagarin?

#1225
Skullheart

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How about not making another ME game?