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Weddings?


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#376
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iakus wrote...

sjpelkessjpeler wrote...

Weddings are an unessential use of zots imho that can be used otherwise. Different story would be if a marriage has importance in the game and therefor needs to take place.
.


Given that romances are essentially "side quests"   in the game, would you object to a wedding as part of an individual character's romance?  Not a big lavish thing where picking out the flowers and arranging guest lists are done, but where  the romance may culminate in a proposal and a quick trip to a chantry, or a Keeper, or whatever?


Having a wedding in the game is something that would please a lot of people I suppose. Being able to make an in game romance 'official' so to speak. Fem Hawke could marry Seb in DA2. Not a marriage in the traditional way, but they are married as we can hear from the banter in Legacy. So it has been done already.

The excample you give iakus could of course be an option for the ones wanting to marry their LI. Guess it's all about how far one wants to go in a romance in game. Every implementation costs zots however how small the wedding would be. There have to be scenes for probably several LI's that are 'weddable'.

For me it's not important to be able to marry my LI. Having a wedding is on the bottom of my wishlist for things I would like to see in the game.

#377
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I only want a wedding if I can marry Alistair again.

#378
Vovea

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Last time I got married only that one homeless guy from Windhelm turned up. I demand that at least four homeless guys will turn up in my Dragon Age III wedding spectacular.

#379
Knight of Dane

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^
One of them being Alistair if he was exiled!

#380
Lilaeth

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Maybe Bioware should just get DahliaLyn to do a series of wedding vids!

#381
jillabender

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Lilaeth wrote...

Maybe Bioware should just get DahliaLyn to do a series of wedding vids!


I love DahliaLynn's mods! I haven't played through Origins with a female Cousland yet, but I'm really looking forward to seeing the "Royal Wedding' she created! :D

#382
Lilaeth

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@jillabender - you even get to pick from a range of wedding dresses! ;-))

On a more serious note, I did feel that the relationships in DA2 suffered badly in comparison to DAO, and yes, it would be nice to be able to talk to LIs and Companions at any time, not just when a quest demands it. As I write this, my ME2 playthrough is paused, and by chance it's a convo between Thane and my Fem Shep, and he's holding her hands as they speak. Little things like that enrich a game. And what if a big full monty wedding isn't to everyone's tastes? Lots of us don't like never ending killing and blood, yet we deal with it. The non-romantics could do the same with romance stuff - just ignore it in your game, and let those who want it play it in theirs.

#383
In Exile

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Il Divo wrote...
Of course, my ideal scenario is for Bioware to de-emphasize romances altogether. If the resources which went into LIs could be put into achieving a level of reactivity similar to Alpha Protocol, I would trade it in a heart beat.


But, funny enough, AP had an emphasis on romance that parallels most Bioware games - it just didn't follow the typical Bioware arc way of dealing with it across the whole plot (DA:O excluded).

#384
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iakus wrote...
But who's to say this wouldn't take romances in a new direction?  What if a mage protagonist and a templar LI wanted to marry?  What kind of stir would that make?  Would a dalish accept an Andrastrean wedding?  What does a dwarf wedding even look like?

 The beliefs and prejudices of the various peoples in Thedas could make any public declaration of love very interesting indeed.


And what if you don't want to marry? Do you miss out on very significant chunks of solid, reactive content? Do you design non-marriage reactive content? That takes lots of time, and energy. We're going from 'side quest' to 'subplot' here.

#385
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I like to think my Hawke and Merrill got hitched. But yes, weddings would be a great way to expand the romance sub-plot.

#386
Il Divo

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In Exile wrote...

Il Divo wrote...
Of course, my ideal scenario is for Bioware to de-emphasize romances altogether. If the resources which went into LIs could be put into achieving a level of reactivity similar to Alpha Protocol, I would trade it in a heart beat.


But, funny enough, AP had an emphasis on romance that parallels most Bioware games - it just didn't follow the typical Bioware arc way of dealing with it across the whole plot (DA:O excluded).


True. I should have been more clear with my example there.

I will say that there was a certain flow to the AP romances not really present in Bioware games, even Mass Effect. I did like that the romance options had clearer ties to the main plot compared to Zevran or Leliana. It gave the impression that these respective characters didn't exist only for the PC's benefit.

