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Piranha and Carnifex Balance Change Preview


519 réponses à ce sujet

#451
LiarasBlueJugs

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Just as I was beginning to enjoy the Piranha...I would take a slight decrease in total capacity but I don't see the need to reduce the shots. It's a really fun gun the way it is. The way it is now forces me to choose something besides the Reegar if I'm going for close combat role. (Vorcha,Destroyer,Kroguard) W/e Borderlands 2 is in the mail so I'll be done with this game shortly.

#452
Anders028

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 Taking the clip size down on the Piranha won't put a dent in its effectiveness.  Turning down the rate of fire a bit would make more impact

#453
Devilgib

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How about deprioritize the Argus & L4 ammo mods and adding the ASR & Blood Pack SMG?
At the moment I’m spending millions on ammo mods and its driving me nuts!

#454
NM_Che56

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Just don't drop the damage and we'll be cool

#455
PendantTurnips

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yay bioware, make everything suck and totally equal so you have nothing to look forward to when you buy a pack, great job. Thank you all you stupid complainers who cant realize that this is a coop game and not pvp, idiots.

#456
CrimsonSamuraiX

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Were people actually STILL complaining about the Piranha even after the last nerf? Who's cereal did the Piranha pee in, seriously? And more importantly, why are you catering to all of their whining about how broken and unfair the gun is?

At any rate, even though the reduced clip size is reasonable, it's visually incorrect, since now a shotgun with eight chambers is going to be firing six shots. I would be MUCH more comfortable if the nerfs were swapped, and the clip size for the Carnifex was reduced to 4, and the encumbrance for the Piranha was increased, I think that would be very agreeable, since as it stands, the Piranha's biggest advantage is it's weight, and kicking that up a notch would make it a much more fair gun.

Reducing the clip size on the Carnifex is an appropriate nerf, since it doesn't inhibit the main use of the gun (light weight for power spammers), all the while reducing it's effectiveness as a deadly firearm by itself.

#457
RiouHotaru

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CrimsonSamuraiX wrote...
At any rate, even though the reduced clip size is reasonable, it's visually incorrect, since now a shotgun with eight chambers is going to be firing six shots. I would be MUCH more comfortable if the nerfs were swapped, and the clip size for the Carnifex was reduced to 4, and the encumbrance for the Piranha was increased, I think that would be very agreeable, since as it stands, the Piranha's biggest advantage is it's weight, and kicking that up a notch would make it a much more fair gun.

Reducing the clip size on the Carnifex is an appropriate nerf, since it doesn't inhibit the main use of the gun (light weight for power spammers), all the while reducing it's effectiveness as a deadly firearm by itself.


The weapon's description is that of a light shottie, which increasing the weight would break.  As for the eight-chamber visual, that's a fine break.  As far as the Carnifex goes, lowering the clip size to 4 would make it more like the Paladin than I'd be comfortable with.  Raising the weight is the right fix, since it makes it comparable to the Phalanx.  Again, these weapons are balanced against each other, not against difficulties.

#458
Guest_Jiovanie-_*

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Honestly, it's not like people aren't still going to use them. This will not fix the probelm BW originally saw. If they weren't lazy, they'd actually spend time to think about WHY these specific guns are used so often. That would make more sense to me. I don't use heavy pistols. I prefer Sniper rifles. The Piranha nerf won't kill my gameplay any. I aim for the head anyhow, and I only use it when necessary. I hardly ever use more than six shots anyhow before reloading. >_>

#459
Phase Disruptor

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I still think 200% cooldown bonus should still remain with Carnifax X equipped on my Casters spec'd for Power Damage.

#460
DHKany

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A light caster shotgun that can shred apart bosses like no ones business. Getting close isn't an excuse. There only are like 3 maps that I can think of that seriously hinders the Piranha. But even then, it is extremely good. 

Modifié par DHKany, 22 septembre 2012 - 12:44 .


