I don't see why being an Inquisitor and being a blood mage would somehow be irreconcilable. We know bugger all about how Inquisitors work in Thedas. We don't even know if they have anything to do with the Chantry (real life history doesn't always apply).
As for blood magic, I'd like it to be recognised within the game. Actually, for all specs to be recognised.
For instance, if your warrior has templar abilities in DAO, a templar in a alienage mentions whether you can sense the 'wrongness'. They could have the ability to resist mental domination or something (like the shade's trap in DAO) or DA2's 'star' icon that you could pick sometimes for a special class-based ability (like throwing daggers as a rogue). It would be good for your conversations with mage companions to have a little "doesn't make you nervous, does it?" comment about your abilities.
Or if you were a Ranger, it would be nice to change some quests/encounters with beasts if you have a knowledge or power over them. Such as the 'Elora's Halla' quest in DAO required the 'survival' skill to succeed, it could have played out differently as a Ranger, or been commented on in the Nature of the Beast questline. Hell, your dog could have been jealous of your summons.
There are lots of little things they could do to incorporate a spec. Your blood mage could recognise blood magic at work, or if they lecture others about blood magic, then get called out for it. Or say if blood Mage Hawke had supported Merrill, then her acknowledging that Hawke is more open-minded about magic. And there is at least one occasion where Merrill seems to have some special demon sense due to her blood magic. There could even be a random encounter where templars ambush you.
Modifié par ReallyRue, 19 septembre 2012 - 03:42 .