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September 18 Multiplayer Balance Changes


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#151
Blackguard82

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mcjihge2 wrote...

As the year gets older and the time draws close to other big releases, you should be trying to retain and entice the userbase. But a nerf to one of the most popular weapons will just drive the consumer into the arms of Borderlands, Halo, Assassins Creed, COD etc. 


Stop with the nerfs! Make the game fun not a chore to play through...

#152
Danski624

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No more nerfs please? Many more guns need buffs rather than nerfs. And if guns are seemingly overpowered that because they're being used in lower levels

#153
SlowMerc

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tonnactus wrote...

The Piranha is the only weapon that allows it Vanguards to dish out considerable weapon damage.


My Kroguard is using Reegar Carbine and armored foes just melt away. The only problem is that I keep wasting ammo by shooting at the already dead but still standing bodies. We don't know yet what they'll do the Piranha, could be increased recoil or lowered ammo capacity.

#154
Poison_Berrie

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billy the squid wrote...

And Carnifex is overused because most other pistols are just bad or incredibly situational.

No, they're really not.
Most pistols are very good and work differently enough from eachother to be not be directly comparable. The only one I'd really call situational is the Acolyte and even that one has decent damage and AoE when not used against shields.

#155
Danski624

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If they made other weapons worth using certain guns won't be getting overused. Ultra rares are getting worse and worse. I thought the point of a UR was fir it to be awesomely powerful when used correctly. used on low difficulties of course they own. They're ment for use on the harder settings. Don't punish everyone with nerfs when the best URs are overwhelmingly under powered and not worth using.
my rant is done. thank you for ur attention.

#156
Friky13

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The piranha and Carnifex are fine as they are...
The carnifex is for skilled players who rely on headshots and the piranha is only usefull for people who know how to use it.
Why not buff the other weapons then? Smgs are horrible

#157
Acyl

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I really have to wonder why Bioware's giving us a heads up on what they're planning to do. Maybe they're doing this to see how we'll react. And if that's the case, I hope they realise there's almost nobody who thinks a Carnifex nerf is a good idea.

The Carnifex is quite clearly a very popular rare weapon. But nowadays it has competition in the pistol category, like the Acolyte (for shield stripping), and folks are also starting to appreciate the Scorpion and Talon for specific uses.

But, y'know, I'm just another echo in the room here. I'm saying what everyone else is saying. But what everyone's saying doesn't seem to be what Bioware's hearing.

Modifié par Acyl, 19 septembre 2012 - 12:44 .


#158
ozthegweat

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Does anyone uave the link to RedJohn's thread where he compares all the nerds and buffs since start?

#159
BabyfaceAssassin

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Eric Fagnan wrote...

This week's multiplayer balance changes are now live. Details can be found here.

As a heads up, we are looking at balance changes to the Piranha and Carnifex for next week. We feel the Piranha is still too dominant of a weapon even with the recent balance changes and needs further adjustment. Although we haven't touched the Carnifex since ship, we feel it is obscuring too many other weapons in its class and needs some small adjustments as well.


-_-   Mass Effect 3 multiplayer is dying very fast.
Nerf the Piranah & Carnifex and you will kill MP for good. I switched to being a biotic, so I don't really care anymore about what you do with the weapons, but I'll have no more friends to play this game with.
If that happens, it will be pointless for me to keep playing ME3 MP.

Modifié par BabyfaceAssassin, 19 septembre 2012 - 01:00 .


#160
kelly ripas bicep

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DON'T YOU DARE nerf the only usable guns in multiplayer! 

You made a shotgun that is powerful, but has to be used at an extremely close range.  It's a tradeoff that only fits certain playstyles.  You don't have to nerf it again. You nerfed it already.  Unless you are a GI or destroyer, it's not even close to the best option.  I'd rather take a Harrier into any fight with any other class.  For that matter, the best GI I've ever seen was literally running through Gold maps killing everything without breaking stride - and he was using the Reegar.

The carnifex is the only usable pistol.  Don't blame the carnifex because the rest of the pistols are unusable.  This is a huge error.  It is more powerful, yes, but fires very slowly.  That is a tradeoff.  People have to learn to aim it and if they are willing to do so they like the gun.  You've got ultra rare pistols that are sheer crap that could be made viable instead.  Isn't that how it should be?  Think about who uses pistols.  classes who need +200% cooldown.  If you ensure that the Carnifex is useless, will players start using other pistols? No, they will use the numerous assault rifles that still offer the 200.  Nerfing is pointless. 

By the way, do you think the Carnifex is the clear choice that almost everyone uses?  It isn't, I see a huge variety of pistols being used out there. 

The big problem with all these nerfs is that we can remember what the gun was like when we use it post-nerf and it's a big disappointment regardless of how much balance has improved. 

#161
Freskione2

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Awesome!! I love the Locust (despite what some others may think) and now it will be even better. Thanks for the sniper rifle upgrades too.

#162
Poison_Berrie

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kelly ripas bicep wrote...

DON'T YOU DARE nerf the only usable guns in multiplayer! 

I think your mind set is probably part of the reason such changes come about. Come out of your easy comfort zone and see that there are a lot more usable guns than you give credit to.

#163
Ziegrif

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Denizens of the BSN!
Prepare to deal with the carni nerf!

Here's my solution.
Image IPB

#164
FollowMeClosely

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I said I would leave if the Carnifex was touched. That with Borderlands having come out yesterday will seal the deal for me. Which is a shame. My manifest was ALMOST complete, too.

#165
Beerfish

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Funny they are talking about a nerf for these guns because I have not seen them overly used the last while. I know that I use the Carnifex very very little now when I used to use it a lot. In any case we will have the mighty EAGLE to replace the Carnifex.

