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Casey Hudson wants to hear fan's ideas on a new mass effect game


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#2151
Zezer1

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Personally, I'm very sure that the new Mass Effect game will focus on humans. That's because the developers have to make sure that most players can relate and identificate themselves with the characters and the plot.

While some hardcore fans would surely like to play as non human, the developers have to make the game appealing to a broad audience. And I doubt that most of the casual players would like to play as a rachni or a krogan.

Furthermore, humanity was always an important topic in all Mass Effect games: In ME1 it was all about the humans starting to play a role in the galactic society, in ME2 it was about a human-only organisation and in ME3 it was about uniting all races to free earth.

This leads me to believe that the new ME game will not focus on the Rachni wars, the Turian unification wars or the Krogan rebellions.

Additionally, there is a problem in general: They'll have to find a topic or a story, that is as compelling and epic as the Me1-3 story arc. In the current story arc, they have established humanity as a respectable power in the galactic society, saved the galaxy multiple times, solved all major conflicts in the galactic society and united all races to fight a superior enemy.

There's no lurking danger left! All problems were solved. What's left to tell apart from some background stories like the First Contact war! But that's not a bad thing. It's really satisfying to have the whole story finished.

Modifié par Zezer1, 09 décembre 2012 - 11:46 .


#2152
Scarlet434

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I would prefer a completely new title, characters etc, but if I had to choose, I would pick prequel. A sequel makes me nervous... I don't want to be given any details about what happened to Shepard affecting my head cannon. Right now, since I'm still drawn to the characters and playing the games, it's hard to imagine a Mass Effect title without my FemShep.

#2153
Diegoa01

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Would like to see a post Mass Effect 3 universe, but much further in the future.

#2154
Celboy89

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Very simple concept we need to emphasize though. No matter what is done here, Casey Hudson's most important suggestion, put aside the artistic ****-blocking for one sequel and actually listen to the fans. We have great ideas, and we are the consumers. So do it!

#2155
Celboy89

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Grammaton Dryad wrote...

Yoshfiction wrote...



A friend of mine asked me to post this. It is not my video, I did not take any part in the creation of it. :ph34r:


I don't know who Will is, but I agree with him. Do what that guy asked/said.


This video is absolutely correct listen to it Casey its the secret to keeping the series alive.

#2156
Dueling Shadows

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Like many here, I am resolutely against a prequel for all the reasons previously mentioned. That said, moving forward with the franchise will be tremendously difficult from a writing standpoint. We've already unified once-antagonistic species. We've already grown from a soldier to a symbol of galactic hope. We've already defeated the greatest threat life has ever known. So what haven't we done?

To maintain a compelling narrative, Bioware needs to somehow commit itself to a plot that neither reduces its scale, nor resorts to introducing some sort of greater evil. Unfortunately, that leaves very little to work with. To be honest, I'm not particularly interested in a character whose decisions do not bear on intragalactic politics--playing through Mass Effect 4 as a bounty hunter or pirate (as many have suggested) would feel trivial and anticlimactic, particularly after taking the role of arguably the galaxy's greatest hero. Clearly, I have an opinion to add to the ever increasing pile of rejected ideas and poorly conceived head fiction...

Does anyone remember Haestrom and the sun that died too quickly (ME2: the mission where Tali joins the squad)? What if the galaxy was 'dying'? As in, for some ambiguous reason, suns are burning out and the universe is generally decaying. That would be a pretty enormous problem--certainly of the Reaper scale--yet it would be a faceless enemy that wouldn't act as some sort of stand-in for the tangible enemies of previous instalments. This would inject the mystery and awe of the original Mass Effect back into the franchise, particularly if intergalactic exploration were involved.

Then again, I fully anticipate "Idea: Rejected" response posts because, let's be honest--we all think BioWare should hire us to staff their writing team.

That said, I would like to hear opinions. Does anyone agree a faceless threat would be more intriguing than a mercenary story or a Leviathan conquest?

#2157
Biosman

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1. a sequel
2. a new threat
3. shepard lives and is the hero returned

#2158
Zaxwerks

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Prequels are too constraining in their scope as you ultimately know how things are going to end up and therefore feel that your choices are ultimately meaningless as the future is predefined. However I would also discourage a direct sequel as players have made so many different individual choices over the 3 games creating their own individual story (well in theory) that trying to program for all permutations to make the effect in any way satisfying would be a nightmare.

