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I am RedJohn and I am against the Pirahna nerf. [POLL]


340 réponses à ce sujet

#26
DeathScepter

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GI is a glass cannon. So it should have Excellent DPS to balance out the lack of tankiness.

#27
kil_edward93

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born2beagator wrote...

kil_edward93 wrote...

Another Piranha thread?
Image IPB


We actually need more of these threads.  nerfs are poison to this MP.  There are no guns that need them at this point


Let me explain myself, I am not against nerfs, but the number of nerf/buff threads made every hour is so old anymore.

#28
Josh.de

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Ramsutin wrote...

DeathScepter wrote...

Whom is with me and RedJohn?


Yes, Piranha is OP. On GI, Destroyer and HI. So no.


Any weapon is OP on GI, HI, etc. - So where is your logic taken from?

You have to make the math and see how much damage a character can deal per minute in best scenario, this with each weapon, time of exposure to enemy fire while firing powers / and or weapons, power damage, cooldowns, shields and health... than you have a comparison.

The characters compared this way wont differ too much each other in max damage per minute possible.

#29
neteng101

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I like you RedJohn - always have. One of the good guys!

#30
Ramsutin

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Rifneno wrote...

Ramsutin wrote...

DeathScepter wrote...

Whom is with me and RedJohn?


Yes, Piranha is OP. On GI, Destroyer and HI. So no.


Oh wow, something does a lot of damage on GI the glass cannon?  I guess everything is OP!

Maybe I should have been more clear: No, Piranha is not OP, it is OP on classes that make weapons OP. I voted no in the poll.

Modifié par Ramsutin, 19 septembre 2012 - 04:14 .


#31
RedJohn

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MP-Ryan wrote...

Instead of addressing the symptom - weapon statistical use - BioWare should be addressing the cause: Poorly balanced class design. As it stands, anytime they "balance" low-weight weapons it is going to disproportionately hurt vanguards and adepts without really addressing the fact that soldiers and infiltrators have massive damage boosts with weapons. Easy fix: provide innate weapons damage bonuses or increased power damage on adepts and vanguards to compensate for cooldown, allowing them to use low weight weapons in a way that soldiers/infiltrators could not.


I have to quote this because I am agree.

With some modifications your idea is brilliant and I would love this to be implemented, really.

#32
Big Jack Shepard

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Inarticulate, but acceptable.

Nerfs are anti-fun.

#33
MP-Ryan

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RedJohn wrote...

MP-Ryan wrote...

Instead of addressing the symptom - weapon statistical use - BioWare should be addressing the cause: Poorly balanced class design. As it stands, anytime they "balance" low-weight weapons it is going to disproportionately hurt vanguards and adepts without really addressing the fact that soldiers and infiltrators have massive damage boosts with weapons. Easy fix: provide innate weapons damage bonuses or increased power damage on adepts and vanguards to compensate for cooldown, allowing them to use low weight weapons in a way that soldiers/infiltrators could not.


I have to quote this because I am agree.

With some modifications your idea is brilliant and I would love this to be implemented, really.


Maybe someone in the Balacing discussion group can run the numbers.  I'm away for 2.5 weeks starting tomorrow AM.

#34
Ramsutin

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DeathScepter wrote...

GI is a glass cannon. So it should have Excellent DPS to balance out the lack of tankiness.

I continued my point in OP. What I meant to say was that Piranha isn't OP.

#35
Pyroninja42

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kil_edward93 wrote...
Let me explain myself, I am not against nerfs, but the number of nerf/buff threads made every hour is so old anymore.


I could also say that your constant MLP image macros are annoying as well :D

#36
Big Jack Shepard

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kil_edward93 wrote...

born2beagator wrote...

kil_edward93 wrote...

Another Piranha thread?
Image IPB


We actually need more of these threads.  nerfs are poison to this MP.  There are no guns that need them at this point


Let me explain myself, I am not against nerfs, but the number of nerf/buff threads made every hour is so old anymore.


Sorry to bore you.

Would you like something to suck on?

#37
aeryk117

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I'm with you on both - any nerf to the Carnifex is outright crazy, and I completely agree that a Piranha nerf is unwarranted!

#38
Sharkey00

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neteng101 wrote...

I like you RedJohn - always have. One of the good guys!


+1

#39
Mason IIv

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I'm with you, it doesn't need to be nerfed. It is only good on certain classes, just like all guns. Why nerf the Piranha, it will make us switch to different guns sure, but we don't want to use those guns because they suck. So what they are going to do is make us use guns we hate? That doesn't make any sense, force us to use bad weapons by taking the good ones away. Just buff the bad weapons so we WANT to use them, not so we have to.

