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Weddings?


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#26
Il Divo

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Tasmen wrote...

Emzamination wrote...

MAKER YES!!!!!! When I saw this Alistair wedding mod for origins made free by a fan, it just made me think the Devs were slacking off.We should also be able to have babys like in Fable, come to think of it The Da team could take a few ques from fable.


Slacking off?  So let me get this straight, with ALL the options in Origins, you had only 1 origin (so 2 scenarios with male & female) that could end up married, one of those marriages being to Alistair and the other to Anora. And you wanted them to take the time to create a scene for JUST that origin?  I would hardly call NOT making something for a small sliver of the player base as 'slacking' off. 

Also, the only spawn there should be in the DA-verse is the dark kind.  I'll say it again, this isn't the Sims.  It isn't Fabled.  It isn't Skyrim.  

Why babies + marriage = best ending for some people constantly amazes me.  Babies != love. 


Yeah, I'm really not looking for a dating simulator here. The romance mechanics are already heading in a more disappointing direction, imo.

#27
Tasmen

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Uinen03 wrote...

Dubozz wrote...

Weddings? No thanks. I'm sure resources could be spend on more important things.


I +1 this.  I would rather have less emphasis on romances and more attention on the actual gameplay and combat mechanics.  The only way I would support a wedding is if my spouse opened up a shop and gave me money or made me food (like in Skyrim).  Weddings and babies would be quite a story breaker for me.  In a time of war and great peril, I think there are more important matters to attend to... At least, that's how my character would think. 


Yep yep.  Totally agree.  Beside the fact that ooooh in DAO the Warden sort has an oven with no pilot light (if lady) or dead yeast (if a dude).  I've always found the idea of babies in DAO ridiculous.  Taint ain't taint for no reason, y'all.

#28
Emzamination

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EpicBoot2daFace wrote...

Emzamination wrote...

EpicBoot2daFace wrote...

Maclimes wrote...

I'd like the option to connect two potential LIs to each other. For example, instead of wooing Alistair or Leliana, you could help them find each other. (Sort of like Aveline and Donnic, if both were also potentially romanceable companions).

Out of all the stupid romance bull**** on this forum, this is actually a pretty good idea. At least it would allow the player to become more involved without actually becoming involved.


It's not stupid, you're just bias.

The way people go on and on about it is stupid. Marriage and having babies? It's ****ing ridiculous. It's supposed to be a video game, not a life simulator. 

Furthermore, these 'romances' are just a cheap marketing ploy used by EA to attract female gamers who would otherwise play The Sims if the characters spoke a real language.


Romance is a Key aspect of all bioware games, they have a right to go on and on about it till their hearts content.What's your excuse for expressing your disdain? I also love how you throw your own restrictive definition on what a role playing game should include.I guess we should all just beat baddies with sticks, pick up our loot and go home by your standards. Do you even know what a life simulator is?

#29
The Hierophant

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EpicBoot2daFace wrote...

Emzamination wrote...

EpicBoot2daFace wrote...

Maclimes wrote...

I'd like the option to connect two potential LIs to each other. For example, instead of wooing Alistair or Leliana, you could help them find each other. (Sort of like Aveline and Donnic, if both were also potentially romanceable companions).

Out of all the stupid romance bull**** on this forum, this is actually a pretty good idea. At least it would allow the player to become more involved without actually becoming involved.


It's not stupid, you're just bias.

The way people go on and on about it is stupid. Marriage and having babies? It's ****ing ridiculous. It's supposed to be a video game, not a life simulator. 

Furthermore, these 'romances' are just a cheap marketing ploy used by EA to attract female gamers who would otherwise play The Sims if the characters spoke a real language.

I don't mind the romances, but they are only fluff and shouldn't detract from the other areas of game development.

Modifié par The Hierophant, 20 septembre 2012 - 04:38 .


#30
Rinji the Bearded

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Emzamination wrote...

You're arguing under the assumption that all marriage mechanics must exist that way.What if after a whole year of journeying and defeating the blight, the warden asked leliana to marry him, would that just be wish fullfillement? Would that lessen the romance? Keep in mind that these two have fought and struggled together for the whole ordeal.


yes, yes, by your very definition this would be wish fulfillment

What if Leliana didn't want to get married? 

#31
Pseudo the Mustachioed

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Emzamination wrote...