#166
EmericaJosh

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Eric Fagnan wrote...

This week's multiplayer balance changes are now live. Details can be found here.

As a heads up, we are looking at balance changes to the Piranha and Carnifex for next week. We feel the Piranha is still too dominant of a weapon even with the recent balance changes and needs further adjustment. Although we haven't touched the Carnifex since ship, we feel it is obscuring too many other weapons in its class and needs some small adjustments as well.


Seriously, stop with the nerf's. You are just going to make people lose what interest they do have in the game by taking away guns that are fun to use. There is no need for nerf's for either of these guns at this point, anytime a gun becoms popular you nerf it into the ground. Look at the Krysae, the gun is practically unsuable. Hell sniping is practically useless on platnium, how about you guys look into that? It's not our fault majority of the gun's aren't useful on platnium. More gun's out there still need buff's rather than nerf's or better yet. Fix the game, I find myself not playing nearly as much due to too many bug's and missle glitchers in every other platnium lobby I join.

The Piranha honestly is very meh on any class that isn't weapon based. The Carnifex is probably the only balanced pistol in the game, the problem is all other pistols need buffs.

Modifié par EmericaJosh, 19 septembre 2012 - 02:29 .


#167
V_Davion

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No! Not the carnifex! :(

#168
Danski624

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Ultra rares and rares are supposed ti be powerful when used how they're supposed to be. That's y they are harder to level up and obtain. nerfing them kills the will to play fearing you'll get a "ultra rare" and it'll be s**t.

#169
Chobbly

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Funny thing is, the Arc Pistol has had three buffs since the launch and the Carnifex has had one nerf. Despite this, I can only recall ever seeing the Arc Pistol taken by another player once. The Acolyte I've seen a fair bit recently, but only really on Adepts. Charge pistols can get you killed very easily, but the Acolyte at least has a payoff.

If a weapon is popular, does that mean that it's overpowered? I would have thought there wasn't a direct relationship between the two. The Carnifex is a good all rounder, but that doesn't make it overpowered surely?

#170
FeralJester616

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victoriakm wrote...

sleepdept wrote...

Eric:

If other pistols are being obscured by the Carnifex... buff the other pistols.

Those of us who like Adepts do like a gun that actually kills things without decimating cool down.



Amen!


Take a Phalanx then and learn to shoot. Its basically a Mattock anyway.
but, as a step between that and the paladin, its perfectly placed.

#171
tu2thepoo

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 Borderlands 2 should be arriving in the mail tonight, so I'm not overly concerned if the most useful weapons continue getting nerfed. It was nice seeing more buffs than usual in the past few weeks though.

Most weapons feel like pea-shooters in Gold anyway, so I guess I'll stick to silver whenever I need to raise my galaxy readiness.

#172
Stahlhammer

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Who cares 'bout them changes people, they will be making more ME games!!!!!! *weeeeeeeeee*

But then again, it's a nice one :D

Modifié par Stahlhammer, 19 septembre 2012 - 03:07 .


#173
Dorje Sylas

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Chobbly wrote...

Funny thing is, the Arc Pistol has had three buffs since the launch and the Carnifex has had one nerf. Despite this, I can only recall ever seeing the Arc Pistol taken by another player once. The Acolyte I've seen a fair bit recently, but only really on Adepts. Charge pistols can get you killed very easily, but the Acolyte at least has a payoff.

If a weapon is popular, does that mean that it's overpowered? I would have thought there wasn't a direct relationship between the two. The Carnifex is a good all rounder, but that doesn't make it overpowered surely?


Here is my problem with the Arc Pistol as it currently exists, the recoil from the charged shot throws off the aim for the following lower charge volley. And unlike the single shot pistols like the Carnifex it doesn't recenter well after that shot.

If that recoil on the big charge was removed or heavly reduced it would be an effective competition for the Carnifex. Against Trooper types on Gold a single charged shot won't be enough to drop them, but a few follow up low body shots will. Because the aim pulls hard up if you go for a head shot hit or miss getting the follow up body finisher shots on target is very difficult. Certainly at longer ranges this becomes extremely problematic.

The problem that has been demonstrated time and again with BioWare's "balance" team is that they haven't seem to twig to the fact may of the current choices are just bad. The Carnifex is the Gold Standard by which they should be judging their ****. It is worthy of Rare status, does the correct amount of damage at the correct rate, rewards skilled play (head shots), is useful in unskilled hand and against bosses, has the right amount of ammo and engagement range.

Crap the like Argus shows how under the mark the balance team is shooting. If the Argus is another example of where they think ARs should be power wise, and Rare ARs at that, then this game really should just have it's servers shut down as there's going to be very little point playing in another month or two.

#174
GroverA125

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Eric Fagnan wrote...

I've edited the original post to give some info about some plans for next week.


Just to check, you're still taking a look at the Eagle like it has been said you are? It could do with more power to make it a fair choice over its primary competitor, the Phalanx. And that's a pretty moderate gun. One which I would consider well-balanced, perhaps the best balanced weapon in-game, without any intent of disrespect. Not saying give it an extra 20 damage per bullet, but please can you up it just enough so that its DPS is higher than that of the (more accurate, more effective, easier to level) Phalanx, when recoil, accuracy loss due to firing, and armor reduction are taken into account?

#175
Dorje Sylas

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Stahlhammer wrote...

Who cares 'bout them changes people, they will be making more ME games!!!!!! *weeeeeeeeee*

But then again, it's a nice one :D


If they make another ME game with the same mindset they have while working and balancing this one I'll pass even on a heavly discounted 10 or 20 buck copy.

BioWare over the past 6 months has created a sizable body of evicence that they cannot make, run, or maintain a quality multiplayer experience.