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#201
masseffect420

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I use the Piranha because I like it's style how it feel's, I like the fact that it is a automatic weapon, the power! Also Bioware all of my friend's on Playstation 3 stop PLAYING because all of the NERF'S to the GUN'S in the Multiplayer! I think people who want the Piranha nerf are just trolling all of us! Buff all guns in Multiplayer for power so every one is happy and can use any weapon they wish to use!

Bioware if you nerf Piranha Multiplayer will die!!

If you nerf Piranha all the guns in Multiplayer will S U C K! All Bioware will have is Wii U players and what people don't quit Multiplayer!

Thanks for your  time,

Masseffect420
:wizard::bandit::devil:

Modifié par masseffect420, 19 septembre 2012 - 09:49 .


#202
Enhanced

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB


Increase the weight. 

#203
OneTrueShot

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB

]

Weight increase and a minor RoF nerf. We're not talking Krysae RoF nerf, because that was just fudging rediculous. Talk about shafting something up the back end.

#204
InvincibleHero

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I tried them all and I take a pirahna when I need better cooldowns for CC characters like vanguards, paladin, and shadow. It's range is pitiful for other classes IMO. Though destroyer and turian make sense I use a saber on them.

I use the reegar on my kroguard as only weapon, and demolisher, destroyer, vorcha and batarians as a back up weapon.

The GPS and graal are excellent though I gave them up becasue of the charge times means more exposure and losing DPS.

Crusader seemed lackluster even on silver, but I haven't used it after the buff.

I like the wraith, but it is hampered by only having two shot clip and poor refire speed. One of the two needs to happen double clip to 4 or lower the time between shots when a reload cancelled claymore can be shot twice before the second shot gets off something is amiss.

Claymore is great just not fitting my style. I dislike one clip weapons takes too much time reloading which becomes drudgery IMO.

Disciple never saw a use for it as it is too weak. Might as well take almost any handgun if you got carnifex, paladin, or talon.

#205
Beerfish

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB


No the other shotguns are good for what they do.  The big competitor for the Pirhana for a very light weight shotgun is not good. 

I want to use a light weight shotgun says the player.  For me it is Discipline vs Pirhana.  All the other shotguns stand on their own more or less for their purposes.  Bump up the Discipline and the Pirhana usage will go down.  All the people that use the other guns and the Pir will use them as before.  Light weight Sg users might very well use the Discipline if you give them a reason.

#206
ITxJingles

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Modifié par ITxJingles, 19 septembre 2012 - 09:47 .


#207
Stardusk

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB


The Wraith. It is a UR, but basically a slightly improved Eviscerator. I am a Claymore lover myelf but the Wraith needs to be fundamentally different. Higher damage (slightly), somewhat tighter spread and faster reload time. It is supposed to be an elite shotgun, make it so, lest people continue to only use the Piranha. 

#208
INVADERONE

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Derek Hollan wrote...

Ok,

So, you have a Claymore, a Geth Plasma Shotgun, a Graal Spike Thrower, a Disciple, a Reegar Carbine, a Piranha, a Wraith, and a Crusader. All gold plus the ultra rare and promo shotguns.

Why are you using the Piranha?

And don't give me, "Because the other shotguns suck!" That will just get you ignored. Image IPB

Cheers

Image IPB


Before I answer, my favorite shotgun is the Geth Plasma Shotgun, then the Clayore, and every other shotgun you listed next.

Answer: I have used the Piranha in the past due to its rate of fire which allows it to take down bigger enemy bosses quicker.

Request: Please buff the rate of fire for the Wraith. I like it but by the time I get my second shot in ever other enemy has killed me. Either increase the rate of fire or add a third shot before reload. Gun needs some love.

#209
JaimasOfRaxis

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I'm not, I'm using the Reegar or Wraith.

Most of my teammates use the Piranha though. Do you know why? Because it will wreck a Phantom or Banshee's synckill attempt. Of course, Phantoms lolololdodge anyway, gaining 90% DR when they do, because that makes sense.

Why you guys balanced that unit that way, I can't imagine.

We need more gold-and-plat-viable shotguns in this game.

Modifié par JaimasOfRaxis, 19 septembre 2012 - 09:50 .


#210
FelixFelice

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Why do I use it?

Use a barrel, shredder mod, incindiary ammo, and ANY class with a D.O.T. skill and you will see why.

#211
InvincibleHero

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB

This.

#212
xcaliz0rz

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Probably for a couple of reasons. The first being is that it's light enough for casters to bring a secondary weapon to offset it's limited range(Carnfiex/Paladin/etc.) and still have a respectable cooldown bonus %.

