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Say YES to a canon ending.


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#301
Wayning_Star

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Vox Draco wrote...

AlanC9 wrote...
Looking at your positions, and the others in this thread... it looks like Bio's going to have some people stalking away in fury no matter what they do.


Yes, certainly. They wrote themselves into it. If they want to continue the story after ME3 in the future, how can you possibly NOT invalidate at least three of the endings, and "anger" the supporters?

That's why I would love and hug Bioware if they actually find a way to continue the story after ME3 by invalidating ALL three/four choices...there are ways to do that, though even then many (rightfully mayb?) will say it is a cop-out and so on...

But other than choosing one ending and make it canon, how would it work otherwise?

And I don't know much about John Wayne, but if it means Shepard ends the story straight-forward by actually killing reapers and stopping them as a soldier...yes, very much so...thank you. I wanted that, still want that, and I am aware I propably won't get it...


the good, an ending canon that'll work for everyone. The bad, it cannot include 'killing' reapers..that just plain won't work.. They're not even alive, but their contents are.. thats the problem with destroy. That's all I'm saying. We cannot canon an action that ommits their reclamation.

And, like you say, invalidating the choices would invalidate all the actors,including users who really ARE Shepard...

I wouldn't know how they could continue the present story with synthesis being canon, as it would have to occur many years after the reapers and definitely not include the current mix of characters.. just wouldn't work.

So, I think BioWarEA has their work cut out for them in any sequel to ME3,post decision.. it will probably end up a brand new game with the current but advanced system of mechanics with some flash back connections to the past events...and their repercussions tilting the gameplay/storylines..etc.

#302
Sable Rhapsody

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Hey, the silver lining to a canon ending to ME3 might be that it forces them to toss out the last third of ME3 altogether and redo it. A girl can hope.

In all seriousness, David Gaider recently talked on the DA forums about how even mentioning a canon ending got everyone all up in arms with their torches and pitchforks. It's not gonna be pretty if it happens.

#303
ThaDPG

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Wayning_Star wrote...

Vox Draco wrote...

AlanC9 wrote...
Looking at your positions, and the others in this thread... it looks like Bio's going to have some people stalking away in fury no matter what they do.


Yes, certainly. They wrote themselves into it. If they want to continue the story after ME3 in the future, how can you possibly NOT invalidate at least three of the endings, and "anger" the supporters?

That's why I would love and hug Bioware if they actually find a way to continue the story after ME3 by invalidating ALL three/four choices...there are ways to do that, though even then many (rightfully mayb?) will say it is a cop-out and so on...

But other than choosing one ending and make it canon, how would it work otherwise?

And I don't know much about John Wayne, but if it means Shepard ends the story straight-forward by actually killing reapers and stopping them as a soldier...yes, very much so...thank you. I wanted that, still want that, and I am aware I propably won't get it...


the good, an ending canon that'll work for everyone. The bad, it cannot include 'killing' reapers..that just plain won't work.. They're not even alive, but their contents are.. thats the problem with destroy. That's all I'm saying. We cannot canon an action that ommits their reclamation.

And, like you say, invalidating the choices would invalidate all the actors,including users who really ARE Shepard...

I wouldn't know how they could continue the present story with synthesis being canon, as it would have to occur many years after the reapers and definitely not include the current mix of characters.. just wouldn't work.

So, I think BioWarEA has their work cut out for them in any sequel to ME3,post decision.. it will probably end up a brand new game with the current but advanced system of mechanics with some flash back connections to the past events...and their repercussions tilting the gameplay/storylines..etc.


I wouldn't call the organic goo inside the Reapers alive....

#304
Wayning_Star

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ThaDPG wrote...

Wayning_Star wrote...

Vox Draco wrote...

AlanC9 wrote...
Looking at your positions, and the others in this thread... it looks like Bio's going to have some people stalking away in fury no matter what they do.


Yes, certainly. They wrote themselves into it. If they want to continue the story after ME3 in the future, how can you possibly NOT invalidate at least three of the endings, and "anger" the supporters?

That's why I would love and hug Bioware if they actually find a way to continue the story after ME3 by invalidating ALL three/four choices...there are ways to do that, though even then many (rightfully mayb?) will say it is a cop-out and so on...

But other than choosing one ending and make it canon, how would it work otherwise?

