Xilizhra wrote...
Il Divo wrote...
EmperorSahlertz wrote...
Isn't the whole idea of the romance subplots to be... well.. romantic? So why do so many of you ask for a potential wedding, to be a disaster and end in misery? Doesn't that defeat the entire purpose? If you want hopelessnes and despair that is all fine and dandy, but let the romance live in the romance plot dammit! If anything, the wedding (or jsut the romance subplot) should be that glimmer of light that gives the PC hope, in an otherwise dark world.
Nah, the purpose of the romantic subplots is as numerous as there are players. Without getting spoilerific, other games have done an excellent job playing with the idea of killing supporting characters to get at the Player, making them more invested in the experience. Of course, in order for killing the love interest to feel meaningful, it would also be necessary to have a good amount of romantic content in the first place to build a connection between the two.
Yes, but I don't think seething hatred towards Bioware specifically is what they want to be going for.
Also true. Even if I think the idea could be interesting, I'm guessing there would be far more criticism than praise from fans.
Modifié par Il Divo, 29 septembre 2012 - 01:34 .





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