#461
Killigula

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I can sort of see nerfing the Piranha again, it's still pretty beastly in the right situations, but the Carnifex is not exactly unbalancing the game. Unless you consider being the only non n7 pistol that was actually worth taking to a gold game to be unbalanced.

Well I guess that would be unbalanced actually, but not because the Carnifex was too good. Every caster doesn't use a canifex because it's godlike. They use one because every other non n7 option is so terrible that being seen with one in an actual war zone will make all the Reapers laugh at them, even the husks.

Modifié par Killigula, 22 septembre 2012 - 12:44 .


#462
Medicate

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i think a encumberance increase for the piranha would be better, due i think it's a bit to light for the damage output. used it on the Drellguard with 200% cast... (i think other caster calsses can get 190% or something). Eventrhough i don't think that the nerves which are planned are needed on those weapons.
the carnifex is okay, but i think even with the encumberance increase you can get 200% if you use weight reduction evolution.

#463
smilinpig

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whateverman7 wrote...

no matter how small the changes are, i still dont agree and dont think they are neccessary....the guns dont need to be touched...they arent overpowered & they dont outshine the other guns in the respective classes....hell, they arent even the best guns in those classes...but yet, they need to be nerfed cause they're popular? that's bs, BW...why are yall trying to dictate how we (players) play the game?...

also, yall are a bunch of sheep BSN...yall changed yall tune quick and fell right back in line...stand your ground when it's right...in this case, yall are right: the guns dont need to be touched....draw a line...first they nerfed a class (infils) cause it was popular; they then nerfed and continue to nerf guns cause they are popular; they've buffed enemies (geth/cerberus) cause they were getting picked a lot....when are yall gonna have enough of them trying to dictate how we play the game?


Thank You...agree 100%.
leave the stuff ALONE for cryin' out load. Haven't enough people quit in disgust over all the ridiculous 'balancing'...?
Game was at its BEST on release...thats where you should take it back to IMO.

#464
nicethugbert

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Poison_Berrie wrote...

@nicethugbert:
My reasoning for the Piranha isn't so much pervelance, but it's advantagousness to all classes, with little disadvantage. It's the more viable alternative to all it's competitors on all classes irregardless
I can see (even quantify) why they would use this gun above the alternatives, whereas with the Carnifex I can't.


I don't see a problem with a weapon being advantageous to all classes.  And I disagree, piranha has a huge disadvantage, atrocious accuracy.  Try it on a map that has long sightlines and lots of open space, like dagger, while your team has longer range, more accurate weapons.  Hardly anything will get close to you until the later waves because your team is busy killing everything before it can get close.  To avoid sittign around doing nothing until wave 7, you will have to go out into the open by yourself.  That is a huge disadvantage.

#465
nicethugbert

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greghorvath wrote...

Poison_Berrie wrote...

@nicethugbert:
My reasoning for the Piranha isn't so much pervelance, but it's advantagousness to all classes, with little disadvantage. It's the more viable alternative to all it's competitors on all classes irregardless
I can see (even quantify) why they would use this gun above the alternatives, whereas with the Carnifex I can't.

The problem with the bolded part is that there is NOTHING that can be done that will not ruin the gun or not only affect the power based classes.

People argue that these intended nerfs are mild enough to be accepted. What is actually interesting in connection to this is that what is the point of these nerfs, when you have a) ultralight pistols, B) reload cancelling? These nerfs will change absolutely nothing and are therefore totally pointless. In addition to the entire concept of balancing (at least the way its done in this game) being pitiful.


Agreed.

#466
nicethugbert

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Chaoswind wrote...

Eric Fagnan wrote...

Hey everyone, just so you guys aren't left in the dark, here is what we're thinking of changing to the Carnifex and Piranha for next week's balance changes.

Piranha Shotgun
- Clip size decreased from 8 to 6

Carnifex Pistol
- Encumbrance increased from [1.0-0.5] to [1.2-0.7]


both sound ok

The Carnifex is the best pistol in the game (on average stats) so making it weight more again would be the best nerf.