I think that the problem now with the current Mass Effect universe is that it's become too familiar and has lost the sense of awe, mystery, wonder and discovery that made Mass Effect 1 so amazing. A galaxy full of different species all with bars and shops and docking stations just with a slightly different lick of paint... hardly alien at all.

If I had to create a human storyline in the Mass Effect Universe I would have all the Mass Effect relays suddenly and unexpectedly shutdown, and when they reactivated their point to point connections all connected to previously unexplored relays, you would have to map the star map out exploring one hop at a time never knowing what you would be jumping into next and could only safely multihop back to places you'd already visited. You would have the clash of cultures where totally alien civilizations were suddenly thrust one hop away from others and a small band of human colonists fighting to find their place in this newly structured society trying to find out why this had happened.

I'd also lose the Paragon and Renegade black and white choices, Mass Effect isn't KOTOR, there shouldn't still be a light side and a dark side in non-Star Wars Bioware games, give us multiple choices to solve each situation with each solution being equally plausible and let these lead to other outcomes (again not necesarily good or bad, just DIFFERENT) later down the line.

Create your graphical assets at PC high resolutions first (we have the hardware to use them) and then downsize them for consoles, don't produce fuzzy small textures for consoles and then try and upscale them for PC, it's kinda insulting as if we're an afterthought.

Don't gives us male only or female only romance, allow certain characters to be romancable and then let the player "lock in" who they want. The "Equal Love" mod for DA that allowed male characters to romance Alistair just by removing the abitary "gender block" showed that little effort would be needed as the NPC practically never refers to the player character's gender in conversations, it's always "you", then there would be no need to have to make an issue of "this is the gay male romance character", "this is the female hetrosexual romance partner", you pass the choice over to the player. Better yet allow the player to choose their sexuality as part of character creation, and therefore straight players will never get approached for homosexual encounters and it would have spared me having my male Sheppard having to listen to Ashley spouting cringe-inducing poetry at me when in reality I wanted to get it on with Kaiden (who was frustratingly fridged to me until ME3).

Bring back the sense of wonder and meaning to our RPGs... and for that matter being back more RPG to our RPGs.

Modifié par Zaxwerks, 10 décembre 2012 - 12:55 .


#2159
Auintus

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Y'know how ME had Cerberus and the Shadow Broker and Aria and everything that was basically factions that weren't in direct conflict with one another? I want to be able to become a Shadow Broker agent, or whatever equivalent. Not have that be the entire plot, but I'd like it to be a possibility.

#2160
Thrallok

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I think I'd love to see something set in another part of the universe entirely. I love the Asari, and I would enjoy being able to use a character from this race or others as my main. I loved the combination of FPS/RPG/driving around elements. But the characters sometimes were a bit flat. I'd like to see more betrayal and fights caused because of good choices vs. other good choices. Maybe the driving around parts could be more different, subs, fighter spacecraft, etc. I also love archaelogy, so more of that, and the Protheans. A device to travel to Prothean lands and to interact avert things for them would be nice. There was an old Star Trek: The Next Gen. episode called the "magic flute" I think where a device similar to a prothean beacon gave a life time of memories to Cpt. Picard. Development on these lines towards epic and enchanting stories would be great.

Also as a side bar that could come up in any sequel and probably should... after all the makeout scenes some characters should be popping kids eventually I imagine. I want my blue babies with Liara... I want to be able to fight over them and fight with them, and have weird drama with Liara falling in love with a Krogan and having to win her back . . . lol Well maybe another race, but it would be epic!

#2161
V-rcingetorix

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Abraham Lincolns' doctors' dog!

Or in Mass Effect parlance: "Shepards LI's varren!"



Okay in more serious, if trolling (sorry) tone, all I really want is for a "Not a 3-button ending" to not actually be a "3-button ending."

Since the actual readers whom are searching for ideas probably skipped after reading the word "trolling" (therefore missing anything written after that word), I can now be serious.

Try the dark energy and make it sentient. Maybe have a civil war about to break out due to malfunctioning coffee machines (bad energy makes a mean cup o' joe). Traverse pirates could be flying out of nowhere, kidnapping people and threatening to bring back the collectors, or My Little Pony episodes or what have you.

