The Xekh. My own monstous semi-original race. They're based on necrons. Although the Xekh's masters would make the C'tan shart themselves infinitely hard.
How Can You Top The Reapers?
#151
Posté 04 juin 2014 - 07:21
#152
Posté 04 juin 2014 - 07:23
You guys gotta stop necro'ing before Massively soils himself.
- MassivelyEffective0730 aime ceci
#153
Posté 04 juin 2014 - 07:25
New posters are going to be the death of me, I swear.
ANYWAYYYYYYYYYYYYYYYYYY!
Timestamps! Read Them! If it's older than a year, don't resurrect it! Make a new thread!
#154
Posté 04 juin 2014 - 07:27
It's happening a lot lately, for some reason.
#155
Posté 04 juin 2014 - 07:28
Someone should start a tally.
#156
Posté 04 juin 2014 - 07:30
People are either doing it to **** with me or they legit don't know how this place works. You aren't supposed to resurrect a thread that's been dead for more than a year. 6 months is pushing it. All you do is clog up the newer threads, especially since they don't add anything to the discussion. The mods don't like it.
#157
Posté 04 juin 2014 - 07:35
It wouldn't be that hard. It doesn't take much imagination to contrive a new, galactic civilization ending threat. It could even be as simple as a new alien race discovered behind a previously inert relay. I mean hell, the Rachni, and then the Krogan after them were each galactic civilization ending threats. Bioware invented three different threats of similar magnitude within the timeline of their own story. So I'm not sure why people are so worried about this for ME4. And I dont see them taking the alternative - making a smaller-scale story.
#158
Posté 04 juin 2014 - 07:39
Dread to me isn't really necessarily about scale or brute force. It's about your belief that the antagonist really could screw everything up for the protagonist in the worst possible way. A good example is when the Joker is captured at the police station, but he's sitting there clapping and laughing, and you're just thinking, "Oh no. This guy is up to something. This is bad, very bad."
So, they can top them by writing the villain well. Scale or the overwhelming nature of their power is unnecessary.
#159
Posté 04 juin 2014 - 07:40
Despite this being a Necro, the OP raises a question that I see asked a lot here - how to top the Reapers?
It wouldn't be that hard. It doesn't take much imagination to contrive a new, galactic civilization ending threat. It could even be as simple as a new alien race discovered behind a previously inert relay. I mean hell, the Rachni, and then the Krogan after them were each galactic civilization ending threats. Bioware invented three different threats of similar magnitude within the timeline of their own story. So I'm not sure why people are so worried about this for ME4. And I dont see them taking the alternative - making a smaller-scale story.
XENOMORPHS
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#160
Posté 04 juin 2014 - 07:40
The Reapers are crap compared to anything more advanced next to Mass Effect. Hell, Doctor Who is routinely scarier than anything ME could throw up.
1 Time War Dalek would solo the entire Reaper armada.
And **** will go down if you bring in the Weeping Angels.
#161
Posté 04 juin 2014 - 07:53
A single Star Destroyer would annihilate the whole armada like ants.
The Federation would look at them like a minor nuisance.
Jeff Goldblum would hack them with a Mac book.
#162
Posté 04 juin 2014 - 07:54
So if they are going to go the route of a major threat again, it better be just a slightly more advanced alien race (preferably so alien that communication seems impossible), or an alien species that is not particularly advanced but has an edge by virtue of their biology. I'm not a huge Halo fan, but the Flood are a good example of the latter.
There is potential there for some good moral-dilemmas. Like I said in the other thread - the Rachni war resulted in the choice to uplift the Krogan, which resulted in the necessity (but still a choice) of using the Genophage. Similar decisions could be presented, and in a believable way, if the enemy was another alien species. For example, what if you had the decision to end the war, but at the cost of using a bio weapon that did not discriminate between combatants and civilians?
There is a huge potential for great storytelling if Bioware makes the next threat a serious one, but not so advanced that the species of the galaxy can't even touch them conventionally. That was their mistake in writing themselves into a corner last time. The Reapers in ME3 were portrayed as so unstoppable that honestly galactic extinction was the most believable outcome for the war.
#163
Posté 04 juin 2014 - 07:59
A single Star Destroyer would annihilate the whole armada like ants.
The Federation would look at them like a minor nuisance.
Jeff Goldblum would hack them with a Mac book.
I don't think the Federation would be able to stand up to the Reapers.
#164
Posté 04 juin 2014 - 08:09
By power of plot.
#165
Posté 04 juin 2014 - 08:21
I don't think the Federation would be able to stand up to the Reapers.
They already have issues with the Borg, and they're not even half as powerful.
#166
Posté 04 juin 2014 - 08:31
I don't think the Federation would be able to stand up to the Reapers.
Phasers and photon torpedoes bypass kinetic barriers.
#167
Posté 04 juin 2014 - 09:10
Under no circumstances should they try to "top the reapers." The next story should be much smaller scale, personal, not some crusade to save the galaxy from a god-like menace.
- TheOneTrueBioticGod aime ceci
#168
Posté 04 juin 2014 - 09:18
I'm curious what 'small scale story' people think is going to include the galactic exploration they're constantly demanding. As well as large amounts of combat, meeting new species and so forth.
#169
Posté 04 juin 2014 - 09:22
I'm curious what 'small scale story' people think is going to include the galactic exploration they're constantly demanding. As well as large amounts of combat, meeting new species and so forth.
Something along the lines of a James Bond type of story line, or perhaps an Uncharted type of narrative.
#170
Posté 04 juin 2014 - 09:23
Something along the lines of a James Bond type of story line, or perhaps an Uncharted type of narrative.
It could even be a political disaster. Preventing a war, for example, is a pretty big deal when talking about a galactic community. I'm thinking Metal Gear Solid 3 here, extrapolated to species and space.
#171
Posté 04 juin 2014 - 09:23
Huh. Well, that's not exactly what I would call small scale, but that does certainly seem like a doable goal.
#172
Posté 04 juin 2014 - 09:25
I'm curious what 'small scale story' people think is going to include the galactic exploration they're constantly demanding. As well as large amounts of combat, meeting new species and so forth.
Mass Effect 2 sans the suicide mission.
#173
Posté 04 juin 2014 - 09:26
*Reads topic title* By making them your bottom!
#174
Posté 04 juin 2014 - 09:26
I'm curious what 'small scale story' people think is going to include the galactic exploration they're constantly demanding. As well as large amounts of combat, meeting new species and so forth.
Pirate/Mercenary/Crime lord in the Terminus.
Or for the noble sort, something like Garrus did.
#175
Posté 04 juin 2014 - 09:29
Pirate/Mercenary/Crime lord in the Terminus.
Honestly, in my opinion I think this is way, way too small scale. The sequel would feel anticlimactic.





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