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Spirit Warrior


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#1
nightcobra

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I'll be honest,
i want spirit warriors back Posted Image albeit a little different...

like having a sustained ability that increases the range of your melee attack and deals spirit damage [like a ghostly wave slash extending from your normal slash], a weak ranged spirit attack similar to spirit bolt but more useful to pull enemy's aggro rather than damage, and a "spirit form" mode that allows the spirit to materialize and fight at your side [kinda like nero's in DMC4 devil trigger] at the expense of your stamina, slowly draining until it's gone making this spec a warrior that has spirit damage dealing capabilities that complement the warrior's best points like melee damage and an extended range as well being useful against enemies with resistances (mostly mages)....also Evangeline De Brassard from Asunder

*i know games like DMC have a bad rep around here but bear with me, this is how i imagine the spirit form (beyond the veil) would look like*

ps: and this skill being sustained by stamina could make for interesting warrior builds that depend more on stamina rather than just strength and constitution. also after stamina is depleted the skill would then drain your health as a penalty making it an all or nothing kind of skill when in trouble.

Posted Image

Modifié par nightcobra8928, 19 septembre 2012 - 06:42 .


#2
jalynntownsend

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awesome

#3
Arcadian Legend

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Oh hey, it's Nero.

Spirit Warrior was one of my favourite specialisations in DA: A. Love to see it return.

#4
nightcobra

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if someone could make a fanart depiction of how the spirit form would look like in "dragon age" style it would be awesome.
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#5
Guest_KnossosTNC_*

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Yup. Hybrid classes and/or specializations would be great. In every RPG I play, I have a tradition that my "flagship" character should always be an archer, while my second character would be some sort of warrior/mage hybrid. I was a little disappointed that I wasn't able to continue the second character tradition in DA2.

#6
Iron Star

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Spirit warriors are awesome, and I hope they'll bring them back in DA III. Hybrid specs for every class would be cool, a mage and rouge spec for the warrior, warrior and mage spec for rouge and rouge and warrior spec for the mage. AW is the warrior spec for mages, Spirit warrior is the mage spec for warrior, and the duelist is the warrior spec for rouges. Only half to go ;)

#7
nightcobra

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the way to acquire the spec could even be something of an easter egg towards origins, how about if we go into the fade in DA3 we find the spirit of valor (the one from mage's origin story) and he challenges us to a duel in exchange for information for a quest, if you're a warrior the spirit could then be intrigued by your skill in martial combat and then asks the players if there are mortals with as much skill as you, if you pique his interest by saying yes he then would make the offer that yours and his spirit merge to give valor the opportunity to do honorable battle with skilled mortals and in exchange endows the player with powers.


...or something like that.

Modifié par nightcobra8928, 19 septembre 2012 - 08:42 .

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#8
ManOfSteel

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Spirit Warrior was my favourite Warrior spec. Would love to see it return in one form or another.

#9
nightcobra

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the visual effects of spirit magic in DA2 are pretty much already what i'd like to see in a spirit warrior (that ghostly blue effect), even the ghost hands from spirit attacks from mage staves could fit into the image of a ghostly warrior apparition like in the picture above.

Modifié par nightcobra8928, 20 septembre 2012 - 09:04 .


#10
nightcobra

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really hoping for this spec to return... since we now know DA3 is post asunder, evangeline might be able to give a shot at it.

#11
Alikain

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If spirit warrior make a come back than I want my arcane warrior too.

#12
vortex216

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My eight year-old brother fell in love with the spirit warrior spec. He made up a song "Spir-it Warr-i-ors never give up! Spir-it Warr-i-ors never give up!", he had a little dance to go along with it. I enjoyed the spec, and want it to return. My brother's eyeballs would pop out of excitment though...

#13
Serillen

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Spirit warrior was my favorite warrior specialization as well. Truthfully it was pretty much the only warrior specialization from DAO that I liked, and the ones in DA2 I didn't find particularly fun either. Rogues and mages have quite a few specs that I enjoy though.