I guess we should all just beat baddies with sticks, pick up our loot and go home by your standards.


Most people would agree these are important aspects of most RPGs.

Emzamination wrote...

 Do you even know what a life simulator is?


Dragon Age =/= life simulator.

The Sims = life simulator.

Modifié par Pseudocognition, 20 septembre 2012 - 04:39 .


#32
Emzamination

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Tasmen wrote...

Emzamination wrote...

MAKER YES!!!!!! When I saw this Alistair wedding mod for origins made free by a fan, it just made me think the Devs were slacking off.We should also be able to have babys like in Fable, come to think of it The Da team could take a few ques from fable.


Slacking off?  So let me get this straight, with ALL the options in Origins, you had only 1 origin (so 2 scenarios with male & female) that could end up married, one of those marriages being to Alistair and the other to Anora. And you wanted them to take the time to create a scene for JUST that origin?  I would hardly call NOT making something for a small sliver of the player base as 'slacking' off. 

Also, the only spawn there should be in the DA-verse is the dark kind.  I'll say it again, this isn't the Sims.  It isn't Fabled.  It isn't Skyrim.  

Why babies + marriage = best ending for some people constantly amazes me.  Babies != love. 


I think you mean ending and yes, the endings weren't that diverse.

#33
Emzamination

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Il Divo wrote...

Tasmen wrote...

Emzamination wrote...

MAKER YES!!!!!! When I saw this Alistair wedding mod for origins made free by a fan, it just made me think the Devs were slacking off.We should also be able to have babys like in Fable, come to think of it The Da team could take a few ques from fable.


Slacking off?  So let me get this straight, with ALL the options in Origins, you had only 1 origin (so 2 scenarios with male & female) that could end up married, one of those marriages being to Alistair and the other to Anora. And you wanted them to take the time to create a scene for JUST that origin?  I would hardly call NOT making something for a small sliver of the player base as 'slacking' off. 

Also, the only spawn there should be in the DA-verse is the dark kind.  I'll say it again, this isn't the Sims.  It isn't Fabled.  It isn't Skyrim.  

Why babies + marriage = best ending for some people constantly amazes me.  Babies != love. 


Yeah, I'm really not looking for a dating simulator here. The romance mechanics are already heading in a more disappointing direction, imo.


Dating sim Consider yourself educated.

Modifié par Emzamination, 20 septembre 2012 - 04:41 .


#34
Massa FX

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Just had a thought. Please no twisted plots where spouse and kids unavoidably die.

I don't like the give the fans what they want but its not how they want it. Er... refuse ending. *cough*

#35
Emzamination

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RinjiRenee wrote...

Emzamination wrote...

You're arguing under the assumption that all marriage mechanics must exist that way.What if after a whole year of journeying and defeating the blight, the warden asked leliana to marry him, would that just be wish fullfillement? Would that lessen the romance? Keep in mind that these two have fought and struggled together for the whole ordeal.


yes, yes, by your very definition this would be wish fulfillment

What if Leliana didn't want to get married? 


And what gives you the impression that leliana doesn't want to get married? She tells the hero that she wants to spend her life with them.

#36
Plaintiff

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Emzamination wrote...

Plaintiff wrote...

Emzamination wrote...

Plaintiff wrote...

No thanks, it sounds stupid. Planning a wedding is something you do after you've saved the world. It made sense for Aveline and Donnic to get married because they had plenty of time for it.

Marriage as a mechanic might work for games like Fable and Skyrim, where you can dawdle around an open world indefinitely without progressing the plotline at all, and all the NPCs have the personality of cardboard, but for a more restrictive, plot-focused game like the DA series, romance should continue to work the way it has.

And if you can only get married if it "makes sense for the character", then what is actually changing anyway?

Dragon Age is not Fable or Skyrim, and it shouldn't try to be.


We're playing a different hero every release plaintiff, who cares what restrictions are lifted.Its not like we'll ever see these protagonist again.This isn't the same as playing shepard through a whole trilogy.You sir are just standing in the way of happiness and love.

I care. Romance should support and expand character development, it shouldn't be a shallow wish-fulfillment mechanic.

There is no "happiness" or "love" in Fable or Skyrim, the characters you marry and the children you have are empty husks, completely devoid of any sort of personality, and their existence has no impact on anything. These features would add nothing to Dragon Age.


