Casey Hudson wants to hear fan's ideas on a new mass effect game
#1876
Posté 20 novembre 2012 - 02:54
#1877
Posté 20 novembre 2012 - 03:11
Set the next game in the future, distant future if need be (1000+ years after the Reaper War as this allows for relays to be rebuild and for Krogan/Asari Veterans of the actual events to die)
There can’t be another big bad villain ala the Reapers, what there can be is civil war.
Regardless of your outcome of ME3, the galaxy is in ruin. Rebuilding can be done but due to the amount of damage recovery will be slow, some species may even be close to extinction. In this power vacuum everybody will be trying to achieve what is best for them and theirs.
Another conflict could occur around the actions of Shepard. Some may see him/her as a military hero whose actions saved the galaxy from total annihilation, some may even view them as a god(there is enough messianic similarities to pull this off without too much effort – Synthesis ending Shep dies to save the universe?) To imitate reality there could be debate about whether or not Shepard was indoctrinated or if he/she fought off indoctrination.
TLDR VERSION
Mass Effect 4 set after Reaper War
Civil War as different species tries to secure the best position in the galaxy
Idolisation/Deification of Shepard. War between followers of Shepard who view him/her as a God and those who believe he/she was indoctrinated.
#1878
Posté 20 novembre 2012 - 03:15
RyuGuitarFreak wrote...
Go nuts. Mass Effect was about the Milky Way Galaxy. The races in there, the reapers, its conflicts, stories, exploring it. Go to another galaxy. Maybe Andromeda? The presence of eezo there and the mass effect technology would be the tie-in.
This guy knows what we want,
#1879
Posté 20 novembre 2012 - 03:25
Personally I would love a prequel either a prequel that takes place 4-5 years before the first ME and has nothing to do with Shepard or the Reapers. Or 2-3 years after the First Contact War. Whenever it is set would love it to be about the criminal underworld of the ME universe. But you are not a cop but a private detective or something like that.
If it was set 2-3 years after the First Contact War say you served under Ashley's grand father and were there when he surrendered and you hated the way the military treated him so you left and became a private detective and put your previous military training into use in your cases. Not sure how the skills would work but you would have some additional skills that applied to being a detective such as investigation, computer skills, and not sure what others. But say maybe depending on your military background you get a percentage bonus to various skills. Say if you were an engineer you get a bonus to your computer skills.
Like I said not sure what they story would be, you would meet other characters along that would help you with various cases that maybe have skills you lack and use them on cases. But you would never really have a squad it would be more of a solo affair. Also there would not really be any romances. That is not to say you could not use your charms to try and get information from people to help your case you just would not be choosing a long term love interest.
Of course the downside to having you serve with Ashley's grandfather you would have to be human male or female.
Now if you kept the private detective angle but made the game take place 4-5 years before the first ME you could
have your character be Asari, Turian, Krogan, Human unfortunately not Quarian since it would be hard for them to be a detective since they are so looked down upon or at least viewed as untrustworthy. Like I said not sure what the mechanics would be.
Bioware created such an interesting universe and there is so many places they could take us that does not involve reapers or the military. Personally my favorite parts of the ME triology was when I got to explore the seedy underbelly of the ME universe, would love to have game that takes place in it totally.
#1880
Posté 20 novembre 2012 - 03:33
#1881
Posté 20 novembre 2012 - 03:43
the story needs to move FORWARDS, not BACKWARDS,
the sooner we can just forget the lame ME3 ending copout/fiasco/dilemma/whatever
and move on, the better.
a prequel just means the story is still clogged, frozen.
a sequel says this is the deal, deal with it, and the story continues.
#1882
Posté 20 novembre 2012 - 03:57
#1883
Posté 20 novembre 2012 - 04:02
Let me explain: In the begin of the game we have 3 different stories, representing the 3 endings. So the destroy "origin" story is completely different than the control "origin".
But then, after about 2 hours of play, something happens, something that is the same for all 3 origins, just like DAO (you joining the gray wardens). This something needs to be so big that it will fundamentaly change the whole universe, and it should make the 3 different origins equal, so that we have a single story line to follow. Here Mass effect 4 really begins. The origin story is referenced multiple times, and can alter bits of the story, but the main storyline stays the same (like in DAO)
If you do this you have
A: No canon enging
B: you dont have to make a diffirent game for every ending (Mass effect 4 Green edition)
Thoughts?
#1884
Posté 20 novembre 2012 - 04:25
A Sequel Trilogy and you've got my undivided attention and most important.THE WALLET.
No prequels.No Spin-Offs.No RTS.
A Sequel Trilogy RPG that will make Bioware even more famous.
Have a good couple of years and work hard.
Modifié par SwitchN7, 20 novembre 2012 - 04:27 .
#1885
Posté 20 novembre 2012 - 04:36
A prequel could do well if it was less epic. A more personal story happening in the time frame of ME 1 or 2. No saving the galaxy as that would interfere.
I was always of the opinion that the world of Mass Effect left room for a lot of stories that would not have anything to do with Shepard. With all the criminal elements, merc groups and various galactic players and massive space stations like the Citadel and Omega, there's room for a lot of interesting stories.
A sequel could work, but would require you to choose an ending as your starting point, taking all three ending choices into account is to much of a diverse starting point. Destroy would see a galaxy in which the old synthetics would be dead, while Synthesis (shudder) would see a galaxy where the distinction between man and machine was meaningless. Control in that sense seems like the one where you could introduce all old species and new ones.
This gives you the freedom of not having to fit into already set storyline and having to work inside that frame, as well as allowing you to introduce new elements (aliens and concepts) without having to explain why such thing didn't deserve mention in the previous games.
