[quote]SpeshMeh wrote...
If Bioware are serious in not only asking for our thoughts
on a new Mass Effect game but also listening and taking on board what we have
to say on a new venture into the mass effect universe, then I think this is a
great step forward.
I’ll start with my concerns and get the negativity out the
way.
ConcernsOne. Please don’t turn the series into a space themed call
of duty. The inclusion of an online co-op was enjoyable and being able to
import your avatars to contribute to your efforts in the single player was a
nice touch. But Mass effect 3 showed early signs it was starting to drift into
the combat genre and away from the rpg adventure games we were drawn to mass
effect in the first place.
Two. Please, please, please don’t do a prequel. The series
expanded out into the entire galaxy as the reaper threat grew. Going back to
the contact wars shrinks the chance of exploring the galaxy further.
Three. No blank slate’s. I understand and partly share the
frustrations and gripes with the ending, but its not an excuse to scrap the
entire universe over it. Choice influenced endings was the poisoned chalice you
unleashed on the series finale. Accept that you weren’t able to achieve it,
pick a canon ending and free the new storyline from it.
Right rant over. Here’s how I would like a new story to go.
Theme: Galactic Civil WarShepard had saved the galaxy from the Reapers (I’d use the
control ending. It takes Shepard and Reapers out of the picture and we don’t
lose certain characters or races). Eight years on the rebuilding continues. Questions
regarding the leadership of the previous Council’s handling of the Reaper
threat as well as the frailty of the new reformed Citadel Council begins to
surface causing discord amongst the allied races. In this backdrop of finger pointing
and power struggles a rogue organisation HADES rises to fuel the fires led by
the Cerberus assassin Kai Leng. To investigate this new threat Admiral Steven
Hackett forms a team under the command of a new protagonist (for now I’ll go
with the name Wolfe) to track down the rogue organisation. By the end of the
game the galaxy will be on the verge of galactic civil war and your actions in
the game determine who will side with the council and who will side with the
independants even Wolfe will be forced to pick a side.
What we bring from Mass Effect 3:Have an option to import choices from last three games, all
but the final ending that needs to have a cannon ending (Control). Characters
from previous series make cameo returns as people of influence in the new
story.
Add the comic book choices for new gamers as a DLC or
something.
New Protagonist: _____ Wolfe aged 27 (age 19 in prologue)
This new character controlled by the player is introduced
during the final moments of the battle for earth. A survivor of the initial
Reaper invasion volunteers for Admiral Andersons guerrilla force. His combat
and leadership skills earned the respect of the admiral and takes him under his
wing. During hammer teams charge to the citadel beam he provides cover for Anderson as he reaches
the pillar of light before Shepard.
Eight years later Wolfe has become disillusioned by peace
and the power grabbing of the political leaders and has spent the time in the
terminus systems. It is in a bar he is approached by a representative of
Admiral Hackett inviting him to lead a new peace keeping special ops team.
Throughout the story Wolfe is open in his cynicism for those
in command and doubts the worth of the council. He is even critical of some of
Shepards actions. Despite this his time with Anderson has given him a moral obligation to
do good in the galaxy, but by doing it his own way. Wolfe is a bit more
streetwise and socially aware in his approach to other peoples than Shepard as
well as being philosophical and conflicted about his own choices and
responsibilities.
Character background selections:History of reaper invasion:
-Hero Rookie: +Paragon
-Orphaned Civilian:
-Rogue Survivor: -Renegade
Actions since then:
-Hero Vigilante: +Paragon (I'm Batmaaaaaaaan!)
-Drifter:
-Mercenary: -Renegade
Antagonist:Kai Leng survives his fight with Shepard and is gathering
any reaper tech he can find. He is now obsessed with technology and getting new
implants, a side effect of exposure to reaper tech and his own implants, and
has become mentally unstable now the reapers have gone. He gathers left over
reaper tech in the hope of becoming a new reaper himself and purge the galaxy
of life. His group HADES consists of the remaining indoctrinated Cerberus
agents and genetically modified experiments and aims to divide the allied
races.
PS: Should have had more of him in ME3. His ego and taunts at shepard as well as his superiority over shepard at several points in the story makes him a great adversary. Without the reapers and Illusive Man would like to see his mind unravel a bit.