You're arguing under the assumption that all marriage mechanics must exist that way.What if after a whole year of journeying and defeating the blight, the warden asked leliana to marry him, would that just be wish fullfillement? Would that lessen the romance? Keep in mind that these two have fought and struggled together for the whole ordeal.

It wouldn't matter at all to me because a) I don't romance Leliana, and B) the game is over by that point. The warden can do whatever the **** he wants, I am no longer in control.

But that is not what this thread is asking for, and it's not what you were asking for. You didn't say you wanted a marriage cutscene at the end of the game, when the story had been cmpleted. You said you want to be able to have children in the game. You want to be able to pause the main quest and have a wedding, which makes no sense.

Why does every fantasy game have to be a subpar life sim? Why can't Bioware just tell a good story and have romances that make sense within the context of that?

#37
Pseudo the Mustachioed

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Massa FX wrote...

twisted plots where spouse and kids unavoidably die.


This is a great idea I want this.

Modifié par Pseudocognition, 20 septembre 2012 - 04:43 .


#38
MelRedux

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Using the last two DA games as reference, my protagonist has much bigger things to worry about than planning a wedding and spitting out kids.

#39
Il Divo

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Emzamination wrote...

Il Divo wrote...

Tasmen wrote...

Emzamination wrote...

MAKER YES!!!!!! When I saw this Alistair wedding mod for origins made free by a fan, it just made me think the Devs were slacking off.We should also be able to have babys like in Fable, come to think of it The Da team could take a few ques from fable.


Slacking off?  So let me get this straight, with ALL the options in Origins, you had only 1 origin (so 2 scenarios with male & female) that could end up married, one of those marriages being to Alistair and the other to Anora. And you wanted them to take the time to create a scene for JUST that origin?  I would hardly call NOT making something for a small sliver of the player base as 'slacking' off. 

Also, the only spawn there should be in the DA-verse is the dark kind.  I'll say it again, this isn't the Sims.  It isn't Fabled.  It isn't Skyrim.  

Why babies + marriage = best ending for some people constantly amazes me.  Babies != love. 


Yeah, I'm really not looking for a dating simulator here. The romance mechanics are already heading in a more disappointing direction, imo.


Dating sim Consider yourself educated.


So you're asking to move closer to a dating simulator? I knew this already.

I'll make it straightforward for you:  I have no interest in Bioware games moving in the direction of increased romances.

#40
Rpgfantasyplayer

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I would not want to see the marriage and babies thing. To me this does not fit the Dragon Age world. I enjoy the romance aspect and think that those should be more indepth and meaningful and evolve smoother over the course of the game. But to me trying to save the world and having a wedding and babies in the middle of it just seems not quite right.

#41
Rinji the Bearded

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Emzamination wrote...

And what gives you the impression that leliana doesn't want to get married? She tells the hero that she wants to spend her life with them.


 you don't need to get married to do that, just saying

here's where you don't understand something about marriage in thedas or in medieval times, it wasn't always about love.  often, it wasn't about love at all, it was a contract for families.  i think people in thedas might be able to understand the concept of love and committment without the need to marry.

Modifié par RinjiRenee, 20 septembre 2012 - 04:46 .


#42
upsettingshorts

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In a word, no.

Unless it is subverted.

#43
The Hierophant

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Massa FX wrote...

Just had a thought. Please no twisted plots where spouse and kids unavoidably die.

I don't like the give the fans what they want but its not how they want it. Er... refuse ending. *cough*


Image IPB

#44
EpicBoot2daFace

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Emzamination wrote...

EpicBoot2daFace wrote...

Emzamination wrote...

EpicBoot2daFace wrote...

Maclimes wrote...

I'd like the option to connect two potential LIs to each other. For example, instead of wooing Alistair or Leliana, you could help them find each other. (Sort of like Aveline and Donnic, if both were also potentially romanceable companions).

Out of all the stupid romance bull**** on this forum, this is actually a pretty good idea. At least it would allow the player to become more involved without actually becoming involved.


It's not stupid, you're just bias.

The way people go on and on about it is stupid. Marriage and having babies? It's ****ing ridiculous. It's supposed to be a video game, not a life simulator. 

Furthermore, these 'romances' are just a cheap marketing ploy used by EA to attract female gamers who would otherwise play The Sims if the characters spoke a real language.


