Hi everyone this is my first or second time posting in this
forum, I have been lurking
for ages but never really spoke anything because socially awkward penguin :innocent:, so nice to meet you!!

Off topic but I have been lurking on the other story discussion
forum more often than here but this place has positive energy I like!!
Anyway just most of what I wanted to say has kind of been mention here and there more often than not, but I'll keep it short but it'd be a blessing if Bioware actually took the time to go through and consider some of these neat ideas posted throughout this topic

What made Mass Effect so memorable
for me is the immersion, which is something I'd really love to see improve in future installments. The fact that I got to make decisions being Commander Shepard and the ability to be able to feel so close to the characters made me enjoy the
games so much. Especially in the third
game, I enjoyed to experience an interactive environment which really added to the immersive atmosphere (it's hard to explain but
for example, I mean conversations in the background, funny advertisements etc). Little details like that make a
game feel so immersive. If I were to advise Bioware to increase the immersion would be changing how the paragon/renegade works so that I would
actually think to myself ,,what would I do if I were Commander Shepard?'' instead of ,,I'll just pick the option on the top of the dialogue wheel so I can get enough paragon points to charm in the future''. Another piece of advice is so small but would increase the immersion so much - make the weapons I'm wielding show up in the cutscenes!! I know it's such a minor issue but it bugged me so much that say if I were using a Vindicator, I would be wielding an Avenger during the cutscenes - or even if I were to use an Avenger, the Avenger would show up holstered on my back whilst I'm wielding another avenger during the cutscene. Another little annoyance is the weapons dissapearing from Shepard's hands when using melee. Final bit of advice is that I really wouldn't care if there were little graphical improvements or combat changes from ME3 and ME4. I loved the combat, the graphics still looked quite pretty but I really would love to see quite amount of the budget go to the characters, voice acting and other
gameplay elements that would make the
game feel more immersive, as in ME3 I was quite dissapointed with the lack of dialogue options (I miss the neutral dialogue options!!)
As storyline is concerned, I don't know what sort of advice I would give, though as many others mentioned I would like to see the
game's plot play in a smaller scale, if that makes any sense. A good example would be, not playing as someone with such a big influence such as a military commander or a SPECTRE. Or heck, it would be interesting to see how Mass Effect would play from a space pirate's perspective, or a vigilante group like Garrus'. That being said it would be interesting to see the effects and consequences of my actions in a rather local scale rather than a galactic scale (depending on the magnitude of the proposed actions). I hope this would also make the galaxy feel bigger, as the main characters would be ,,smaller'', so there would be great exploration, well-done, open environments, and so on.
That's really all I have to say, I might come back as I had more ideas floating my mind around this morning though I just got back from school so I'm kind of worn out so I
forgot some. Anyway thanks
for reading, although these were barely "ideas" just advice
for improvements. m:)m
P.S. PLEASE PLEASE PRETTY PLEASE
please please avoid ninjas in space doing backflips with swords, it was so corny I went mad, it really broke the immersion
for me at times when,
for example, Kasumi jumped on that plane/helicopter thingy, let alone when Cerberus ninjas came at me with a triple backflip then stabbed me with a katana, or Kai Leng in general lol.
Pleaaase keep it immersive and somewhat believable!!
Modifié par DestinyPlan, 08 janvier 2013 - 03:32 .