I don't. I have nothing against cinematics and I never said anything about them since I am on this forum. I love cinematic focus in Bioware's games. I'm just pessimistic after reading your comments and how finishing moves were expensive. I am not sure that the development team will consider the question.John Epler wrote...
Sylvianus wrote...
So, maybe no finishing moves either ? * sigh *
Me pointing out the costs associated with finishing moves is not me saying 'HAHA SUCKERS NO FINISHING MOVES FOR YOU', it's attempting to give folks all the relevant background information so, whatever our eventual decision is (and I really have no idea, as this falls under the auspice of combat), you'll have some background as to why we arrived at that particular decision.
Do I like finishing moves? Yes, I do - they're neat, and they add a little extra to the game. Do I know the costs associated with them? Yes, I do - they're expensive, particularly if you want them to sync up and look good (see - the invisible ogre problem). Do I have anything to do with the decision to include them or not? I don't - but, you know, if you'd like to argue that every time we bring up the costs associated with any feature request or content request we're clearly sacrificing everything to turn the game into an on-rails cinematic masterpiece, like Yrkoon, that is entirely up to you.
Thank you for the information, my comment was not against you, it was just a feeling transmitted about something that I loved probably not in the next game. Something from DAO again.
Modifié par Sylvianus, 27 septembre 2012 - 01:57 .





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