Romance is a Key aspect of all bioware games, they have a right to go on and on about it till their hearts content.What's your excuse for expressing your disdain? I also love how you throw your own restrictive definition on what a role playing game should include.I guess we should all just beat baddies with sticks, pick up our loot and go home by your standards. Do you even know what a life simulator is?

They're a key aspect for marketing, but they amount to very little in-game. A poorly animated sex scene that last about 30 seconds isn't worth all the attention it's given. What you people are asking for already exists. It's called Fable. You can even get married online to other players.

#45
Tasmen

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Emzamination wrote...

Tasmen wrote...

Emzamination wrote...

MAKER YES!!!!!! When I saw this Alistair wedding mod for origins made free by a fan, it just made me think the Devs were slacking off.We should also be able to have babys like in Fable, come to think of it The Da team could take a few ques from fable.


Slacking off?  So let me get this straight, with ALL the options in Origins, you had only 1 origin (so 2 scenarios with male & female) that could end up married, one of those marriages being to Alistair and the other to Anora. And you wanted them to take the time to create a scene for JUST that origin?  I would hardly call NOT making something for a small sliver of the player base as 'slacking' off. 

Also, the only spawn there should be in the DA-verse is the dark kind.  I'll say it again, this isn't the Sims.  It isn't Fabled.  It isn't Skyrim.  

Why babies + marriage = best ending for some people constantly amazes me.  Babies != love. 


I think you mean ending and yes, the endings weren't that diverse.


I'd give your argument more credence if I didn't know you meant 'diverse' as 'I didn't get my royal wedding'. 

Honestly, the endings for DAO were what I thought they needed to be.  The player started with different origins and had unique elements to those origins throughout.  However, the 'Warden' had a very specific plot regardless of genus and the ending was a reflection of Warden choices.

I think people tend to forget how expensive it is to make these sorts of games, Bioware games specifically.  When in development decisions have to be made about what to include and not include.  Lots of different endings sounds great and all, but the cost is prohibitive.  It's a very tricky thing to give players choices while guiding a story to tell the story the writers want to tell.  I think Bioware, for the most part, handles this great.  

Are there things I'd like to see but haven't or won't?  Suuuuuuuuure.  Babies isn't one of them, though.

#46
Xilizhra

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Probably not, not least because it wouldn't be legal for homosexual relationships in Thedas, leading to an inherent equality problem.

#47
Emzamination

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Plaintiff wrote...


It wouldn't matter at all to me because a) I don't romance Leliana, and B) the game is over by that point. The warden can do whatever the **** he wants, I am no longer in control.

But that is not what this thread is asking for, and it's not what you were asking for. You didn't say you wanted a marriage cutscene at the end of the game, when the story had been cmpleted. You said you want to be able to have children in the game. You want to be able to pause the main quest and have a wedding, which makes no sense.

Why does every fantasy game have to be a subpar life sim? Why can't Bioware just tell a good story and have romances that make sense within the context of that?


Exactly, I never said when it should happen, just that it should.The video I linked is post origins.Why are kids and marriage restricted to the category of life sim? Fable and skyrim are Rpgs and the sims is a life simulator.These are two different genre with few similar aspects.

#48
upsettingshorts

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Xilizhra wrote...

Probably not, not least because it wouldn't be legal for homosexual relationships in Thedas, leading to an inherent equality problem.


Who says?

#49
Emzamination

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Il Divo wrote...

So you're asking to move closer to a dating simulator? I knew this already.

I'll make it straightforward for you:  I have no interest in Bioware games moving in the direction of increased romances.


And here I thought Dating simulators included and revolved around, you know... Dates.

#50
Rinji the Bearded

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Xilizhra wrote...

Probably not, not least because it wouldn't be legal for homosexual relationships in Thedas, leading to an inherent equality problem.


Homosexuality in Thedas isn't necessarily frowned upon like it is in the real world, but marriage in Thedas often means that people expect babies/heirs to come out of that marriage and that's more or less impossible for two men or two women to produce a child.  I don't think it's illegal, just more or less questionable?

You can make committment to one another without marriage.  Of course, this works differently in Thedas.  In the modern world, marriage has come to symbolize committment, and it's a right that's being robbed from good people.  But don't confuse the two, because the morality of the real world and the morality of Thedas are much different.

Modifié par RinjiRenee, 20 septembre 2012 - 04:53 .