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Piranha and Carnifex Balance Change Preview


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#201
david_demos484

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OK what is wrong with you people?? He asks you what you think of a nerf to the pirahna from 8 to 6 shots and everyone is all sounds good, no problem, seems fair, etc etc.. It is none of those things! Leave it alone; it is fine where it is.

In fact no more nerfs at all. In the future to balance just give buffs.

#202
Lord Rosario

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WolfWyrm wrote...

I've only read the first page. Wow there's a lot of response to this, but in a more positive manner which is nice.

I agree this update thread is much appreciated! Thanks for posting and calming the community down a couple notches.

The Carnifex wieght increase isn't bad at all, especially since caster classes only need to add the ULM mod to keep its wieght down and still be effective. I still believe this is not a necessary nerf, but I can live with it.

The Piranha nerf sounds quite reasonable as well, no complaints here.

Now if you guys could take another look at the Krysae sniper rifle. The recoil and the timing between each round really makes this weapon unfavorable in my opinion. I also found the trigger squeeze/scope zoom-in thing to be more annoying than helpful, especially for the infiltrators who would be knocked out of tactical cloak mode while trying to zoom in.

Anyway thanks again for giving us a heads up to what you guys were thinking of doing with the Carnifex and the Piranha.


Tip: When using the Krysae with Tactical cloak, hold the trigger before cloaking, then when you release to fire, it won't break cloak and you can get a second shot off with the cloak. Makes that zoom function seem a bit more handy.

#203
P51Mus7ang

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For what it's worth, I too find this very reasonable

#204
Trontor

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Yajuu Omoi wrote...

You MUST be joking... 0.2 is NOT that much...


It is enough for me to notice.

it won't even dent your CD.


Yes, it will. But I get nothing in return. If I use my N7 Hurricane III instead of the Carnifex X I get a lot more fire power for the increased recharge time. This change will only increase my frustration that it is too time consuming to unlock a Paladin X or Talon X for multiplayer.

I don't understand why BioWare after six month think that this weapon needs to be balanced. The only explanation I have it that they are upset because people still hate the N7 Eagle. And crippling the Carnifex to make the N7 Eagle more attractive would be a poor choice.

#205
Siran

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whateverman7 wrote...
wasnt trying to be....seemed you didnt want to accept i liked carrying to guns, like there was no need to...


I do accept it, even if I myself don't see the need. The Carnifex nerf won't keep you from using two guns either.

or like how you're doing now: making it seem like it's a burden/hindrance or that i have limited options to carry to weapons...when that's not the case...you can carry 2 weapons on any class in the game relatively easy...it's all about which 2, and how you set up your character....cause no, the gpsmg is not the only backup weapon i use...


I really don't know what you're getting at here, sorry. You can play the game whichever way you like - now and after the nerf.

#206
NT121784

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nuu! dont downplay my shotgun! whats the point of a full auto shotgun if you are out of shots that fast?
if anything, INCREASE clip size by 2. or at least have a thermal mod for shotguns.

#207
Olivia Wilde

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That would make the carnifex weigh the same as the Paladin..which isn't unreasonable

The Paladin is more powerful but has less ammo

having them weigh the same makes sense

#208
Influ

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I'll just post this in here too:

Influ wrote...

At most, the Carnifex should have it's weight increased to 1.1-0.6 to bring it in line with the Talon, Scorpion and the Arc Pistol. Aside from the Arc Pistol (which still requires tweaking), the Carnifex doesn't do anything that much better than the rest of the bunch to justify the higher weight. The Paladin is in a whole another level compared to it. It makes no sense for the Carnifex to weigh as much. I still think the nerf is completely unnecessary.



#209
whateverman7

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Siran wrote...

I do accept it, even if I myself don't see the need. The Carnifex nerf won't keep you from using two guns either.

I really don't know what you're getting at here, sorry. You can play the game whichever way you like - now and after the nerf.


it doesnt need to be nerfed, that's the whole point i've made in my posts....it doesnt make any gun obsolete like you claimed

as for the second part, that was in response to you saying sacrifices had to be made to carry 2 weapons or that the gpsmg is like the only choice....i was just stating that wasnt true...and that carrying 2 weapons was easier then you make it seem, and that what 2 weapons you carry are based on choice/how you setup your character

#210
Shadowomega23

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I don't like any of these changes at all. If anything needs to be done is improvements to other weapons in the class. For the Piranha it really has no other class because there is no other auto shotty; the closest other shotgun is the uncommon Scimitar which is one of my favorite shotties because of its clip size and firing pattern. If anything buff the Wraith, by decreasing the delay between shots or increasing the round count by one, or by increasing its damage slightly.

As for Pistols the Carnifex is fine as is, if anything the Paladin needs its clip size unnerfed, the phalanx needs a slight damage boost, and the Eagle needs its damage boosted so it is just shy of the Phalanx damage (The Eagle does say its that it is an redesigned Phalanx pistol for both good stopping power and rapid fire to boot.)

The Typhoon this one needs a major boost, but if what I read of the bugs with it are true these would need fixing before tinkering with it anymore.

#211
megawug

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I don't know if the Carnifex really needs a nerf at this point. I've hardly seen anyone use it anymore. By pushing its weight up, it's even less effective vs. the Paladin.

For the Piranha, I'd rather it'd be a straight damage reduction just because the weapon has 8 cylinders. Why would load only 6 bullets into 8 barrels???

#212
Lord Rosario

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Siran wrote...

Lord Rosario wrote...

So, both have nearly the same DPS, leaving it entirely up in the air as which gun one would prefer as it is now.


Not entirely - being able to kill basic mooks with a headshot or two can make quite a difference, with the Phalanx you'd have to reliably dish out more headshots for the same effect and DPS, especially sustained DPS really only comes to play when you're dealing with bosses, for which casters have other means.

