Emzamination wrote...
Il Divo wrote...
So you're asking to move closer to a dating simulator? I knew this already.
I'll make it straightforward for you: I have no interest in Bioware games moving in the direction of increased romances.
And here I thought Dating simulators included and revolved around, you know... Dates.
Sure some do. But you might want to look a bit more into that link you presented:
"In a typical dating sim, the player controls a male avatar surrounded by female characters. The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue.
Dating sims such as Tokimeki Memorial often revolve almost entirely around relationship-building, usually featuring complex character interactions and branching dialogue trees, and often presenting the player's possible responses word-for-word as the player character would say them. "
Elements of this already sound too close to Bioware games for comfort, particularly the use of dialogue trees and the variety of love interests. Not to mention:
"One game series that often includes dating, with the goal of marriage, is the farming sim series Harvest Moon. "
Hence my point, that marriage might be considered an element of a dating simulator. Either way you're really disputing semantics. So I won't call it a dating simulator. My argument still stands:
I find that Bioware games already place too much emphasis on romance and would prefer not to see additional resources devoted to this course of action. Does that sound better?
Modifié par Il Divo, 20 septembre 2012 - 04:58 .