#14
rwaporter

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I think it would be cool to have spirit warrior class offer two paths, similar to Anders' specialization where we can go either valour or glory for example, where valour is sort of a defensive class where you heal nearby allies and aggro with low damage spirit bolt, and glory is an offensive class where nearby allies have increased stamina regen and your character can do more damage with various attacks.

#15
AshenShug4r

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I never played spirit warrior, but it does sound like an interesting concept. It would also be an intriguing plot point if the dragon age team does go down that path of class specializations becoming somewhat relevant to the story.

#16
nightscrawl

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I'm usually ready with all sorts of counters for fancy ideas like this, but this sounds really fun. It also seems doable, under the right circumstances.


vortex216 wrote...

My brother's eyeballs would pop out of excitment though...

Perhaps not then, just to be safe. :lol:


AshenShug4r wrote...

I never played spirit warrior, but it does sound like an interesting concept. It would also be an intriguing plot point if the dragon age team does go down that path of class specializations becoming somewhat relevant to the story.

I know it's not what the OP had in mind, but I think this might work best for a specific companion, not as a spec that anyone could take. Cobra specifically mentions Evangeline, you also have Justice/Anders that we're all familiar with, and in a similar vein, even Fenris as well. Those are very specific cases of individuals having an unique power because of something related to their character's background.

What would be the reason for such a spec to exist for the PC? Should there be a special quest wherein you are possessed by a spirit? That might be doable, especially since they are leaning toward having a single spec, making it have more significance. I imagine something similar for a blood mage spec.

In other words, as long as it's more involved than putting in a point on a character sheet or reading from a tome, I think they can probably get away with most anything.

Modifié par nightscrawl, 05 décembre 2012 - 06:43 .


#17
nightcobra

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for those who don't know, here's a https://www.youtube....?v=FcsrIazmePU' class='bbc_url' title='External link' rel='nofollow external'>video of how i imagine the sustained spirit form skill could be (visually, i mean)


 PS:  *low quality video though*

Modifié par nightcobra8928, 17 janvier 2013 - 11:06 .


#18
Shadow of Light Dragon

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The abilities were ok, but the lore behind it made little to no sense. It's hard enough for mages to get in contact with spirits, since they tend to stay away from mortal affairs by a spirit's own admission. So how the heck do spirit warriors--mundanes--have such an easy time of it?

There'd have to be more explanation for how their abilities work. DAA was not very good at making the new abilities logical with the framework of the game's canon (eg. any race could be a Legionaire Scout, but at least one ability relied upon lyrium exposure which would kill anyone but a dwarf).

#19
nightcobra

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Shadow of Light Dragon wrote...

The abilities were ok, but the lore behind it made little to no sense. It's hard enough for mages to get in contact with spirits, since they tend to stay away from mortal affairs by a spirit's own admission. So how the heck do spirit warriors--mundanes--have such an easy time of it?

There'd have to be more explanation for how their abilities work. DAA was not very good at making the new abilities logical with the framework of the game's canon (eg. any race could be a Legionaire Scout, but at least one ability relied upon lyrium exposure which would kill anyone but a dwarf).


that would depend on the spirit now wouldn't it? as well as the context in which the spirit was found.
since spirits and demons have a few similarities, it's logical to assume that spirits, like demons, can be trapped outside the fade wether in a living body like the desire demon in shale's DLC mission, wynne and anders, as well as inside objects like in various sidequests throughout DAO and DA2. even going into the fade to talk to a spirit (such as valor) is a viable possibility.

#20
esper

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nightcobra8928 wrote...

Shadow of Light Dragon wrote...

The abilities were ok, but the lore behind it made little to no sense. It's hard enough for mages to get in contact with spirits, since they tend to stay away from mortal affairs by a spirit's own admission. So how the heck do spirit warriors--mundanes--have such an easy time of it?