And I don't know much about John Wayne, but if it means Shepard ends the story straight-forward by actually killing reapers and stopping them as a soldier...yes, very much so...thank you. I wanted that, still want that, and I am aware I propably won't get it...


the good, an ending canon that'll work for everyone. The bad, it cannot include 'killing' reapers..that just plain won't work.. They're not even alive, but their contents are.. thats the problem with destroy. That's all I'm saying. We cannot canon an action that ommits their reclamation.

And, like you say, invalidating the choices would invalidate all the actors,including users who really ARE Shepard...

I wouldn't know how they could continue the present story with synthesis being canon, as it would have to occur many years after the reapers and definitely not include the current mix of characters.. just wouldn't work.

So, I think BioWarEA has their work cut out for them in any sequel to ME3,post decision.. it will probably end up a brand new game with the current but advanced system of mechanics with some flash back connections to the past events...and their repercussions tilting the gameplay/storylines..etc.


I wouldn't call the organic goo inside the Reapers alive....


well, Shep was kinda in that condition after falling planetside after getting dosed with superheated metallic plasma.. He/she turned out OK...

really tho, they're goo, but still, the reapers use them as 'nations' so theyre still kicking up some dust..

#305
Vox Draco

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Wayning_Star wrote...
the good, an ending canon that'll work for everyone. The bad, it cannot include 'killing' reapers..that just plain won't work.. They're not even alive, but their contents are.. thats the problem with destroy. That's all I'm saying. We cannot canon an action that ommits their reclamation.
.


It is late here, maybe its that, or the language barrier. But I fail to see why? Because they are made of liquid goo and claim themselves to store all the memories of past races? That stuff? I never gave mcuh about that. Liquified humans are dead, there you are right. Killing is the wrong word...destroying floating tombs of metal might be a more fitting description?

But I better quit it here and go to bed...hopefully the starchild doesn't haunt me...

#306
Comsky159

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I'd mentally block the existence of any canon ending in a sequel (under the presumption that it wasn't my choice of course). :)

#307
Kreid

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I'd be ok if there was a canon ending if that gave BioWare flexibility to explore the future of the Galaxy.

It'd have to be either Destroy or Control through, Synthesis is simply unfeasible and Refuse isn't happening because there's not going to be a ME without humanity, as simple as that.

Destroy seems like the best idea for me, wipes the slate clean and opens up all sorts of new possibilities.

#308
Clayless

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Synthesis then.

#309
rinoe

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I think, only possible canon ending is destroy. Why?

1. DESTROY - The new story would be interesting this way, not everything will be known. Not every enemy must be dead. We could explore more about Reapers. The child could lie after all:)
We do not have superheroes there and helping Reapers. Like old good times. The races will rebuild themselves. The planets will struggle problems we could help... A lot of problems.

2 CONTROL - I like control, but Shepard become a god there - She (or he) will control everything, there is no thret to galaxy. What we will do? Fight Shepard, when she go wild? I don't like the idea.

3 SYNTHESIS - its fishy. Changes everything, and we do not know how. And everything is so happy ending with love and understanding... without Shepard of course - this is the only ending she dies. Who will we fight? Or maybe Reaper would be our new hero?:))

4 REFUSE - hmm, it has potential, more Shepard, but how long? And ghostly galaxy... empty planets... I don't think is is good. I don't think I would like to play that. But it has potential for better ending in ME3:)

I do not think there will be more Shepard story ( I like it, but it is probably not possible), so the red one is the only one with the galaxy we know. And I like that galaxy.

#310
Restrider

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Btw... why so worried about "bad" endings?
There was the fail Shep run in the Suicide Mission in ME2.
You actually were able to beat ME2, yet you were not able to import that character into ME3.

#311
Ghost

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Jade8aby88 wrote...


With a new Mass Effect game announced to be in the works and the fact that I think all of the BSN are united under a "no prequels" banner.

Let us embrace a canon ending.

Let us embarce *the* canon ending.

The Refuse ending.

It is up to BioWare now whether they want it to be successful or not. Either way, I firmly believe this ending deserves it, for Shepard's speech alone.


Maybe to Destroy but Refuse is f*cking stupid.

#312
teh DRUMPf!!

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Vox Draco wrote...

Well, it is a bad thing to choose as, because the story fails to deliver prior to the last stand, we or better the Cmdr. standing up there, has absolutely NO way of knowing what synthesis will ultimatly lead to. Granted, in that regard none of the decisions are sure.


My Shepard has an affinity for taking very big risks.

That's the problem of having those options tied directly to a character that introduces itself as the controller of the antagonists slaughtering billions of people...


