The other shotguns that are good or all other shotguns? The problem is the other ones that are just as good if not better (Claymore, GPS, Raeger) are all heavier. classes that don't care so much about weight have 3 good choices. classes that do care about weight only really have 1 good choice.Derek Hollan wrote...
Ok, so most people seem to agree the other shotguns are good.
How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?
The lesser ones should be improved. Few people are going to switch to them if the Piranha is nerfed. They will switch to completely different weapons or keep using a slightly weaker Piranha.
It's been a long time since I have played with the other weapons so these are my suggestions...
Scimitar, fully automatic, faster than Piranha, even less effective at distance, deal less damage particularly to armor.
Katana, think it just needs a buff. It's a common weapon and the only niche I can see it filling is for starters before they get better weapons. There is a place for weapons like that. It should be moderately effective at level 10.
Disciple, I used this in the single player campaign and it felt very effective. But then I was charging into biotically primed targets that proceeded to get frozen. I'm not realy sure what the complaints are about this, just make the stun effect reliable. Could look to increase the magazine size.
Eviserator: Should be like a weaker multishot claymore. Good against armor and at range. I guess that's a bit like the Crusader. Might have to think about that more. Edit : I guess it is much lighter than the Crusader and less damaging, that is enough of a difference.
Modifié par Malanek999, 19 septembre 2012 - 10:03 .




Ce sujet est fermé
Retour en haut