Modifié par Il Divo, 21 septembre 2012 - 03:08 .


#387
NKKKK

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Mary Kirby wrote...

Mel_Redux wrote...


o/
Does that mean I get to request more punching?


Oh, don't worry. We will throw all the punches. Punching come standard. Possibly, if you buy the CE, David Gaider will come to your house to punch you in person.


Look at what Libertarians have done people, coercian for products.

And this statement means exactly that there will be no weddings.

#388
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Il Divo wrote...

In Exile wrote...

Il Divo wrote...
Of course, my ideal scenario is for Bioware to de-emphasize romances altogether. If the resources which went into LIs could be put into achieving a level of reactivity similar to Alpha Protocol, I would trade it in a heart beat.


But, funny enough, AP had an emphasis on romance that parallels most Bioware games - it just didn't follow the typical Bioware arc way of dealing with it across the whole plot (DA:O excluded).


True. I should have been more clear with my example there.

I will say that there was a certain flow to the AP romances not really present in Bioware games, even Mass Effect. I did like that the romance options had clearer ties to the main plot compared to Zevran or Leliana. It gave the impression that these respective characters didn't exist only for the PC's benefit.

The only AP romance I really liked was Mina's; the rest seemed rather lacking in content (although SIE's scene was quite entertaining).

#389
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Il Divo wrote...
True. I should have been more clear with my example there.

I will say that there was a certain flow to the AP romances not really present in Bioware games, even Mass Effect. I did like that the romance options had clearer ties to the main plot compared to Zevran or Leliana. It gave the impression that these respective characters didn't exist only for the PC's benefit.


Scarlett for the win. Seriously.

Like in most case, I agree with you on how Bioware should move romances forward. Although where I think you and I depart is the hero worship, because I totally want to have everyone (and everything) swoon at me. But then, you can do that while creating a very realistic setting. I think TW2 was quite good at making the player feel like a loved, epic hero (from Geralt's cast of allies/friends) while creating a gritty setting.

#390
obZen DF

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I want to mary Leliana. In game and in real life.

#391
In Exile

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Cthulhu42 wrote...
The only AP romance I really liked was Mina's; the rest seemed rather lacking in content (although SIE's scene was quite entertaining).


 I can't stand the "<3 true wuv forever! <3" approach to romances that RPGs carry. Most just do not have the setting for it, or alternatively don't have enough scenes/portrayal of time to get that message across. The Garrus/Shep scene is a great example of the kind of bonding you need to show consistently to get that kind of plot really going - otherwise it's just a matter of "progress meter in game moves foward, get expository dialogue from character [x], romance!"

#392
Il Divo

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Cthulhu42 wrote...

The only AP romance I really liked was Mina's; the rest seemed rather lacking in content (although SIE's scene was quite entertaining).


Damn, I didn't actually know about the SIE romance.

And they definitely could have added more content. But Alpha Protocol was a short game in general. It felt about on par with ME1's length, assuming you ignore the planet exploration side quests.

#393
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Trista Faux Hawke wrote...
my thread... has turned into a butt

Uh, oh yeah?  Well you stink, and you're a bug.

#394
Il Divo

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In Exile wrote...

Il Divo wrote...
True. I should have been more clear with my example there.

I will say that there was a certain flow to the AP romances not really present in Bioware games, even Mass Effect. I did like that the romance options had clearer ties to the main plot compared to Zevran or Leliana. It gave the impression that these respective characters didn't exist only for the PC's benefit.


Scarlett for the win. Seriously.

Like in most case, I agree with you on how Bioware should move romances forward. Although where I think you and I depart is the hero worship, because I totally want to have everyone (and everything) swoon at me. But then, you can do that while creating a very realistic setting. I think TW2 was quite good at making the player feel like a loved, epic hero (from Geralt's cast of allies/friends) while creating a gritty setting.


Good point about TW2. I think the setting/general atmosphere plays a huge part on this. As an RPG player, it's fairly typical to want to be the important character in the story making world-altering decisions at a glance, which means that the hero worship is inevitable. As Geralt, you're important, but are also placed in a number of "grey scenarios". Ex: how to handle the conclusion of Act 2 with the King.

