MP-Ryan wrote...
The effectiveness of the Piranha in the hands of particular classes speaks more to imbalance in the classes themselves than the weapon. Compare a GI+Piranha to a Novaguard+Piranha.
The trouble is that by allowing all classes to access all weapons with a weight mechanic, you can either balance the game to weapon damage or power damage. Multiplayer is clearly skewed to weapon damage. With that in mind, class that synergize weapon and power damage (infiltrators) with low cooldown are always going to be overpowered compared to classes that don't (vanguards).
Instead of addressing the symptom - weapon statistical use - BioWare should be addressing the cause: Poorly balanced class design. As it stands, anytime they "balance" low-weight weapons it is going to disproportionately hurt vanguards and adepts without really addressing the fact that soldiers and infiltrators have massive damage boosts with weapons. Easy fix: provide innate weapons damage bonuses or increased power damage on adepts and vanguards to compensate for cooldown, allowing them to use low weight weapons in a way that soldiers/infiltrators could not.
I support this post and RedJohn's topic.
Jay_Hoxtatron wrote...
That's why I said 'if'. If it's a damage/accuracy nerf, I don't see the point to do this. Weight I wouldn't mind so much.
No. It shouldn't be nerfed at all. But if they nerf the weight, the heavy hitting classes (or the classes that one may call OP) are still going to suffer less, and the classes like vanguards or a duration shadow if you will, will suffer the most. That's the biggest advantage of the Piranha - that it's light enough that when levelled, it can be brought by classes that need the cooldowns. There is no shotgun that can fill its niche. The Claymore, Crusader and GPS are too heavy, the Wraith is almost unlevellable (for most players), the Reegar is also a bit niche, the Scimitar, Katana (and I might also argue for the Eviscerator) are crap. The Talon, which is also a good substitute is also hard to level considering it's an UR. Let's not even talk about the Graal, which I love, but sucks majorly off-host.
So no, I am also very much against a Piranha nerf, but I know that doesn't matter one bit. I am going to play the hell out of the Piranha this week while it's still a good weapon, and then it will probably go to that place where the Krysae is now - the dark corner of my manifest, never to be used again.
Modifié par kaileena_sands, 19 septembre 2012 - 08:12 .