There'd have to be more explanation for how their abilities work. DAA was not very good at making the new abilities logical with the framework of the game's canon (eg. any race could be a Legionaire Scout, but at least one ability relied upon lyrium exposure which would kill anyone but a dwarf).


that would depend on the spirit now wouldn't it? as well as the context in which the spirit was found.
since spirits and demons have a few similarities, it's logical to assume that spirits, like demons, can be trapped outside the fade wether in a living body like the desire demon in shale's DLC mission, wynne and anders, as well as inside objects like in various sidequests throughout DAO and DA2. even going into the fade to talk to a spirit (such as valor) is a viable possibility.


Which is why we can have a companion which have met a spirit under 'lucky' circumstances, but for the pc. No. It gets as contrived as everybody can be a legionaire scout in da:o.

And no it wouldn't depend on the spirit. For a mundane to meet a spirit it almost have to be summoned, if it crossed over by accident it would likely become a shade.

Also your pc would more or less be an abormination.

I think it is too contrived. Just as stumbling over another arcane warrior orb is too contrived.

Besides, Templars is your magical warrior unit.

#21
daft inquisitor

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Question. Who says a Warrior can't be gifted with magic? Who says a Mage, in setting, can't be skilled as a melee combatant? Since we're talking about Lore, and not game mechanics, who is to say that a Spirit Warrior can't just be a person who has a touch of magic, but never trained in it formally. They WOULD be an apostate, if they bothered to flex their magic-muscles. But they didn't. And that still shouldn't preclude them to being able to influence the Fade while sleeping, and, like with Valor, travel into the Veil to meet a spirit directly.

Can you really say this isn't a viable possibility? Because I can't. Hell, I'd fathom it's very likely.

Modifié par ShadowDragoonFTW, 17 janvier 2013 - 12:29 .


#22
TEWR

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ShadowDragoonFTW wrote...

Question. Who says a Warrior can't be gifted with magic? Who says a Mage, in setting, can't be skilled as a melee combatant? Since we're talking about Lore, and not game mechanics, who is to say that a Spirit Warrior can't just be a person who has a touch of magic, but never trained in it formally. They WOULD be an apostate, if they bothered to flex their magic-muscles. But they didn't. And that still shouldn't preclude them to being able to influence the Fade while sleeping, and, like with Valor, travel into the Veil to meet a spirit directly.

Can you really say this isn't a viable possibility? Because I can't. Hell, I'd fathom it's very likely.


From its DAO Awakening description:

Although spirit warriors employ magical abilities, they are not mages; instead, they flirt with inhabitants of the Fade who agree to augment mortal abilities in exchange for a glimpse of the physical world. Naturally, the Chantry's templars rarely acknowledge that distinction.

Bolded mine. 

While Warriors can employ magical abilities -- Wardens, Reavers, Templars, Spirit Warriors -- they were not born with a touch of magic. These abilities do not necessitate one having been born with a touch of magic, because if you were born with a touch of magic... you're a Mage.

Shadow of Light Dragon wrote...

The abilities were ok, but the lore behind it made little to no sense. It's hard enough for mages to get in contact with spirits, since they tend to stay away from mortal affairs by a spirit's own admission. So how the heck do spirit warriors--mundanes--have such an easy time of it?

There'd have to be more explanation for how their abilities work. DAA was not very good at making the new abilities logical with the framework of the game's canon (eg. any race could be a Legionaire Scout, but at least one ability relied upon lyrium exposure which would kill anyone but a dwarf)


I'd like to think that a Spirit Warrior does a lot of meditation and discipline training to hone their mental abilities and awareness in the Fade, similar to the Templar school's requirement in their training. The Spirit Warrior specialization is remarkably similar to the Templar specialization, meaning the two schools are related a fair deal. And both of them have similar talents to the Mage school of magic that works against fellow Mages.

That said, the description I provided implies the Spirits of the Fade that help a Spirit Warrior are the ones that are curious about the mortal realm. So while Justice may not pay much attention until he has to, Faith will. A spirit in the vein of... Joy would gladly offer its assistance if it was curious.  

Modifié par The Ethereal Writer Redux, 17 janvier 2013 - 12:44 .


