Ok, a lot of complaints are that people were surprised by what the voiced PC actually says in comparison with what is written to choose from on the wheel. Also, while the blue, purple, or red choices determine personality, they also limit what can be said.
So how about something like this:
The three color options still determine the personality, but you can choose within each of them exactly what you want to say by having a drop down menu or a branch with maybe 3 options, sort of how the investigate side of the wheel works.
Like this:
-Diplo
-Sarcastic
-Aggressive (I click on aggressive)
Which opens up:
Aggressive Response 1
Aggressive Response 2
Aggressive Response 3
Not only would this give more choices and control over what the PC actually says, it could pinpoint the personality better, maybe Aggressive 1 is the PC simply being direct in their response, and 2 is them saying something evil, etc.
This could also work with the heart options and give control over how the romance progresses or better define the relationship.
Click on heart option:
Response 1: I love you
Response 2: Just trying to get laid
Response 3: Let’s take things slow
^ Crappy general examples that are just showing the tone behind the responses, but I hope my point is getting across.
Anyway, this might mean more effort for Bioware, especially for the voice actors and writers, but if it didn’t affect cost and resources too much it might be something to consider.
What does everyone else think? Opinions? Ideas?
Modifié par randomlycosmic, 19 septembre 2012 - 06:32 .





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