Potential Plot Scenario’s:Prologue- Set eight years before the start of mass effect 4
during the final moments of the battle for earth. Wolfe is in the ruins of a
street searching for Anderson
as the remaining soldiers prepare for a final charge. He finds him finishing
his strategy meeting with Shepard’s squad (Keeping Shepard’s face out of shot).
Anderson
instructs Wolfe to remain at the makeshift camp much to Wolfe’s frustration. Anderson tells him that
the charge is a suicide run at best and there is little chance of survival even
if they succeed. Later Wolfe listens to the comms and hearing its going bad
sneaks out to the battlefield. Seeing the carnage before him he believes all is
lost untill he see’s Anderson wounded and stuck in cover by suppression fire. Grabbing a dead soldiers sniper rifle Wolfe provides
cover for Anderson.
After a brief conversation between the two over the comm Wolfe begins to make his way back. As
he does he looks up the sky and sees the stars inter mingle with the space
battle. The citadel bursts with light and forms the mass effect silhouette. Show logo, piano music, smily face.
New Species Scenario- Early on in the story the council send
word a new species achieving FTL speeds and have used their relay for the first
time. The council have opened initial dialogue with the races representatives
but there is discord amongst their own. The species has divided between the
traditional, introverted nature of their spiritual heritage and the growing
interest in discovery and exploration beyond their borders. Wolfe is sent to
recover a representative who favours their people joining the council. The new
race character represents newcomers to the franchise and will be filled in on
past events.
Dealing with the Geth: Daro’Xen still harbours desires to
control the geth, which threatens the peace on Rannoch , and reports are she
has a secret operation going under the nose of the Admirals and the Conclave
itself. Wolfe is tasked to assist in infiltrating a synthetic lab and escape
with the data and Admiral Tali’Zorah’s agent inside.
Betrayal: One/Some of your squad has framed Wolfe, for
planning an bomb attack on the new Citadel, and is being sheltered by HADES. The
ship has been hit bad by council ships potentially killing some of your crew. The
traitors escape inadvertently leads Wolfe’s remaining crew to HADES main base
of operations. Raiding the facility Wolfe comes face to face with not only the
traitor/traitors but Kai Leng himself. Wolfe has a chance to persuade his old
allies to redeem themselves or kill them outright.
Game mechanic ideas-Tech tree’s for research projects.
-Expand on the loyalty idea.
Conversations, Inclusion on missions, Mission Choices can
make people loyal to you (More likely to survive) or make them disloyal and
eventually betray you. Making the loyalty more concealed can add to the shock
of having someone you like suddenly stab you in the back.
-Conversations
Have multiple people involved in a conversation that await
your response as well as one on ones. Having lots of conversations lead to
Wolfe speaking about his own feelings, going into detail about his traumatic time
at the hands of the reapers, to friends and even more detail with a LI. Reward
us for seeking conversations by making them more two sided.
-Galactic Support Rating
Priority missions, sub missions and dialogue options will
influence a systems level of support for the council. You can choose to steer
your supporters away from the council or galvanise their support for it. This
idea is inspired by XCOM.
-Squad mate relationships
Being cupid and encouraging relationships with potential
couples. The commander shouldn’t be the only one getting a bit of nookie here.
Other Additions:-More varied model sheets
Have different shapes and sizes to species as well has more
distinctive clothes and apparel to make each race’s cultural differences stand
out.
-Ship Exploration
Combination of Planet scanning and driving the Mako. Maybe
some kind of mini Starfox set up with mini one on one dogfights on top of
resource gathering.
-Skyllian five poker minigame
Playing poker with an elcor. Enough said.
-Choosing your NPC crew. Scouting and recruiting your own
crew members leads to stat bonuses to your ship and more and varied dialogue
options.
Character suggestions:Gillian Grayson for squadmate.
Kolyat Krios for squadmate.
Character from a new species as squadmate.
10 squad members total (Excluding main character)
Hanar pilot for new ship.
This is a long post so i apoligise. I wanted to explain my ideas in detail. What you guys think?
everything i read is not good, it's great but,
kai leng survives! i don't think he can survive an omni blade stab lol JK
Modifié par Kwinferno, 21 décembre 2012 - 01:18 .