#23
esper

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The Ethereal Writer Redux wrote...

ShadowDragoonFTW wrote...

Question. Who says a Warrior can't be gifted with magic? Who says a Mage, in setting, can't be skilled as a melee combatant? Since we're talking about Lore, and not game mechanics, who is to say that a Spirit Warrior can't just be a person who has a touch of magic, but never trained in it formally. They WOULD be an apostate, if they bothered to flex their magic-muscles. But they didn't. And that still shouldn't preclude them to being able to influence the Fade while sleeping, and, like with Valor, travel into the Veil to meet a spirit directly.

Can you really say this isn't a viable possibility? Because I can't. Hell, I'd fathom it's very likely.


From its DAO Awakening description:

Although spirit warriors employ magical abilities, they are not mages; instead, they flirt with inhabitants of the Fade who agree to augment mortal abilities in exchange for a glimpse of the physical world. Naturally, the Chantry's templars rarely acknowledge that distinction.

Bolded mine. 

While Warriors can employ magical abilities -- Wardens, Reavers, Templars, Spirit Warriors -- they were not born with a touch of magic. These abilities do not necessitate one having been born with a touch of magic, because if you were born with a touch of magic... you're a Mage.

Shadow of Light Dragon wrote...

The abilities were ok, but the lore behind it made little to no sense. It's hard enough for mages to get in contact with spirits, since they tend to stay away from mortal affairs by a spirit's own admission. So how the heck do spirit warriors--mundanes--have such an easy time of it?

There'd have to be more explanation for how their abilities work. DAA was not very good at making the new abilities logical with the framework of the game's canon (eg. any race could be a Legionaire Scout, but at least one ability relied upon lyrium exposure which would kill anyone but a dwarf)


I'd like to think that a Spirit Warrior does a lot of meditation and discipline training to hone their mental abilities and awareness in the Fade, similar to the Templar school's requirement in their training. The Spirit Warrior specialization is remarkably similar to the Templar specialization, meaning the two schools are related a fair deal. And both of them have similar talents to the Mage school of magic that works against fellow Mages.

That said, the description I provided implies the Spirits of the Fade that help a Spirit Warrior are the ones that are curious about the mortal realm. So while Justice may not pay much attention until he has to, Faith will. A spirit in the vein of... Joy would gladly offer its assistance if it was curious.  


Why should Faith pay more attention logically than Justice... That makes absolutely no sense.

But then again I never bought Justice 'I am only my ideal'. It very clearly had a personality,ite just centered its personality around what it mean its ideal was and used said ideal as an excuse to what it wanted to do and why it was better than those demons.

Faith was very clearly attached to Wynne. So attached it ended up selling itself short. Sadly we don't see more to it.

#24
TEWR

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Why should Faith pay more attention logically than Justice... That makes absolutely no sense


Illustrative example and nothing more, used mainly because Faith has interacted with a mortal and Justice claims he was very disinterested in the notion in the first place.

They fit the bill of "Spirit that helps and Spirit that doesn't help", which is why I used them in my post. One might expect Justice, by the nature that he embodies, to want to look at the mortal world.

But then again, doesn't he say that most spirits view the mortal world as beyond saving? That'd explain why he doesn't try and intervene in an unjust world while he's in the Fade. Not much he can do to help it. But when he's actually stuck there, then he has to bring justice to the world. That's his purpose and he is no longer capable of returning to the Fade. 

Modifié par The Ethereal Writer Redux, 17 janvier 2013 - 01:10 .


#25
esper

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The Ethereal Writer Redux wrote...

Why should Faith pay more attention logically than Justice... That makes absolutely no sense


Illustrative example and nothing more, used mainly because Faith has interacted with a mortal and Justice claims he was very disinterested in the notion in the first place.

They fit the bill of "Spirit that helps and Spirit that doesn't help".


 I know it was an illustrative example. I just went of an tangent which had nothing to do with combat abilities.

Spirit Warrior is basically advanded Templar with higher risk of becoming an abormination.

I don't think it is something they should reintroduce.