So I have thought more and more on it and these are my suggestions refined a little bit in terms of what I would LOVE to see in the next Mass Effect game.
1. The next mass effect game has to be a sequel (at least the nextone that comes out). Bioware should go with a similiar model that Ubisoft did for Assassin's creed(release multiply titles inbetween the main games), give fans their sequel that is set after ME3 and then while the main team works on the next games in the series (2/3), they should have another team(I believe they said Bioware Montreal is the main team this time, so Bioware Huston or Edmonton) work on another Mass Effect game that is set before the original series. Something like the Morning War, First Contact or even Shepards orgin story or some character that has glimpses of Shepard during the play through(since they did say Shepards story is done). Not only will that please the fans, you will create even a more diverse/enthriling universe for Mass Effect.
2. Make the new story something different and only touch on Shepards story a little with the sequels. What I would of envisioned would be start at the end of ME3, a team of rag tag mercs arerunning from a reaper and hit a mass relay, just as the mass effect is hit with the R/B/G beam and this overcharges there engines and sendsthem out of our universe with no way back and all they have is each other among other aliens and their only goal is to survive! Maybe send a Reaper with them, a new main villian who starts enslaving parts of the new universe. Have aliens races on the merc team that we love so it doesnt completely throw out the original races, like a turian and volus engineer, asari twins, a female and male quarien, and 2 other humans on the ship. Make it so that you recruit more aliens and they have improve your ship and your survival rate in the new universe. This is something different and something not like shepard which you already said you wanted for the main character. If you dont like that, make it 1000 years in the future, something that complete wipes the slate clean for the new game.
3. Now I am not a fan of this 3rd option but it seems a lot fo people want it, the ability to select your race. I personally think you should stay human...always so you can reflect on the personal choices you make. Like how it was in the original, I believe a lot of user thought as Shepard as themselves, rather then just a character Bioware made. This makes it easier to write your story and other technical issues you might run into. Multiply races should be done for an MMO like SWTOR, not for a game like Mass Effect were Shepard was such a huge impact on the story and on personal experiences for the users.
4. Romances should be fleshed out a bit more. One thing I noticed in the Mass Effect games is that, the romances, while some has touching scences, where not always equal when compared to others. Alot of people have fallen in love with your characters and take them pretty seriously. Give him their snuggle scene/love scence/more one on one conversations with your love interest(a must! One on one to find out more about your romance, back story about them, etc). Also more gay/bisexual/straight/alien romance options, blaze new trails! Also make more drama choices, Mr. Hudson originally envisioned Mass effect as a space opera, so lets have those drama scenes, like more picking between romances, more cheating/not cheating choices, heart to heart with romances and etc. Love it or hate it, one of the greatest pilars of Mass Effect is the romances.
5.The ability to explore a bit more, like ME1, except not like ME1 haha(yeah you read that right) I loved how you could just on a planet...but then going over mountains/hills with the vehicle sucked ball haha so more on-foot/in space ship/in a vehicle like tank options for exploration, its a huge universe out there and I like to explore the plants for resources/side quests/weapons/etc.
6.Choices - Never get rid of this, you should always keep the ability to make choices, they make the users feel more passionate about the game, as you seen in the fan outrage about ME3 ending initially. But it should be more like SWTOR, I'd like to know if I am picking a bad or good choice lol and add two more options, a Pink romance option and a say green neutral option. There have been times in ME2 on my fem shep were all i wanted to do was say hi to Jacob and my femshep ends up wanting to sleep with him right there on the work bench lol not my choice! I would say limit the big choices for the first game and then expand into the sequels and by the third game, have those choices make a difference in the ending.
7. For the love of god, make don't auto-dialogue the main way to talk to your teammates. While I believe it is nessessary for time issues/etx, if you do make a lot of auto-dialgue, you should still give us the ability to talk to the characters, I hated it when in ME3, I could not talk to my teammates after they finished their auto-dialogue part and only say "Hello Shepard" a thousand times before the next mission. You should have auto dialogue and then talk to the user to find more in-depth on their thoughts about whats happening or the previous mission. When you think about it, auto-dialouge is more natural for the game but I also would actually love to talk to my teammates lol.
8. DLC - this is a given, never stop until the next game comes out, we will continue to buy it!(you know you will reader). Exand on the sides stories that you wanted to touch on, explain more lore, etc.. I think you have a great DLC model at the moment, free mutiplayer DLC but paid single player DLC. I love DLC, it gives me more reasons to play the game over and over.
9. Side quests - I truely believe side quests should have more focus. ME1 side quests were like go here, do this/some story, done in 5-10 minutes. ME2 was more go here, now go here, and then here....and one more here....oh another place to go now, with very little story if any! While ME3 side quests were just a simply fetch quests. You should have more meaning/story to the side quests and more dialogue in them. Also don't make them part of the main story, they are side quests for a reason(not like the item fetch inside the N7 missions in ME3)
10. Multiplayer - Dont ever make the main story results dependent on MP lol I hated this for ME3, I spent 6-7 hours grinding with retards/douche bags online to get my readiness at 100%. You should still have MP though, since its kind of fun with friends and keep the character creation but have a little more in-depth wih them. Like have the character creation tool from the main game, implemented into MP so it makes the characters more unique. Maybe add more classes as well and not just 5 classes with slightly different skill sets, or have it so they more can be added in the future.
I hope the Mass Effect team reads this thread or even Casey Hudson. I look forward to whatever the future is with Mass Effect and I am definitely a fan for life, Mass Effect has affected my life for sure! Lets continue the franchise for a long time Bioware!
*Edit - spacing was all weird for some reason*
Modifié par CirusTheVirus666, 23 novembre 2012 - 07:06 .