Modifié par Mason IIv, 19 septembre 2012 - 04:23 .


#40
koschwarz74

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I've never considered piranha OP...it is only effective in close range.
i only use it on fury and human vanguard for for high CD and because of their CQC nature.

Modifié par koschwarz74, 19 septembre 2012 - 08:27 .


#41
Rebel_Raven

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It'd not sting so bad if they actually gave casters a good CQC crowd control weapon in it's place.

I'm starting to wonder if Bioware actually hates people who use powers. They're hurting our arsenal more than they're helping.

#42
DeathIsHere

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Almost 30 votes and not a single "I agree with the Carnifex nerf" vote. Not one. Bioware, come on. Listen to the community. There's no reason to nerf the Carnifex, none.

#43
palmof40sorrows

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DeathScepter wrote...

Whom is with me and RedJohn?


I am fine sirs!

#44
AresKeith

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I'm also against the Piranha nerf, since I have to be right up in the enemies face to actually do something with it

And the Carnifex is fine as it is, if anything buff the Phalanx since its suppose to be stronger than it

#45
DieselL

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so why they give us weapons like the piranha, crysea or characters like the geth infiltrator if they have to nerf them again?
i know its more an accident cause they cant predict what players will find out through intense playing.
So to have a huge variety like me3mp has ,they had to create so many powers/abilities weapons so it is for sure that some are poor some bad but with some fun factor and some will outshine others....
people have the habit to get used to something and get confused to changes, thats natural
....
i never witnessed a thread like that before cause in the past i wasn t reading the forum that often, but one thing i remember was that they totally changed the crysea that is now totally unplayable!!

so guys do you think that had something to do with the forum?

i wish they dont nerf it
i do a lot of speed runs and thats far more fun than sitting behind a counter for hours

#46
Cyonan

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The Piranha is insanely powerful no matter which character you put it on. It just becomes completely insane when on a GI/Turian Soldier/N7 Destroyer(Though what doesn't for this guy). I think it's too strong, but I also think that other things are in more need of the attention of the limited number of changes per week, such as the Disciple needing a buff.

If the Carnifex was ever going to get nerfed, I don't get why it wasn't back when it was still one of the best weapons in the game. Right now it really doesn't need it, in my opinion.

#47
Hantaksk

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As much as i dont like the piranha myself i think most of the issues we've seen with guns perceived as OP are the result of certain classes using them, to name a few, the geth infiltrator, the geth engineer, the n7 destroyer, turian soldier.

And to be more specific, the use and "abuse" of certain powers or combinations, like "tactical cloak", "devastator mode", "hunter mode", "marksman", etc.

Yet, i would like to point out that the comunity as a whole has somewhat responsability on the topic since there seems to be a large amount of players who only use certain classes/weapons given they "top the score" with it (among other reasons), or dont even bother trying to learn how to properly use weapons that have a "learning curve" (the acolyte for example)

I honestly couldnt care less if they nerf the piranha to the ground, its a rather boring weapon to use and to play with teammates using it. But i suppose i can understand why some people wouldnt like their favorite gun to be "tweaked".
Im more worried about the carnifex upcoming "balancing" and not because of the actual stats the weapon will end up having, but the logic behind these changes, its rather spooky to say the least.

#48
Anders028

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#49
Xaijin

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RedJohn wrote...

 I usually don't do this kind of post, but I feel this time it is necessary, because Pirahna is not overpowered.


Lot of people use it yes, but that is not a reason to kill their fun. 

Also, is easy to prove that pirahna is not overpowered, just take it and put it in a Female Quarian Engineer and tell me if you feel the power, no, you won't, because there isn't that power.

Pirahna is only powerful ( like all weapons ) when you put it in a GI, GE or a destroyer but on other characters like Quarian Engineer, Human Sentinel and the rest, you can feel the lack of power of that weapon, the only advantage on those clases is the low weight of the weapon, ideal for caster classes.

So my dead forummates, will we hold the line against this injustice?

I'm with you BSN, i'm against this, now is your turn to let me know if you are with me, will you hold the line with me?, Will you?:devil:


Poll for Pirahna
http://social.biowar...79/polls/39543/ 

Poll for Carniflex
http://social.biowar...79/polls/39544/



Seeing as you didn't hold the line with the Typhoon, there's very little reason for me to budddy up with you now that it's a weapon you like as opposed to one you were apathetic towards.

#50
LORANT92

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Frankly I find it quite ridiculous that instead of trying to make the underwhelming guns more viable choices, BW would rather weaken the somewhat decent weapons.
The idea should be to make weapons equally good, not equally sh*t.