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Your worst case scenario


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#26
Arppis

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Can't play good ol' "white guy", which I almost always play. And the combat sucks along with the story and don't have any say in the dialogue.

#27
Cultist

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Worst case scenario is Dragon Age 2 v2.0

#28
HurricaneGinger

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Although I am one of the few who liked DA2, I do admit there were some issues.

Combat will suck, and we won't have the "auto attack" option for those who don't like to button-mash.

Journal updates will pull an ME3 - DON'T DO THAT.

I hope the story will not take place in one city again. Although I did like to see Kirkwall change over the years, limiting our exploration made me grow bored of the place real quick.

The Warden's "disappearance" will be ignored. I want to know what happened and why.

More "copy-paste" enviroments. 

I will say I enjoyed the "friend/rivalry" system. Although, I would like to be able to drive off party members again by something I did or word of mouth. In DA2, you may have incurred someone's wrath but they'll still hang with you for kicks and giggles unless a plot point allowed you to "give them away" (Fenris, Isabela). 

In DA:O you could talk to a party member at anywhere, anytime They had more dialog, and you could get to know them in a more in-depth level. I feel like I didn't get to know my companions well - I don't want to read a journal entry about them, I want to TALK to them as much as I want.

In short: give us more control...especially over armor, dialog, plot, and tactics.

Modifié par PhantomGinger, 20 septembre 2012 - 09:03 .


#29
AnniLau

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The return of drunken Alistair. That was horrifying. *shudder*

#30
Rinji the Bearded

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Arppis wrote...

Can't play good ol' "white guy", which I almost always play. And the combat sucks along with the story and don't have any say in the dialogue.


... why did you stick "white" in there

#31
upsettingshorts

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edit

Modifié par Upsettingshorts, 20 septembre 2012 - 09:20 .


#32
mesmerizedish

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RinjiRenee wrote...

Arppis wrote...

Can't play good ol' "white guy", which I almost always play. And the combat sucks along with the story and don't have any say in the dialogue.


... why did you stick "white" in there


:mellow:

#33
Guest_Guest12345_*

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Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain about a game more than a year in advance.

Modifié par scyphozoa, 20 septembre 2012 - 09:22 .


#34
Rinji the Bearded

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scyphozoa wrote...

Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain.


You'd better start believin' in worst case scenarios, Miss Turner

You're in one

#35
Tasmen

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scyphozoa wrote...

Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain about a game more than a year in advance.


I see what you did there.

#36
upsettingshorts

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RinjiRenee wrote...

scyphozoa wrote...

Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain.


You'd better start believin' in worst case scenarios, Miss Turner

You're in one 

 

Image IPB

Modifié par Upsettingshorts, 20 septembre 2012 - 09:25 .


#37
Shadow Fox

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scyphozoa wrote...

Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain about a game more than a year in advance.

I love you...in a totally bro like fashion.

#38
Giga Drill BREAKER

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Worst case scenario is, it will be like dragon age 2 with MP.

#39
thats1evildude

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It's only available on PC or for Kinect.

#40
The Elder King

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Xilizhra wrote...

Any ending that allows the templars to remain in existence/power, really. Aside from that, I have faith in Bioware to get past most of the issues here.


I don't understand. You don't want that all the endings in DA2 will let the templars be in power/exist, or you don't want that there is even one ending where the templars are in power/exist? In the latter, it shouldn't be right. There should be option to destroy them as well as preserving them (IF the game's main plot will be around the mage/templar conflict).
Plus, not every templars treats the mages in the way they were treated in Kirkwall (in Ferelden they weren't treated that way, considering that Anders escaped 7 times and he wasn't Tranquilized. In Kirkwall he would've been Tranquilized, or killed). By that logic, we should kill all the mages, since in Kirkwall the large majority become blood mages and/or abominations.

#41
Rawgrim

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Worst case scenario...hmm...anime artstyle, oversimplified combat, no party customization, forced multiplayer. Ohh and companions forced on me like in DA2. Thats it, really.


And if DA gets turned into an mmo....that would bury it for me.

#42
upsettingshorts

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Rawgrim wrote...

