[Suggestion] Save Game Import Creator
#76
Posté 20 septembre 2012 - 11:18
On page 2 of this thread was this idea made up.
And though I doubt it's the first time it's been thought of at least the developers have seen it in that one. Let's hope they take it up for consideration.
#77
Posté 20 septembre 2012 - 11:31
#78
Posté 21 septembre 2012 - 02:26
I mean, if a fabulous person like Monochrome Wench (I hope you don't take offense if you read this, you made my game bearable) can come up with an import fix for DAO to DA2, then Bioware should be able to fix that as well.
No word if they'll force world events to happen/ not happen regardless of your import though (dead Lelianas and not-Grey-Warden Anders or a Grey Warden Anders that never met Justice)
#79
Posté 21 septembre 2012 - 02:48
#80
Posté 21 septembre 2012 - 01:42
Knight of Dane wrote...
Credit a bit where it's due, a few of us already talked about a possible solution like this a few days ago Maclimes.
On page 2 of this thread was this idea made up.
And though I doubt it's the first time it's been thought of at least the developers have seen it in that one. Let's hope they take it up for consideration.
Oh, I wasn't trying to claim that I'm the first person to think of the idea. I'm sure the idea has been talked about, frankly, since during DA2's pre-release timeframe. (I didn't realize it had been discussed so recently, admittedly).
But every voice out there that mentions this (or something similar) adds to the chorus.
#81
Posté 21 septembre 2012 - 01:45
#82
Posté 21 septembre 2012 - 02:09
And NO ONE HAS DONE IT. C'mon, Bioware, be a trend-setter.
#83
Posté 21 septembre 2012 - 02:11
#84
Posté 21 septembre 2012 - 02:18
#85
Posté 21 septembre 2012 - 02:31
Well, I always thought Mass Effect did a good job. The only import glitch I can think of off the top of my head is Conrad Verner saying you pointed a gun at him in ME1 when you didn't.Maclimes wrote...
Honestly, now that I think about it, I bet every game that's ever allowed character importing has spawned this idea, all the way back to Quest for Glory (Where there any before that, I wonder?).
And NO ONE HAS DONE IT. C'mon, Bioware, be a trend-setter.
#86
Posté 21 septembre 2012 - 09:21
Maverick827 wrote...
This is something that should be outsourced to the community. It's possible to share, edit, and import console saved games, so there really isn't a need for BioWare to make the tool as far as I'm concerned.
It's been mentioned before, but the possibility of simply uploading your saves, intact, to BSN, with the option to import directly from your BSN account, would actually solve a fair amount of these problems as well. It's not console specific, it doesn't matter if you delete things from your computer, and it would allow you to fix any import/export bugs right here on the website.
The only thing it wouldn't do it help new players transition. But maybe a web interface could be created for that very purpose? Hmmmm....
The more I think about it, the more I like the idea of this being a web-based utility. But alas, we shall see I suppose.
#87
Posté 21 septembre 2012 - 09:51
#88
Posté 21 septembre 2012 - 09:59
Todd23 wrote...
The only problem I can think of is that they'll make it as detailed as ME2's. But to solve the problem of those people who don't want to hear the small things, just make a slide on how detailed it get's; from just main quest solutions - to including even conversations with NPCs.
A potential issue, you are correct. I do think the most elegant solution is simply to have two options when you entered the utility: Detail or Basic. If you choose detail, you go through all plot flags. If you choose Basic, it automatically fills in the minor plot flags with default options.
#89
Posté 21 septembre 2012 - 11:39
#90
Posté 22 septembre 2012 - 12:04
#91
Posté 22 septembre 2012 - 12:05
#92
Posté 22 septembre 2012 - 12:11
Knight of Dane wrote...
As I linked in the top of this page ADA there was a thread where a developer commented on the idea, so they have seen it at least.
Would be cool if any of the devs let us know what they think about it and/or if it could possible happen on this thread - This thread has some cool ideas I'm sure they would like.
#93
Posté 22 septembre 2012 - 12:31
AdmiralDavidAnderson wrote...
Would be cool if any of the devs let us know what they think about it and/or if it could possible happen on this thread - This thread has some cool ideas I'm sure they would like.
I guess we'll just have to be happy knowing that they are reading every post. And since they're not saying anything, I'm going to take that as confirmation they they've already thought of this, and were planning on doing it. They're just being quiet to not give it away.
#94
Posté 22 septembre 2012 - 01:02
#95
Posté 22 septembre 2012 - 11:11
Well, I think people want the ability to create saved games from scratch, being able to choose plot elements to construct specific scenarios for DA3 so they don't have to play through DAO and DA2 to get there, which I fully support.Maclimes wrote...
It's been mentioned before, but the possibility of simply uploading your saves, intact, to BSN, with the option to import directly from your BSN account, would actually solve a fair amount of these problems as well. It's not console specific, it doesn't matter if you delete things from your computer, and it would allow you to fix any import/export bugs right here on the website.
The only thing it wouldn't do it help new players transition. But maybe a web interface could be created for that very purpose? Hmmmm....
The more I think about it, the more I like the idea of this being a web-based utility. But alas, we shall see I suppose.
But since we (presumably, due to Gibbed's editor) know how to manipulate saved games, and we can (again, presuambly due to online tutorials I've seen) modify Xbox 360/PS3 saved games, building something like this on our own shouldn't be too big of a deal. The only downside would be that console players would have to transfer files from their console to their PC.
The thing is that something like this can be done so much more easily by one or two fans than it can by BioWare, as odd as that might sound. In a professional environment, you need to get approval, model, document (flow charts, use cases...), code, and test with the rest of the game. As a desktop or web application made by a few people, only really the coding part needs to happen, and you only need to test the utility itself.
Modifié par Maverick827, 22 septembre 2012 - 11:12 .
#96
Posté 22 septembre 2012 - 11:12
Really. All it did was provide Fan Service.
Modifié par Vicious, 22 septembre 2012 - 11:14 .
#97
Posté 22 septembre 2012 - 11:14
#98
Posté 22 septembre 2012 - 11:16
Vicious wrote...
I think they need to can the save game import altogether. This isn't Mass Effect. Save the development time on, oh i dunno, the actual plot and characters rather than "which character didn't die that we can bring back for pointless fan service' which is all it did from DAO to DA2.
Really. All it did was provide Fan Service.
Happy to say your opinion is the vast minority. We were promised our decisions would effect the future, even all the way back in DAO, so thats what we want.
Besides, after DA2 hopefully Bioware has a better idea of how to do a good job at importing decisions so it does more than fan service.
#99
Posté 22 septembre 2012 - 11:22
Happy to say your opinion is the vast minority.
Too bad i'm right. How many choices did you make in DA2 that could make a difference in future games? How many choices that couldn't be handwaved away? They handwaved the biggest choice in DA:O [endgame Morrigan offer] and it went from being a huge screaming deal in the plot to completely meaningless. [Morrigan later states she didn't need it at all. handwave successful!]
So how many choices in DA2 did you make that mattered? That they would waste time on an import feature now that they've changed engines?
The import feature did nothing in dragon age except add fan service cameos and an occasional pointless quest. it was worthless.
My bet? Post release interactive comic.
Modifié par Vicious, 22 septembre 2012 - 11:23 .
#100
Posté 23 septembre 2012 - 05:03
Vicious wrote...
They handwaved the biggest choice in DA:O [endgame Morrigan offer] and it went from being a huge screaming deal in the plot to completely meaningless. [Morrigan later states she didn't need it at all. handwave successful!]
I don't recall that at all. When does Morrigan say this?





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