DreGregoire wrote...
Knight of Dane wrote...
Change dialogue, perhaps even companion attitude in some cases or interactions.
That's a very good point and important to point out as being a necessary part of being this married PC and LI.
At least i would think it would be incredible if they could pull something like that off.
Let me try to set a scene:
LI=Female, PC=Male
End of DA3, you have as the player character chosen a path that puts you in a all out death situation. The city is under siege by the enemy and you are faced with a important decition: Stay and hold the line so that the Lord Seeker/Empress of Orlais/Someone important can escape or run with your companions, sacrificing the important person and perhaps other innocents trying to escape.
You choose to stay and defend those that need you the most and tell your companions to escort the important person or get civilians to safety.
If unromanced: After a brief discussion with the companion you first maxed out friendship with they take off and you hold the line. This sets a counter, the longer you stay alive the bigger the chance is that you will live. If you hold out for (say 5 mins?) before the enemies get the better of you, you buy the others just enough time for your BF to return and drag you out. If you don't manage to stay alive for 5 minutes a cutscene will trigger where you destroy a support beam to block the enemy from getting through to your companions, you die in the crash securing everyone else and going out in a blaze of glory.
If romanced: Your LI yells at you for wanting her to leave and manages to convince you to let her help you hold the line. The rest of your companions helps the civilians escape and return just in time to help you both escape as well.
If married: You gently pad your lover on the stomach telling her she "has someone important to look out for" (hint, hint.) and she tells you to return for "both their sakes!" This sets a counter, the longer you stay alive the bigger the chance is that you will live. If you hold out for (say 5 mins?) before the enemies get the better of you, you buy the others just enough time for your wife to return and drag you out (BF companion pulls at her arm and yells "go get him! We can take care of the rest!") if you don't manage to stay alive for 5 minutes a cutscene will trigger where you destroy a support beam to block the enemy from getting through to your wife, you die in the crash securing everyone else and dieing a hero. After the credits you see a brief scene of your wife standing at a beautiful view by the edge of a field with a infant in her arms.
Well, just an idea again. But mostly somethign that should be able to alter the story but not the outcome completely. (Being able to save everyone, having the possibility to die a legend or live as a hero.)