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Make A Real *Pause* Button!


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#1
Guest_EntropicAngel_*

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You know, one thing I love about Final Fantasy XIII and XIII-2 was the pause function. You pressed Start (on Xbox at least) and the game paused. Now, how is this different from just going into a menu? Well, if you go to a menu there's a little game timer ticking up the time you've played. But that stops with the pause button.

I often do other things while I'm in a game. Eat, for example--I'll stop for half an hour so I can eat. But I leave the game open. In Bioware games, that's an erroneous half hour added to my play time.

I just want a real pause button that actually stops recorded game time. I realize this isn't important, but I think it's worth mentioning.

#2
Guest_Logan Cloud_*

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I like that in XIII also. I often take breaks and get on BSN or YouTube or something, and being able to ACTUALLY pause the game is appreciated.

It helps me get a good idea of how long it's taking me to play the game. I never really noticed that Dragon Age and Mass Effect didn't have this feature, so there's probably an extra hour or two on my playtime.

It shouldn't be hard to add though. I wouldn't really care either way, but it's always nice to have stuff like this, if just for convenience's sake.

#3
berelinde

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Yes please. Pause button on all platforms, including PC. This includes pausable dialogue. It is a real hassle to have to reload every single conversation because somebody walks in and wants to chat halfway through. Sure, you can always just wait until it's your turn to talk, but with more and more auto-dialogue, you might miss a lot.

#4
Arcadian Legend

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berelinde wrote...

Yes please. Pause button on all platforms, including PC. This includes pausable dialogue. It is a real hassle to have to reload every single conversation because somebody walks in and wants to chat halfway through. Sure, you can always just wait until it's your turn to talk, but with more and more auto-dialogue, you might miss a lot.


This can sometimes actually happen, and afterwards I'm left clueless by what was just said.

#5
Guest_Logan Cloud_*

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Pausing during dialogue would be really appreciated.

#6
GithCheater

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Pause during Multiplayer please ... only for those explicitly want that. In other words, a separate section on the server that "real time" players can avoid like the plague.

Poll:

http://social.biowar...7&poll_id=39492

Modifié par GithCheater, 19 septembre 2012 - 02:28 .


#7
nightscrawl

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EntropicAngel wrote...

I often do other things while I'm in a game. Eat, for example--I'll stop for half an hour so I can eat. But I leave the game open. In Bioware games, that's an erroneous half hour added to my play time.

I just want a real pause button that actually stops recorded game time. I realize this isn't important, but I think it's worth mentioning.

On harder modes people use pause to manage tactics and such, which is still you playing the game, and IMO should be added to the play time. How is the game supposed to differentiate between you eating and planning a CCC during a fight?

#8
marshalleck

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I know at least 50 of my 500 hours in Skyrim are a result of my passing out in my chair, waking up an hour or two later and crawling off to bed leaving my poor Nord staring at a wall battleaxe in hand for 8 hours straight. Maybe this is not such a bad idea.

#9
Biotic_Warlock

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can i also add i would love there to be an auto-pause system which allows better strategy (like there was in Baldur's Gate)

#10
Guest_EntropicAngel_*

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marshalleck wrote...

I know at least 50 of my 500 hours in Skyrim are a result of my passing out in my chair, waking up an hour or two later and crawling off to bed leaving my poor Nord staring at a wall battleaxe in hand for 8 hours straight. Maybe this is not such a bad idea.


I feel so honored to have you responding to a thread of mine. It's been so, so long since you acknowledged me!

/brownnosing

nightscrawl wrote...

On harder modes people use pause to
manage tactics and such, which is still you playing the game, and IMO
should be added to the play time. How is the game supposed to
differentiate between you eating and planning a CCC during a fight?


Make it a different button than spacebar. Say, the Pause button:wizard:

I hope I didn't sound like a d there.

#11
Biotic_Warlock

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EntropicAngel wrote...
Make it a different button than spacebar. Say, the Pause button:wizard:

I hope I didn't sound like a d there.


I think Bioware was trying to use the same pause system as Baldur's Gate. Pressing spacebar to pause as it's probably the easiest key to use (except maybe return). On many keyboards a "pause" button is just too awkward to either find or press.

#12
Guest_EntropicAngel_*

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Biotic_Warlock wrote...

I think Bioware was trying to use the same pause system as Baldur's Gate. Pressing spacebar to pause as it's probably the easiest key to use (except maybe return). On many keyboards a "pause" button is just too awkward to either find or press.


That shouldn't be a problem, because this is only intended for use when you specifically want to pause the game timer. It's a special occaion button.

#13
nightscrawl

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Biotic_Warlock wrote...

On many keyboards a "pause" button is just too awkward to either find or press.

And not all keyboards even have a pause/break button. My laptop keyboard does not.

Sure, people can rebind their keys. I always rebind my keys when I play a new game, resulting in every game I play having the same general controls. Do the majority of players even do that, or care about doing that?

#14
Guest_EntropicAngel_*

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nightscrawl wrote...

And not all keyboards even have a pause/break button. My laptop keyboard does not.

Sure, people can rebind their keys. I always rebind my keys when I play a new game, resulting in every game I play having the same general controls. Do the majority of players even do that, or care about doing that?


Then make it a more familiar key.

Say, P. Really, they can use anything.

#15
Kaiser Arian XVII

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We need this pause button. That's a fraud to add the pause time to game play time!

#16
Heimdall

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Now that I think of it, there have been times when I pause a game thinking I'll come back to it in a few minutes then only return the next morning. In which case, I have no idea how many of those 60-something hours of my DA:O-DA:A playthrough are genuine.

Doubly so for Skyrim

Modifié par Lord Aesir, 30 janvier 2013 - 04:05 .


#17
Renmiri1

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Meh, most of my game times are 999 hours by now because I always leave the game on when I pause. Having kids calling me all the the time seldom gives me time to press pause

#18
Guest_krul2k_*

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then you go back when you dealt with them only to realise you forgot to pause an got killed an the last save was hours ago.

no just me?

#19
Renmiri1

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krul2k wrote...

then you go back when you dealt with them only to realise you forgot to pause an got killed an the last save was hours ago.

no just me?


Nope :D

Although in WoW my 90 tank is usually alive and a slew of dead npc are littering the floor :devil:

#20
Guest_krul2k_*

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haha loved that about wow found it funny an because of a certain skill half of them are dead, damn cant mind the name of that now no played since before mop came out, yes sad panda i am yes

#21
BubbleDncr

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At least on the xbox, if someone walks in and starts talking to me in the middle of an in-game conversation or cutscene, I hit the xbox button and pause it that way. Don't know if the game clock still ticks when I do that though. And it is a bit of a cheat - it would be nice if the game itself had functionality to pause at any point.