Piranha and Carnifex Balance Change Preview
#1
Posté 19 septembre 2012 - 05:16
Piranha Shotgun
- Clip size decreased from 8 to 6
Carnifex Pistol
- Encumbrance increased from [1.0-0.5] to [1.2-0.7]
#2
Posté 19 septembre 2012 - 05:16
But Chris can you please please take a look at the Typhoon again! Lots of people saying/wanting a 1.75 ramp up damage bonus instead of the current 1.5. This seems fair no?
Modifié par DopedGoat84, 19 septembre 2012 - 05:20 .
#3
Posté 19 septembre 2012 - 05:17
Thanks for the preview, Eric.
Now let's talk about that Disciple...
Modifié par CmnDwnWrkn, 19 septembre 2012 - 05:22 .
#4
Posté 19 septembre 2012 - 05:17
Modifié par DeathIsHere, 19 septembre 2012 - 05:18 .
#5
Posté 19 septembre 2012 - 05:19
#6
Posté 19 septembre 2012 - 05:20
#7
Posté 19 septembre 2012 - 05:21
#8
Posté 19 septembre 2012 - 05:21
#9
Posté 19 septembre 2012 - 05:21
#10
Posté 19 septembre 2012 - 05:21
#11
Posté 19 septembre 2012 - 05:22
As for the carnifex, I don't love the change but I can see the point. I think they're trying to discourage use of the carnifex as a sidearm, so that people have a reason to use the multitudes of other, generally lighter, pistols out there. Carnifex as a sidearm has probably jumped since introduction of pistol ULM...
Modifié par Dunvi, 19 septembre 2012 - 05:24 .
#12
Posté 19 septembre 2012 - 05:22
#13
Posté 19 septembre 2012 - 05:22
Will you buff something, Eric?
Also, thank you for posting this. Much appreciated.
#14
Posté 19 septembre 2012 - 05:23
Thanks for sharing.
#15
Posté 19 septembre 2012 - 05:23
Modifié par Silentbob711, 19 septembre 2012 - 05:24 .
#16
Posté 19 septembre 2012 - 05:23
#17
Posté 19 septembre 2012 - 05:23
Great business, cheers Eric!
#18
Posté 19 septembre 2012 - 05:24
#19
Posté 19 septembre 2012 - 05:24
#20
Posté 19 septembre 2012 - 05:24
Modifié par Zero132132, 19 septembre 2012 - 05:25 .
#21
Posté 19 septembre 2012 - 05:25
Heldarion wrote...
I need to refresh this: what is encumberance? The general spread of where the bullet will land? How much exactly does +/-0.1 encumberance change?
It's another term for the weight of the weapon
#22
Posté 19 septembre 2012 - 05:26
But I do appreciate you taking the time to communicate the change to us in advance - it makes it a little easier to bear that we can plan ahead and know how it's affecting us.
#23
Posté 19 septembre 2012 - 05:26
In fact...it might make sense? My Piranha is at II right now, and it has 49 in a clip...with 7, it would balance evenly (though that might change later).
#24
Posté 19 septembre 2012 - 05:26
#25
Posté 19 septembre 2012 - 05:27
It's still useful on power classes, but on lots of them, you can equip pretty much any pistol for 200% cooldown - particularly with the advent of ultra-light pistol materials. I've got classes using Paladins at 197%, and mine's only level IV or so. Giving Carnifex a few extra grammes helps make cooldown concerns relevant again. Sets it that some power classes will do really well with the Carnifex, just as they always have, whereas others might prefer a Phalanx. Re-adds strategy, and cost/reward models, without revoking what made it excellent and what will make it continue to be excellent.Zero132132 wrote...
This sort of Piranha nerf, I'm on board with, but why increase the encumbrance of the Carnifex? It's main benefit is that it still does some damage while being usable on power-heavy classes for maintaining good cooldowns. Most powers don't deal enough damage on their own, so a few light weapons that deal good damage is a big part of what makes those classes attractive compared to the weapons based ones that have powers/abilities that directly benefit weapon damage. These classes already struggle on higher difficulties.
Modifié par Constant Motion, 19 septembre 2012 - 05:29 .





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