Chobbly wrote...
Funny thing is, the Arc Pistol has had three buffs since the launch and the Carnifex has had one nerf. Despite this, I can only recall ever seeing the Arc Pistol taken by another player once. The Acolyte I've seen a fair bit recently, but only really on Adepts. Charge pistols can get you killed very easily, but the Acolyte at least has a payoff.
If a weapon is popular, does that mean that it's overpowered? I would have thought there wasn't a direct relationship between the two. The Carnifex is a good all rounder, but that doesn't make it overpowered surely?
Here is my problem with the Arc Pistol as it currently exists, the recoil from the charged shot throws off the aim for the following lower charge volley. And unlike the single shot pistols like the Carnifex it doesn't recenter well after that shot.
If that recoil on the big charge was removed or heavly reduced it would be an effective competition for the Carnifex. Against Trooper types on Gold a single charged shot won't be enough to drop them, but a few follow up low body shots will. Because the aim pulls hard up if you go for a head shot hit or miss getting the follow up body finisher shots on target is very difficult. Certainly at longer ranges this becomes extremely problematic.
The problem that has been demonstrated time and again with BioWare's "balance" team is that they haven't seem to twig to the fact may of the current choices are just bad. The Carnifex is the Gold Standard by which they should be judging their ****. It is worthy of Rare status, does the correct amount of damage at the correct rate, rewards skilled play (head shots), is useful in unskilled hand and against bosses, has the right amount of ammo and engagement range.
Crap the like Argus shows how under the mark the balance team is shooting. If the Argus is another example of where they think ARs should be power wise, and Rare ARs at that, then this game really should just have it's servers shut down as there's going to be very little point playing in another month or two.