greengoron89 wrote...
I'll send whatever "message" I like to Capcom, thanks - my message is that I thought the game was fun. That's all I care about. I don't need to prove anything to you, nor am I obligated to join the rabble in senselessly bashing a game most people haven't even played (but are content to trash talk it anyway).
And for the record, RE games were never "scary." They were good with dark, creepy atmospheres and at going "boo!" when you least expected it, but they were never "scary" in a true sense.
Ah, but more than that, RE games were always "mediocre." Clunky controls, annoying camera, laughable voice acting, cheesy scripts, cliched storylines.... pretty much everything that was "wrong" with RE6, except people seem to have selective memory when it comes to the RE games, and it's hip to hate the last two games in the series.
Now I'm sorry you didn't like the game, but your "critique" (and most of the other "critiques" on teh Internets) is exaggerated as hell and skewed by nostalgia. I've been with the series since REmake and have played every single one in the main series since then - I know my Resident Evil, matey, and not a single one of them are 10/10 games. Not one. Most aren't even worth a 9/10. They are an acquired taste, and Capcom knows that. It's why they decided to revamp the series in the first place.
And you know what? It worked. RE4 is the most critically acclaimed of the RE games, and RE5 sold very well... and RE6 will probably do the same, despite all the nerd rage and review bombings. Meanwhile, most of the people who are playing the game will enjoy it as it should be - it's a damn fun game.
Actually I just finised a playthrough of REmake and it's easily a 9/10. The exploration and pacing were near perfect, I constantly wanted just one more go to get a bit further and unlock another couple of rooms. It was scary, I jumped a few times. When you're running down a hallway with very little ammo and health, knowing Hunters are in the house, you're jumping at every movement and sound. I nearly crapped myself at Jill's shadow. The Lisa corridor was one of the scarier moments I've had in gaming.
You know why people are ripping the clunky controls in 6 to pieces? Because it's a shooter. The controls in RE weren't a huge issue because of the pacing and the fact it was never all about the combat. They weren't great but weren't a massive problem either. RE6 is a shooter, therefore the controls get measured against other shooters, not other RE games. Thats an entirely different criteria. The reason RE6 is getting ripped to shreds for problems that weren't problems in the other games is because it's not like the other games, therefore the problems affect it alot more. Capcom moved the goalposts then forgot where they put them.
I've been with the series since the original on the PS and Saturn. I had no problem at all with RE4, had some reservations about RE5 but found it a decent game. I don't find RE6 to be anywhere near worth paying money for. The whole "Oh but you didn't play it!!" doesn't wash either, I'm not talking about horror or puzzles or changes, I'm talking about basic gameplay. You can take a dump for 5 minutes or 45 minutes, you're still taking a dump.
You can try to brush away other peoples opinions all you want, I'm glad you like it and all, but alot of people didn't and you can't change that. I was offered it for £20 because my mate got it and hated it, I still said no.





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