ejoslin wrote...
Wrathra wrote...
Xandurpein wrote...
I totally agree your choices are all valid, except that I have done either way, depending on how I roleplay it. Some characters let Loghain live either out of a sense of honor for the rules of duel or out of cold calculation, others just kill him without a thought. Sometimes my character kills Zevhran, other times I let him live.
Zevhran is an interesting comparison, because you can recruit him without any real risk (except if he betrays you, but then he just dies - no big deal). I think this is part of why Alistair's actions becomes such a shock, and why I wish they had prepared the player better for Alistairs actions. Up until then, the game has more or less conditioned you to pick up every strange or potentially untrustworthy stray you can imagine and add to your party, with no real risk involved. I mean seriuosly, if you didn't know this was a game, would you let an assassin who just surrendered live and have him bunk in the tent next to you, just like that?
That is a very very good point, actually! One I cannot refute. I salute you, sir!![]()
I always say the human noble has no real right to condemn Alistair for his actions, since they get to kill Howe, but that's an entirely different argument and one I won't bore you with
This is probably been said a billion times, but I think Alistair's reactions are meant to be a shock, it's not a decision we're supposed to make lightly.
The human noble has no choice BUT to kill Howe -- Howe drew first, and Anora sent her to Howe. And the human noble, when wanting to go after Howe at the beginning, was forbidden to do so by Duncan.
Yes, I know. But condemning Alistair for wanting to do what the noble gets to do is hypocritical, unless the human noble is willing to let Howe go or make him a warden or something
It's a different argument, I'm not going to derail the thread with it, just saying....





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