- Camp
Things we liked about Dragon Age Origins that must be brought back.
#1
Posté 19 septembre 2012 - 12:50
#2
Posté 19 septembre 2012 - 01:01
having them say something when you switched to them
having them say something when you selected them or deselected for instance anders andraste's knickerweasels
#3
Posté 19 septembre 2012 - 01:08
-Different starting stories depending on what race/class you pick
-The replay value
-A similar ending
-The Warden must be brought back in some shape or form
-Bring back the characters from origins
#4
Posté 19 septembre 2012 - 01:10
That's the trouble with "we."
#5
Posté 19 septembre 2012 - 01:10
I just really miss party camp, i spent so much time running back there in origins so see if there would be any story progression with my babies :3
#6
Posté 19 septembre 2012 - 01:11
Upsettingshorts wrote...
I hated the camp and thought the various bases in Kirkwall were much better.
That's the trouble with "we."
I don't hate having separate bases, but Kirkwall was poorly organized in general in my opinion.
#7
Posté 19 septembre 2012 - 01:13
Upsettingshorts wrote...
I hated the camp and thought the various bases in Kirkwall were much better.
That's the trouble with "we."
but you had no way to sort each item on every character
the camp let you buy and sell items and sort out what every party member had which was better then what we were stuck with in dragon age 2
#8
Posté 19 septembre 2012 - 01:14
blueumi wrote...
Upsettingshorts wrote...
I hated the camp and thought the various bases in Kirkwall were much better.
That's the trouble with "we."
but you had no way to sort each item on every character
the camp let you buy and sell items and sort out what every party member had which was better then what we were stuck with in dragon age 2
And if I can get that back without also having to take a camp with it, that'd be great.
#9
Posté 19 septembre 2012 - 01:19
Other than that, I'd love to see a variation on the camp return. Not in the exact same style, but somewhere where access to all of the party is available and the player can also chat with them whenever the want (primarily about intimate things, hehehe....)
#10
Posté 19 septembre 2012 - 01:22
Some things I'd like back would be:
-Gifts- Receiving and giving through the inventory
-The ability to tell disloyal or unwanted party members to leave
-A quanari follower
-The sense of traveling or adventuring
-A more in depth leveling system that allows you to really delve into how you want to play whilst in combat
-A bigger, more diverse party
#11
Posté 19 septembre 2012 - 01:23
Some things I'd like back would be:
-Gifts- Receiving and giving through the inventory
-The ability to tell disloyal or unwanted party members to leave
-A quanari follower
-The sense of traveling or adventuring
-A more in depth leveling system that allows you to really delve into how you want to play whilst in combat
-A bigger, more diverse party
-A camp or some type of area that allows you to level up or work on the inventory of any and all party members
#12
Posté 19 septembre 2012 - 01:24
Nixter Shepard wrote...
My original impression prior to any rumors or info given, was that you'd spend a decent amount of time traveling, mostly by ship.
That would be my preferred way of replacing, yet at the same time reusing the camp idea. A ship would be awesome!
#13
Posté 19 septembre 2012 - 01:28
#14
Posté 19 septembre 2012 - 02:07
They're both contrivances in some way.
#15
Posté 19 septembre 2012 - 02:11
Also combat; DA2 was very fast paced and enemies were overpowered in many cases. DAO has a kind of D&D-esque feel, even though it's not based on it - like a completely different version of D&D in its own right.
Modifié par Biotic_Warlock, 19 septembre 2012 - 02:13 .
#16
Posté 19 septembre 2012 - 02:18
#17
Posté 19 septembre 2012 - 02:18
#18
Posté 19 septembre 2012 - 02:27
As for something I want back from Origins? I'd like a post victory party and epilogue slideshow with different outcomes.
#19
Posté 19 septembre 2012 - 02:30
Modifié par devSin, 19 septembre 2012 - 02:31 .
#20
Posté 19 septembre 2012 - 02:41
thats1evildude wrote...
Werewolves.
SECOND
#21
Posté 19 septembre 2012 - 03:38
replay, replay, replay
#22
Posté 19 septembre 2012 - 04:20
Skills
Backstabs
Consequential Choices(Though this shouldn't be a must have but a given)
Better Companions
#23
Posté 19 septembre 2012 - 04:21
The Six Path of Pain wrote...
Better Companions
Explain
#24
Posté 19 septembre 2012 - 04:25
#25
Posté 19 septembre 2012 - 04:27





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