#1886
Posté 20 novembre 2012 - 05:00
The h0bb1t wrote...
RyuGuitarFreak wrote...
Go nuts. Mass Effect was about the Milky Way Galaxy. The races in there, the reapers, its conflicts, stories, exploring it. Go to another galaxy. Maybe Andromeda? The presence of eezo there and the mass effect technology would be the tie-in.
This guy knows what we want,
I get where you are both coming from but I have to disagree.
Don't get me wrong it's an interesting idea, but going to a completely different galaxy, with completely new characters, some time after the existing games - how is that Mass Effect? It would have nothing whatsoever to do with Mass Effect. You could make that game, slap any name or title you like on it and no-one would know the difference. Bioware quite rightly started talking in terms of there being more stories that could be told in the Mass Effect universe. There has to be some continuity.
#1887
Posté 20 novembre 2012 - 05:01
I think I would really like to see some return characters (not Shepard, I think programming a connection with the Mass Effect trilogy would just be insanely difficult and impossible to pull off without angering everyone). I think a lot of fans, as well as myself, would like to see how Miranda Lawson would grow as an individual without Shepard's influence. (For good or ill) I'm sure many of us would like the opportunity to play as Miranda Lawson as a main character, but that probably won't happen.
What will the universe be like when the council's dominant races are nearly eviscerated? The Asari, Humans, and Turians were all nearly wiped out. Krogan and Rachni are stronger races. I think the greatest foes in the new Mass Effect Universe would be the yalgs. They were completely ignored by the Reapers, and if the Salarians try to use them as weapons against a suddenly stronger Krogan...I think that's a pretty interesting case for Mass Effect 4.
#1888
Guest_Galvanization_*
Posté 20 novembre 2012 - 05:01
Guest_Galvanization_*
#1889
Posté 20 novembre 2012 - 05:04
SwitchN7 wrote...
Dear Remaining Bioware team and lovely talent Mr. Hudson.
A Sequel Trilogy and you've got my undivided attention and most important.THE WALLET.
No prequels.No Spin-Offs.No RTS.
A Sequel Trilogy RPG that will make Bioware even more famous.
Have a good couple of years and work hard.
Personally
I like to see Rachni Wars & Krogan Rebellions. If you look at the History of these two, this would make a Great Trilogy or even a 2-part game.
I love Krogans. They're awesome & Hilarious
#1890
Posté 20 novembre 2012 - 05:13
Poison_Berrie wrote...
Well I don't really have a preference on either.
A prequel could do well if it was less epic. A more personal story happening in the time frame of ME 1 or 2. No saving the galaxy as that would interfere.
I was always of the opinion that the world of Mass Effect left room for a lot of stories that would not have anything to do with Shepard. With all the criminal elements, merc groups and various galactic players and massive space stations like the Citadel and Omega, there's room for a lot of interesting stories.
A sequel could work, but would require you to choose an ending as your starting point, taking all three ending choices into account is to much of a diverse starting point. Destroy would see a galaxy in which the old synthetics would be dead, while Synthesis (shudder) would see a galaxy where the distinction between man and machine was meaningless. Control in that sense seems like the one where you could introduce all old species and new ones.
This gives you the freedom of not having to fit into already set storyline and having to work inside that frame, as well as allowing you to introduce new elements (aliens and concepts) without having to explain why such thing didn't deserve mention in the previous games.
Could not agree more a prequel would be less epic. But like you said make it a more personal story. To me make it take place 3-5 years before the first ME so you do not even have to worry about taking any of the endings into account.
#1891
Posté 20 novembre 2012 - 05:18
#1892
Posté 20 novembre 2012 - 05:19
#1893
Guest_Galvanization_*
Posté 20 novembre 2012 - 05:39
Guest_Galvanization_*
P_sutherland wrote...
just found this
http://www.gameinfor...ct-prequel.aspx
The top comment about Disney buying out the IP made me lol. xD
#1894
Posté 20 novembre 2012 - 05:47
I want to play as a Turian Spectre.
Cold War between Terminus systems and Council Space. 30 to 50 years after ME3.
#1895
Posté 20 novembre 2012 - 06:05
"I'd prefer a prequel. Then after it flops, Disney can buy the franchise and give it new life in a sequel."Galvanization wrote...
P_sutherland wrote...
just found this
http://www.gameinfor...ct-prequel.aspx
The top comment about Disney buying out the IP made me lol. xD
LOL
Modifié par Inside_Joke, 20 novembre 2012 - 06:06 .
#1896
Guest_mikeucrazy_*
Posté 20 novembre 2012 - 06:48
Guest_mikeucrazy_*
#1897
Guest_Arcian_*
Posté 20 novembre 2012 - 07:19
Guest_Arcian_*
Oh god, my sides.by maxmaher Tuesday, November 20, 2012 at 09:16 AM
I'd prefer a prequel. Then after it flops, Disney can buy the franchise and give it new life in a sequel.
#1898
Posté 20 novembre 2012 - 07:58
Modifié par sean-camel, 20 novembre 2012 - 08:01 .
#1899
Posté 20 novembre 2012 - 08:02
* Want our big choices from ME1/2/3 to matter.
* Minimal amount of auto dialog, please.
* More Sci-fi "feel", less explosions and action just because it's cool
and lore/logic > coolness (ex. better with sealed hardsuit than breather mask and spandex).
* Would love to be able to play the story in co-op mode, just something simple like a second player takes control of one squadmate, no other multiplayer is necessary.
* The story doesn't need to be a "saving the galaxy story".
* Be able to play as other races.
#1900
Posté 20 novembre 2012 - 08:54





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