The Ethereal Writer Redux wrote...
Rogue: Grabs the enemy, turns them around so they're facing the other enemies, and slits their throat
Archer: Fires an automatic critical hit at the eye of the enemy, which you can see protruding
S&S: Dismemberment of a limb or decapitation. Maybe another one where you slam the shield into their heads?
Mage: Dependant on the element of the staff: Immolation, Electrocution, Poison, Freezing, GoW3 Hades style soul steal (for spirit staves)
2H: Improve a few of the Origins animations. One that comes to mind is Sten's where he turns around and stabs the enemy through the stomach with Asala.
I like the way you think. Especially a fnishing move for an archer, that would be great.
cindercatz wrote...
The finishers in DA:O provide the visceral oomph, the emotional component to the combat system.
they really do. plus they make for cool screenshots imo







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