I'll thank bioware to keep their personal romance bias out of my protagonist personal affairs in Da3, some things should remain sacred, no?
#1
Posté 19 septembre 2012 - 04:32
As is evidenced in that clip, the one flirtation tone forces my protagonist to dispence with pursuing anything deeper and more meaningful than a quick tryst which totally disregards and is counter active to my personal views on such a personal subject while simultaneously depriving me of any freedom of choice, illusion or ortherwise.What that scene feels like to me is my hand is being held like a child and guided to meet some unseen third wheel's personal design on how they feel my protagonist relationship should evolve, which in and of itself completely crosses quite a few boundaries.
I understand that the devs have decided to keep the dialogue wheel and improve upon it which is fine as I personally found no issue with the wheel other than what I've stated above but if there are to be 3 different personality tones reflecting diverse stances on different issues, there must also be 3 flirtation tones coinciding with that plan.Bioware's influence must remain restricted to missons and the main story objective.The flow of pesonal relationships are to be dictated by the player and only the player.That is all.
#2
Posté 19 septembre 2012 - 04:35
#3
Posté 19 septembre 2012 - 04:37
Upsettingshorts wrote...
Okay so, I'm following along, but... what is this "personal romance bias" stuff?
The one flirtation tone pushing the protagonist in one romantic direction.
#4
Posté 19 septembre 2012 - 04:39
Emzamination wrote...
Upsettingshorts wrote...
Okay so, I'm following along, but... what is this "personal romance bias" stuff?
The one flirtation tone pushing the protagonist in one romantic direction.
I thought Hawke just wanted to ****?
edit:
lol now that i think about it, Hawke, female and male is a goddamn sex psychopath
Modifié par Androme, 19 septembre 2012 - 04:39 .
#5
Posté 19 septembre 2012 - 04:39
#6
Posté 19 septembre 2012 - 04:40
#7
Posté 19 septembre 2012 - 04:40
#8
Posté 19 septembre 2012 - 04:41
Androme wrote...
Emzamination wrote...
Upsettingshorts wrote...
Okay so, I'm following along, but... what is this "personal romance bias" stuff?
The one flirtation tone pushing the protagonist in one romantic direction.
I thought Hawke just wanted to ****?
edit:
lol now that i think about it, Hawke, female and male is a goddamn sex psychopath
No, that's the third wheel I mention forcing my protagonist to reform and act in that manner.
Modifié par Emzamination, 19 septembre 2012 - 04:43 .
#9
Posté 19 septembre 2012 - 04:43
BioWare has always kind of scripted the romances more than any other aspect of the PC/NPC relationship...which is why I generally avoid them. They just feel weird and forced to me, but I understand BioWare is famous for them and they aren't going anywhere so I can at least sympathize with the desire for more than one dialogue branch relating to them.
#10
Posté 19 septembre 2012 - 04:44
Androme wrote...
lol now that i think about it, Hawke, female and male is a goddamn sex psychopath
No that's Shepard. It takes Hawke three years to have sex with his/her LI unless he pays a prozzie for it. It takes Shepard less time.
#11
Posté 19 septembre 2012 - 04:46
#12
Posté 19 septembre 2012 - 04:47
Korusus wrote...
If only we could dump the atrocious wheel, none of this would be a problem. Or at least it wouldn't be as much of a foregone problem. Even if they did drop the wheel it doesn't mean they would write more than one romance dialogue line.
Tell that to the people who managed to get ninjamanced by Dawn Star, or were upset by the surprise Zevran massage, or can't figure out how to even trigger Leliana's romance.
The
Modifié par Upsettingshorts, 19 septembre 2012 - 04:48 .
#13
Posté 19 septembre 2012 - 04:53
Fidget6 wrote...
Still kind of a cool scene though. Isabela has built up these walls around her so that she can never be hurt by love, and you can see the gift kind of makes her nervous at first by what it represents. And she sounds relieved and goes back to her old playful self when Hawke says, "Who needs love?"
That scene still happens even after she declares her love for the protagonist, which is not only completely ridiculous but shows the linear route that was intended.
#14
Posté 19 septembre 2012 - 05:19
The option would be "i will fight them" and come out as "there won't be a heart left beating"
Modifié par Gabey5, 19 septembre 2012 - 05:39 .
#15
Posté 19 septembre 2012 - 05:26
#16
Posté 19 septembre 2012 - 05:30
You have to give Isabela the Rivaini talisman.LolaLei wrote...
Aw man, how did I manage to miss this scene! Tsk.
The only question I have is how BioWare is supposed to prevent their opinions from influencing the romances when they're the ones writing them. Should they close their eyes, flail blindly at the keyboard, and hope for the best?
#17
Posté 19 septembre 2012 - 05:37
Don't like it ? Don't pick it.
#18
Posté 19 septembre 2012 - 05:38
Gabey5 wrote...
I agree, the draebacks of the wheel is that you have no idea what nonesense your character will spout. Especially when i was playing Swtor
The option would be "i will fight them" and come out as "there won't be a heart left beating"
Yeah, I believe I'm going to have to do thorough background checks on each writer and their previous works once romances are released to the general public.I must be completely certain that the writer behind my desired Li is on par with the level of quality I expect to receive.Seeing as I generally play for the romantic aspect of the game, I remain sensitive to such things and drivel display here is something of a deal breaker for me.
#19
Posté 19 septembre 2012 - 05:39
LolaLei wrote...
Aw man, how did I manage to miss this scene! Tsk.
It's illusive, after owning the game since release I just found out it was in the sewers.
#20
Posté 19 septembre 2012 - 05:40
berelinde wrote...
You have to give Isabela the Rivaini talisman.LolaLei wrote...
Aw man, how did I manage to miss this scene! Tsk.
The only question I have is how BioWare is supposed to prevent their opinions from influencing the romances when they're the ones writing them. Should they close their eyes, flail blindly at the keyboard, and hope for the best?
Anyone with half a brain could form 3 different opinions for a situation, berlinde.
#21
Posté 19 septembre 2012 - 05:41
Renmiri1 wrote...
I fail to understand the need for such a drama on the title of the thread because of one line of dialog.
Don't like it ? Don't pick it.
Sure I'll go with the alternative, O wait... there isn't one.
#22
Posté 19 septembre 2012 - 05:41
Modifié par arcelonious, 19 septembre 2012 - 05:42 .
#23
Posté 19 septembre 2012 - 05:45
arcelonious wrote...
In regards to the Rivaini Talisman conversation, I think a simple variation in the dialogue (if your character is already in a romance with her) would have probably helped, as the original dialogue seems to be based on before Isabela admitting her feelings for Hawke.
Agreed, that would've been a tremendous plus.
#24
Posté 19 septembre 2012 - 05:48
There were three alternative choices. They didn't have little hearts in front of them, but they were still options you could have chosen. I usually go for "Oh, dear, and here I thought it was just a flower."Emzamination wrote...
Renmiri1 wrote...
I fail to understand the need for such a drama on the title of the thread because of one line of dialog.
Don't like it ? Don't pick it.
Sure I'll go with the alternative, O wait... there isn't one.
Some of the flirt options are rather cringeworthy, but you don't have to pick them.
Anders: (gets done telling you that he has irrevocably merged with a Fade spirit)
Hawke: At least he got a nice body.
player: /facepalm
#25
Posté 19 septembre 2012 - 05:49





Retour en haut