Except I do not indentify the Catalyst as one with the Reapers. See my thread, "How it works: Reaper Command" in my sig to understand why. "How it works: the Crucible" may also enlighten you further.

To me, the Catalyst is Conrad Verner. He thinks he's doing something good by supporting terrorism. But he's too stupid to realize he's not. I never shot Conrad or told him to go get killed, I tried to fix the stupid man's mistakes. What I'm doing here is no different.

And pardon me, but story-telling IS ALL that matters and the very reason why the ending led to such an uroar in the first place. I surely didn't play mass effect for the fancy graphics or the stunning combat, but for the chars and stories told in the game. And in that regard, synthesis and the entire set-up around it, including all choices abd how they are presented, fail. Destroy is merely the least annyoing of them all, and only a refuse with win would stay true to the story being told so far...


I disagree with just about all of that. I have shelved countless video games with good stories. Not the Mass Effect trilogy though. Why? Because it delivers an immersive experience unlike any of the games I play. Stories alone are not enough to get my interest. ME involves me on an emotional and intellectual level that other games simply do not.

That's why I thought the 11th-hour twist of ME3's ending was glorious: the element of surprise, the major revelations, and above all... that final decision.

That decision puts all others in this series to shame: the morality is murky, and it's far more consequential than any of the ones that came before it. In fact, it's a decision so difficult that it breaks some of the players who get there. I'm talking about the players that Refuse, because choosing the other options are too hard for them, and the players who metagame and choose Destroy though they'd choose Refuse if they could win through it.

My only problem with the original endings was that I saw no consequences for my enormous action or the previous ones, as well as the fate of my old squaddies and everything like that. Also, I had issues with the presentation of everything from Harby's beam to Joker getting off the Normandy on Eden. EC fixed 2/3 of those.

As for lousy presentation, I've tolerated worse from this story already. So with that, the endings are good in my book.


I am a little baffled that someone can look and criticize/support the endings other than on the basis of the story being told badly...every logical argument for or against synthesis is invalid for me, because the option itself simply has not grown naturally from the story.


The out-of-the-blue nature of Synthesis is just part of the game for me. To that end, it's a lot like how TIM springs the Collector Base decision on you at the end of ME2 - a decision I would have taken, had I not fully expected them to go space-na'zi on the galaxy as they did in ME3.

It reminds me of the krogan shaman in Grunt's rite, telling him (responding to Grunt asking "What will happen?"), "Who knows?! You must adapt. You must thrive, no matter the situation. Any true krogan would." Same's true of being a leader, gotta be ready for anything thrown your way. Things like that make up the experience I enjoy.

If it had, I would have no real problem with it in ME3...as the bad guy option, that is. After all, merging synth and orgs is the premise of the reapers.


Bad guy?? Nah. Legion got it right on Rannoch. He took the code that the Reapers used to control the geth and then uploaded it to the geth so they could harness the power the Reapers gave them without losing their free-will.

That's why I willingly risked running the quarians through the geth buzzsaw instead of sacrificing the geth for the quarians, they got it right and became more valuable to me. Thankfully, that situation was resolved without losing the quarains either.

I am all romantic and humanistic. I think mankind shall do it on its own, for good or bad, without divine intervention. That'S why shepard's fate makes me mad beyond reason. The way they treat Shepard in the end in destroy and refuse is a kick in the guts of mankind itself for me...either humanity is screwed totally in refuse for Shepard, mankinds avatar, stays true to itself, or the avatar is treated like shiat, left in a pile of rubble without real closure to her fate...it irks me greatly...


And I am the pragmatist. I seen my opportunities, and I took 'em.

Shepard went out in a blaze-of-glory.

Modifié par HYR 2.0, 19 septembre 2012 - 11:18 .


#313
teh DRUMPf!!

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Gervaise wrote...

Would also add that in opting for Synthesis Shepard sells out the entire galaxy on the assurances of the leader of their enemy.


As opposed to Destroy selling out the synthetics, and people's property?
As opposed to recruiting the krogan after sabotaging the genophage cure, ensuring there will be none left after the war?
As opposed to Control upholding the slavery of countless civilizations and indoctrination victims?
As opposed to Control as a means to intervene on galactic affairs like a dictator?
As opposed to abandoning the entire mission to uphold your clean conscience and/or ego?

Whoops, seems like all the options sell out the galaxy in some way.

Not one of his allies had ever indicated they wished an alliance with the Reapers, much less to be invested with Reaper synthetics.


ME3 geth did, indicating a very important message that the krogan also did before them.