Synergizes very well with Vanguard classes who need low cooldowns for Charge but also a weapon that packs a punch.

The amount of damage it pumps out is just amplified that much more on weapons specialists. And even more than that if they have accuracy bonuses.

Another thing to consider is the 2 most popular maps(White/Glacier) are also the smallest maps in the game. It shouldn't be a surprise to anyone that the Piranha(and the Reegar) can really dominate on these 2 maps with any class. But does a FQE with a Piranha perform with the same effectiveness on White/Glacier as she would with the same loadout on maps like Hydra/Condor/London? Doubt it.

It's the same exact issue that you guys had with Smash. Yeah it was borderline OP when you can sit in one spot all game and still get < 20 minute extractions on Gold and Platinum, but do you get the same results on larger maps? Probably not.

As for comparisons with other guns..

Claymore: One of the best shotguns in the game, but not caster friendly due to weight.

Graal/GPS: Lag dependent weapons. Puts a lot of people off if trying to use off-host.

Reegar Carbine: Very powerful shotgun, but suffers from very limited range(even worse than the Piranha). Might be a little too heavy for most peoples tastes.

Disciple: When has anyone ever used this thing? Sorry, but the 'it sucks' argument fits too well for this gun.

Wraith: The only thing really holding this gun back is its awful fire rate. Give that a boost and this gun will start to see more use.

Crusader: Hardest shotgun to level up. I wouldn't be surprised if people don't use this simply because they don't have access to it. Obnoxiously heavy. Respects shieldgate. When it comes to weapons platforms the other shotguns out perform it and are much easier to use and for casters it's too heavy. The Carnifex/Paladin/Talon are superior options.

#213
waltervolpatto

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Piranha.

i cannot reload cancel and is pretty much the only shotgun i use when i use one.

1) lightweight, i can give to the Kroguard and have a nice CD
2) fully auto, I'm not a good sniper, so i need some slack and that gun has a nice ROF/spread/damage in CQC
3) when i use a sniper, I like that as a sidearm for CQC.... more punch for the buck.
4) on a soldier/sentinel i usually run with Harrier for long/mid range and Pirahna for CQC as well.. really punchy....

I tried the other shotgun time to time but I cannot fall in love with any of them.

#214
Nissun

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Claymore - miss the shot and you're dead. Unless you're playing infiltrator, it's suicide.

Disciple - On Gold? I want to kill things, not tickle them to death.

Crusader - Again, I want to kill things. The day I fired all four shots at a husk that was charging at me and MISSED THEM ALL, was the day I decided not to touch that clunky stapler again (and it wasn't my aim - I have never missed like that with any other weapon in the game)




I use the Piranha because it's really light, does a lot of damage, and the spread makes it great for both crowd control AND killing bosses. It's not my favorite weapon or even shotgun, but I find myself using it a lot because it simply does more damage than the others.

You made it ridiculously powerful AND ridiculously light. And a Rare. And you've waited too long to do something about it. Don't act so surprised when people use it all the time.

#215
Jayhau

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Derek Hollan wrote...
Ok, so most people seem to agree the other shotguns are good.
How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?
Image IPB


Give other shotguns DIFFERENT bonus properties... It might take some work but here is an idea:

Diciple - should almost always stagger
Graal - should headshot like a champ (this is where you guys did great)
Crusader - already does pierce, should do more extra damage vs armor
GPS - extra damage vs shields more noticible
Wraith - BUff THE HELL out of RoF.. Make it like a double barrel
Reegar - love how it is right now, great close range and for shields.

Instead of bring them closer in damage you should have to make a UNIQUE descision to use different shotties when you need.

I think right now people just see the piranha as the best in all situations (which is incorrect). If you want a light pocket shotgun it shouldn't perform better than half the others in every situation. 

#216
whateverman7

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB


although i highly disagree, its obvious yall gonna do something to 'balance' it....in that case, just increase the weight...the main selling point to use the gun is that it's light for a shotty....dont touch the damage, the clip size, rate of fire, none of that...just make the thing heavier...

Modifié par whateverman7, 19 septembre 2012 - 09:59 .


#217
Silasqtx

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I've unlocked a Talon I, bye bye Piranha III.

Btw, Piranha is just like semi-auto Sniper Rifles, it forgives mistakes since you have 8 pellets to fire. Claymore doesn't, it's as brutal as his damage.

Btw, on human soldier I use the Claymore, on Vorchas I use the Reegar, on GI I (used) to use the Piranha due to the tact. cloak buff and clipsize, The others just.. don't shine. Low damage, high reload times, high recoil. I'd love to re-use the Disciple.

#218
X M3TH0D1C4L X

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?