Phalanx weighs half as much while the Carnifex is heavier to get out just a bit more DPS. With the change, Carnifex would weigh more even with ultra light materials and would still have that similar kick behind it.. It was balanced and would be less so after the change in that relation.


I agree, it's a fine line, but I'm don't think the proposed weight increase is too high, considering the uses of the Carnifex when dealing with normal enemies.

Paladin would be better in every single way to the Carnifex and would be able to be so with half as many shots in the clip.


The Paladin should be better in almost every single way, given it's an ultra-rare. But I for one usually only use it with the magazine mod, since the half clip size really limits its usage against basic enemies, there's a certain sweet spot, and 3 shots isn't enough - imho of course. And then there is the availability, a Carnifex will be way faster leveled to X.



Well, now it's just coming down to opinions, so lets leave it at that. All comes to what each person prefers as it is now. :wizard:

#213
Caratinoid

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I think I am ok with piranha (for now) but making carnifex as heavy as paladin doesn't make any sense especially after all this time.

#214
The Answer

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Neither gun needed a nerf. Thank you for forcing me into using a ULM on my Carnifex (Only used on my Vanilla Asari, and Human Sentinels anyways.) May as well drop it for my Paladin now.. This pigeon holing players into a particular play-style business is old. And people changing their tune about this really doesn't help matters. BW saw people were pissed at the upcoming nerfs and tried to pass this off as something minor when they weren't needed in the first place.Who cares if the GI, Destro, and Turian Soldier make the Piranha a beast? Nerfing that gun won't do anything to the fact that those classes have other weapons to fall back on that they still make better than they really are. It's the nature of those classes, but it's not like none of the other classes+weapon load-outs can't compete, especially in the hands of a good player.

And it won't stop here either. They seem to love to nerf what's popular, so lets see who can guess what gun will be on the chopping block. I'll give you a hint. It's in the AR category.

Modifié par The Answer, 19 septembre 2012 - 08:18 .


#215
Siran

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whateverman7 wrote...

it doesnt need to be nerfed, that's the whole point i've made in my posts....it doesnt make any gun obsolete like you claimed


That's your opinion. I've stated mine. I see the nerf (and it's a slight nerf) to be justified given the all-around nature of the Carnifex.

as for the second part, that was in response to you saying sacrifices had to be made to carry 2 weapons or that the gpsmg is like the only choice....i was just stating that wasnt true...and that carrying 2 weapons was easier then you make it seem, and that what 2 weapons you carry are based on choice/how you setup your character


I never said the GPSMG is your only choice... It's just a sensible choice if you feel the need fo a backup weapon (I understand if someone has the need for it, even if it may just be more "comforting" in some cases) and you don't want to limit your CD all that much. Of course, you can use your own setup, with the nerf it just means more consideration than before.

#216
Siran

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Lord Rosario wrote...

Well, now it's just coming down to opinions, so lets leave it at that. All comes to what each person prefers as it is now. :wizard:


I can certainly live with that - and thanks for the friendly exchange of said opinions :wizard:

#217
Lenimph

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I just want them to explain why they think Carnifex needs to be nerfed at all.

Seriously please explain it to me Bioware. This is a tolerable nerf but... WHY?

Modifié par Lenimph, 19 septembre 2012 - 08:22 .


#218
Poison_Berrie

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stefbomb wrote...

Have you ever considered that these two weapons are so popular because they are good, solid weapons and many of the rest are either:

* Complete crap
* Difficult to use (e.g. need rapid headshots to do any noticeable damage)
* Only situationally useful (e.g. only good on a couple of classes with specific specs)
* Don't work well off-host (e.g. GPS)

So how about instead of nerfing the good guns you buff the bad ones until they can compete?

Nah, both the Pistols and Shotguns have a lot of very good guns available to them. It's just that most people don't look beyond thier comfort zone or perception.

#219
Zjarcal

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Lenimph wrote...

I just want them to explain why they think Carnifex needs to be nerfed at all.

Seriously please explain it to me Bioware. This is a tolerable nerf but... WHY?


This.

It's not a bad nerf, I can live with it, but... just.... whyyyyyyyyyyyyyyyyyyyyy?

Image IPB

#220
whateverman7

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Siran wrote...

That's your opinion. I've stated mine. I see the nerf (and it's a slight nerf) to be justified given the all-around nature of the Carnifex.

I never said the GPSMG is your only choice... It's just a sensible choice if you feel the need fo a backup weapon (I understand if someone has the need for it, even if it may just be more "comforting" in some cases) and you don't want to limit your CD all that much. Of course, you can use your own setup, with the nerf it just means more consideration than before.


we agree to disagree on the nerf

that's what you implied...and you're doing it again...seriously, you make it seem so far fetched for a caster to carry 2 weapons.... carrying any 2 weapons has always been an option (pre and post upcoming nerf)...just cause you dont do it, doesnt mean it's some far fetched idea....

#221
Wynne

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 Much less bad than I was fearing. Actually seems pretty fair. But I hope some of the other pistols get a buff or two, especially the Eagle.

#222
Lord Rosario

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Siran wrote...

Lord Rosario wrote...

Well, now it's just coming down to opinions, so lets leave it at that. All comes to what each person prefers as it is now. :wizard:


I can certainly live with that - and thanks for the friendly exchange of said opinions :wizard:


Anytime.:innocent:

#223
Kaithalas

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Howabout........NO.

And fix the Argus, and the rest of the 'overshadowed' junk guns out there? :)

#224
Grunt_Platform

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Actually, that looks really good. Resolves the big issues with the guns without ruining what makes them work.


Thanks for the sneak peek, Fagnan.

#225
Rokayt

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EXACTLY WHAT I EXPECTED.