For some reason the developers overlooked this decision both in the acquisition of parts from the human reaper that I thought I had totally destroyed and in the Geth suddenly deciding that downloading the Reaper code was a good idea.


They did not overlook anything, they promoted pragmatism as they built up to the grand finale. That's why Refuse!Shep is the ultimate loser, moral-idealism = fail in this game.

Destroy is what we had been working towards for 3 games.


We previously believed it was the only way to win. We were wrong. There are three ways, in the optimal playthrough.

This is one of those times where the mission objective changes, on a dime, without notice.

Therefore, having resisted all attempts by the Reapers to cause such division, having united the entire galaxy, even historic enemies, having removed the threat of indoctrinated moles, the way lay open to give the galaxy the one thing it had never enjoyed - a destiny free of Reaper control.


The Reapers control no one in Synthesis. Control can work out okay too, I'm sure.

Then at the last hurdle Shepard becomes the betrayer from within. Look at the faces of the races as they contemplate the change - they are hardly celebrating - they are confused, understandably so - and we only have EDI's voiceover to assure us that we are now heading into a Reaper engineered utopia. No thanks.


There's no betrayal against people who accepted my judgment is their command. I fought for peace at best, survival at worst. But I couldn't even promise them survival.

Also, the Reapers already shaped our civilization. The galaxy rebuilds itself back that way even in Destroy. 'Little late to complain about Reaper-engineered society.

#314
GreyReaver

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ATiBotka wrote...

KiwiQuiche wrote...

ATiBotka wrote...

NO.

My Shepard would never refuse. It's stupid.


Lol instead you love dem space magiks:wizard:


I don't love them, but I'ts stupid to refuse. You can save lives with the Crucible, but no, you want to beat them without it. Even if conventional victory is possible, I would still choose Synthesis, or Destroy.


While I don't care for the "refuse" ending, I find it less objectionalble than reversing course in the last few minutes of the game and agreeing with TIM or the abomnible "synthesis" ending i.e., agreeing with StarBrat on changing everyone's and everything's DNA and I still find I cannot bring myself to kill off the Geth (after completing "Rannoch, Geth Fighter Squadrons" where Shepard enters the Geth consensus/server and learns about Geth & Quarian interactions from the Geth's perspective. Nor can I kill off EDI after she says,  that Shepard was the one who made her feel alive.  Besides I didn't spend all that time building consensus and saving everyone to kill off an entire race.  Yes, I undertand that refuse can be considered  the worst possible betrayel by Shepard because all of the advanced races are harvested and turned into a Reaper smoothie.  But, refusal is a way for Shepard to give the middle finger to the StarBrat and to BW for their awful ending.

I think IT provided the best explanation for the current ME3 ending but, BW's not chaning the ending, period.  So, I think refuse as cannon ending, is a way for everyone to agree (even BW) that BW dropped the ball on ME3's ending and move forward in a uniform manner. 

NOTE: I just re-played the Refuse ending (I've played them all several times) and I have to say I really like Shepards final words to the Catalyst as well as Liara's recorded message and also the Asari Stargazer's comments to the child at the very end.

Modifié par GreyReaver, 20 septembre 2012 - 12:33 .


#315
hpjay

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estebanus wrote...

When my brother was at games com this year, he talked to Jessica Merizan, who said that if they'd make any sequels, Synthesis will have happened either way. It doesn't matter if Shepard chose it or not, it will still have transpired at that point.


Well, I guess that means they are completely committed to the "artistic statement" they made with the last 10 minutes of ME3.  Great, Mac and Casey have a big aversion to artificial intelligence (synthetics) and feel an overwhelming need to ram home thier ideas of some sort of transhuman utopia as the only way to prevent the annihilation of all "organic" life.  Bravo!  You know if you want to make a statement like that please do it in the first 10 minutes of the 1st game, not the last 10 minutes of the last game.  Keeping your pet prejudice secret until the last minute and springing it on us as the "real" problem we need to solve is kinda cheap.  You know not everyone might have the same ideas regarding these issues as Mac and casey do.  If they want to explore the issues, that would have been cool.  Otherwise, I doubt I'd have played a game about something like that.  Congratulations for pulling the wool over my eyes. 

I imagine the sequal could be about some sort of rogue AI or a group of rogue synthetics who somehow managed to avoid the synthesis.  And these sneaky and evil synthetic life forms will pretend to be calm and peaceful and pretend to just want to go about their own business, live and let live.  But thanks to Mac and Casey we know better.  Our job will be to hunt down and exterminate these evil robots for the good of the galaxy and transhuman evolution.