The clipsize reduction is mostly a hit to the classes with fire ratio increases (the ones that make most weapons godly), but I am still on the fence... a reduction of 25% to the clipsize may be a little too much without some sort of buff somewhere else.


Carnifex is not the best pistol in the game.  Talon, Paladin, and Scorpion are better than Carnifex as is.

#467
Jarno Mikkola

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Eric Fagnan wrote...

Piranha Shotgun
- Clip size decreased from 8 to 6

But but, the picture clearly has the Clip size of 8. Is the picture/animation etc going to be updated ? :devil:

If you want to nerf a gun for power users, you make it weight more... it's simple as that.
But a the basic human soldier is a power user, unlike for example the Krogan Sentinel that specializes to the Tech Armor and using the grenades.

#468
unclemonster

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Please, please, please Bioware

NO MORE NERFS!!!

we are losing more and more regular players. we are gaining some newer players as well.

I know a greoup that I play with will posibly stop playing as they exclusively use these 2 weapons.

These are my 2 most utilized as well. with all of the vets leaving and noobs joining. there are no reasons to nerf anything else. you are just going to shorten the lifespan of mulyiplayer. start buffing weapons if you choose. nerfs are no longer necessary.

i an begging you please do not do it!!

Please do not NERF these 2 weapons!!!!

#469
Stinger14s

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*nods* - fair.....

#470
snowboarder75

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 I use(d) the Piranha exclusively on my Shadow and Fury. I am tired of all the nerfs, and with my Siren in Borerlands 2 really fun, I am done with the MP until the next SP DLC comes out. 

#471
Parallax Demon

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NuclearTech76 wrote...

Nerfs at this point seem like a death sentence to this game as it is, even if they are minor. The piranha nerf I could maybe see. I don't agree with nerfs in general but I could at least understand that one.

The carnifax one is just beyond stupid and BW you should feel Fing stupid for even entertaining the thought. How about buffing some of the other pistols in it's class that you have screwed up instead of screwing up another weapon? JMO.


This +1

For all new players the MP of this game must be like playing any shooter on Legendary level. Due to the Cerberus and Geth buffs all common guns do very little damage, 90% of the uncommon guns do very little damage. And when you finally get a rare gun, it's unwise to equip it when you're playing with a caster class, because of the cooldown.

Everybody who plays Gold/Platinum knows that 95% of the guns are useless on these difficulties. But instead of making more guns viable for these two difficulties BW decides that the Carnifex is only viable when you put an ULM on it and either you have to give up the 25% more damage or the armor penetrating mod on it, making it a doubtfull Gold viable for a caster class now.

BW; if you want all of us to play with soldiers, just remove all other five classes!

#472
RNG God

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Eric
I want you to balance me like one of your French guns

(Holding rail amp) Wearing this
..... Only this.

#473
Huma1978

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So while the nerf isn't as bad as we've experienced with other nerfings... I have to ask: Why? The Carnifex has been the same as it was on release so why change it now (6 months)? Even though the nerf (at this stage) isn't that bad, it'll still be my main weapon for my Adept/Vanguard (with the exception of my Kroguard)... IF this is the sole extent of the nerf.

Hasn't the Piranha been nerfed enough? Granted it's only a minor nerf, but still it should be left as it is. Honestly, there's no need for these nerfs... if it was a PVP game, then yeah... I can understand the nerfings, but this isn't a PVP game. The only people who are crying for these nerfs (imo that is) are the ones who are in last place on the debriefing screen (the COD/MW players trying something new) and feel that the weapons are too OP and demand for them to be nerfed. If they feel that way, they should just go back to COD/MW then... but that's just my opinion.

Modifié par Huma1978, 23 septembre 2012 - 12:31 .


#474
JustinSonic

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DaeN666 wrote...

How about a Argus buff please. Its damage is not high enough and the accuracy sucks.



#475
MenphisBlu

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Yes the argus damage is too low even at lvl x. Had to add the stablity, and accuracy mods just to get it to shoot right but the damage was not worth it