Aller au contenu

Photo

[Suggestion] Save Game Import Creator


  • Veuillez vous connecter pour répondre
156 réponses à ce sujet

#51
Milan92

Milan92
  • Members
  • 11 999 messages
A great idea OP!

#52
berelinde

berelinde
  • Members
  • 8 282 messages
BioWare should hire Maclimes. He has an intelligent, charming forum presence, he has good ideas, and he has a sexy avatar. Intended in the most innocent, non-creepy way, of course.

How would you feel about bundling the tool with a demo or character creator? I suggest it in the interests of utility, keeping useful things together.

#53
CrazyRah

CrazyRah
  • Members
  • 13 279 messages
This would be a great help if it actually happen. After all it's quite important that the save imported is as correct as possible don't ya think? Correcting saves that import a bit wrong is always annoying and if that can be removed that would be awesome

#54
AdmiralDavidAnderson

AdmiralDavidAnderson
  • Members
  • 318 messages
What about the Faces of Warden and Hawke if they are in the game though?

#55
Heimdall

Heimdall
  • Members
  • 13 223 messages

AdmiralDavidAnderson wrote...

What about the Faces of Warden and Hawke if they are in the game though?

Given the engine overhauls, they'd need to put a character creator in DA3 for them for that to happen.

#56
ChaosAgentLoki

ChaosAgentLoki
  • Members
  • 246 messages

Maclimes wrote...

ChaosAgentLoki wrote...

Feanor_II wrote...

Support.

I "need" a way to incorporate my Orlessian Warden from Awakening in the main story.


Same here as my Orlesian Warden is my favorite one. I really want to incorporate him into the lore of the DA world, past what was possible solely in Awakening. 


This, I feel, is one of the strongest arguments for an "official" save game importer/creator. Fixing that weird gap between DA:O and DA:A.

Theoretically speaking, there should be three possibilities:
1 - YOUR Ferelden Hero does the Ultimate Sacrifice, YOUR Orlesian gets sent to Vigil's Keep.
2 - YOUR Ferelden Hero wanders off, YOUR Orlesian gets sent to Vigil's Keep.
3 - YOUR Ferelden Hero gets sent to Vigil's Keep.

However, in the current setup, there's only two options:
1 - YOUR Ferelden Hero gets sent to Vigil's Keep, even if they're dead.
2 - DEFAULT Ferelden Hero does the Ultimate Sacrifice, YOUR Orlesian gets sent to Vigil's Keep. 

Neither of those are good. My system would fix that.


And that is why Bioware needs to look at this idea and really think hard about implementing it. I would even be willng to pay them (within reason) for this feature. 

#57
Danny Boy 7

Danny Boy 7
  • Members
  • 3 762 messages
This has my vote OP

#58
Maclimes

Maclimes
  • Members
  • 2 495 messages

berelinde wrote...
BioWare should hire Maclimes. He has an intelligent, charming forum presence, he has good ideas, and he has a sexy avatar. Intended in the most innocent, non-creepy way, of course.


Well, I don't know about my forum presence. I've recieved my share of (well-deserved) temp bans. ;)

Of course, the avatar IS dead sexy.

berelinde wrote... 
How would you feel about bundling the tool with a demo or character creator? I suggest it in the interests of utility, keeping useful things together.


I like it. A sort of "pre-release bundle".

#59
Maclimes

Maclimes
  • Members
  • 2 495 messages
I know the devs are reading every post, so I'm taking their silence as one of two things:

"We already thought of this, but we have no intention of doing it."

-OR-

"We already thought of this, and plan to do it, but don't want to promise anything in case we don't deliver."

That sound about right?

#60
milena87

milena87
  • Members
  • 1 075 messages
I like this very much OP

#61
Maclimes

Maclimes
  • Members
  • 2 495 messages

milena87 wrote...

I like this very much OP


Thanks! I'm glad everyone seems to like the idea.

Everyone.

Bioware.

#62
TheBlackAdder13

TheBlackAdder13
  • Members
  • 776 messages
This is a terrific idea and, as far as I know, not very resource intensive at all? I don't see why they wouldn't do it, it'd be easiest on not only the fans, but also the devs, who won't have to deal with the headache of the lack of import flags or bugged import flags. I don't see any group of people who would lose with this idea. Can we get some dev input on this?

Modifié par TheBlackAdder13, 20 septembre 2012 - 10:07 .


#63
AdmiralDavidAnderson

AdmiralDavidAnderson
  • Members
  • 318 messages
Bump

#64
DreGregoire

DreGregoire
  • Members
  • 1 781 messages
I don't like the idea of it as a book because I think it will take too many resources away from other more important things in the new game; however, some type of list or small program that allows for us to go through a checklist to verify or change the markers. I know many people have mentioned nolonger having saves so this would be a very helpful tool. :)

Modifié par DreGregoire, 20 septembre 2012 - 06:57 .


#65
wright1978

wright1978
  • Members
  • 8 114 messages
I do think some kind of interactive book idea could be a way to set the stage..

#66
Maclimes

Maclimes
  • Members
  • 2 495 messages

DreGregoire wrote...