I'll confess, I had my own biases going into the first game.  When the prohibitions against AI's were first introduced in ME1 I kinda felt that maybe they were setting up an unfair prejudice that may need to be overcome in future parts of the story.  The gambling AI with his statement  that "the creators always try to destroy or enslave the created" was a small clue.  Then there was the Geth base where they were playing and transmitting Quarians music, I was like WTF.  I even had a slightly uneasy feeling fighting the Luna AI, I had a weird feeling that maybe it was just misunderstood.  But like I said tha'ts just maybe my personal bias.  But then I'm willing to give an intelligent life form, organic or synthetic, the benefit of the doubt in terms of our ability to find a common understanding.  ME2 and ME3 seemed to prove me right in my initial thouhts about the the prejudice against AI's and synthetics being wrong.  We are progressive and tolerant in our thinking afterall.  Thats why the last 5 minutes seemed like such a kick in the nads when the anti AI prejudice was confirmed as valid.  Bravo Mac and Casey...  You fooled me.  Ha Ha.. 

#316
hpjay

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HYR 2.0 wrote...


I disagree with just about all of that. I have shelved countless video games with good stories. Not the Mass Effect trilogy though. Why? Because it delivers an immersive experience unlike any of the games I play. Stories alone are not enough to get my interest. ME involves me on an emotional and intellectual level that other games simply do not.

That's why I thought the 11th-hour twist of ME3's ending was glorious: the element of surprise, the major revelations, and above all... that final decision.

That decision puts all others in this series to shame: the morality is murky, and it's far more consequential than any of the ones that came before it. In fact, it's a decision so difficult that it breaks some of the players who get there. I'm talking about the players that Refuse, because choosing the other options are too hard for them, and the players who metagame and choose Destroy though they'd choose Refuse if they could win through it.


"choosing the other options are too hard" was not the reason.  The choices for me were kinda repugnant.  Based on the game play up until the end, I assumed the prejudice against AI's was a minor culteral artifact in the game set up for minor plot purposes.  I thought it was introduced in ME1 as something to overcome, and for many of us it was overcome in ME2 and ME3 via our interactions with EDI and Legion.  Both could be very sympathertic characters for many of us.  So the end where were told that those prejudices against folks like EDI and Legion were real and well founded  kinda ruined the whole choice for me. Image IPB

#317
GreyReaver

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estebanus wrote...

Great, Mac and Casey have a big aversion to artificial intelligence (synthetics) and feel an overwhelming need to ram home thier ideas of some sort of transhuman utopia as the only way to prevent the annihilation of all "organic" life.  Bravo!  You know if you want to make a statement like that please do it in the first 10 minutes of the 1st game, not the last 10 minutes of the last game.  Keeping your pet prejudice secret until the last minute and springing it on us as the "real" problem we need to solve is kinda cheap.  You know not everyone might have the same ideas regarding these issues as Mac and casey do.  If they want to explore the issues, that would have been cool.  Otherwise, I doubt I'd have played a game about something like that.  Congratulations for pulling the wool over my eyes. 

I imagine the sequal could be about some sort of rogue AI or a group of rogue synthetics who somehow managed to avoid the synthesis.  And these sneaky and evil synthetic life forms will pretend to be calm and peaceful and pretend to just want to go about their own business, live and let live.  But thanks to Mac and Casey we know better.  Our job will be to hunt down and exterminate these evil robots for the good of the galaxy and transhuman evolution.

 


So, It's all comes back to the Neocon's New World Order or in this case, A Synthetics New Universal Order:

A Synthetics New Universal Order

As the Mass Effect story draws to a close, the Synthetic race stands as the Universe’s pre-eminent power. Having
led the races to victory in the War of Harvest, Synthetics face an opportunity and a challenge: Do Synthetics have the vision to build upon the achievements of past races?

Do Synthetics have the resolve to shape a new Universal Order favorable to the Synthetics principles and interests?

In response to these questions, Synthetics state their aim to "remind the Universe of "lessons" learned from our War of Harvest and our Galactic history, drawing the following "four consequences" for Synthetics now and in the future:

·we need to increase defense spending significantly if we are to carry out our Universal responsibilities
today and modernize our armed forces for the future;

·we need to find, build and strengthen our ties to Universal allies and to challenge regimes hostile to our interests and values;

·we need to promote the cause of Universal political and economic freedom; based on Synthesis [and]

·we need to accept responsibility for Synthetics unique role in preserving and extending a Universal Order friendly to our security, our prosperity, and our principles.

