The most important thing is that it's coherent within the narrative and doesn't feel imposed exogenously to inject import or urgency into the game.
If it satisfies those criteria then a fork in the road decision that you can't avoid and which has far-ranging repercussions is all well and good. I think a better example than Virmire is the Landsmeet. That choice between characters and outcomes was much more significant, emotional, necessary to the story, organic, you name it than Virmire was.
[Poll] Would you be in favour of a "Virmire" style choice in DA3
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, sept. 19 2012 01:05





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