How about one of these:

A) Increased Weight - this would narrow the range of classes that it can be used on. Not too much though.

B) Decreased Spare Ammo - As an example, the Harrier is probably the best balanced assault rifle in the game. It has everything, like the Piranha (good damage, good RoF, good weight) but horrible spare ammo capacity, thus forcing constant trips to the ammo crate.

I honestly like it the way it is. But please, nothing to the damage, recoil, accuracy, or RoF.

#219
JameJame456xx

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Derek Hollan wrote...

najzere wrote...

Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB

Increase rate of fire on other shotguns, that's the only reason I like the Piranha in the first place. If you decrease RoF for the Piranha or lower its clip size, I'll just avoid using like I already do with other shotguns. If you decreased the damage for Piranha I would still use it. No matter what you do to nerf the Piranha I won't like  it, however.


Increasing ROF of other shotguns increases DPS of each shotgun you do that with which throws the damage economy out of whack.  You would have to decreas the damage of those shotguns to compensate.

Image IPB


Are you seriously asking the community on how to nerf our own guns?? The truth is, is if the other shotguns are single shot (like Crusader) and the RoF is incredibly low, you need to compensate that with a lot more damage. And Piranha is not that powerful as you think. I tried using it on a slayer with shredder mod and blade attachment both at V while gun was at IV, and it couldn't kill a guradian in one clip. Or was it gold...anyways, its the class that amps up Piranha's DPS not the gun itself. Try it on a Turian soldier with marksman on with a shredder mod V and high caliber barrel V at point blank range. Its ridiculous.

#220
stayposi1990

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I use the Piranha almost exclusively on my Destroyer.

The Graal is my favorite shotgun, followed by the Wraith, which I got today, and the Claymore.

I've been using the GPS lately too.

#221
BjornDaDwarf

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB


The Pirahna does feel like it ought to pack a hell of a punch, it's an automatic riot shotgun.  Just like the Claymore does feel like it ought to hit like a ton of bricks. 

To me the disconnect is that the Pirahna does not take much skill to wield decently, while the Claymore does.  There's no downside to the Pirahna.  I would almost say that less total ammo would be a better adjustment than a smaller clip.  That puts it into a category similar to the Harrier.  A tremendous weapon that comes saddled with one factor you have to compensate for (ammo).  The Harrier also does not take a lot of skill to use well, but it does mean that the player has to be aware of their ammo, the nearest crate, willing to burn a Thermal Pack, or carry a backup weapon.  It's an easy to use weapon balanced by one big negative.  Pirahna seems like it should be in that ballpark, rather than a straight DPS reduction.

#222
Lord Chun

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I only use it on ROF boost characters as I fell it shoots too slow on others. I prefer the reegar or claymore

#223
aeryk117

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Derek Hollan wrote...
Ok,
So, you have a Claymore, a Geth Plasma Shotgun, a Graal Spike Thrower, a Disciple, a Reegar Carbine, a Piranha, a Wraith, and a Crusader. All gold plus the ultra rare and promo shotguns.
Why are you using the Piranha?
And don't give me, "Because the other shotguns suck!" That will just get you ignored. Image IPB


I usually don't, I prefer the Talon.

Of the listed shotguns, I like the Piranha more than the others, primarily because I have more fun using it.  It's a combination of weight/cooldown, ROF, damage/DPS, and ease of use.  But it also some dislike of the alternatives (hence the Talon).

Specifically: 
Claymore: awesome weapon, if you like single-shot & cancel-reload
GPS: cool, if you like charging weapons (I don't); seems like a good weapon for others
Graal: another charge mechanic
Disciple: unreliable stun; pea shooter damage; good weight ( how about a damage buff?)
Reegar: great damage, but I'm not fond of the ghost busters streaming
Wraith: ask me again when I have a wraith X ( only a IV now); ROF seems slow
Crusader: weakened by shield gate at higher difficulty; weighs a ton

Eric

#224
Cohen le Barbare

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Derek Hollan wrote...

Ok, so most people seem to agree the other shotguns are good.

How would you propose to bring the Piranha in line with the other shotguns so you, as players have a tough choice of which shotgun to bring to the field, without disrupting the damage economy?

Image IPB

Even if it's supposed to be a caster weapon, increase the weight a bit and lower the RoF and/or clip size. As it stands, I'm pretty sure casters get more kills with the guns than with their powers. In any case, at equal level, it should not put the Wraith to shame.

Modifié par Cohen le Barbare, 19 septembre 2012 - 09:54 .


#225
gilgamesh v9

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I would make it weigh more. make it a weapon only viable on certain classes. you dont want the ridiculous DPS? you better pay for it in power cooldown. Just my $0.02