Oh man, I'm sorry that was so trolltastic, I'm studying for finals :/

#2162
Herbasaurusrex

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So many possibilities here. I trust in bioware to make something beautiful and flawed.

I think I only have one request no matter what.

Let me choose my race! :D

We all no renegade shep would have made a great krogan >:)

#2163
Herbasaurusrex

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Know*

#2164
Overdosing

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Short synopsis of the story.

Milleniums later. New threat. New commander. More races.

#2165
Yuqi

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Could we please have an actual facemodel, for the female version of ME4 main character.

#2166
Belhawk

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I want it to be in the future with shep being OLD with his/her LI and giving the quest to the main character, and being a mentor or being like admiral Hacket. The balance of power has shifted with problems occurring that needs to be addressed including dark energy.
The main character could be any of the main races and start out generally like DA:O where they have to deal with problems involving there race, but all roads lead to the main quest.

#2167
Ameno Xiel

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Celboy89 wrote...

Grammaton Dryad wrote...

Yoshfiction wrote...



A friend of mine asked me to post this. It is not my video, I did not take any part in the creation of it. :ph34r:


I don't know who Will is, but I agree with him. Do what that guy asked/said.


This video is absolutely correct listen to it Casey its the secret to keeping the series alive.



QFT! I know I already posted my ideas here but that video? I pray that somebody from Bioware sees this. =]

#2168
Zezer1

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Dueling Shadows wrote...

Like many here, I am resolutely against a prequel for all the reasons previously mentioned. That said, moving forward with the franchise will be tremendously difficult from a writing standpoint. We've already unified once-antagonistic species. We've already grown from a soldier to a symbol of galactic hope. We've already defeated the greatest threat life has ever known. So what haven't we done?

To maintain a compelling narrative, Bioware needs to somehow commit itself to a plot that neither reduces its scale, nor resorts to introducing some sort of greater evil. Unfortunately, that leaves very little to work with. To be honest, I'm not particularly interested in a character whose decisions do not bear on intragalactic politics--playing through Mass Effect 4 as a bounty hunter or pirate (as many have suggested) would feel trivial and anticlimactic, particularly after taking the role of arguably the galaxy's greatest hero. Clearly, I have an opinion to add to the ever increasing pile of rejected ideas and poorly conceived head fiction...

Does anyone remember Haestrom and the sun that died too quickly (ME2: the mission where Tali joins the squad)? What if the galaxy was 'dying'? As in, for some ambiguous reason, suns are burning out and the universe is generally decaying. That would be a pretty enormous problem--certainly of the Reaper scale--yet it would be a faceless enemy that wouldn't act as some sort of stand-in for the tangible enemies of previous instalments. This would inject the mystery and awe of the original Mass Effect back into the franchise, particularly if intergalactic exploration were involved.

Then again, I fully anticipate "Idea: Rejected" response posts because, let's be honest--we all think BioWare should hire us to staff their writing team.

That said, I would like to hear opinions. Does anyone agree a faceless threat would be more intriguing than a mercenary story or a Leviathan conquest?

I agree with you completely.

#2169
Auintus

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Ameno Xiel wrote...

Celboy89 wrote...

Grammaton Dryad wrote...

Yoshfiction wrote...



A friend of mine asked me to post this. It is not my video, I did not take any part in the creation of it. :ph34r:


I don't know who Will is, but I agree with him. Do what that guy asked/said.


This video is absolutely correct listen to it Casey its the secret to keeping the series alive.



QFT! I know I already posted my ideas here but that video? I pray that somebody from Bioware sees this. =]


Probably unnecessary, but this must be heard.

#2170
Tugga_gott

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Ameno Xiel wrote...

Celboy89 wrote...

Grammaton Dryad wrote...

Yoshfiction wrote...



A friend of mine asked me to post this. It is not my video, I did not take any part in the creation of it. :ph34r:


I don't know who Will is, but I agree with him. Do what that guy asked/said.



This video is absolutely correct listen to it Casey its the secret to keeping the series alive.



QFT! I know I already posted my ideas here but that video? I pray that somebody from Bioware sees this. =]



Great video! Needs another quote.

Modifié par Tugga_gott, 10 décembre 2012 - 03:31 .