And good to see you back with us. It's been a while.

Modifié par Il Divo, 21 septembre 2012 - 03:35 .


#395
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Biotic_Warlock wrote...

Trista Faux Hawke wrote...

I believe you could have an in-game wedding in Fable 3 and also in Skyrim, right? Are there any others? Unsure.


and then actually see your little character in a wedding cut-scene


:D


1st part... are you insane... marriage in skyrm was rediculously pathetic.


Second part:



I'm talking about the cut-scene of the wedding in Skyrim. I was using that as an example of a cut-scene that could be integrated into DA3. The actual marriage in Skyrim was lame, I agree. (Although, as a side note, it was nice collecting extra money from one's spouse when needed. But that's irrelevant to the topic.)

#396
jkflipflopDAO

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Mary Kirby wrote...

Mel_Redux wrote...

I'm all for this angle, actually.  For me personally, a story's not good unless it punches me right in the feels.  Not the good feels, the bad feels.  Happy endings/stories do nothing for me.  But a story/ending that sends me through a range of emotions....rage anger despair woe happiness depression....that's a good story.  I think I might quite like a wedding that ends in death, murder, and betrayal.  AND WEIRD I'M A WOMAN AND WOULD RATHER HAVE BLOOD AND GORE THAN PUPPIES AND BUNNIES.

That's why I love you so much Bioware.  You never fail to punch me right in the feels.  You punch me real good.


I hereby name you my favorite forumite, Mel_Redux.


I really hope you've learned to ignore this silliness. How'd that "punch in the bad feels" work out for the end of ME3 again? Oh that's right. . .

#397
Renmiri1

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Vovea wrote...

Last time I got married only that one homeless guy from Windhelm turned up. I demand that at least four homeless guys will turn up in my Dragon Age III wedding spectacular.


Best part of Skyrim weddings was messing it up and leaving the bride / groom at the altar :devil:

#398
Vox Draco

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jillabender wrote...

Lilaeth wrote...

Maybe Bioware should just get DahliaLyn to do a series of wedding vids!


I love DahliaLynn's mods! I haven't played through Origins with a female Cousland yet, but I'm really looking forward to seeing the "Royal Wedding' she created! :D


It is a lovely addition to that outcome of the game. Beautifully made. After the emotional hole ME3 left me in I played DAO again, with my favorite gender/background/LI-combo and first time that mod attached, it really lifted my spirit.

If such a ceremony and pledge to love is integrated into the entire romance-plot of some characters, I am all for it. But only then. It should not be a "generic" point reached by every love-couple no matter who's involved after your "romance"-bar is two-thirds filled...

But I can see potential there, and not only as a lavish scenery at the end before the credits roll. Why not having a "secret" wedding? MC and LI and only a priest halfway through the game...a pledge of love that only matters to them both, a promise made before the Maker never to part, while the main plot wreaks havoc all around them, and death and and chaos seem to rule a world gone crazy...then such a ceremony would be so lovely. At least for certain characters/personalities. It shouldn't be forced, merely optional though...

I am a romantic by heart, like all cynics...:wub:

#399
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^^^ I think a secret wedding would be my favorite. (Did I watch Braveheart one too many times?)

p.s. hopeless romantic here, too. <3

Modifié par Trista Faux Hawke, 21 septembre 2012 - 06:53 .


#400
Iakus

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In Exile wrote...

iakus wrote...
But who's to say this wouldn't take romances in a new direction?  What if a mage protagonist and a templar LI wanted to marry?  What kind of stir would that make?  Would a dalish accept an Andrastrean wedding?  What does a dwarf wedding even look like?

 The beliefs and prejudices of the various peoples in Thedas could make any public declaration of love very interesting indeed.


And what if you don't want to marry? Do you miss out on very significant chunks of solid, reactive content? Do you design non-marriage reactive content? That takes lots of time, and energy. We're going from 'side quest' to 'subplot' here.


Assuming it came at the end of the romance arc, the only content changes likely to be needed would be some banter the occassional line of dialogue.