Modifié par GreyReaver, 20 septembre 2012 - 01:25 .


#318
Ericus

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rinoe wrote...

I think, only possible canon ending is destroy. Why?

1. DESTROY - The new story would be interesting this way, not everything will be known. Not every enemy must be dead. We could explore more about Reapers. The child could lie after all:)
We do not have superheroes there and helping Reapers. Like old good times. The races will rebuild themselves. The planets will struggle problems we could help... A lot of problems.

2 CONTROL - I like control, but Shepard become a god there - She (or he) will control everything, there is no thret to galaxy. What we will do? Fight Shepard, when she go wild? I don't like the idea.

3 SYNTHESIS - its fishy. Changes everything, and we do not know how. And everything is so happy ending with love and understanding... without Shepard of course - this is the only ending she dies. Who will we fight? Or maybe Reaper would be our new hero?:))

4 REFUSE - hmm, it has potential, more Shepard, but how long? And ghostly galaxy... empty planets... I don't think is is good. I don't think I would like to play that. But it has potential for better ending in ME3:)

I do not think there will be more Shepard story ( I like it, but it is probably not possible), so the red one is the only one with the galaxy we know. And I like that galaxy.


I think Control could work IF it took the more Paragon route and assumed that the Reapers had a non-intervention policy.  You could then have an adventure where the Reapers were just a source of information, but refused to interfere.  Without that, you're right that there would be either a) no threats to the galaxy, or B) a threat so massive that it would be beyond the playable character to solve.

Synthesis is the only one of the 4 endings that seems like a complete dead-end to me - unless the sythesis failed and you had to deal with the fallout...

Modifié par Ericus, 20 septembre 2012 - 12:56 .


#319
Conniving_Eagle

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I'd accept Refuse.

**** Destroy.

#320
Sousabird

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ATiBotka wrote...

NO.

My Shepard would never refuse. It's stupid.


I would rather pick synthesis *shudders*

#321
hellcat420

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destroy ending would be the only possible cannon ending. shepard is a soldier(a damn good soldier) so he would not abandon his mission just to save a few lives when the lives of the whole galaxy are at stake.

#322
AlanC9

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hellcat420 wrote...

destroy ending would be the only possible cannon ending. shepard is a soldier(a damn good soldier) so he would not abandon his mission just to save a few lives when the lives of the whole galaxy are at stake.


A good soldier follows his orders even if they mean committing genocide? Really

Modifié par AlanC9, 20 septembre 2012 - 01:26 .


#323
GreyReaver

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AlanC9 wrote...

hellcat420 wrote...

destroy ending would be the only possible cannon ending. shepard is a soldier(a damn good soldier) so he would not abandon his mission just to save a few lives when the lives of the whole galaxy are at stake.


A good soldier follows his orders even if they mean committing genocide? Really


Exactly, in fact, a good soldier will disobey any illegal order no matter the consequences.  And in this case, I believe genocide is not only a morally repugnant crime against synthetic lifeforms and therefore tantamount to an illegal order.

#324
hellcat420

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AlanC9 wrote...

hellcat420 wrote...

destroy ending would be the only possible cannon ending. shepard is a soldier(a damn good soldier) so he would not abandon his mission just to save a few lives when the lives of the whole galaxy are at stake.


A good soldier follows his orders even if they mean committing genocide? Really


yep. good or bad thats how the military works.

#325
hellcat420

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GreyReaver wrote...

AlanC9 wrote...

hellcat420 wrote...

destroy ending would be the only possible cannon ending. shepard is a soldier(a damn good soldier) so he would not abandon his mission just to save a few lives when the lives of the whole galaxy are at stake.


A good soldier follows his orders even if they mean committing genocide? Really


Exactly, in fact, a good soldier will disobey any illegal order no matter the consequences.  And in this case, I believe genocide is not only a morally repugnant crime against synthetic lifeforms and therefore tantamount to an illegal order.


LOL not really. in the end the old saying "all is fair in love and war" really rings true. was it legal for us to firebomb dresden and kill tens of thousands of german civilians? or do drop the bombs on japan and kill hundreds of thousands of civilians? hell no but we did it anyhow.  more modern example is war in iraq. that whole war was illegal according to the rules WE wrote for the world to follow(including ourselves). but when the president said go fight this war our military did what it does best, and followed orders.

Modifié par hellcat420, 20 septembre 2012 - 01:48 .