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Vanguards & Infiltrators Broadening Their Horizons


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11 réponses à ce sujet

#1
Kogia

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BW needs to branch out a bit with Vanguards & Infiltrators, they are the only classes that all have the same skill. Surely there could be something else vanguardy, that's not biotic charge, or another way to infiltrate away from tactical cloak, or are they the only classes that can only be defined by that one skill?

Adepts are biotic users and they have a range of biotic skills but still get called Adepts, singularity could possibly be their defining skill, but only the human basic has it. Soldiers are the main shooters, but they all have a different primary skill to enhance this. Engineers are the tech guys and most of them have turret style skills, but again there is a number of different ways they fulfill this. Sentinels, all have an armor increasing skill, yet once again there is a variety of armor types they utilise. 

Infiltrators all have TC & Vanguards all BC. Could there be another skill created that could be used instead of BC & still allow the class to be a Vanguard, same thing for TC & Infiltrators?

#2
Heldarion

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inb4infiltratorsarebrokenalreadyanddonotneedmoreskills

#3
SavagelyEpic

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Assassination

They could even leave TC in as it is and simply make Assassination a shieldgate/Armor ignoring skill instead of a damage boosting one.

#4
Eckswhyzed

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How about a tactical cloak variant that gives you no damage boost, but health/shield/movement boosts instead? Or you could have a biotic charge variant that doesn't restore much barrier but is on a much faster cooldown.

There's still room for innovation, even within the confines of existing powers.

#5
Kogia

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Heldarion wrote...

inb4infiltratorsarebrokenalreadyanddonotneedmoreskills


I wasn't saying the existing ones need more skills, just wondering if future Infiltrators or Vanguards could still be called Infiltrators & Vanguards without have TC or BC.

#6
Melee or Die

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Agreed. Vanguards all need an ability to keep them in the fight; powers like Bloodlust and Energy Drain have the potential to (but not the potentcy) replace Biotic Charge (Honorable mention to Anihilation Field). If for Vanguards, said powers were buffed (on Vangaurds only) it could happen. Then, could the Paladin be a Vanguard (he's more an Engineer than a Sentinel)?

I'd prefer new powers specifically designed for the job (of Tac. Cloak and Biotic Charge), but both powers have become iconic--albeit, due to lack of (none) options--it's hard to imagine the classes without them. If we (the BSN) could come up with some ideas on new powers, we could advance the sandbox of the game.

I hope Bioware has considered this and is also working on some ideas for new powers, too.

#7
u21

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By definition, vanguards as a class are typified by a skillset combining the pure combat and pure Biotic disciplines. A charge-less vanguard was all one had in the original Mass Effect; BC was introduced in ME2.

All that is to say a viable mp variant of the ME1 vanguard is very doable. If I ran the universe I'd retrofit at least one of the base human vanguards to spec Marksman or Adrenaline Rush, Throw (Field), and Lift (or Warp!) Grenades.

No charge with that build... Nothing even close, but you still get an according-to-Hoyle vanguard with the same basic ability to mix combat and Biotic skill to produce high single-Target + moderate-to-high aoe damage, balanced by survivability that is wholly dependant on constant offense.

#8
MIA115

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Eckswhyzed wrote...

How about a tactical cloak variant that gives you no damage boost, but health/shield/movement boosts instead? Or you could have a biotic charge variant that doesn't restore much barrier but is on a much faster cooldown.

There's still room for innovation, even within the confines of existing powers.

The TC variant could maybe have wallhacks and not break the first time you do something too. It would be perfect for medics and scouts.

Maybe something of a combination of Shadow Strike and the Furys heavy melee for a BC replacement. Something AoE and teleporty, but you have to be careful with it because it doesn't recharge shields.

#9
BongMong

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Here's an idea, an infiltrator type that has a 'disguise' ability instead of TC. It could make you look like one of the enemy mooks whilst active and give you really great close up bonuses (less distance as they can watch what you are about to do). No enemy that didn't see you activate the ability would notice you until you attack or help the team by healing them or some such (doesn't matter if they can 'hear' you). In fact, they will actively help cover you until you are revealed.

The down side is that you will attract friendly fire and suffer full damage from such whilst disguised.

Sound fun? REAL infiltration.

#10
banans_huligans

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asari with biotic cloak + some other biotic ability would be interesting

#11
Guest_Lord_Sirian_*

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How does one infiltrate without a cloak?

Vanguards I agree with to a certain extent, but I'm too lazy to think of something other than BC.

#12
Kogia

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To be honest I was initially thinking entirely about Vanguards & BC, it was only when I listed the other classes variations that I realised Infiltrators fell under the same skill limitation with TC. I'm sure there must be some alternative though?

In a sense, both the N& Fury & Shadow have Vanguard type skills, (as A3 Reks said) Annihilation Field & also Shadow Strike both create an alternative approach to what a Vanguard is all about. I'm not saying they should be Vanguards, but perhaps those skills, or something along those lines could be used for more variation in future Vanguards?

Modifié par Kogia, 19 septembre 2012 - 01:32 .