I don't like the idea of it as a book because I think it will take too many resources away from other more important things in the new game; however, some type of list or small program that allows for us to go through a checklist to verify or change the markers. I know many people have mentioned nolonger having saves so this would be a very helpful tool. :)


Yeah, it doesn't have to be super fancy if that's a deal breaker. If Bioware/EA said "We can only do the save game editor if it's simple text", heck, I'll take what I can get. But I don't think it would be overly resource-intensive to pretty it up a bit.

#67
Todd23

Todd23
  • Members
  • 2 042 messages
I hope when they make this (I'm an eternal optimist), they make it very detailed. I'd like to fix things that were glitched (like Jowan's mission), and decide his fate. Plus, I like the idea of it telling the story as you make the decisions. When I go home from a Gamestop midnight release, with my gamergrub and whatever I can get my hands on to keep me up for an extended period of time. I would love to set up the story while some narrator tells me a recap. God! I'm having a hot-flash thinking about it.

#68
Cylan Cooper

Cylan Cooper
  • Members
  • 595 messages
Just for the sake of showing the developers that this idea is good, I fully support this.

And I hope that, if this is done, it's made available on xbox live and PSN as well. Us console gamers want the chance to have our perfect Ultimate Sacrifice saves, too. And I'm surprised this wasn't done or suggested before Dragon Age 2, honestly.

#69
JellyBean28

JellyBean28
  • Members
  • 88 messages
This is a fantastic idea!
You definitely have my full support, OP.
Bioware, please bring this idea to life. I would even pay for it if I had to.

#70
Maclimes

Maclimes
  • Members
  • 2 495 messages

Todd23 wrote...

I hope when they make this (I'm an eternal optimist), they make it very detailed. I'd like to fix things that were glitched (like Jowan's mission), and decide his fate. Plus, I like the idea of it telling the story as you make the decisions. When I go home from a Gamestop midnight release, with my gamergrub and whatever I can get my hands on to keep me up for an extended period of time. I would love to set up the story while some narrator tells me a recap. God! I'm having a hot-flash thinking about it.


It would be kinda cool if the whole thing was narrated by the master storyteller himself, Varric Tethras.

Modifié par Maclimes, 20 septembre 2012 - 10:25 .


#71
BlazingSpeed

BlazingSpeed
  • Members
  • 371 messages
It's a very good idea seeing that I haven't touched Awakening and that I only rented DA2 for the PS3 this would help me out a lot if I decide to rent DA3 for the console and then buy the PC version like I did for DA:O.

#72
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests
I think this would be a nice idea, but I think ME: Genesis is a good example of how abbreviated and incomplete something like this might look. I don't want just the core choices, I want every single choice. Every NPC that can live or die, I want to be able to control all of that. Anything less than that and I will just continue playing DAO/A/2 through despite it being a hundred+ hour endeavor.

Honestly, I would just prefer Bioware to fix the import flag bugs from DAO/A/2. We already have a system for making all of these choices, the game itself, as long as those choices and flags are marked accurately, then that is good enough for me.

#73
Maclimes

Maclimes
  • Members
  • 2 495 messages

scyphozoa wrote...

I think this would be a nice idea, but I think ME: Genesis is a good example of how abbreviated and incomplete something like this might look. I don't want just the core choices, I want every single choice. Every NPC that can live or die, I want to be able to control all of that. Anything less than that and I will just continue playing DAO/A/2 through despite it being a hundred+ hour endeavor.

Honestly, I would just prefer Bioware to fix the import flag bugs from DAO/A/2. We already have a system for making all of these choices, the game itself, as long as those choices and flags are marked accurately, then that is good enough for me.


As has been mentioned, there are a number of other reasons than just fixing the bugs.

* Different systems. Some people played DA:O on PC, and DA2 on PS3, and want to bring it together.
* Lost saves. Had to reformat my system, forgot to back up DA saves. Ooops.
* New players: It would give new players an entry point into the series, without being intimidated by the "3" in the title.

#74
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests

Maclimes wrote...
As has been mentioned, there are a number of other reasons than just fixing the bugs.

* Different systems. Some people played DA:O on PC, and DA2 on PS3, and want to bring it together.
* Lost saves. Had to reformat my system, forgot to back up DA saves. Ooops.
* New players: It would give new players an entry point into the series, without being intimidated by the "3" in the title.


That is all well and good, but I don't expect any digital book, comic or anything short of a full file editor to be able to encompass each and every possible choice across 2 full games, an expansion pack and multiple DLC packs. If they can come up with something this specific, I am all for it, but that doesn't seem very likely to me. 

Also, when the BSN first opened, I remember it being said that all the choices from DAO saves would be recorded here on the site. I know that they are in fact recorded, but I wonder if that data from the BSN could be used as a way to import save data into future titles. I don't think this feature exists for DA2 though. Not sure about Awakening or DLC. 

#75
Maclimes

Maclimes
  • Members
  • 2 495 messages

scyphozoa wrote...

Also, when the BSN first opened, I remember it being said that all the choices from DAO saves would be recorded here on the site. I know that they are in fact recorded, but I wonder if that data from the BSN could be used as a way to import save data into future titles. I don't think this feature exists for DA2 though. Not sure about Awakening or DLC. 


It doesn't work right for DA:O, either. I have several characters who just never uploaded, for some inexplicable reason. Played for months, connected to the Bioware servers, and it never actually updated my characters. Some are stuck in the past, some just don't exist. If that's the source for our salvation, we are right and truly screwed.