#2171
ghostz82

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I always felt that the whole mass effect series from 1 to 3 was rushed and that they should've took there time getting to the the end with the reapers and the harvest. Since the mass effect universe is so vast and endless there are always planets, galaxies, and races to be explored and discovered. So ideas won't be a problem but one thing that I feel is real important to the mass effect fans and the franchise itself would be for the next mass effect to be more like mass effect 1. What I mean is it needs to go back to being an Action RPG!!!! At least for the campaign anyways and you could still keep the multiplayer. Picture the next mass effect being like the first one but with the modern gameplay, interface, and graphics of 2 and 3 now that would be a great balance between the 3 titles. Mass effect 1 was awesome but it just needed better gameplay and graphics 2 and 3 gave us that but lacked the RPG elements of ME1.

Imagine if mass effect stood true to being an action RPG like it was in ME1. Which it was and i taught the next mass effect games would have more planets that you could explore and do missions on in a open world setting and even more of everything else it had. To me the ME1 was somewhat a Sci Fi action RPG/Shooter and I would put it in the same category as skyrim and borderlands. That's what I thought mass effect would always be but l2 and 3 basically became more of a shooter and more of an action game and less of an RPG game like it originally had been. Even though ME2 and ME3 are great games this change was very disappointing to true and loyal fans.

Mass effect just simply needs to go back to it's true form and it's the right move with the current trend of games becoming action RPG games and a good example of this is what ubisoft did with far cry it went from being mainly a shooter to now having an open world environment where you can explore do missions, plus a leveling up skill system, and other things like crafting and more. Basically all things you see in the current RPG games plus a coop/multiplayer modes and it's now way better then it ever was. So to me that's my biggest request and I hope it happens on the next mass effect game.

About the whole reaper and prothean idea it's simply yes why not make mass effect games about the past or history of mass effect. I mean who wouldn't wanna know more about the past and what happened to not just the enslaved races but other races too. Also it would be awesome to play as these other races while learning their history and fighting their battles. Basically the ideas for this could be endless so I would leave it to the story writers. Keep in mind you can always do prequels like they do with movie series. Maybe it would be nice to do prequels involving Shepard and the current squad mates or even one with javik and the protheans.

#2172
Sil

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If anything the game should be set in the aftermath of either the Destroy or Control endings, maybe set a few decades afterwards when the bonds forged in the Reaper War have come undone and war is looming in the galaxy once more. No more vast, alien threats, but give us something tangible, something new by making it a political threat rather than a genocidal one. A Civil War, a Krogan Expansion, the return of the Geth, I care not for whom is trying to take control, only that it is focused on the political survival of the Council. This does not mean that there would not be war, if anything, the fractured union will give many races opportunities to expand where they should not, and there would be many roaming folk who have no ties to either side. We'd have a plethora of foes to fight.

It'd also be necessary to actually add some of the new races to the setting, the Virtual Aliens and Raloi deserve to be in the game, and we could do with either a few more new races -or- severely fleshing out the role of the Hanar, Elcor and Volus who all but disappeared after ME1.

#2173
Kaidan Fan

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Yoshfiction wrote...



A friend of mine asked me to post this. It is not my video, I did not take any part in the creation of it. :ph34r:


That is a great video and I 100% agree with all points made in it!  <3

Modifié par Kaidan Fan, 10 décembre 2012 - 11:44 .


#2174
Midago73

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Moments after the destruction of the relays cut to a cluster of reapers, a nearby wormhole opens up and sucks the reapers inside it. World war 2, soldiers in the trenches freezing in the winter, suddenly huge reaper ships appear, begin harvesting, one of the soldiers possibly our hero, finds a way to hide, finds armour and equipment and begins a fight back to secure the future of the universe. In a nearby galaxy the remaining Normandy crew have also unknowingly time travelled and begins a search in an advanced alien world to get their ship working, at some point our ww2 soldier meets the old crew of the normandy and they aide in the fight.

#2175
Massa FX

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After the galaxy recovers from the Reaper invasion, the races continue galactic peace. Exploration and repair of locked mass relays begin. Those that pioneer to unknown areas and new galaxies discover... dark energy is not a natural occurring phenomena. Dark energy has consumed entire galaxies and this parasitic devourer of worlds and stars is hungry for more.

How can DE be stopped? Is it already too late?