Ohh and companions forced on me like in DA2..


Explain?

#43
Crowlover

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scyphozoa wrote...

Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain about a game more than a year in advance.


I think this sums it up.:D

#44
Maria Caliban

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Upsettingshorts wrote...

Rawgrim wrote...

Ohh and companions forced on me like in DA2..


Explain?

IIRC, Anders, Varric, Aveline, and Merrill all had to be in your party along with Bethany/Carver.

In DA:O I think there was only Alister and Dog if a HN.

#45
Menagra

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Worst case scenario the writing is horrible and extremely predictable. You can only be a human warrior as the other races and classes are not available to you. There is absolutely no closure after the final boss battle but we see our hero breath to know they are alive in an artistic ending. We see no characters from previous games and if we do they are just cameos. We learn nothing about morrigan (again) and the baby from DA:O. Actually everyone from previous games is dead but we just read about what happened to them. The gameplay is slowed down to resemble SWTOR at 1/8 speed. In multiplayer somehow mages pick up assault rifles and join Battlefields servers. Actually there are no RPG elements and no leveling as it's now a fighter game resembling soulcaliber. No hard decisions are ever made it's just a linear progression of story. And there's only 1 map that's repeated everywhere. Day 1 DLC and they hack the story apart to sell DLC later. We take a necklace to Orlais to bring both Meridith and Orsino back to life. Marauder shields appears in the end and tries to kill us to save us from a horrible ending but misses and kills our dog. And lastly Carter is our only squad member (rival +50).

#46
Menagra

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Upsettingshorts wrote...

RinjiRenee wrote...

scyphozoa wrote...

Worst case scenario - a cynical community filled with pessimists foaming at the mouth, looking for reasons to complain.


You'd better start believin' in worst case scenarios, Miss Turner

You're in one 

 

Image IPB


I lol'd....but in all seriousness....I always feel the people who make snide remarks on the cynical community are more trolls than most people who give constructive criticism. I mean, it's an incredibly pretentious and a holier-than-thou sort of viewpoint. I can't tell who trolls more, the people who criticizes the cynical community or the people who make comments into other peopls thread saying something like "this thread is like every other thread."

Good day.

Modifié par infraredman, 20 septembre 2012 - 10:47 .


#47
Xilizhra

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hhh89 wrote...

Xilizhra wrote...

Any ending that allows the templars to remain in existence/power, really. Aside from that, I have faith in Bioware to get past most of the issues here.


I don't understand. You don't want that all the endings in DA2 will let the templars be in power/exist, or you don't want that there is even one ending where the templars are in power/exist? In the latter, it shouldn't be right. There should be option to destroy them as well as preserving them (IF the game's main plot will be around the mage/templar conflict).
Plus, not every templars treats the mages in the way they were treated in Kirkwall (in Ferelden they weren't treated that way, considering that Anders escaped 7 times and he wasn't Tranquilized. In Kirkwall he would've been Tranquilized, or killed). By that logic, we should kill all the mages, since in Kirkwall the large majority become blood mages and/or abominations.

My guess was that there was going to be only one ending, unlike ME3. I don't want the templars' survival guaranteed.

Modifié par Xilizhra, 20 septembre 2012 - 10:48 .


#48
Rawgrim

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Maria Caliban wrote...

Upsettingshorts wrote...

Rawgrim wrote...

Ohh and companions forced on me like in DA2..


Explain?

IIRC, Anders, Varric, Aveline, and Merrill all had to be in your party along with Bethany/Carver.

In DA:O I think there was only Alister and Dog if a HN.


Yes. Its like they were my firends, even though I didn`t want them to be at all. Varric was ok, since he was tied to the Deep Roads expedition, and was kind of a partner. Take Merril for example. I leave her immediatly. Don`t do any of her quests. and she still shows up at the  end, 7 years later, and supports me as if we have been best friends and seen eachother every day.

I want to decide for myself what kind of friends i want. Simple as that.

#49
Renmiri1

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Worst case ?

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#50
Atakuma

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Worst case scenario, the game blows up my computer and kills me.