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Poor design choices that shouldn't be in DA3


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#1
Pedrak

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- Dialogue resetting party position. This means that with a combat-triggering conversation my carefully-placed formation is gone.

- If there is a MP, it should have no effect on the SP game whatsoever.

Can you think of others?

#2
LTD

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- Everything and anything that reminds of DA 2(with exception of loading screens)


I very much hear you when it comes to positions devoured by dialogue engine. Heh, such persistent sin it makes. Has been in every single BW game since they abandoned Infinity I think?

Said engine needs to go, imo. Talking heads and dialogue wheels could really, really use some increased depth and entertainment. I dislike it how around ME1 BW decided something along the lines of " wellp, there we go., Perfect system for dialogue. Lets not develop it at all ever again"
Id  think many, many people are growing tired of it already.

Modifié par LTD, 19 septembre 2012 - 11:13 .


#3
Huntress

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I think of what I dont like is actually in the name: inquisition. if is was just DA3 I think It would make it a bit better.
After that? to actually play as an Inquisitor. Hmm no, i don't feel a warm feeling towards it.

Inquisition or Inquisitor the words sounds like an instrument of torture.

I should have stoped by now, but not before letting something very clear, that while most people think of a single Inquisition, the Spanish Inquisition, history isn't quite that simple.
The French inquisition was very active in the 13th century, the Spanish inquisition in the 15th and 16th centuries.
The English. Germans and Italians were not enthusiastic about the Inquisition and generally avoided allowing it to operate in their lands.

Most of the inquisitions had little to do with creating unity. Instead, the goal was to maintain authority and discourage rebellious behavior.

#4
Pelle6666

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Huntress wrote...

I think of what I dont like is actually in the name: inquisition. if is was just DA3 I think It would make it a bit better.
After that? to actually play as an Inquisitor. Hmm no, i don't feel a warm feeling towards it.

Inquisition or Inquisitor the words sounds like an instrument of torture.

I should have stoped by now, but not before letting something very clear, that while most people think of a single Inquisition, the Spanish Inquisition, history isn't quite that simple.
The French inquisition was very active in the 13th century, the Spanish inquisition in the 15th and 16th centuries.
The English. Germans and Italians were not enthusiastic about the Inquisition and generally avoided allowing it to operate in their lands.

Most of the inquisitions had little to do with creating unity. Instead, the goal was to maintain authority and discourage rebellious behavior.


I'm pretty sure that the title refers to the whole mage/templar situation, not dissimilar to the historical events in medieval Europe... But with real magic... Let's just wait and see where the main character stands in all this, after all it is a BioWare game and we'll probably be able to choose his/her path no matter what lies behind them.